Graphics Books
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Used price: $12.56

Enthralling and suspenseful...will keep you reading for moreReview Date: 2008-03-14
Falls apart in the last 70 pagesReview Date: 2007-11-30
One of the most hardcore stories ever.Review Date: 2007-12-07
Exceptional Werewolf TaleReview Date: 2007-11-15
Great Book for Werewolf FansReview Date: 2007-05-23

Used price: $8.95

Excellent and enlighteningReview Date: 2003-09-04
The illustrations throughout are excellent and all in all, it's terrific book, exceptionally well written by Les Daniels.
Les Daniels is no fan of Wonder WomanReview Date: 2005-11-22
Also, as another reviewer points out, Daniels gives short shrift to George Perez's post-Crisis revamp. Widely acknowledged by fans as the high point of her modern career, it's strange to see Daniels blandly note the support Perez got from female collegues in overhauling Wonder Woman's character and deride it by calling the later issues akin to ADVENTURES OF MENOPAUSAL MOM (I'm paraphrasing but only slightly). Daniels here suffers from the same fanboy syndrome that infuses the industry these days -- the idea that if HE doesn't appreciate it, it must be terrible. Meanwhile, Mike Deodato's art is viewed favorably, despite that being universely considered a lower point in the post-Crisis stories.
At the end of the book, it really seems as if Daniels only reluctantly churned it out because of a contractual obligation. His Superman and Batman books are excellent and filled with total respect for the characters and their appeal. If only he could've retained enough objectivity for the Wonder Woman assignment. Despite it all, it is a beautiful book and the history is thorough and still fascinating if somewhat subjective. Good for historical nuts, not so good for WW fans.
Book AND Figurine!!! Heaven!Review Date: 2003-06-25
This is truly rare. It's fantastic for all collectors and a MUST-HAVE for all die-hard fans!
Fun book but a couple mistakes...Review Date: 2004-05-07
Mostly WonderfulReview Date: 2005-11-17
Wonder Woman first appeared in 1941, the brainchild of Dr. William Moulton Marston (writing under the pen name Charles Moulton), by any standard a bit of a weirdo who's remembered today for two things: (1) he invented the polygraph, (2) Wonder Woman, of course.
I could pick a few nits with Daniels' text. In places he does reveal an ignorance on certain topics. For instance, when speaking of Marston's World War I U.S. Army service, he states Marston "rose to the rank of second lieutenant." False. No officer (and I can't imagine someone of Marston's high educational level ever being an enlisted man) "rises" to Second Lieutenant because that's the absolute lowest officer rank.
Daniels is extremely opinionated. How much space is allocated to any of Wonder Woman's creative teams over the decades is very much controlled by how much Daniels likes their work. Obviously the Marston stories, with artwork by Harry G. Peters, are his favorites thus receive the most attention, though he devotes surprising time and positive comment to the generally despised stories written by Robert Kanigher. This is fine. Half the fun of a book like this is getting the writer's likes and dislikes on the character and her creators. Where I part company with Daniels is his low opinion of the George Perez stories of the mid-1980s thru early '90s. Daniels devotes an entire chapter to Kanigher's creation of such fascinating (hah!) characters as Glop (a "shapeless mass of grinning goo from outer space [which] absorbed everything in its path including 100 rock 'n' roll records"), Wonder Tot ("Mommy be proud to see me now!"), and Egg Fu (a Chinese Communist agent inexplicably shaped like an egg the size of a house, who used his mustaches as weapons and had a Charlie Chan speech pattern). After that, it was more than a little disappointing to have the Perez stories, considered by many Wonder Woman fans including myself the character's finest hour (especially the stories on which Perez did the artwork in addition to scripting) dealt with in a mere seven text pages, much of that explaining how they weren't really all that hot.
The only truly major flaw in this book involves its layout. These days, book publishers are terrified of the Internet. And well they should be. However, instead of focusing their efforts on what books do better that the 'net - provide one, continuous, uninterrupted stream of information - publishers' response has been to make their book pages look as much as possible like web pages. Lots of bright colors, lots of sidebars. I hate sidebars. I don't appreciate having to flip back and forth between pages, sometimes reading blocks of text in four or five different locations, to get all the info. More to the point in this particular book, choice of color on some of the sidebars is extremely poor, so much so it's difficult to read the text. Black lettering against a dark blue or dark red background just doesn't make it.
With those few negatives out of the way, this book is a delight. It's all here: a biography of Marston, on to the creation of Wonder Woman, all the creative teams of note and their storylines up til this book's publication date (2000), the Cathy Lee Crosby made-for-television movie, the Lynda Carter TV show, Wonder Woman merchandise, her appearance on the cover of Ms. magazine's first issue, etc. This book is a must-have for fans of one of the 20th/21st Century's most fascinating fictional creations.


