Animation Books
Related Subjects: News and Resources Professional Education
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250

Used price: $5.30

From DV to Web without loosing your mindReview Date: 2007-10-29
Huge DisappointmentReview Date: 2007-06-27
I'd be willing to bet you'll learn a lot more from a video chapter in a general Flash book like Flash Bible than you will from this.
As an example, one thing I wanted to do is display a video's current and remaining time (like YouTube does). None of the current FLV skins support this, only the Media Player component which you can't customize. This is not covered anywhere in the book. Maybe its just me but I think that is a HUGE omission. The chapter on customizing your skins is short and elementary...nothing new to learn. And that was the main reason I bought the book. I emailed the author about the time thing, and got back a link of an FLV showing only the current seconds in decimal form. Much like the book, no effort was put into this.
Luckily in an online forum someone was good enough to post their code on how to link up text boxes with the current and total playing time of an FLV, in conventional time format. Honestly I learned more from those 3 small blocks of code than I did from this entire book.
Steer clear and save your money for an ActionScript book. You won't learn anything from this book.
A Solid FoundationReview Date: 2007-04-18
However, if you're looking for the mind-bendingly master kung-fu video tricks that break existing rules of reality, I'm afraid you'll have to look further. Or write it yourself!
I like the clear organization and simple instructions the writers give. The book serves as a handy reference for those just starting to use video and other related objects in Flash. The code is broken down and explained for the reader and one can use these building blocks in combinations to stunning effect. Especially helpful is the section on playing multiple videos.
The writers make the whole thing fun and light. Hell, we're all playing around figuring out what we can do with these toys. I'd like more heavy, serious passages as well, though. Still, worth the cover preice, though.
A Good Place To StartReview Date: 2007-04-16
Author: Green & Chilcott
Publisher: Apress/FriendsofEd
Begins with an overview of video file formats with brief descriptions of each. The various steps involved in creating an FLV file are covered using the Video Wizard and the Flash 8 Video Encoder. Ample screenshots with settings selected are provided, as are descriptions of all the menu options, etc. Basic video editing is described using readily available programs like MovieMaker and iMovie. Alternative FLV creation tools such as Sorenson Squeeze and ON2Flix are covered also, with start-to-finish examples provided for both. FLV components as well as the video object are introduced also.
Alpha channels and keying are described with various tutorials using Premiere Pro, After Effects, and FinalCut Pro. Using a single clip, users learn how to remove background from video with these applications. The keying plugins used in the Adobe program tutorials are specific to the Creative Suite Production Bundle. Users of the standalone versions of these programs will be able to achieve the same results using other included plugins.
Filters, blend effects, and masking provide an insight into the creative potential of Flash video. One compositing tutorial I found particularly useful used a single FLV file to demonstrate the different effects possible using drop shadows. Others use Illustrator shapes to create masks, and ActionScript code samples enable the manipulation of mask color as well as creating motion. Other useful topics with their own chapters include creating video walls and choosing and playing multiple videos. Bandwidth issues and their importance are stressed several times here.
Streaming video using the camera object is described in detail, as well as creating a video box and flipping video. The creative possiblities seem endless. If you have a webcam installed, you can see yourself on multiple billboards in Times Square using the Chapter 10 tutorials. The last two chapters get further into ActionScript and motion graphics using After Effects.
The book itself provides a solid introduction to Flash video, and demonstrates the many ways Flash now increasingly interacts with other programs. The tutorials are straight-forward and practical, and keep the reader interested. Like other FriendsofEd books, all the source files are
This is the fun stuff!!Review Date: 2007-04-03
by Tom Green and Jordan Chilcott
Publisher: Friends of Ed
Copyright: 2006
ISBN:-13(pkb): 978-1-59059-651-7
If you need some inspiration, this is a good book to read. It starts out basic and gets becomes advanced.
It explains the whole video process from scratch. One part that I liked was the description of buffering. The book explains that the key to successful playback is the data rate and storing enough packets before the video starts.
This author has fun with video. He is always showing you the amazing things you can do with a very small amount of code. He starts with showing you what the components can do and then ramps up with a very simple code sample that is required
to connect a video object to a web server.
Next Tom and Jordan go into Alpha Channels. They show you how to make a video clip with a green screen mask, attach it to a video object and add a drop shadow. Other exciting topics are: trim a video and use it like an ad banner, play video on video, adding cue points to trigger Flash events, and having someone walk across your web page in a browser. You can do amazing things like having a talking head discuss car models and adding a race car in another video zooming by in the background.
Filters are discussed and how they are added to a video embedded in a movie clip. He warns you that adding filters can be processor intensive.
Some of the things you learn are: moving your mouse across a video and creating trail of blur as you go. Also projecting a video onto an underlying image
with a screen blend mode.
Masking videos is discussed. You can create a mask in Illustrator, drag it into Flash and make it a mask layer. In Illustrator you would apply the roughen filter to 0.5 and the chalk scribble brush stroke. This would be placed as another copy above the mask to enable the details of the artwork to show.
Tom and Jordan show you how to fill Times Square with your own videos by removing the ads, and making masks for your own video feeds.
There is quite a lot of information about building a video wall. He explains getting the Flash Media Server 2 for no charge.
One of the crucial things about working with video the authors say is "Watching the pipe". This means always considering how much bandwidth you are using.
This book is not a complete resource on the Flash Media Server 2 or After Effects but, it touches on them just enough to get you interested.
The authors even leave you with a bit of information on video cameras and how to hook them up with just 2 lines of code. I enjoyed the fun approach in this book and its simplification of a complex topic.

