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Precise yet Imaginative Graphic StorytellingReview Date: 2007-02-04
Only Wish It Is All in Color!Review Date: 2003-11-11
[have edited original today 2008 MAR b/c I finally really do realize that even with a spoiler alert people are just going to read on anyway, of course, and get the surprising though very simple ending, which I was commenting about, and that would just totally destroy the beautiful cumulative effect of reading all three volumes to get there, to that beautiful, majestic, haunting, and chilling vision....]
Has Yukinobu Hoshino done any other stuff, I wonder??? Now that I'm "onto him", I'm gonna go look for his other works....
This makes my top 10 list of essential graphic novelsReview Date: 2002-06-13
The stories are wonderfully believable and the Japanese artwork is not the `big eyed', Hello Kitty stuff one comes to expect of manga.
Whoever decided to translate this series for America should be given an award for recognition of intelligent comic work. It's that good. I've read the 3 books several times and they're wonderful with each read.
Each volume ends with an epic tale. Volume 1 has "Lucifer" which is a great concept of an anti-matter universe which may be responsible for the Big Bang theory. Great stuff. Get these books - they're wonderful. This is the way comics should be done!
2001 Nights and other great worldsReview Date: 2000-04-13
A Manga OdysseyReview Date: 2000-03-22
Aside from the fantastic artwork, the author lays out a sweeping story of humankind's quest to find its destiny beyond Earth, told in a series of time-separated vignettes. He touches upon issues of cooperation, isolation, exploration, greed and even religion -- and manages to pull this off without becoming trite.
It's pretty tough to describe in words something that is so visually distinctive and compelling. I originally ordered this book on a whim, but it has just blown me away.

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DITKO . . . and, uh, AYN RAND!Review Date: 2008-04-21
Ditko's art is great, and the pace in these stories is very good . . . until the hero appears in his secret identity to face down faceless armies of dickish citizenry that cramp his style and attempt to convince our hero to stop being such an a-hole.
Captain Atom returns. His powers include, uh, atomic stuff like flying, shooting stuff, lifting stuff, somehow not contaminating stuff, etc.
Blue Beetle plays like Spider-Man with more gadgets and less physical might. Blue Beetle would eventually have his brains used as wall decoration by Maxwell Lord in the prelude to Identity Crisis.
The Question solves mysteries. He's nowhere near as cool as the Justice League Unlimited version.
Pretty good!
Charlton Action Heroes have always been underratedReview Date: 2008-04-11
They were "Action Heroes" before they became "Watchmen"Review Date: 2007-09-05
As I somewhat surmised when Volume 1 was published, in addition to continuing the Captain Atom reprint stories, this volume includes Steve Ditko's Blue Beetle tales -- plus The Question to boot! It also makes sense that Volume 2 picks up the good Captain's adventures with issue #83, considering that issue was the start of big changes for Captain Atom, and also began the back-up adventures of the "new" Blue Beetle, scripted by Gary Friedrich with art by the awesome Ditko. It was during this period that Charlton Comics was attempting to emulate Marvel Comics, and was strengthening the characterization in its stories. (Indeed, shortly thereafter Gary Friedrich would leave Charlton to work for Marvel Comics, and no doubt for a larger paycheck.)
Fan-turned-pro Dave Kaler penned some enjoyable scripts for Captain Atom, beginning his run with CAPTAIN ATOM #82, the last story in Volume 1, and continuing through the "Captain Atom Meets Thirteen" tale (from CAPTAIN ATOM #89) reprinted in this volume. CAPTAIN ATOM #89 was the last Charlton issue published, and as a kid I was bummed out because of that and because the storyline involving Cap's nemisis, The Ghost, had been unresolved. But this volume also reprints the "final" Captain Atom tales with The Ghost ("Showdown in Sunuria" and "Two Against Sunuria") which were only heretore published in Charlton's "fanzine," CHRLTON BULLSEYE. Like the printing in CHARLTON BULLSEYE, these tales are published in black-and-white in this volume.