Great thoughts, presented perfectly for busy peopleReview Date: 2008-03-21
Such is the nature of writing about a topic where 1) the author makes his money selling branding services; 2) he doesn't believe in hard numbers to prove points, harboring the predictable anti-research position that is both a great strength and weakness of this book and books like this (i.e. Blink). It also may be the most acceptable way to write a book that is not so dry and academic that nobody would want to read it.
But the story being told is a great one and it is really well told. Neumeier needs to get a lot of credit for presenting ideas simply (not simplistically) which many other authors would make very complicated. The book is also just really well thought out so that it is thoroughly enjoyable to read even as you get into some pretty important topics that others might get bogged down in jargon or overly long explanations. The book also gets high markst for not only discussing what a "zag" is but also showing you how you can get there if you follow his clearly outlined process.
So while the book is clearly a campaign for what he believes versus an objective look at branding, it is great read and I would recommend it for anyone working in marketing/branding that wants a refresher or reminder about what you should be thinking about in our ever-changing world.
ZAGGINGReview Date: 2008-02-09
It is:
- Fun to read
- Openminding
It provides great practical ideas. You can apply the 17 steps to differentiation in your work place righ away.
I could not stop reading it.
Zag is ZagworthyReview Date: 2007-09-29
Zag hones in on one element discussed in the Brand Gap - differentiation - and expands it into a 200-so page book. According to Neumeier, differentiation, or creating zag, is one of the most important elements of branding - and it needs to happen at every step of the way, from conception to naming to marketing.
The great thing about Zag is the way it presents the information - much like in the Brand Gap it follows a 'whiteboard', graphic-heavy, basic (but important) facts. This time around however, it pairs the basic format with a strong, easy-to-follow example through the faux development of an educational wine bar chain.
Neumeier then takes the reader through 17 steps (including some helpful exercises) you should take as a business owner, venture capitalist, or advertising professional when determining whether your product is zagworthy - or how to make it so it is.
In terms of why I gave the book 4 stars as opposed to 5...The last section of the book - once the 17 steps are completed and the wine bar is 'fully developed' - is a little bit dense/doesn't seem to flow as well as the rest of the book/series.
Also there is a decent amount of repetition between Zag and the Brand Gap, and I am hesitant in believing that people would pick up one without the other. Although it makes sense to reinforce the principles (and sell more books I'm sure) in some cases, it almost made it hard to differentiate some of the messages between the books, making me feel a bit cheated in that I paid money to read the same pages over.
I have a hunch Neumeier might take the 5 main principles found in The Brand gap and expand each of them into books like Zag did for differentiation - and I can't fault him for doing so. Zag is definitely an improvement on The Brand Gap in that it offers a focused "here's exactly what you can do" strategy, but it still remains general enough that virtually any level of professional (student, beginner, executive etc.) can sit down and walk away a couple of hours later feeling like they learned something.
Zag Zag Zigidy Zag de ZagReview Date: 2007-09-21
A book that zagsReview Date: 2007-08-23
This book provides a unique approach from a marketer's point of view to the concept of real differentiation in the marketplace. "When everybody zigs, zag". Stop being a follower, an imitator, and start being different, start zagging.
You can't stop reading this book, once you get started. It will take you one or two hours, which doesn't mean the author is not providing details and deep insights. In fact, he gives what it takes to make his points clear, captivating, and consistent.
David Aaker says in the back cover of this book: "The presentation alone is worth the price of the book". He is absolutely right. This book zags.

