Programming Books
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Used price: $29.25

All of the things that you wish your QAs knew....and more!Review Date: 2005-06-28
Must have for software engineersReview Date: 2004-10-08
Comprehensive approach....Review Date: 2003-12-09
Ideas are well received by our team and book provide food for thought on diverse topics. We have continuous integration testing and continuous inspection (and adaptation) for performance testing and this book was very helpful.
Very valuable bookReview Date: 2003-04-01
The book is well-organized and thought out, and presents its information in an understandable, easy to follow fashion. I particularly like the inclusion of the test and capacity planning forms in the appendix. This gives readers the chance to put the information to work, instead of just giving case studies or presenting only theory.
A highly recommended and informational book.
Unique and invaluableReview Date: 2004-07-01
I like the way this book starts out, showing the contrast between a bricks & mortar store and its online equivalent. This introduces the basics - throughput, transaction, page and user rates, response times and states. More than an easy to follow introduction, it contains all of the key elements of performance analysis, doled out in easy to understand chunks, and sets the stage for the rest of the book.
Every facet of a typical environment is covered, including Java server performance factors, external and internal factors related to networking, load balancers, protocol behavior, and Java internals. The chapter on performance profiles of common web sites is especially useful. Different site types are characterized in a set format that shows caching potential (of the site type), any special considerations, and specific performance testing considerations. This allows you to go directly to the type of site you are going to test, get the relevant information, then proceed to conduct the testing, which is covered in subsequent chapters.
The chapters on testing begin by showing how to develop the test plan, associated test scripts, and select the right tools to support the testing. The areas covered in these chapters are comprehensive. Actual test execution and results analysis are covered in equal detail, using examples and scenarios. One especially useful chapter is 13, Common Bottleneck Symptoms, which is useful to track the cause of observed results that do not match expected ones during testing.
This book goes beyond testing, though - it also covers capacity and performance planning, which is normally a discipline onto itself. Again, excellent advice and coverage of key points. The appendices are an invaluable collection of templates, worksheets and checklists.
I cannot recommend this book highly enough. It exemplifies top notch writing, is well illustrated, and is technically accurate, and based on proven approaches.

Used price: $24.77

Excellent!!!Review Date: 2004-06-26
The book starts with a quick introduction to XML and then gets into how to create XML documents in your programs. The first four chapters cover everything you need to know about creating XML whether it is for XML-RPC, SOAP, or simply to store in a file. The next section covers parsing XML documents. SAX and DOM are compared and then the next eight chapters discuss these two methods of parsing documents, explaining how to use them, comparing them, and helping you determine how to decide which technique to use for which situation. The section on DOM explains not just how to parse documents using DOM but also how to create new documents. The final chapters of the book cover JDOM, XPATH, and XSLT.
Did I mention that this book is full of examples? The author doesn't rely on simply explaining how something works or how to use a technology (even though his explanations are excellent), he has examples to demonstrate everything he discusses. Each example builds upon the previous example and makes learning the techniques easy and enjoyable.
Excellent ValueReview Date: 2003-04-18
The remainder of the book is devoted to the various APIs for parsing XML hence the subtitle "A Guide to SAX, DOM, JDOM, JAXP, and TrAX". Throughout the book the author creates clear code examples and very readable text. This serves to develop understanding and insight in reader. This particular technical topography is under continuous change. Adapting to these changes will be much easier after having read this book.
A lot of tips and "gotchas" are shared in the book, but it is arranged so that the developer grab what he needs or he can sit and camp awhile. The book text is available at the author's website, but I prefer to read the paper copy. If you are going to use XML and Java together, this book would be a good investment.
An excellent choiceReview Date: 2003-08-16
Michael
A huge amount of topics and APIReview Date: 2003-08-14
Be advised that some basic understanding of XML and intermediate Java skills are required to get the best out of this book
An excellant choiceReview Date: 2003-08-07
The author code that can be used in the real world of JAVA and XML. I liked the books section on JDOM. This book shows the differences between DOM and JDOM. Also, this book has a lot of information on SAX, DOM, JDOM, and it shows the differences when using each. I would recommend this book to anyone who wants to learn JAVA and XML. Make sure you are an experienced developer before purchasing this book.
Michael

Used price: $15.97

Very Useful Robot Programming BooksReview Date: 2008-05-05
Essential Reading for Mobile Robot BuildersReview Date: 2008-01-14
Written by one of the designers of iRobots Roomba, this book is indeed a practical guide to robotics. It is easy to read and full of practical advice that one would only get if they spent the last 20 something years working with robots. For example, the author repeatedly warns you to expect the unexpected.
Even though this book incudes access to a simulator tool, the author constantly reminds you of what could occur in the real world. This book is for anyone attempting to build a single-purpose mobile robot (whether as a commercial developer or a hobbyist). Rather than focusing on a specific language or platform, the author uses pseudocode to explain concepts. The pseudocode should save you hours of frustration. At the very least, the authors good sense of humor makes reading the book quite enjoyable.
Great book on principles...Review Date: 2007-10-25
The book doesn't present a lot of pseudo code nor does it focus on an type of microprocessor or language.
It gives very good conceptual descriptions of how to create architectures that allow multiple sensors and actuators to act together to produce meaningful and emergent behavior while pointing out pitfalls and problems that may crop up. The book is chock full of block diagrams showing the setups being discussed.
Easy read and a good introductionReview Date: 2006-05-11
where has the website gone?Review Date: 2008-01-08
There is a major problem about this book though. The online robot simulation program was available from the link given inside the book but this website is not active anymore so you can not practice the ideas using the "bsim" program.