The Blue Beetle reprints are fantastic, especially the back-up stories originally published in CAPTAIN ATOM, and the first two issues of the Beetle's own comic mag. Reading them is like immersing yourself in the Marvel Comics of 1966-67, and is a delightful treat. Like the Captain Atom bonuses that originally saw print in CHARLTON BULLSEYE, this volume reprints the unpublished BLUE BEETLE #6 cover and story, which only previously saw print in CHARLTON BULLSEYE (in black-and-white both therein and herein).
A perhaps unexpected bonus here are The Question stories, back-up tales contained in the BLUE BEETLE comic plus the full-length MYSTERIOUS SUSPENSE #1 comic from 1968. The "bonus" for The Question fans is the black-and-white story drawn by comics legend Alex Toth, reprinted from CHARLTON BULLSEYE #5 (and also including Toth's cover for that issue reproduced in full color). The Question, of course, was based on Steve Ditko's Mr. A character (first published in Wally Wood's WITZEND), and much later metamorphasized into the Rorshach character in Alan Moore's WATCHMEN.
The only problems with this volume are some of the tales penned by Steve Ditko. Ditko was used to working "Marvel style," both plotting out and drawing the tales, which would later be dialogued and captioned by the writer. How much of this was done on the Captain Atom stories is hard to say, but they seem pretty tight, and my guess is that Ditko at least was working in the "traditional" mode, from Dave Kaler's scripts, on those efforts. But the early Blue Beetle tales have a lot going on, and it appears Ditko was perhaps using the Marvel method with writer Gary Friedrich.
With the departure of Friedrich on the Blue Beetle, Ditko inherited the scripting duties as well (using the assumed name "D.C. Glanzman"). But while Ditko has ability as a writer, he's also had the problem of his Ayn Rand philosophies exerting a heavy influence on his his stories. Mr. A was a perfect example of this (where everything was "black and white," and there was no "gray" in moral values), as is the story "Blue Beetle Faces the Destroyer of Heroes" (reprinted from BLUE BEETLE #5), where the extremes of values are unbelievably comical. The "A Specter is Haunting Hub City" story, originally intended for the unpublished BLUE BEETLE #6, is likewise ridiculous. In that tale we have the public up in arms -- against SCIENTISTS ("It's a plot! The scientists want to rule the world!")! Now, certainly, continuing advances in technology can be used for "bad" efforts as well as "good" -- but some of the Ditko dialogue in this story would make more sense in Mad Magazine. My criticisms of Ditko's writing aside, however, Ditko was still at his artistic peak in 1966-68, and it is an absolute joy to behold his story-telling techniques along with his basic art talent. This volume is worth the price for Steve Ditko's art alone!
A negative regarding the Ditko art is the finale Captain Atom "Sunuria" 2-parter reprinted from CHARLTON BULLSEYE. Apparently Ditko had only penciled those stories, and they had remained uninked for some time -- which would have made sense with no plans to publish them. When they finally saw print, a young John Byrne was called upon to ink them (and it would be interesting to know whether he inked Ditko's actual penciled pages or only phostats). I've never been a big John Byrne fan, having felt that he's never truly taken his artistic ability to its maximum level. Early John Byrne art is pretty rough, as is his inking on Ditko's Captain Atom (which Byrne also lettered, and didn't do a great job there as well). In my opinion, Byrne didn't really make an effort to remain faithful to Ditko's pencils, and the art winds up being downright sloppy in spots.
But that substandard inking involves only 21 pages in this volume, and the remainder of of the Ditko art is inked by Sturdy Steve himself, or by Rocke Mastroserio and Frank McLaughlin. And that work is great!
As noted by Dick Giordano (Charlton's editor back in 1966-68) in his forword, it's unlikely that the other Charlton "Action Heroes" of that Silver age era (among them The Peacemaker, Judo-Master, and Peter Cannon, Thunderbolt) will ever see the reprinting light of day. But the Ditko-driven characters certainly deserved hardcover editions for posterity. Don't cheat yourself -- make sure to purchase both volumes 1 and two of ACTION HEROES ARCHIVES!
a MUST HAVE for any serious DITKO fan!!!Review Date: 2007-09-11
For the serious collector..Review Date: 2007-09-08

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buy this..Review Date: 2006-06-25
Action Philosophers presents the lives and basic ideas of great minds in an easy to understand way (with humour), citing their major influences and showing their place in the bigger picture. They also provide a reading list if you would like to learn more about your new favorite philosopher. It never occurred to me that anyone could make philosophy fun, but these guys have done it. I'm almost through this book, and I eagerly await the next issue of their comic book. If you want to read a comic book with a little more to it than just *biff* and *bang*, get this book.