Used price: $0.01

This should not come as a surpriseReview Date: 2005-02-16
To soonReview Date: 2002-11-12
Because it's so good!
And now the MX version is out,
but I already have the Flash 5 one!
Anybody wants to buy it off me,
so I can get the new issue?
;-)
Clone this author! The BEST actionscript book I've read!Review Date: 2002-05-30
Hits the MarkReview Date: 2002-04-10
This is a GREAT book for the graphic/web designer wanting to learn actionscript. I own or have read many others that don't cover the basics or the thought processes behind writing in a scripting language. Most books on this topic started out over my head with little explaination and were accompanied by buggy and/or old code. With clear and consice writing, Philip uses the first half of the book to fully explain programming concepts as they pertain to scripting in Flash, and then follows up with examples of how to implement these ideas.
I can't say enough about how far this book has taken me into the scripting world. Kudos to Kerman.
WOW - Buy it Buy it Buy it!Review Date: 2002-04-24
But if you're actually interested in learning to program ActionScript this is the first and only book you should buy.
Phillip Kerman explains everything in a clear understandable way and approaches the ideas of good programming as opposed to bad as well as the actual language itself. This alone will save you hours of re-doing what you've already done. Phillip gets you thinking like a programmer (a fairly new concept to a lot of designers trying to make their Flash more interactive.) Learn to design completely independent re-usable interfaces so that not only are you developing advanced interactive web-applications, you're also building a library of sample re-usable building blocks that you can re-use over and over.
Even if you're new to the language, take some tutorials online to get the basics and then buy this book. Read it and do the tutorials in it and soon you will be programming like a professional in no time. This is the best book on ActionScripting period! and I own 16 books on Flash Development!

Used price: $5.74
Collectible price: $39.95

A Creative's Must Have!Review Date: 2006-10-20
Foote's books address different business modelsReview Date: 2004-08-28
Worth $20.00Review Date: 2004-08-09
YOUR BUSINESS BIBLEReview Date: 2004-03-26
Very helpful for a new freelancerReview Date: 2006-08-24

Used price: $5.55
Collectible price: $20.00

Children of the StarReview Date: 2003-08-21
A rare treasureReview Date: 2008-01-14
When I originally read the first book (on its own; this volume is a collection of all three books in the trilogy), the revelation at the end had me opening the book again the moment I finished it to read it over again. Another point left me feeling so betrayed and angry that it was like it had actually happened to me in the real world. The stakes were set so high that I wondered how it could all possibly come together, but then it comes to a masterful conclusion.
It's a shame that this book did not get more attention. I certainly will tell everyone I can about it. It's true that it's not an action-packed book, but if you enjoy thought-provoking stories of great moral and emotional complexity, definitely give this one a try.
leaves an impression - a simple reviewReview Date: 2005-01-05
This trilogy serves as a thought provoking journey through the relationship between society, religion, and science. It starts out with one man challenging the foundation of his society, to him embracing it, and back to him challenging it yet again, but for a completely different and selfless reason. Ms. Engdahl paints a wonderful picture of a futuristic and simultaneously primitive world whose advances and way pique the imagination.
Ms. Engdahl throws a taste of her intergalactic society into the final installment, but no one recognizable from Enchantress from the Stars or The Far Side of Evil.
Wonderful Book! Review Date: 2006-04-28
I would recommend this book for people who won't get frustrated with the sections that are very slow-paced, but who are dedicated to reading each and every page, because they all add to the entire meaning of the book as a whole. It is not a typical sci-fi book, so don't expect lots of space-ships and people from different planets, but instead look forward to a well written novel about a culture struggling to re-build its self. You will follow Noran as he struggles to find his place in a world that he feels is wrong, and corrupt. Be open to twists in plot, and strange themes brought up again and again throughout the book, and you may enjoy it as much as I did.
This Star Shall Abide -- Welcome back to a long out of print book!Review Date: 2005-09-02

WONDERFUL book!Review Date: 2008-04-04
awesome resourceReview Date: 2007-10-24
Color Drawing: Design Drawing Skills and Techniques for Architects, Landscape Architects, and Interior Designers, 2nd EditionReview Date: 2007-01-06
Outstanding bookReview Date: 2007-06-05
Outstanding ResourceReview Date: 2007-01-03

