Graphics Books
Related Subjects: Books Animation Clip Art Web
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Used price: $31.29

From the basics to the essentials...Review Date: 2008-04-19
Must buy - Worth every pennyReview Date: 2008-03-15
my opinionReview Date: 2007-12-31
Great stuffReview Date: 2007-12-15
I agree that the pictures should have been color, but I don't think the book publisher has been able to make that a profitable venture, especially with the limited appeal of a book like this. Unfortunate, but they don't have the budget of Visual Quickstart and the like.
I am glad they spent their budget on making the content kickass. Black and white pictures just make the diagrams that much clearer ;-)
Truly Essential ReadingReview Date: 2007-11-20
I much prefer the Essential series (also own Essential Lightwave 8) for its concise descriptions and get-to-the-point examples. The information density here is excellent. Little if any fluff. Unlike the previous version, this one is divided into beginner, intermediate, and advanced sections which might help guide your reading. I found the section on projection mapping to be worth the purchase of the book alone. I've read the Lightwave PDFs, the Wordware Lightwave Texturing book as well as numerous help forums, and web sites and I've not once had UV mapping explained so well. The tutorial on how to build a UV map for a fighter jet goes through not only the unwrapping process but the types of maps you might want to try to make better textures. This type of pragmatic advice above and beyond the goals of the tutorial are some of the great hidden benefits to this book. Often tutorials will just go far enough to explain how to do something without much hinting as to why.
Take the discussion on sub-patching as another example in the Advanced Modeling section. I've worked with sub-patch modeling for years and was always curious as to how pros decided when to use it or not. As it turns out my way of thinking was pretty close to the contents, but it always helps to read someone else's impressions. Basically this book made me go back to read some of the tools that I thought I already knew just to make sure I'm not missing something.
One thing that I had issues with is that some of the tutorials depend on plug-ins. At least in one case, the plug-in used was not included on the DVD and the link to it in the appendices was not working. I managed to find it using search engines after a while, but I'm not sure why all the used plug-ins weren't included on the DVD. This problem was in reference to one of the video tutorials on the DVD (surfacing with weightmaps).
If you own the previous version there is repeated content, but not so much as to invalidate buying this version. Its a good 33% thicker and there's much more to learn including a new section on stylized characters, character rigging, node editor, the aforementioned projections section, discussions of the new 9.x cameras, etc. I haven't made it through the whole book yet but it looks like some of the old tutorials and examples have been expanded as well.
Finally, I like the fact that you can easily come back to a section describing some functionality and re-learn without having to read a whole chapter. Often I'm in the middle of a project and want to just remember how to use a tool. I can find that section and easily refresh my skills with this book.
Bottom line: If you're anywhere near starting in on learning Lightwave you owe it to yourself to read this book. Do the examples. Watch the videos. Intermediate users can probably still benefit especially those coming back to Lightwave from an older version. I rank myself as an Advanced-Beginner (2 years Lightwave hobbiest).

Used price: $2.88

Worth it !Review Date: 2007-01-04
I liked the writing : unpretentious, simple with a warm tone that clicks with the reader.
The first lesson in itself, is worth more than half the price of the book.
Illustrator CSReview Date: 2006-02-28
A most excellent tutorial!Review Date: 2005-07-19
A short, but good guide to IllustratorReview Date: 2006-05-07
Overall, this was a good book that provided a smooth experience to learning Illustrator and design in general. The basics of Illustrator are easy to understand through the reading and exercises provided. Although the lessons are short, there is plenty of opportunity to practice on your own. You are initially walked through an exercise, but then usually given a chance to finish part of it on your own. The "Exploring On Your Own" sections provides extra practice and places to look for more information on the various topics discussed. The rest of the book in dedicated to providing useful information on design concepts such as color chords and art principles (line, fill, value etc). The color chords such as analogous, dyad or monochromatic will definitely help on my color choices on my next project. The CD provides all the needed lesson files and any additional samples for practice.
As for problems, most were really minor with this book. There were only a few minor errors spotted such as steps with missing detail or incorrect menu paths. Also, I did think the review questions at the end of each chapter would have been more helpful if the answers were provided. Actually, the biggest issue I had with this book was the novel sized format it was published in. The book is small and the pages are difficult to keep open. Even my document holder was barely able to keep the pages open. For most of the book I had to use one hand to keep it open while working the mouse with the other. I am probably just being a little finicky since most of these minor problems had little effect on actual content.
In the end, this is still a fine book to quickly get up to speed with Adobe Illustrator. The coverage on related design principles was just a bonus. Since this is a short book, do not expect deep coverage on Illustrator techniques. If you need more advanced concepts and/or less on design, then another book will probably work out better. However, the material that is covered is done so well and it should provide a good start for any beginner.
Everything I neededReview Date: 2005-07-20

