Animation Books
Related Subjects: News and Resources Professional Education
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Used price: $34.58

Learning well will carry you for a lifetime!Review Date: 2008-09-30
GreatReview Date: 2008-09-11
Easy to use Handbook!Review Date: 2008-02-10
Great ResourceReview Date: 2008-05-21
great!!!Review Date: 2007-11-08
good luck!!

Used price: $0.01

disappointingReview Date: 2002-10-11
I was hoping to pick up this book and write a crude web based non linear editor with FlashMX within a few hours, but this book is disjointed.
By the way, page 58, MPEG is Moving Pictures Expert Group.
Flash Video - QuicklyReview Date: 2002-10-26
Other MX books waste too much time explaining Scripting techniques, this one gets you going right from the start. All the Actionscript is in thier, as an when you need it & is explained from a real users point of view - not from a coders!
Fast & Friendly - just like they say.
Complete Flash Video GuideReview Date: 2002-09-29
In a simple step-following format the writer takes you from editing your clips to putting them up on the net, and gives you plenty of ideas of what you can do in Flash.
If you can ignore the 'cool' skateboarding example video (or use your own!) then get this book!
The video bibleReview Date: 2002-08-31
-LN
Video without tears - it's so easy!Review Date: 2002-07-24
With MX I could get the video in, but it wasn't until I read this book that I had any idea what to do with
it.
As well as scripting, the book has a whole bunch of tricks you can do to your video clips just within flash - masking,
rotating, coloring!!
I'm still working my way through the last chapters, but I've learned so much already & I've created my first video website!

Used price: $0.01

The manual Viz should have come withReview Date: 2003-05-03
Although it is 1100 pages of info, it is not blindingly full on, rather the author concentrates on making sure the methods and techniques are fully and clearly explained with plenty of screen shots and repeating previously explained information where needed. You won't find everything Viz does in this book but you will find more than enough to be able to create life like rendereings.
As much a [beginners] guide as it is an advanced user's salvation, this book sits on or near my workstation at all times.
Just make sure you order the correct version (for Viz 3 or 4)!
Good content, BAD typographic jobReview Date: 2002-02-01
"THE" VIZ Book-You needn't look furtherReview Date: 2001-07-18
The best viz book to dateReview Date: 2001-01-11
The VIZ book you really needReview Date: 2000-11-30

Used price: $13.97

Getting datedReview Date: 2007-01-24
However the material is becoming dated. Needs a newer focus on the new interactive media environment that integrates internet applications rather than thinking of the "web" and "multimedia" as two areas. They have merged!
The book publisher and author needs to study the fields using multimedia such as advertising and the ad agencies, marketing agencies, entertainment agencies, eLearning companies and functions, entire web sites based on interactive multimedia in large companies and so on.
Still has value but will need a lot of field experience to sift through what is current and what is just old history.
Multimedia: making It work 6th editionReview Date: 2006-02-24
excellent book for those interested in multimediaReview Date: 1998-08-04
All in one reference!Review Date: 1998-08-31
Excellent introductionReview Date: 2001-12-25

Used price: $1.00
Collectible price: $27.00

Fascinating and enjoyableReview Date: 2001-05-11
Sloppy history, but uniquely funReview Date: 2006-05-26
Ritchie makes one point that I've never seen anyone else comment on. He believed that TV's delayed 1948 "debut" as mass entertainment was due mostly to the American Federation of Musicians, who had banned all live music from TV for several years previous. It's an intriguing thesis - no variety shows, musicals, concerts, etc. certainly limited TV's programming and appeal. But I've never seen it discussed since. Of course, that may be because most of the events related in this book officially "never happened"...
You'll be shocked with so much curious info about early TV!Review Date: 2001-11-03
Carlos Sicilia, Caracas, Venezuela.
Fascinating history of a forgotten era in broadcastingReview Date: 2001-05-31
Wait a minute, you say, television didn't exist yet. Well, actually, it did, if only experimentally. According to Michael Ritchie, those who think the television era began when Uncle Miltie donned his first ball gown are in for quite a shock.
Ritchie takes us into the hitherto unexplored "prehistory" of television, an era that in some ways typified Murphy's Law. Everything that could go wrong usually did--from Dinah Shore's disastrous singing debut (her mascara melted under the blistering hot lights) to the "nude" chorus girls in one early 30's production number (early cameras were insensitive to the girls' red costumes).
The book takes us through the pioneering days of what are now industry staples--television sports, news, drama, and quiz shows. The numerous anecdotes from such personalities as Hugh Downs never fail to amaze--and amuse. (Be sure to read his account of his role in the earliest TV news broadcasts).
Not to be missed also are the long-overdue tributes to individual pioneers, such as Charles Francis Jenkins, who began the first television "network" of sorts in the late 1920's; John Logie Baird, whose "mechanical" method of transmission (using a spinning disk) was doomed to failure; and of course Philo Taylor Farnsworth, the young Mormon genius who, at age 14, conceived the idea of electronic television while plowing his parents' field. The rise and fall of Allen B. DuMont, who at one time ran a fourth network (only to fall victim to the backstabbing maneuvers of NBC head David Sarnoff) is told in painstaking detail.
If you love television (and perhaps, even if you don't) you'll love this book.
Wonderful book, focusing on the people and programsReview Date: 1999-11-20