Used price: $3.59

Cool!Review Date: 2003-03-02
My only complaint is that I wish there was a little more step by step to actually posing and animating the character between setups.
Other than that - add it to my library! This, along with Dan Ablan's titles round out my LightWave learning.
Must have!Review Date: 2003-11-18
One thing that could make this book even better is a complete demonstration of weight maps on a character. However, that could take an entire book on its own, and there is sufficient information to teach you the method. In any case, the info in this book saved me hours of guesswork...I highly recommend it.
One reviewer missed the boat!Review Date: 2003-02-09
Chapter 3 does start of with "You've got your character all ready to go ..." But the reviewer unjustly took this sentence out of context. The paragraph finishes with " ...Before you can animate him, you've got to set him up. And before you can set him up, you've got to prep him for the setup, and that means planning." Ch. 3 is about pre-bending the limbs of the character to help the IK. It is not about suddenly jumping into animating your completed character that the non-reviewer would lead you to believe.
Chapters 3 through 9 go into extensive details about the mechanics of setting up characters in Lightwave 7.x. The first 9 chapters are:
Ch. 1 About this Book
Ch. 2 Inverse Kinematics: It's Strengths and Weaknesses
2.1 IK
2.2 IK's Strengths
2.3 IK's Weaknesses Lightwave-Specific
2.4 IK Setup Basics
2.5 IK Rules
Ch. 3 Prepping Your Character for Setup
3.1 Where is He Going to Bend?
3.2 Pre-bending to Help IK
Ch. 4 Boning Your Character
4.1 Adding Bones to Your Character
4.2 Spinal Controls
4.3 Hand Controls
4.4 Foot Controls
4.5 Fingers
4.6 IK System Skelegons
Ch. 5 Converting, Organizing, and Aligning (Bones)
5.1 Converting Skelegons to Bones
5.2 Organizing the Schematic into Something Helpful
5.3 Aligning the Spine, Pelvis, and Feet
5.4 Bone Hierarchy
5.5 Recording Pivot Rotations
5.6 Recording Bone Rest Information
Ch. 6 Putting IK to Work
6.1 Terminating IK Chains
6.2 Creating Goal Objects
6.3 Activating IK
6.4 Activating Individual Controllers
6.5 Deactivating Individual Manual Controls
Ch. 7 Point Weighting
7.1 Point Weighting Basics
7.2 Beginning the Point Weighting Process
7.3 Swapping Models and Testing Weight Mappings
7.4 The Use Weight Map Only Option
7.5 Finding Stray Points
7.6 Straightening the Feet for Animation
7.7 Putting Him Through the Motions
7.8 Tidying Up
Ch. 8 Using the Controls
8.1 The Model Itself
8.2 Root
8.3 Pelvis
8.4 Spinal Bones
8.5 Head
8.6 Hand Translation Controls
8.7 Hand Rotation Controls
8.8 Shoulder Controls
8.9 Elbow Controls
8.10 Foot Controls
8.11 Toe Controls
8.12 Knee Controls
8.13 The Fingers and Thumb
8.14 Notes on Modifying the Setup
The remaining 10 chapters, except ch. 15, deal with the generic techniques and theory of animation that can be obtained in any non-3d animation book. Ch. 15 briefly goes over the mechanics of digitigrade (quadrupeds,etc...) characters.
As a solo free-lance medical illustrator/animator of 10 years, it's very difficult to come across such useful information without taking classes or working in a large studio with other creative types. I have every imaginable training video/dvd/CD, and book written about Lightwave (by Dan Ablan, Dave Jerrard, Doug Kelly, Patrik Beck, Ken Brilliant, Bill Fleming, Desktop Images, Class on Demand, etc...)
So far, I have not found any other source that comes close to what Timothy Albee has written for the Lighwave community. Kudos!
Takes the mystery out of bonesReview Date: 2003-01-08
In short, I suppose if you're already an animator, this book may not be telling you nothing new. But if you know your way around Lightwave but never got into bones/charater animation, I highly recomend this book. It's well worth it!
Not for Newbies!Review Date: 2003-02-14