Used price: $2.75

dramacon vol1Review Date: 2007-09-29
Best manga ever!!!!!!!!Review Date: 2007-01-09
Book 2 is even better ^_^
best manga ever recievedReview Date: 2007-04-01
So completely trueReview Date: 2006-09-21
The author really got the energy of anime conventions down. I've been to Otakon quite a few times and I must say it's just like that!
Great read!
Touching and funny story about love and self-discoveryReview Date: 2006-07-22
Christie, a high school amateur Manga writer, goes to an anime convention in the U.S. with her boyfriend Derek to show off their joint Manga in the Artist Alley. However through the days of the convention, Christie learns that her boyfriend is actually an insensitive and selfish jerk as he spends his time flirting with other girls in their cosplayer costumes. Meanwhile, through a series of accidents and coincidents, she forms a bond with a good-looking college student, who despite being constantly rude to her, is always there when she needs him.
Christie is an instantly likeable character with honest feelings who finds throughout the Convention her true spirit. Always torn by her feelings of attraction to the mysterious college student and loyalty to her boyfriend she learns to stop being subdued and to voice her own opinions. So this is first and foremost a romantic shojo about self-discovery, however, it is also truly funny. Throughout the book their are touches of comic genius that you cannot help but grin from ear to ear.
Svetlana embraces the life blood of anime conventions and does not make fun of them. We are always laughing with the anime convention, not at it. She picks classic moments like our heroine's obsession with "Pawky" (meaning Pocky - the addictive chocolate covered breadstick - yummy!), finding new releases from "Mangapop" (aka Tokyopop), the prospect of watching hentai, and cosplayers dressed very scary ways. Little touches, like a plush of Totoro being present in the background almost as an afterthought, brings forth Svetlana's genuine love of Japanese sub-culture.
Near the end the story takes a more serious turn with a confrontation between the main characters and the learning of the college student's secret. Svetlana does a brave move in showing the hero's faults to the audience and does not present him as "too good to be true."
The artwork, though not breathtaking, is pleasant and funny, with the hero looking suitability sexy. It sometimes has similar artwork to Van Von Hunter and Sokura Refugees. The story is touching and funny. This is really worth buying so please do not be put off by the fact that it has a Western author. 4.5 stars.


Dated, but was a good resource for Cross-Compatible ASReview Date: 2008-04-11
Because of the new Filters that have come out with Flash 8.0 and the features of ActionScript 2.0 to support these and other enhancements, I would instead recommend Flash 8 ActionScript Bible if one is concerned with cross-compatibility in their ActionScript code and wishes to still be able to use AS with newer features such as Filters (but not as new as Transitions or other CS3 exclusive features - for that, I'd recommend ActionScript 3.0 Bible or something similar).
As far as who I could possibly recommend this book for: It's good for somebody who is still working with Flash MX 2004 and below to Flash 5 (much of the text is compatible with Flash 5), however, I don't know that there are many of those sorts of individuals.
Excellent ResourceReview Date: 2007-07-16
This book delivers all it says and then some.Review Date: 2004-12-02
The second half is an invaluable reference of the entire actionscript dictionary with a comprehensive CD full of .fla example files and bonus chapters on the XML Object. As a qualified teacher I found it hard to fault the methodology employed by the various authors.
Well worth the purchase.
A programmers perspectiveReview Date: 2004-10-29
Relating to beginnersReview Date: 2003-09-30
1 star if you haven't had any experience with it at all.
I was a beginner once, who couldn't figure out Flash at all. I'd like to help you build a bridge between where you may be now, as a beginner, to where you may find yourself aspiring to go.
If your only experience with Flash is to have seen the many wonderful and breathtaking Flash movies on the Internet and just had a look at the authoring tool, I strongly recommend that you leave this book until much later. It has its place in the learning curve but it isn't, in my opinion, the first book to see.
There are understandings to possess that this book doesn't cover sufficiently well enough for those whose minds work in particular ways. This is a programming book, for using the phenomenon of programming to create great design and animations. Whilst the focus is on design, you aren't using the design tools on the interface. With this book, you are using the Actionscript language and you have to have a logical mind for this activity (as well as keeping your strong creative one).
I began my steep learning curve with Flash by watching others and watching video tutorials, especially those by George Pierson. In this way, I can ask questions that are tailored for me and I get tailored responses. Books aren't always able to do so well here.
What is great about this book is the MX Actionscript reference in it and the seemingly well designed theory tutorials. I can't find a fault with the reference. The theory is quite good. In the reference, all Flash MX commands are covered. There are examples of how to use them, but the coverage may not be enough for some. Brill. Just BRILL. I can be excited but because I can follow Actionscript.
Approach this book when you are successfully making Flash movies on your own. Yes, on your own. For me, this book is an aid for when I am going to where I haven't gone to before. It helps me make judgements on ideas I get.
Related Subjects: Books Animation Clip Art Web
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