Used price: $6.99

Great book for New and Intermediate EditorsReview Date: 2006-01-12
Very well writtenReview Date: 2005-03-09
Editing WorkshopReview Date: 2004-06-03
What caught my eye about this book was the Editing
Workshop concept.
This book not only benefits Premiere Pro editors, but editors in general.
I loved the illustrations in Chapter 5 on Trimming. You took the time to draw it out to describe Handles. A subject that causes many students much consternation.
Good job.
A great place to startReview Date: 2004-09-03
The book covered all the bases: Acquistion, rough cut, tim, sound, effects, color correction and even some basic integration with other products.
I found the Editing Worksop to be a pleasure to read, and it gave me a much firmer foundation on how this NLE works, and what is really happening to my clips along the way. It is a great book for the beginner to intemediate user. I still find myself going back to reread sections as I work or as I read more advanced books. The book is clear, concise and well illustrated. Many illustrations are well thought out and designed to illustrate concepts rather than just pages of screen shots. The book manages to give a very comprehensive grasp of all the major features, without becoming lost in useless detail. Not the last Premiere Pro book you will own, but one of the best, and the one you should read first.
Not a resource you will return to.Review Date: 2006-04-04
On the positive side - No gripes about the writing style, after all I'm looking for industry professionals here, not poets. It will get you up and running if you are brand new to Premiere Pro.
Overall - Would not recommend this text.

Used price: $7.43

Awesome art work and a must have for Disney Classic LoversReview Date: 2008-08-22
Wonderful pop up for Disney loversReview Date: 2007-01-21
Definitely DisneyReview Date: 2006-06-26
Pop up book for Disney collectorsReview Date: 2005-06-09
Each pop up page has a fold-out excerpt about the movie and it's element.
It's a really nice book, and definately deserves a place in your Disney book collection.
NOTE: the cover is nothing like what Amazon shows. It is a bi-fold hardcover, with black and white images of the 5 animated films. The cover/fold has a magnent so it stays shut (nicely done, too).
Beautiful BookReview Date: 2005-08-21

Used price: $19.35

Great for beginners and experienced prosReview Date: 2008-07-29
If you have ever tried to find a simple and up-to-date book on the basic how-to's of video compression, your search was probably unsuccessful. Andy found the same thing and decided to do something about it. Fortunately, he is well qualified to do exactly what needed to be done about it. Although the permanency of a physical book is maybe not the best delivery mode suited for the kind of information contained in "Real World Video Compression," he still provides some great content that will be useful until the realm of video compression changes drastically. And that is nowhere in the foreseeable future. Until then those who have wasted hours of time compressing and re-compressing their videos in order to get the file size under ten megs (My hand is raised) can pick up Andy's book and learn better techniques to help them reach their goals.
The art of video compressionReview Date: 2008-05-13
Great overview of video compressionReview Date: 2008-05-12
The Latest Must Have Review Date: 2008-05-12
Excellent primer in video compressionReview Date: 2008-04-25
I would also quibble with the $44.99 retail price. Publishers are making it so you must buy your books online.
Collectible price: $155.00