Used price: $6.35

Experience the ThrillReview Date: 2000-08-04
Great Reference Volume for Firecrackers!Review Date: 2007-02-13
Art! and History?Review Date: 2000-08-01
Beautiful drawings pack an illustrated historyReview Date: 2001-02-20
Things you were afraid to ask about firecrackersReview Date: 2000-07-26
I always wondered how even today, firecrackers in their millions could be produced. The answer, documented in his book, surprised me. This book reveals the fate of the companies whose names appeared on the labels I saw in the 1960s. Ever wonder what happened to Kwong Hing Tai? The authors reveal how the firecracker trade developed in China and made its way to the United States. Even some of today's importers are mentioned.
Technically speaking, the book is well printed and the illustrations are crisp and sharp, not bad for paper originals that may be most of 100 years old. Although not exhaustive, there is good reference for collectors. I'd recommend you to get a copy of this book while it is still available. I look forward to many hours of pleasure leafing through my copy.


Fun, imaginative, and a great readReview Date: 2007-09-21
Sugoku tanoshii wa yo.Review Date: 2007-06-04
Handsome, cute, kind princesReview Date: 2008-02-02
Fortunately Natsuki Takaya doesn't resort to the obvious gags, in the third volume of "Fruits Basket." Instead, she introduces some new members of the Chinese zodiac, brings a couple back into the picture, and sheds some light on Shigure's shady motives for keeping Tohru in his house.
While on an endurance run, Tohru sees a white-haired man lying by the roadside, and rushes to help -- only to find that he's Hatsuharu Sohma, a punky teenager. He and Kyo soon get into a martial-arts (and verbal) free-for-all -- until Yuki collapses from an asthma attack. To get him back home, Haru uses Tohru to change into his cursed form.
Things get even more awkward when Valentine's Day rolls around, and Kyo finds himself being violently wooed by Kagura. And while the four teens go off on a double date, Shigure pays an old visit to his pal Hatori, and hints at the lengths he's willing to go to... for the sake of a "dream of love" he once had. When, of course, he's not torturing his suicidal editor.
And a month later, Momiji unveils a surprise for Tohru -- a trip to a hot spring resort, run by a very easily upset "concubine." Tohru and Yuki are given a chance to relax and unwind in the luxurious surroundings -- and Tohru makes a very surprising discovery about Momiji's future.
Having introduced five zodiac members -- plus the cat -- Takaya keeps introducing new characters, and showing us facets of the established ones. And that takes up most of this volume -- it's one of the lighter "Fruits Basket" volumes, with lots of comic relief ("LOOOOOOOOOOOOVE!") usually provided by Momiji, the violently adoring Kagura, and the sickly onsen lady.
Most of the plot is light, frothy character development with a crazy double-date, lots of chocolate, and Haru's story about how Yuki won him over despite his prejudices. But there is some melancholy meditation on how cruel people take advantage of selfless people like Tohru, and some of the secrets that older zodiac members are keeping from our teen heroes.
Of course, this volume also introduces us to Haru, a teen who looks like a raver, but acts like a dignified gentleman. Of course, he has a lecherous, gleefully violent dark side if he's pushed too far. We also get Mitchan, the long-suffering editor who threatens suicide of Shigure doesn't start turning in new books on time ("Then do your job for your own sake! Because if you don't, you're forcing me to make your life as miserable as MINE!").
Shigure himself shows some new facets beyond "lovable pervy troublemaker" -- his intentions are revealed to be almost sinisterly selfish, and though he feels regret he won't change his plans. It's a striking, almost haunting scene, and it shows us a lot about his true personality.
The third volume of "Fruits Basket" is mostly fluffy fun and new characters, but it also shows some of the darker currents that run through the series. Definitely a good read.
My daughter loves this bookReview Date: 2006-02-18
AMAZINGReview Date: 2006-01-18
..now...
in this book you get to meet the ever mysterious and poliete hatsuharu, or haru. haru is an amazing character, he is kind and considerate ...BUT... his zodiac sign gives him a split personality, and you REALLY dont want to be around him when he "snaps", read the book to find out why!
another part i love this book for is its VALENTINES DAY! yuki of course gets lots of chocolates, but hanajima claims his chocolate (muh ha ha). now if kyo actually got a calendar he would know that it was valentines day and he wouldnt run into his "girlfriend" aka the ever so fantastic KAGURA! *cheers*.. you get to see how she handles valentines day =P
well if you made it through my review i have one more thing to tell you, BUY IT, BUY IT!!! the pictures are fantastic and you will be able to laugh as much as i did when i read it!

