Graphics Books
Related Subjects: Books Animation Clip Art Web
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Good ServiceReview Date: 2008-04-07
Love this BookReview Date: 2007-12-12
A secret sacrificial moonlight ceremony threatens them in another fine Bone presentation.Review Date: 2007-12-04
More Fun, More Adventure!Review Date: 2007-10-07
really goodReview Date: 2007-08-20

Used price: $1.53

Worshipping in the Church of the Dog will mend your heartReview Date: 2007-04-10
The text below comes from my blog:
... [This] book ... really caught my eye. I loved the title "Church of the Dog." The illustration on the front - just lept off the page! I even liked the feel of the purple paper just inside the cover. This book called me by my true name - I just didn't know it yet.
I began to read... and cry... and read... and cry... This is a love story told through the hearts of an average family. The family is just like yours or mine. Ancient secrets cast long shadows over them. Along comes a woman who enters into this family constellation. She is both the catalyst, the witness, and the container for the ensuing magic. Each of the characters - Mara and Edith, Earl and Daniel enter the container of transformation and are healed. Along the way, I too experienced great love - love of myself and my potential. This story, artfully and loving rendered, gave me hope and healed my heart.
Church of the Dog taught me that my heart could fully grieve my loss. Church of the Dog gave me imagery and metaphors for my pain. Later, the book would play an important role in the mending of my mother's broken heart.
~*~*~*~*~*~*~*~*~*~
I love healing stories. This is a magnificent story of hope, love, healing, and grace.
Just a really neat bookReview Date: 2003-11-24
So when I heard that she'd written a book, it didn't surprise me one bit to discover that it was just a great little story and book!
Church of the Dog is an enjoyable book; you want to know how the story will turn out; it's well-structured, and leaves you thinking, happy, and satisfied that you'd read both a fun story and a true story. (The two aren't always the same, you know.)
Anyway, if you're thinking about it, I'd say grab a copy and read it. Odds are you'll enjoy it.
And Kaya... give me a buzz whenever you come to town. :)
Messages for thoughtReview Date: 2001-08-23
Angels ARE among us!Review Date: 2001-08-06
SmileReview Date: 2001-06-16


Delta Green, back in print!Review Date: 2007-06-26
Best game everReview Date: 2006-11-22
Delta Green- Best RPG book Ever?Review Date: 2005-11-30
The book is curently out of print, but I understand that it will be reprinted in 2006 as a hardcover with d20 rules. Anyone wanting to write or publish an RPG should read this book and use it as an example. A MUST.
Second Fiction Anthology for Award-Winning DELTA GREENReview Date: 2004-11-15
Dark Theaters has some fairly lenghty short stories, designed to flesh out the world of DELTA GREEN. Some clues and hints are elaborated on; what exactly happened during the fabled raid on Innsmouth in 1928? What was the final mission of Gen. Fairfield? We find out more about the summoning by the Karotechia that was a dress rehearsal for the end of the world, but the entirety of the episode remains tantalizingly removed.
Dark Theaters, like the rest of DELTA GREEN fiction, is about what it means to be human. Or not human. The monstrosities which are called up and cannot easily be put away serve to highlight our humanity. But in the end, humanity is just short-hand for a fundamental incomprehension of the universe. We are carrying on a rear-guard action against reality, buying our fellow-man time for ... what? To say that humanity loses in the end is to pretend that there are other players, rules agreed upon, some validity to having tried and lost. Life is a game of solitaire, and we're not playing with a full deck. All is meaninglessness, a blowing of the wind.
And yet humanity means staying in the game. Like Lucifer, the real patron saint of lost causes, we know that we will lose and darnit, we are going to keep playing the hand we were dealt. It gives meaning to life, death, and the passing of the seasons, the sacrifices we have made and those we have sacrificed, to play by the rules, even if there aren't any. So let us cheer for the hero and jeer for the villain, and not go gently into that dark night.
Best CoC Supplement, possibly best RPG book periodReview Date: 2003-07-22
Delta Green revitalizes the Call of Cthulhu milieu in two ways. First, it plants the setting squarely within our time, developed from a backstory that starts in 1929 and gets downright spooky in 1947. Eldritch horrors still stalk humanity from beyond - only now the entities that menaced the 20's are content to scheme behind the scenes. Unfortunately for the Earth, some humans are content to betray us all for the ephemeral promises dangled before them. These men are not the frothing cultists and brute savages of Lovecraft: they are scientists, priests, and four-star generals. Plus there are new foes and surprises to keep jaded players guessing.
Second, there is finally a good reason for unusual characters to find themselves allied against the dark. Will a cop balk at sharing forensic evidence with a detective, a journalist, and a Marine? Not anymore. All the PCs are members of or friendly to Delta Green, an illegal conspiracy operating within the federal government. Of course, it's not the ONLY illegal conspiracy operating within the federal government. While Delta Green has adopted the sensible tack of trying to blow away every Mythos problem they encounter, its opponents are convinced that some mysteries can be studied, contained, or even harnessed for their own use.
That's just an overview. There is so much to Delta Green that any gaming group interested in conspiracy-style RPGs could find something useful. There are sections on U.S. government agencies, modern firearms, and mind-blowing adventures that are not for the faint of heart.
With Delta Green, CoC players can feel more confident with a nice gun in their hands, and the assurance that a backup team of ex-SEALs in on the way. Their characters will still die or go insane, but at least they should enjoy the ride.