Fabulosity--ideal and realReview Date: 2007-06-01
I give it my heartiest reccomendation. In fact, so long as it's part of Amazon's 4 for 3 deal, I'm stocking up. I plan to give a set to each of my MA professors who teach literary theory, to gift one to my younger brother, and to keep one in my bookbag for work--tutoring high schoolers. AP is quick, portable, and nutritious.
Educational and HumourousReview Date: 2007-05-12
Very FunnyReview Date: 2006-07-10
Not a comic fanReview Date: 2006-07-09

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SILVER AGE AT ITS BESTReview Date: 2007-06-01
Fun stories with an empathetic heroReview Date: 2005-04-01
Then in 2004, DC began publishing a nifty mini-series about their space hero. And to tie in, they released an archive edition. And both are great.
As the other reviews pointed out, Adam Strange is an Earthman who is periodically transported to the planet of Rann, and to his lady-love, Alanna. Naturally, Adam frequently battles menaces to Rann's safety, usually in the form of bizarre aliens attempting to conquer Rann, or the occasional menace grown on Rann. Of course, Adam is far better equipped to handle these evils than your average Rannian.
That sounds derisive, although it's not meant to be. Like most comics of the Silver Age, Adam Strange followed a formula, and it worked for the strip. The stories are clever actioners by DC stalwart Garnder Fox with nice art by first Mike Sekowsky, and brilliant art by Carmine Infantino. Plus, Adam is an empathetic character. He's never able to stay on Rann for very long, and spends much of his time on Earth waiting for the next zeta-beam to take him to Rann and Alanna. And when he does arrive, he's only there long enough to save the day and vanish again.
Again, DC has done an excellent job of diversifying its Archive line. I hope, given renewed interest in Adam Strange by both the editors and the readers alike, that more volumes of this archive series come out sooner rather than later.
One of the Finest Archives so far...Review Date: 2004-04-10
i was waiting and hoping that someday DC would do right for this character and these stories and they have.
i first ran into Infantino stories from reprints in late 60s/early seventies Strange Adventures.
i used to buy beat up copies at the local flea market on the cheap purely for reading material and became hooked by Infantino's slick, fine lined, modernistic style- which for once perfectly complements the characters and milieu, as well as for the tight, fast paced, and very creative scripting.
i quickly realized that Adam Strange stories were just plain fun to read with oodles of wit and a refreshing lack of the usual cheese found in DCs pre-Denny O'Neil/"relevant" work.
While a good chunk of the book (the first 87 pages) features the first stories illustrated by Mike Sekowsky, the Sekowsky on display here looks a little more refined than the Sekowsky that i know from Justice League.
he seems to be operating in a Ross Andru/Al Toth mode, and his page breakdowns look a tad more sophisticated, and his anatomy less clunky.
not bad, but once the Infantino work kicks in the book really soars.
i've purchased about 10 of the archives so far- there is a ton of great work reprinted in these from Jack Cole to Joe Kubert, CC Beck to Gil Kane, Reed Crandell, Jack Burnley, etc but the work here- both story and art, puts this book at the top of the heap for me.
i agree- Vol 2 can't come soon enough!!!!!
just one request, if anyone from DC is listening- how about collecting the Gil Kane Batgirl back-ups form the late 60s/early 70s Detective Comics?
great work in there, would be a shame to let them gather dust in the vaults.
Adam Strange, a tormented and unusual comic book heroReview Date: 2004-09-18
Other reviewers feel the same way about the Fox-Infantino collaboration that I do: A first rate comic with incredible and tantalizing covers, imaginative drawing, and entertaining stories.