Used price: $0.25

Good starterReview Date: 2002-11-12
(after about 10 on Flash 5), and
I was quite happy to get an overview of the new features.
As it is an overview, some details will be
missing; as you have a good choice now,
maybe get something more in-depth.
Still, one of FoED's best authors!
Straight to the point for those comfortable with Flash 5...Review Date: 2003-01-14
As a designer whom has used Flash since 1998, this book provided me with a simple tour of the newer features I should look for and use in Flash MX. While the book may not get much use past the first read-through - you don't have to worry about buying a book and skipping past the first 200 pages of fundementals to learn what was different - and that is very comforting.
If you're new to Flash - this is not the book for you. If you made your living using Flash 5 - the time you'll save quickly skimming through this book and seeing the differences between versions 5 and MX (there's quite a few of them) is definately worth the book's cost.
some mistakes, but otherwise pretty goodReview Date: 2002-11-13
Certified flash developerReview Date: 2002-09-07
I am glad that he covered the freetransform tool indepth with its new features of distort and envelope modifiers, this allows a programmer like me to make faux 3D and other fancy shapes that you could never do in flash 5, you would have to break out illustrator/freehand, which then you would have to know those application to accomplish the same thing you can do in MX in 2 seconds, yes you still need those apps if your gonna do really complex shapes etc...
I think macromedia has solved 90% of the problems and complaints with flash 5
don't forget to donwload the source code and errata from the website.
This book saved me time & $$!!!!Review Date: 2002-06-08
I totally disagree with the negative reviews. Sham is a very
good writer, and makes learning Flash a fun experience. His book is geared to anyone who has a working knowledge of Flash5, and just wants to get up to speed on MX, and he states that
plainly.
This book is invaluble in exploring all the new features of MX.
I'm verrrry happy with it!
Thanks, Sham, and Friends of Ed for producing great Flash books! Keep it up, mates =)

Used price: $0.45

Terribly wordyReview Date: 2006-03-30
Some good stuff, but weak overall.Review Date: 2003-02-06
Here's one example (p.56):"You're probably wondering just what the panel is, anyway. In effect, a panel is effectively what is known as a nonmodal dialog box. That is, a panel can be thought of as a dialog box that does not need to be closed."
In effect, this author needs effectively what is known as a good editor.
The later chapters on actionScript are particularly weak. Too much ink spent defining terms and listing actions out of context. I needed more worked examples. I found the built-in lessons in the Flash Help more useful than this book.
On a postive note, my tired old eyes really liked the large easy-to-read font used in this book. Why the heck do so many software texts have small fonts surrounded by acres of white space?
Macromedia Flash MX - good beginners guideReview Date: 2002-06-24
Excellent Book for Just Starting with Flash MXReview Date: 2002-09-04
Excellent Beginners flash-bookReview Date: 2002-05-20

Used price: $9.85

Straight Shooting Advice w/ a Cheerleader's VibeReview Date: 2008-01-27
Frustrating Read and RepetitiveReview Date: 2005-01-10
This is a terrible book!Review Date: 2003-11-17
Not exactly what I expectedReview Date: 2003-08-19
Good Advice in Less-Than-Perfect FormReview Date: 2000-03-29
o It desperately needs some copy editing to remove the sentence fragments and other "word-processing glitches," and
o The discussions of technology need to be reviewed by someone with a firmer grasp of how such things actually work.
Because of this, I would give it 4-1/2 stars instead of 5 if that rating were available.
In the big picture, however, these are minor quibbles with a book that otherwise covers a lot of ground and answers a lot of questions that aspiring voice actors would have. It provides an in-depth look at the voice-over business (with particular focus on Los Angeles) from the perspective of a busy, in-demand performer who has paid enough dues to know what she's talking about, and because it is fairly new it covers recent developments that older books omit. Certainly well worth the modest investment for anyone wanting to know more about this business.