Sugoku tanoshii wa yo.Review Date: 2007-06-05
AMESOME!Review Date: 2006-01-08
Let me tell you...I don't mean to spoil the story... Yuki, Kyo, Shigure and Tohru went back to the house from vacation. (Oh man, Kyo and Yuki gotta TALLER! Whoa!) Kyo wanted to be with Tohru until the end of his life. Tohru made a call to Kazuma which Kyo's father..err foster father!? She wanted to talk with him about how to break the curse. Tohru thought she was really selfish, but she really wanted to break a curse. Kagura realized why she pushed herself to Kyo and it called force love. But she does love him. She told Kyo everything and Kyo didn't say 'I am sorry;, just say thank you. Kyo was only the one friend to Kagura. Kyo never "like" Kagura. Kagura remembered when she saw Kyo's true form, she just ran away. In volume 6, Kagura watched Tohru ran after Kyo when he was true form. That made Kagura realized how she was stupid because of running from Kyo. Anyway, Kyo was just now single and wanted to be with Tohru and love her a lot. Of course, Tohru didn't know...YeT!? Hmm at school, the parent-teacher conferences, Tohru's grandfather couldn't go there because he had thrown his back. (I think.) So instead of, Shigure would go to her grandfather's place for parent-teacher conferences. Shigure wanted to see how Tohru's teacher's face when she sees Shigure. Between them, it was so funny. Um in the end page, Saki liked Kazuma when she saw him walked with Kyo to parent-teacher conference. Kyo shouted that he don't want to her be his mom. Hahaha! ^^ I hope you don't mind that I told you too much...ehh...
If you don't read this Fruits basket, go read the volume one. If you don't read this volume, go buy it!!! IT IS SOO MUCH!!! YiKes!!! =D
going downReview Date: 2005-12-22
a secret retreat from life...Review Date: 2006-03-04
I love fruits basket!!!Review Date: 2006-02-18

Used price: $19.90

Interesting little compendiumReview Date: 2008-04-06
That said, I really liked this book. I'm halfway through it already (it's a very quick read given how discrete each chapter is and the clear and easy to read print and examples).
I've read a number of game development books and you rarely get everything done right. This book gets close. The author describes the particular problem the chapter seeks to solve (e.g. encryption, batch processing, etc.) and goes through the steps of solving it.
The book is similar to those programming gems types of books that aren't organized in some linear fashion but are discrete chapters on specific topics that can be picked and chosen as you see fit.
The author does a very good job of putting the examples together and many of the chapters have been useful to me (I plan on implementing a number of the tools/frameworks he mentions).
If you're working on a game engine, I really suggest trying this book out. This assumes you're not already an expert game programmer who already built a lot of these sorts of tools before.
If you're looking for something that will help you build a full-fledged game engine, look for another book...then come back to this and get it to help you flesh out your toolset.
An excellent Microsoft.NET 2.0 introduction relating to gamingReview Date: 2006-05-18
Good book.. but it's not what you think it isReview Date: 2006-03-31
However, I started flipping through it browsing each and every chapter (didn't read them all in detail of course, but quite a few) and it doesn't teach you how to make a NEW tool for your game, it teaches you how to make an EXISTING tool better. While that knowledge is extremely valuable (and the reason I gave it 4 stars instead of 3), it's not what the description of the book stated: "Readers are not required to have any experience developing game engine tools." If you have no experience developing a tool, you're going to have a little trouble getting started. If you know enough math and have good enough coding skills to get a game engine going, you'll be able to write a tool for your game, but you don't need this book to do it.
Now, with that said, this book IS quite good and worth your money so long as you don't expect to read this book and then write a tool, you're going to need more info. Get the book anyway and use it as a guide, it's usefull in that aspect.
This book is so good at making a tool better, most of it's "gems" can and should be applied to ANY application, game tool or not. Also, it covers some good highlevel (or lowlevel, depending on how you view it) .Net functionality such as interfacing with COM and code documentation, as well as few other excellent techniques. These "gems" are quite valuable on their own.
So, in conclusion, if you know nothing about writing a tool, or you don't know C#, hold off on buying this book (make sure to put it in your wish list however). If you have a tool but find it's difficult to work with, or you want to broaden it's appeal, or just simply make it better, get this book, you won't regret it.
Recipe book for tool developersReview Date: 2007-03-11
If the industry pros chiming in weren't enough...Review Date: 2006-05-29
There's also some great design principles covered that have improved my workflow, even though i'm currently working solo.