Indiana Jones meets Buck Rogers meets Casablanca. Adam Strange, an earthman and archeologist, used no superweapons to defeat his superior foes. All he used were his brains (Wow! This guy rivaled, or surpassed, Batman in the sheer use of brainpower without the benefit of a utility belt!), a rocket pack, and an semi-useless ray-gun (considering the impregnable quality of the aliens.). His alien girlfriend and equal, Alanna, seldom left his side. At the very least she inspired Adam Strange to persevere in the face of hopeless odds, so she shares the glory.
On an aside, I agree that this was formula-writing; so was the original "Star Trek" for the matter(which in my opinion cribbed the Adam Strange "endings" quite a bit), but I also second the reviewer who said that Adam Strange was an inspiration and role model for the rest of us. Brains counted! Gardner Fox, an attorney and prolific writer, projected a lot of his ideals and values unto Strange. This character made a difference in my life. Too bad Fox is no longer around to receive my praise and gratitude.
Adam Strange managed, issue after issue, to save an entire civilization/planet using his powers of observation and quick wits. Sadly, Strange--after risking his life--then remained on Rann just long enough to reap a grateful half-kiss from the excellently drawn Alanna before the teleportation zeta-beam effects wore off and sent him back to earth. Why and how writer Fox and his formula tormented Adam Strange (and us) with heartache remains a mystery to this day. But we couldn't wait for the next issue...hoping Strange would remain with Alanna for good (which he finally did).
In this respect, Gardner Fox anticipated the pain of Marvel's superheroes, especially Spiderman.
By the way, before there was "Playboy" my friends and I would gab and speculate hours on end about Strange's female equal, side-kick, and lady-love. What a babe!
The melancholy, if not heart-wrenching, endings certainly prepared a generation emotionally for Sophoclean tragedy, or so it seemed to me when I was in junior high. If you recall the haunting, Adam Strange-like ending from "Shakespeare in Love," you know what I mean. But don't kid yourself, these were love stories in an "acceptable" format for pre-teen and young teen males.
And yes, Adam Strange patented the, "I'll be back" trope long before Arnie ever did...and gave it a tender significance. I am glad Adam Strange is back.
If you enjoyed the Silver Age, Adam Strange is an Archive to treasure. I can't wait for Archive #2.
Fox/Infantino Classic Interstellar Adventures!Review Date: 2004-09-02
While his uniform was straight out of pulp SF magazines of the '30s and '40s (sort of 'Flash Gordon Meets the Rocketeer'), he never looked ridiculous, particularly when illustrated by the legendary Carmine Infantino (who, with his pioneering work on the Flash, proved that superheroes didn't have to look like overweight wrestlers). While Mike Sekowsky's earlier work lacks the simplistic grace of Infantino, there is no doubt that Adam Strange was cut from a different cloth than Superman and Batman. He was a thinking man's hero, lean and graceful, and willing to rely on his wits rather than on unbelievable powers, or an overstocked utility belt. That his intellectual exploits would earn him the title of the planet Rann's 'Champion' became an inspiration to me to study harder, and to understand that nearly any problem could be solved if you simply "used your head".
And oh, the bittersweet irony, when, after saving Rann, Strange would always be returned to Earth, before he could get more than a kiss from his beloved Alanna! Hokey, maybe, but what a hook for the next issue of "Strange Adventures"!
I never forgave DC Comics for yanking Gardner Fox and Infantino away from Adam Strange and using their talents to 'juice up' the "new" Batman of the mid-sixties. Perhaps the 'Adam Strange Formula' was a limited one, but even the lesser efforts of the creative 'dynamic duo' were a cut above anything else of the period. Certainly, under new hands, the Strange stories quickly lost their magic, and the series died. Subsequent 'limited' reappearances have only served to reduce Adam Strange's stature even further, as if DC, in turning the hero into a tragic figure, hoped to justify earlier abandoning him. Certainly, the 'Adam Strange' of recent years is NOT the hero I grew up admiring!
So treasure this first volume, when Adam Strange was pure of heart, and a whole planet believed in him...You have a treat in store for you!