Used price: $13.50

Amazing Read for Both Visual and ContentReview Date: 2007-11-29
conceptos interesantesReview Date: 2007-09-02
Muy bien ilustrado, con ejemplos que ayudan al nuevo realizador audiovisual a enfrentar sus primeras producciones de una forma segura, buscando que éste no cometa errores que luego pueden demeritar su trabajo.
La única crítica que tengo para hacer de esta obra, es que los ejemplos de montaje los realizan en programa específicos , como Final Cut, algo que de alguna manera deja sin posibilidades a aquellos que manejamos plataformas de edición diferentes.
A piece of artReview Date: 2007-11-06
recommend to anyone interested in Digital Video. Reading the book was like having Mr. Ian David Aronson in your room sharing with you all of his knowledge.
This book it's not a 18 chapter tutorial on learning Final Cut Pro or After Effects. It's more like traveling back in time and learning from the history of Digital Video to the present day. Aronson show's everything, from film to video, the way you should treat your camera, what you should be
prepared with; lighting, greenscreen, Hardware, white balance, DVD
authoring,
aspect ratios, you name it, including some basic tutorials on doing
edits.
He even gives you an internet address to look and confirm what he is showing
you.
If you are an advanced editor, this book is for you. This book is for to
read,
learn and keep it forever just in case you forget a detail, so you can
review it again and again. I was amazed with the things I have learned from
Mr.
Aronson. Thank you and I'll hope to read another book from him.
Jorge Raphael Valenzuela Hernández
Graphic Artist / Videographer
A basic primer on differences between digital and print mediumsReview Date: 2006-09-08
A strong reference for digital film making processReview Date: 2006-08-13
The book starts with basic digital Cinematography principles. It covers he process stages such as composing shoots, lighting, shooting, working with cameras, audio, still images and titles.
This book doesn't give you a specific software tutorial, but if you are working learning with video production and video editing program, you should get a background about the whole film making process. However, this book gives you a strong background in this industry. I find this book useful for animators, multimedia designers and creative directors.
The two appendixes in the end of the book gives you a tips about getting your work in various media and selling your products.