Used price: $1.38

A collection of daily comicsReview Date: 2008-05-11
Jim Davis's excellent bookReview Date: 2006-02-25
Garfield keeps it funny...and weirdReview Date: 2006-04-12
Garfield Older & WiderReview Date: 2005-12-20
Garfield doesn't let u downReview Date: 2005-09-05

Used price: $25.00

Rediscover a great science fiction comic heroReview Date: 2006-08-19
I also recommend "Green Lantern: Rebirth". Hal's a hero for the new century as well as the last.
I'm very pleased that they finally did this.Review Date: 2003-09-14
A must haveReview Date: 2005-03-10
Comics as they should beReview Date: 2004-03-19
As the issues are not affordable this is just the way to enjoy the old stories that we all loved.
Some Classic stories here including the first Hector Harmond and the first glimpse of the Guardians of the Universe.
Far and away better than the current series both story and art.
Looking forward to future issue featuring Alan Scott crossovers.
Silver Age SF at its bestReview Date: 2006-08-20
I leave it to others to review Gil Kane's art but suffice it to say that Green Lantern, some 40 years later, is still thought of as his character. Enjoy!

Used price: $7.34
Collectible price: $29.95

grickle rocks my world.Review Date: 2006-11-25
Grickle tickles!Review Date: 2004-10-21
My friend GrickleReview Date: 2001-05-25
Grickle is Da BombReview Date: 2001-07-29
Grickle Kicked My !@#Review Date: 2001-08-15

Used price: $0.13

Non-Stop Laughter -- Really!Review Date: 2007-02-23
The FoxTrot folks are a great family, one we sort of got used to checking up on every day, so we took the news that Mr. Amend was going to cease daily distribution of his wonderfully funny people and turn his strip to Sunday only, with a bit of sadness. Still, we have these terrific FoxTrot books to keep us going with our FoxTrot fix. Mr. Amend is to be commended for his great gift to our culture and his great gift to so many lives. I truly believe a laugh a day, helps keep the blues away and the FoxTrot gang are always good for a laugh. Heck there are a lot of laughs in the FoxTrot books. I know, I have them all and I am, along with my girls and my hubby dear, eagerly awaiting the next one.
Oh yes, I forgot to mention, we don't have an iguana, but my girls do have a pet gecko and, you guessed it, his name is Quincy.
His Code Name Was the Fox. Foxtrot, All Great!Review Date: 2007-01-19
Like many of Mr. Amend's fans I'm a bit disappointed he's switching his strip to Sunday-only, but fortunately I can still read him daily in the Foxtrot books. Get them one and all and you can keep right on a laughing.
Amend is still the best!Review Date: 2002-09-29
One request, Mr. Amend: Please let Jason have a real computer! At least give him a scroll mouse with five buttons - he deserves it!
"Can't you guys eat jelly beans like normal people?!"Review Date: 2003-02-09
Once again we visit the Fox Family, who always end up getting into unpredictable situations. Jason is still finding new ways to torment his sister, Roger is just as unintelligent as ever (especially when he acts like he is smart), Andy is getting more and more strung out by trying to keep her family sane, and Peter is not gaining any weight, no matter how much he eats. All of them play a very important role in this very funny and entertaining collection.
Some of the stuff you will encounter in the collection:
*Roger's novel
*Basement cleaning
*Peter's return to working at the theatre
*Paige's new personal secretary
*Jason's new video playmate, and much more!
If you love Foxtrot, then you will fall in love with "His Code Name was The Fox." I have read it many, many times already and have not gotten sick of it yet. Bill Amend proves once again that he can keep the laughs coming. Very highly recommended!
Another Great FoxTrot BookReview Date: 2002-08-14
This book covers strips from Christmas 2001 through summer 2002 (actual dates not known at the time of this writing). The cover refers to an attempt by Roger to write a spy novel in which he is the star. The strips covering this funny even are all inside as are the usual fun caused by the Fox family and friends. Clean artwork and clean, fun humor abound in this comic strip book. Great for light reading before bed, or any other time!
Related Subjects: Books Animation Clip Art Web
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Add the companion DVD with hours of live modeling and animating, plug-ins and illustration fotos and you surely got something to start your way into 3D via Lightwave.