Robotech Art 1Review Date: 2008-02-08
Ample artwork, indespensible guide to showReview Date: 1997-04-12
Also included are three chapters with character biographies set against animators' model sheets, some mecha designs, and a final chapter tracing "Robotech"s origins both as a shining example of Japan's "anime"... and as a case of US TV business expediency (the "show" is actually THREE Japanese programs, edited and rewritten to appear to be one huge saga). For this latter reason, anime purists will balk at the book, just as they dismiss the series as a bastardization.
Nevertheless, if you like "Robotech", this book offers a nice memento, and a glimpse into its unique background. If you can find it, grab it
THE episode guide for Robotech (US)Review Date: 2002-10-02
Probe deep into the universe of Robotech.Review Date: 1999-01-13
A look at Robotech and the history of animeReview Date: 2000-04-04
Robotech Art 1 is one of the best additions to my fanboy collection. Not only does it have synopses of every episode, it also gives general details of the various vehicles and equipment that you see in the series. It also has character biographies of the "stars" as well as some of the second-stringers, though not as in-depth as I'd prefer. It's also well illustrated with 'stills' from the series as well as production sketches.
Art 1 also details Robotech's creation and evolution. It tells you about how three totally unrelated Japanese anime series were re-worked and edited into the legendary saga. It discusses the future plans of Robotech projects that ultimately failed.
But to me the best part of this book is the last chapter. It's a brief history of Japanese anime from the fifties to 1985, as well as myriad attempts to adapt and edit various anime series for U.S. viewing, many of which met with varying degrees of success or failure. You also get a glimpse of how an anime series is made, and the fundamental differences between the Japanese and Western styles and methods of animation.
Unfortunately, the one thing that Robotech Art 1's got going against it is that it's been out of print for several years, and has become extremely hard to find. It took me several months to track down a copy of it, but in the end it was worth it.
Sometimes, the thrill is in the chase...

Used price: $4.49

Shreck on ShrekReview Date: 2007-12-06
Well, as the ultimate Shrek fan, I thought this one was a great buy! It doesn't include all of the Shrek movies. The book talks a little about characters, design, and other animation aspects. And actually, a lot of the content (sketches and notes etc.) are shown on the DVD extras. Still, I like the book form better because you're more free to go at your own pace (but if you're reading this, you're probably already a book person so that's moot I guess.)
But over all, I was very pleased with the book as both a book on an animated film and about Shrek. Perfect for anyone who's a fan of animation,
Lovely!Review Date: 2007-01-03
Hermosas ilustraciones a todo color y muy buena información técnica y no tanto sobre cómo se hicieron las dos películas.
Worth the money, but a boring novel.Review Date: 2004-08-15
PROS:
-The pictures are gorgeous, all of my favorite moments are included
-The sidebar conversations with characters are pretty funny
-Easy navigation, side articles on interesting aspects of production
CONS:
-If this book had none of the above, it would be a really boring novel
-Very few comments about anything beyond the first visualization and storyboard sessions.
-Very few side stories, or funny anecdotes after the third chapter
If you want to read a good movie book, read Lord of the Rings: Making of a Movie Trilogy... They have great stories from the directors, designers, and even lawyers. Very entertaining, well worth the time.
Very Well DoneReview Date: 2004-06-15
Sensational!Review Date: 2005-01-09
Related Subjects: News and Resources Professional Education
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I am a beginner with only peripheral knowledge of the Maya interface but because the book is so well written I have been able to keep pace and have learned more in the last few weeks than I have gained in the hundreds of hours of parroting the video tutorials available online.
I've spent a small fortune in the last few months buying Maya video tutorials from a couple of different online sources and for the most part, they provide you with all the steps necessary to create the models you see in the videos and expose you to many aspects of the software, but what these videos don't do is explain the "why", which is necessary if you are to grow and take your creativity to the next level.
In all fairness to the authors of these videos, they are working with self-imposed limitations and the knowledge to be gleaned from the videos is only as good as the individual who wrote the lesson guide. Therefore, I decided before I get too far along in my Maya learning experience, I needed a good working knowledge of the fundamentals and who better to provide that than the "official" experts.
Breakout the videos if you want to build a good looking Mitsubishi car in twenty-hours time but buy this book if you plan to "design" the next Mitsubishi car. Therein lies the difference between their videos and this Autodesk series of books; not only do these books explain the "why", they provide the discipline necessary for a dependable production workflow, which is critical if you intend to work in this field.
By the time you finish this book you will know the key concepts and workflows of Maya. You will know the tools and their application. You will learn modeling and animation and understand how they relate to each other in a production pipeline.