Used price: $10.20

Perfect bookReview Date: 2007-07-17
Excellent Review Date: 2007-12-15
PerfectReview Date: 2008-01-28
But this book doesn't order you to do things a certain way. It explains what results you will get doing this and what results you'll get doing that. There is no highbrow judgment here about the only "correct" way to do anything. It is clearly written, with lots of pics and examples, and is completely accessible. What a breath of fresh air!
The book begins with a little bit of the history of color in paintings and the physics of color mixing. She doesn't bog down the book with it though. She gives just enough information to put the use of color in painting into context and as a starting point if one wants to do further research.
Then comes the more detailed information. This starts out simply and builds with each chapter. She explains why things happen in color combining and mixing and how to get the desired results. Color in painting is a detailed and complex subject, but, while she encourages you to learn it all, she is never demeaning or rigid that one has to know all this front and back before painting. She explains why knowing all this will help and improve your painting.
In other words she makes me *want* to learn all this rather than making me feel like I *have* to learn it.
One thing to note is the she uses watercolor in her examples and exercises so some adjustment may be necessary for oils.
There are also lots of things to practice in the book. She has exercises for everything she teaches. So when you're done you will have a tremendous visual reference library. I have lots of art books but this one will stay OFF the shelf and easily accessible. The use of color isn't something that can be learned overnight, so do yourself a favor: get this book.
Exploring Color BookReview Date: 2007-01-26
Wonderful exercises Review Date: 2007-05-14
This is an excellent little book with a lot of exercises to make it all quite clear. Every page teaches me something - I have so far had quite a few "AHA" moments. I am beginning to understand why sometimes a color works and sometimes it is just a little off...
I recommend this for everyone. Thank you Nita Leland.

Used price: $7.49

Brave New SeriesReview Date: 2008-03-18
I look forward to the next volume and will be an instant collector.
Made me want to shomit (thats s--t and vomit) in joy and fear Review Date: 2008-03-12
Warren Ellis does it againReview Date: 2008-01-07
Urban decay, unspecified sins of the past, and characters who are
neither people you know or heroes and villains you expect. I'm not
sure Warren Ellis can do a bad job. The art is quirky (for both the
genre and the form), but quickly becomes both charming and transparent.
the Stephen King of ComicsReview Date: 2008-04-22
One thing to add...Review Date: 2008-04-12
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Used price: $4.99

ExcellentReview Date: 2008-05-05
Summer Break with the SohmaReview Date: 2007-09-22
Sugoku tanoshii wa yo.Review Date: 2007-06-05
finding happinessReview Date: 2007-01-06
Rockin'Review Date: 2006-02-15
Used price: $16.18

A collection of daily comicsReview Date: 2008-05-11
Garfield's best book everReview Date: 2006-02-25
Good old GarfieldReview Date: 2003-02-21
Highly recommended.
Garfield is back in a brand new look!Review Date: 2002-06-21
PERFECT stocking stuffer.Review Date: 2002-12-16
It's rather thick and taller than usual. Plus it's in full color. As long as I can remember I've loved reading Garfield, even when I was a little kid reading the black and white pocket books. So kids will appreciate this too. Trust me.
It opens with 'Garfield's code of Nevers', such as 'Never Eat the Mystery Meat. And ends with 'Garfield's Top Ten Suggestions for New Athletic Events, such as 'The Fridge Lift' and 'Eat till you Explode'. Crammed inbetween are hundreds of hilarious comic strips. Plus there is information on the last page on how to join the Garfield fan club. And why not?