Used price: $0.01

My Favorite Design Book!Review Date: 2001-10-12
Roger Parker Makes it EasyReview Date: 2000-07-22
Like it or not, if you use a computer you are a typographer, and that's anyone who arranges words within a given space: letter, report, bulletin, brochure, ad, billboard, book, sign etc. You don't have to be a graphic designer to create good typography because Roger Parker makes it easy to communicate clearly. The book is methodically organized. Each page is devoted to one subject, i.e. column width, placement, type sizes, word and letter spacing, font choice-all 204 of them. Parker writes easily, clearly, succinctly, and is always on the side of the reader, and the absence of verbiage and posturing is refreshing. Each page has direct, easy-to-understand two color illustrations that unambiguously define the text. Unlike program manuals that have incomplete or misnamed subjects, I'm impressed with Parker's contents page and glossary, which makes it easy for the reader to find information quickly. The soft cover book is a comfortable, easy to hold 7" x 9" portrait format. For quick review, the italic captions are printed in red. Text is set in one of my favorite fonts Minion, designed by Robert Slimbach one of the world's great type designers. The generous 11-point size makes is easy to read. This is a book that makes it easy to produce good looking, well organized layouts that communicate, a rarity in manuals. Parker's book should be within arm's length at a workstation, and [for the money], it's money in the bank.
Doyald Young, teacher and author: Logotypes & Letterforms and Fonts & Logos
Absolutely genius!Review Date: 2000-04-22
This book is fantastic!Review Date: 2003-02-05
If you want to get only one book on Desktop Publishing, THIS IS THE ONE! Don't waste your time with other books.
nobody will ever write a book this good on Web designReview Date: 1999-03-15

Used price: $54.07

If you only have one book on testing and QA this is it!Review Date: 2006-08-10
Most complete source of SW quality info in one placeReview Date: 2002-05-13
Highlights include:
- A structured quality cycle based on Plan-Do-Check-Act. This cycle is the foundation of continuous improvement, which is the theme of the book.
- Complete description of testing techniques - in this respect the book is an encyclopedia for software test professionals and a definitive reference.
- Comprehensive resource for forms and checklists (I wish these were also provided in soft copy on a CD ROM or author's web site, but they are not).
- Full view of metrics across every aspect of the development life cycle. In the same manner that the testing techniques are encyclopedic, the metrics are also an encyclopedia for SQA professionals.
I've used this book as a reference, and it had a heavy influence on a reference chart a colleague and I developed for depicting life cycle key metrics. It does not confine itself to testing alone, and in fact, has something for production services and service delivery professionals, as well as project managers involved with large scale development and implementation projects. You would have to buy at least a dozen books or download thousands of documents off the Internet to get the information contained between the covers of this book.
A Testers DreamReview Date: 2002-03-03
Mr. Lewis' book is particularly relevant those of us who must reduce development costs while meeting our customers' maturing expectations. Times have changed; financial restrictions prevent using development resources to correct software defects. Initiating the prevention processes outlined in Software Test and Continual Process Improvement will boost project efficiency and product value.
My suggestions for improvement: If Mr. Lewis left out the vendor references (in Sections IV and VI), then his book would be less vulnerable to obsolescence. More emphasis on how requirement and test management tools map to each other would strengthen the same sections.
It's naive to assume that a book on software test and quality can describe all the components and nuances of thorough testing. Software Test and Continual Process Improvement comes closer than any other book I've read to describing effective end-to-end software quality interventions. It's the software test compendium to hold on to.
Perfect balance of information and techniqiesReview Date: 2002-04-13
All you need to add is the ability to think. If you can do that you'll be able to transform the incredible amount of information in this book into action. If you do that I guarantee you that you'll be able to develop a world class quality organization.
Of course, you can mine the publicly available resources and sort through them. Before you do, think carefully about how much your time is worth and just how much you can absorb. If you're intelligent enough to understand this book, you'll quickly see that you'll save thousands of manhours. If not, you still need this book because approach will make you think in terms of cost/benefit.
The forms and checklists in this book alone are worth many times the price.
A Testers DreamReview Date: 2002-03-03
Mr. Lewis' book is particularly relevant those of us who must reduce development costs while meeting our customers' maturing expectations. Times have changed; financial restrictions prevent using development resources to correct software defects. Initiating the prevention processes outlined in Software Test and Continual Process Improvement will boost project efficiency and product value.
My suggestions for improvement: If Mr. Lewis left out the vendor references (in Sections IV and VI), then his book would be less vulnerable to obsolescence. More emphasis on how requirement and test management tools map to each other would strengthen the same sections.
It's naive to assume that a book on software test and quality can describe all the components and nuances of thorough testing. Software Test and Continual Process Improvement comes closer than any other book I've read to describing effective end-to-end software quality interventions. It's the software test compendium to hold on to.