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Another great Southern novelReview Date: 2007-03-05
Almost InnocentReview Date: 1999-12-12
Wonderfully Written Family DramaReview Date: 2002-11-26
In addition to the wonderful characters and plot the novel has the added quality of just dripping with New Orleans flavor. If you love the city and are familiar with the settings described the novel provides that added dimension of placing you right there.
After finishing this I immediately ordered Bosworth's other novel Slow Poison. She is a fabulous writer.
Almost InnocentReview Date: 1999-12-12
"He who is penitent is almost innocent."Review Date: 1999-12-24

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Asterix in IndiaReview Date: 2002-08-02
Not one drop of rain has fallen during the monsoon season.
The evil Guru, Hoodunnit that if no rain falls before the end of the Monsoon season, then the Rajah's daughter, the sweet and lovely Princess Orinjade, must be sacrificed to appease the wrath of the gods.
The only hope lies in the plan by the wise Fakir Watziznehm, who has heard that in far-off Gaul, there is a bard who's singing causes rain. So Watziznehm, flies on his magic carpet to Gaul where he enlists the help of Cacofonix, Asterix and Obelix (and who wouldn't want to rescue the gorgeous Princess Orinjade)
So our friends for the first time travel by air, and after an exciting journey, in which, among other things, they engage in an aerial attack on the Scythian pirates.
When they land in India, they have to deal with various snags, before they can save the Princess.
Asterix and Obelix really get to travel and explore exotic locations. And while the India, the authors of Asterix write about in no way of course, resembles the real Ancient India, neither the other Asterix albums resemble the locations our friends visit. It is all tongue in cheek, and pokes fun at everyone, but in a gentle way.
Asterix and the Magic Carpet is great fun.
Great Story, Wrong IndiaReview Date: 2000-03-24
Wonderful story with a dent in its side...Review Date: 2000-06-27
With the life of a princess at stake, a race against the clock to get the bard's voice back and dodging evil fakirs at every corner, this is an adventure to remember - an episode in which the oft-neglected bard comes in to his own.
Although the book was well laid out with a funny, interesting plot, some of the laughter comes at the expense of an ethnic stereotype. As long as it is understood beforehand that life in India doesn't follow such a pattern, this book would be a whole bunch of constructive fun. For that reason alone I felt the need to drop a star from my rating.
Most Asterix titles are aimed at a teen/adult audience and they cleverly integrate many historical events in to their plots. There is also a deeper satirical presence throughout these books, and for that reason I feel that children under the age of 12 or so would not quite appreciate the humor. The violence is more along the lines of black eyes, dented armor and missing teeth, and hence should not worry a parent too much. This is another good Asterix comic - I recommend it!
something differentReview Date: 1999-10-20
Great Asterix comic!Review Date: 2002-09-11
A couple of notes here. In the first place, it IS interesting to see an Asterix comic focused on Cacophonix, rather than just sticking the bard in an introductory cameo and showing him tied up at the feast at the end. In the second place, it's good to see Dogmatix, Obelix's pet pooch, play an active and sometimes important role in the story .... okay, so I'm a dog lover, but it is good to see another character being used, rather than just being an afterthought like he was in Asterix and the Belgians (my only quibble with that excellent comic).
The only other thing that strikes me is that certain other reviewers have remarked on the "ethnic stereotypes of Indian life" that appear in this comic. I'll admit that I'm hard-pressed to see this. I suppose that to the hypersensitive, merely mentioning India or Indians makes the book some kind of ethnic horror-show of lies and stereotypical fabrications. Lighten up, guys! Other than showing the Hindus bathing in the Ganges (which you can see in any National Geographic with an article on India) and wearing Hindu clothing (which is hardly a 'stereotype,' any more than showing a businessman wearing a suit) it doesn't show much of the "Indian way of life" at all. All this talk of stereotypes boggles me, since only the most convoluted, tortured logic could squeeze any type of ethnic slur out of the story.
All in all, a fine addition to a fun and light-hearted series! :)

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Yea - it's worth itReview Date: 2004-05-24
All in all, this book won't disappont you like some I could mention.