Used price: $17.83
Collectible price: $60.00

Graphic SF ReaderReview Date: 2007-09-03
Cerebus is a barbarian, and the movers and shakers around him are looking to exploit that as he enters their high society circle. The manipulators get him elected PM, which leads to bad things.
The torch burns brighterReview Date: 2002-12-08
Yes, we have a plot!Review Date: 2000-10-26
.Review Date: 2000-10-29
"High Society" is my favorite "Cerebus" graphic novelReview Date: 2005-03-10
That would be Lord Julius, one of several key characters in "High Society" who is introduced during the first two years of the title, along with the Roach, the would-be superhero that Sim would transform into a parody of whichever Marvel character was the current flavor of the month. Then there is Jaka, the dancer Cerebus first met in a tavern in Beduin. These three characters represent three major impulses in Sim's work. Lord Julius represents the inclusion of real characters into the world of Cerebus, which would eventually include the likes of Mick Jagger and Oscar Wilde. What began as a sort of simple joke (Groucho popping up is always going to be funny), became serious when the characters started symbolizing the reality of their real world counterparts. The Roach symbolizes Sim's commentary on the comic book business, which for me is the weakest of the three impulses. The whole Petuniacon takeover on a comic book convention is funny at face value, but it detracts a bit from the political satire that is at the heart of "High Society." Then there is Jaka.
It is hardly surprising that the original characters created by Sims would become the most important. In "High Society" this means not only Jaka but also Astoria and the Regency Elf. The Roach can move on to become first the Moon Roach and then Sergeant Preston of the Royal Mounted Iestan Police, and you can throw in the brothers Dirty Fleagle and Dirty Drew McGrew, but they are mere comic relief while the trio of feminine figures are at the heart of the story. Suddenly we have moved well beyond a funny animal to larger issues such as politics and gender (with religion and creativity to come in future novels).
Cerebus shows up in Iest at the Regency Hotel carrying with him the last few pieces of loot he has acquired on his travels. Expecting to be denied admittance, Cerebus is surprised when he is given free lodgings and food. Suddenly people are paying him bribes to just to remember the name of a company that makes gold-plated streetlamps when he talks to Lord Julius. From Cerebus the Aardvark to Cerebus the Barbarian we now have Cerebus the Lobbyist. Actually, it seems Cerebus is now a ranking diplomatic representative of a southern city-state and if you think the aardvark is in over his head, wait until Astoria shows up and starts dispensing political advice. More importantly, wait until Cerebus runs against a goat for the office of Prime Minister, because that is when "High Society" shifts into high gear, even as Iestan society falls apart.
That is also the point where "Cerebus" gets told sideways, starting in issue #44 "The Deciding Vote." I highlight that particular issue because it includes my all-time favorite page by Dave Sim, which would be page 383. In several of the preceding pages Sim shows Cerebus and another character traveling across a snowy landscape. What he was doing was drawing the landscape, dividing the drawing into vertical panels, with Cerebus and his companion shown in each panel making their way along. But on my favorite page on the dozen pages the first eight include the exact same drawing, with the last two being identical. What changes is the sound of Cerebus walking away on snowshoes ("WUFFA wuffa") and walking back ("wuffa WUFFA"). The page represents one of Sim's best jokes ever and whenever I have had occasion to lecture on comic book art I have always shown these pages along with those in one of Frank Miller's "Daredevil" comics when he retells the character's origin and has a line representing the Fixer's heartbeat indicating a heart attack going across the panels of DD chasing the man down.
"High Society" is my favorite Cerebus novel, although it is neither as ambitious as "Church and State" nor as polished as "Mothers and Daughters." But the impression it made when it was clear that Sim was now working the deep end of the poem has stayed with me and I do have an inherent love of political satire. Besides, Cerebus' reconciliation with Jaka is more touching than their poignant parting, the Regency Elf shakes up things nicely at inopportune times, and I love liberty as much as the next person raised in a free democratic society. Still, more scenes with Lord Julius would have been nice, especially if Astoria is involved. After this novel Gerhard starts doing backgrounds for Sim and the look of "Cerebus" changes dramatically (Gerhard did the cover, so if you compare that to the first splash page inside you can see how much of a difference this will make for the rest of the 300 issues of "Cerebus").

Awesome quality and fast deliveryReview Date: 2008-04-05
The Essential "Must Have" Reference Book For All Interior Design ProfessionalsReview Date: 2008-03-29
The chapters are well-organized, the graphics are abundant, clear, and easy-to-understand, and they contain information from all ends of the spectrum. The price tag of the book is steep, but well worth the investment. Save your pennies and make a point of buying this book, or look for used versions as they come available on Amazon.com. You will be glad to have this book in your collection!
Great and Helpful Book!!Review Date: 2007-12-08
A ...must have bookReview Date: 2007-05-12
Excellent resource for Architects/DesignersReview Date: 2006-11-03
Related Subjects: Books Animation Clip Art Web
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