Used price: $17.50

A needle in a haystack...Review Date: 2006-10-06
Review of "The official Blender 2.3 Guide"Review Date: 2006-09-05
My main criticism is on the screen captures. They are all set in grey scale on a dark grey background making distinguishing different elements difficult. Most troubling, especially for a 40-something like myself, are the tiny screen captures of the palettes. It is almost impossible to make out any detail in these images without the use of a magnifying lens.
I think this issue is a publication one. The publishers probably pushed for these tiny images because larger ones would have made the 768 page book a much bigger one with a larger cost; probably a major concern for them.
I've found the online image of the book much more legible but also much less convenient.
So we have a convenient resource (the book) that is hard to use because of legibility issues in the images and an inconvenient resource (the online image) that is much easier to read. Sadly, not the best of both worlds.
Excellent resource, but would have benefited by better editingReview Date: 2006-05-29
My only complaint about the book is that it is occasionally difficult to read; some sections were written by authors for whom English was not a primary language, and syntax idiomatic of other languages sometimes obscured the intent of certain passages. The book would have benefited greatly by the employment of a human proofreader, as well as an editor willing to revise the occasionally unprofessional or unclear language.
It's better online, and it's free!Review Date: 2006-05-25
When working from the book, there have been numerous menu changes between the version the book is written for (2.3) and the current version. This leaves you searching around for stuff and wasting a lot of time. I also ran into a problem with being unable to select a group of points as described in the book. I joined a blender forum, posted my question, and had an answer within 10 minutes. Make use of forums - their response time is like calling 911! When I decided to see what the version of the same tutorial that I had difficulty with was like in the online version, wouldn't you know, it gave a complete warning, with illustrations, about the problem I had encountered and how to deal with it! It also reflected the procedural steps for the latest version (menu item location changes, etc.).
If you are thinking that you will get a little something extra by buying the book, DON'T. The entire contents of the book are available online at blender.org, and are updated continuously. If you do buy this book to help support the cause, do as another reader suggested and install the older version of the program from the CD accompanying the book.
I would recommend finding other ways to financially support the Blender organization and skip purchasing the book. The reason I rate it 3 stars is because it was a sincere, effective effort for the version accompanying the book. I understand that the author's primary language is not english, and he did a much better job than I would do trying to write a book in italian. However, it seems that nobody in the publishing process with an average American or British grasp of the language bothered to edit the book before print. How can an organization go to the trouble of printing a book that is very well laid out and attractive and not actually edit the text to remove the awkward phrasing of a foreign author?
Bottom line: Support the cause, skip the book. It's better online.
I still bought it.Review Date: 2006-06-13
Yes, its available in electronic format. But Blender loves to run full screen & I hated toggling between it other on-line tutorials.
Bottom-line, I still bought the book and am not dissappointed in the investment.