Excellent AutoCAD Book - Something for everyone.Review Date: 2003-11-14
I was very pleased with how well it meshed with the way I have always taught this class (13 years last month.) Plus it is a nice "value added" item that the students can take back to work. My first class was very pleased about getting to use the 2004 Bible while in class and also about having a reference to study after the class.
It was funny because I started saying "take your Bibles and turn to page ..." it was like we were in church! I can not say enough good about Ellen's writing style, her use of graphics throughout the book and her expertise! It is all there in the Bible.
AutoCAD 2004 BibleReview Date: 2005-09-11
Excellent & WorthwhileReview Date: 2004-09-28
Best book of autocad I ever read.Review Date: 2004-07-13

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Great and Beautiful Manual!Review Date: 2006-05-12
WonderfulReview Date: 2008-02-16
copyright, etc..
This a beautiful book that can teach you a lot about drawing and painting flowers and plants. It is well-designed and written. I like the way Bente King combines the medias and demonstrates how this method enhances the richness and textures. Her DVD is excellent. I would recommend buying both the book and DVD if you want to speed up your progress. She is a wonderful teacher.
Would Be Botanical Illustrators: a Must to Have!Review Date: 2007-06-02
beautiful botanicals is a treasure! It is spiral bound so the book won't flip closed on you. It is written by Bente Starcke King, a Botanical Illustrator who teaches at Cornell University. She covers everything from form and perspective, materials that she uses in her demonstrations, and beautiful illustrations.
She covers, with clear, easy-to-follow instructions, lessons in drawing with graphite pencil, using pen and ink, ink wash, transparent watercolor and mixed media. It's like having an instructor in a book, and you can go at your own pace.
The most fascinating aspect to me is how she layers watercolors to create her luminous color illustrations. Fabulous.
Sharyn from Portland, Oregon.
Wonderful, Step by Step Instructions as a SpringboardReview Date: 2006-12-31
Bente's book would be useless (as well constructed as it is,) if it weren't for her terrific explanations. She shows the same painting in different stages, tells the reader where she or he can take short cuts and is over-all a great book for the beginning or advanced student.
Add This One To Your Library.Review Date: 2006-10-24
I could not believe how well my first efforts turned out! I've looked through a lot of drawing books, and this is by far the best I've come across if you are interested in botanical drawing.

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ExcellentReview Date: 2007-03-09
Excellent Reference MaterialReview Date: 2007-09-01
Another successful design book from Before & AfterReview Date: 2007-06-13
Some of the nuggets I enjoyed most were the comparison and discussion of what typefaces are best for what text that can be applied to all sorts of type, logo creation and thought process and the charts. The charts were not just your average pie charts, but great design elements.
Again, I'm impressed by another Before & After project. The illustrations and explanations help new and intermediate designers improve the craft. I'm sure seasoned professionals can pick up a few tips too.
Great book for effective workReview Date: 2005-11-21
The book is professionnal and easy to use, and all examples are so helpfull to any people who need advices in business graphics.
A great resource for ANY businessReview Date: 2005-11-09

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Fast-paced and well-researched!Review Date: 2001-08-21
Right up there with John GrishamReview Date: 2001-08-16
Drama in the Deep SouthReview Date: 2002-02-17
Bermuda IndentureReview Date: 2001-09-26
Hope Mr. Rogers is already at work on another book.
Bermuda IndentureReview Date: 2001-06-20
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With precise and detailed drawings, and a tangible indebtedness to Arthur C. Clarke, Hoshino tells in a series of short stories the future of mankind's journey into space. Beginning with a classic Cold War sf story, continuing on with the discovery of life--of sorts--on the moon, and furthering outward to the utmost boundaries of the solar system, Hoshino tells his stories with steadily increasing imagination, pulling the reader gradually from more mundane hard sf to weirdly handled (but very Clarkeian) cosmic and religious issues in the volume's final, lengthy chapter, "Lucifer Rising," which smacks of Clarke's "The Star" as well as Gene Wolfe's "All the Hues of Hell."
Not only are these excellent comics, they are some of the best sf short stories you're likely to read, though Hoshino sometimes plays fast and loose with science if it helps the plot.