Used price: $1.99

Doctor Who, the Essentials... What a Great find!!!Review Date: 2007-11-22
Fulfills PromiseReview Date: 2002-04-15
Essentials? Hardly thatReview Date: 2001-05-15
Practical GuideReview Date: 2000-08-11
Too much style, not enough substanceReview Date: 2007-10-03
Mr. Campbell falls into the trap of rating certain stories based on today's standards rather than the standards of the era in which it was made. For instance, under Web Planet he writes, "In 1965 this may have been a laudable attempt to create an alien world, but nowadays a huge suspension of disbelief is required". Well, duh! It was written in 1965. The technology for special effects in 1965 was not as advanced as it is today. You should realize that, Mr. Campbell.
Another baffler that plagues this book is that for Ghost Light, in his first edition, he rated it accurately when he gave it a 0/5 rating, a rating I totally agree with. Yet, in this current edition, in which his total ranking points have been upped from five to ten, Mr. Campbell gives Ghost Light 4/10. That left me scratching my head. Either Mark Campbell's opinion of the story improved over the seven years between editions, or he simply flunked the fractions section of math in school.
Lastly, Campbell shares the hypocrisy possessed by detractors of the Colin Baker era. Under Vengeance On Varos verdict section, he says, "The notorious acid bath scene, in which the Doctor makes a flippant comment after watching two men die hideous deaths, is deeply problematic". Perhaps. However, he mentions nothing about how in McCoy era's Remembrance Of The Daleks the Doctor manipulates Davros into destroying Skaro, with blatant disregard for any peaceful Thals still living on the planet. Isn't this "problematic", Mr. Campbell? Hypocritical? Very much so! At least the Colin Baker's Doctor never destroyed an entire world. The McCoy era gets away with acts for which the Colin Baker era is crucified by authors such as Mark Campbell.
However, all is not negative with this fourth edition. The look of this book is superb, at least on the outside. Also the inside cover is graced with a wonderful black & white photo of the Daleks marching on London, with Big Ben in the background. Campbell manages this extra size without rendering the book too bulky, thus keeping its status as a pocket reference guide. Also, there is a section on the episodes of the new series, up to and including The Runaway Bride, a two-page section on various Doctor Who reference books, and a two-page section on web sites geared toward Doctor Who. The section on the different Doctor Who spin-offs is expanded to include Attack of The Graske, Torchwood, and The Sarah Jane Adventures from the new series.
All in all, despite the negatives, the fourth edition is a laudable effort, to use Mark Campbell's word. A bit of advice for your next edition, please lose your "verdict" section in favor of more factual info, such as the aforementioned sections that were removed. It's quite irksome seeing one of your favorite stories trashed with a 2/10 or 3/10 rating. The reason we purchase these guides is to relive the magic of Doctor Who, not to see our favorite stories ripped to shreds.

Used price: $32.14

a Disk version is wanted for the textReview Date: 2003-11-28
No Better Book to Learn FromReview Date: 2001-03-29
Comprehensive Introduction.Review Date: 2001-01-20
Very toughReview Date: 2004-12-21
I am not saying it is a bad book or something, but it is targeted to people who have some experience with computer graphics.... (e.g: for people doing graduate studies in computer graphics) As for me, my first encounter with computer graphics in this book made me hate the topic so much. The book makes you feel that graphics involve so much mathematics, especially analytic geometry. It is so hard as an introduction to the topic of Computer Graphics.
I would not recommend this book at all as an introduction to computer graphics, it may be good for those who have some (actually a lot) of experience in this so advanced topic.
classicReview Date: 2003-10-08
It's generally very easy to read and very informative. It has a good progression of topics that introduce the reader to graphics programming concepts.
The thing I most like about this is that it covers much of the foley and van dam book, but avoids the many irrelevant sections and is a little more to the point. It's like a more concise reference to that book, which is also one that I would recommend.
The only thing I don't like about the updated version is the new layout, typeface and style. The old version just seems so much more appealing to me.
If you program game or computer graphics, then this is a reliable book to have in your collection.

Used price: $11.98

Adobe Premiere Elements for DummiesReview Date: 2008-08-17
Excellent 'general' manual.
Addresses a version of Adobe Premiere Elements
which is older than that which I have.
Adobe Premiere ElementsReview Date: 2008-08-17
Book ReportReview Date: 2008-04-15
Photoshop Element 5.0 for Dummies/Photoshop Premiere 3.0 for DummiesReview Date: 2007-10-25
Premiere Elements IS a DummyReview Date: 2008-01-19

Used price: $21.50

Great Book for tinkeringReview Date: 2008-06-20
Premiere's best bookReview Date: 2008-05-02
Nevertheless if your going to take the Premiere ACE exam this is your book.
Adobe Premier Pro 2.0 Classroom in a BookReview Date: 2007-12-18
Great to Learn the programReview Date: 2007-11-28
I had never used any previous version of Premiere and I was able to edit my own videos after completing a few lessons. I stopped following the lessons after lesson 7 but that was due to my own impatience to work on my own projects and not the book.
4-star rating instead of 5 is due to my constant complaint about a book meant to be put in front of a computer to learn from. It doesn't fold flat or stay open when trying to work the lessons making it difficult to work. This is simply a quality book that doesn't take into account using a fold open flat spine or spiral spine. I wish books like this that are made to teach while using a computer would stay open to the page without damaging the book (creasing spine, etc).
I like to take care of my books and I won't fold it back, etc to make it stay open. There are spiral options as well as a spine design that allows it to open flat. Either would make this a perfect book to learn from.
Doesn't work on MacsReview Date: 2007-08-18
Related Subjects: News and Resources Professional Education
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250