Used price: $16.77

Fun projectsReview Date: 2008-04-09
Great Introductory BookReview Date: 2008-03-03
Unfortunately, I was led a bit astray by the title. "Inventor's Guide", to me, summons mental images of crazy legos hacks, but that's not the goal of this book.
In the introduction, the ULMNIG describes its true intentions--taking you beyond the user guide and instructions that came with the Mindstorm kit. It does not assume any previous experience with Lego or Mindstorms, but helps you explore a broader range or projects and possibilities.
As an entry level book, I think the ULMNIG overwhelmingly succeeds.
The book starts with a description of the lego pieces, then provides basic guidelines for building sturdy structures and functional gear trains. For me, this was the weakest part of the book. Don't get me wrong. It has solid information, and should be useful for beginning builders. But it felt too short and too superficial for my tastes.
The ULMNIG then spends two chapters exploring the NXT-G programming language in detail. If you are going to use NXT-G, then you need to read these chapters. They provide a lot of information that will help you get the most out of your Mindstorm brick. They are also much clearer and more informative than the user manual. Reading these chapters will save you from hours of frustrating trial and error.
Finally the last half of the book covers six new robot designs. Four of these designs are radically different from each other. One is a differential drive with a ball castor. One is a four-wheeled steering vehicle. One is a six-legged walking motion sensor, and one is a stationary bot. There are also two variations on the differential-drive bot.
This gives you a nice combination of projects. The designs increase in complexity, allowing you to improve your skills as you progress through them. Building them will teach you a wide range of design techniques, while the variations show you how you can modify existing designs for other purposes.
The projects are definitely the highlight of the book. Working through the projects will teach you more about building robots than the rest of the book combined. And, once your finished, you should be ready to jump into your own projects.
Unfortunately, advanced builders/programmers might find themselves somewhat disappointed with this book. The ULMNIG hints at several advanced topics: building dynamic structures and third party programming languages. Unfortunately, these only get the briefest introduction. A few paragraphs each, tops. And the ULMNIG doesn't even mention other advanced topics, like third-party sensors and hardware, or attaching your own circuits to the NXT brick.
So, I would not recommend this book for everyone. But, if you've finished all the projects in the Mindstorm Users Guide, but your still struggling to build your own robots, then this is definitely the book for you.
Fantastic manual to the Mindstorms NXTReview Date: 2008-04-24
Great for kids and adults!Review Date: 2008-04-06
Readable, indepth, visual- the author has crafted a good book hereReview Date: 2008-03-13
Author: David J. Perdue
website: http://www.davidjpredue.com ; http://www.nxtguidedavidjpredue.com
Strengths: Very nice schematics, parts listings and visuals to highlight or the parts for the machines. Easily readable. Good for novice robot builders but also advanced users will find it helpful as well.
Weaknesses: The book has black/white text.
Novice/Intermediate/Advanced
Rating: 5/5
reviewed by Dr. Eric Flescher, Olathe, KS: (dreric1kansas@aol.com)
Introduction
I have been working with robot kits for many years. I started with the Fischertecknik robot turtle which I built and was able to use with the logo interface with my Apple IIE. Later on I heard about Lego Mindstorms and bought a set to use. It was tough going and after much delay because of the programming and the light issues with the brick, I was able to get legos finally working. Since then, I have worked with several kits and working with PC and Macintosh interfacing. But I was still looking for more a more helpful guides to build more interesting robots. I think I found one in The Unofficial Lego Mindstorms NXT Inventors Guide.
This author David J. Perdue knows his stuff and Lego Mindstorms. He has been creating MINDSTORMS since 2001 and just won the NXT Camera Bot Building Challenge competition and is the author of Competitive MINDSTORMS (Apress, 2004). He has received three Special Mention awards for his creations on the official online MINDSTORMS and is a full time student, pursuing a degree in Management information Systems in Texas. So I opened the book to see what else I could find out and how I could use the book for my LegoMindstorms in the future.
In the beginning, it was difficult to use Mindstorms. For me the kit did not work at all. Working with Macintosh was not an option. There were minimal additional information for working with the robots beyond the parts, software and initial schematics. I had to use a PC. This version works with PC (needs Windows XP or higher and will or already have shipped Vista version) or Macintosh OSX (version 103.9 and higher). It was not until later that I learned from a Legos salesman that the light in the room could be an issue. Its little things like this that kept me and possible others, from doing more with robotics.
I was hoping that the book started with novice programmers and robot creators. This books has "novice " beginning information so this book can be used with those who are new to Lego Mindstorms or are upgrading to the NXT version. It is good to know that this advanced robotic author, is "down to earth" with his writing and when "speaking" the language of robots. I have not upgraded to the NXT version yet and so and wanted to see whether it is would be worth upgrading myself but if so how and what ways could the robots be used with this new version.
The black and white screenshots are integrated within the instruction. The visuals are large enough to read and decipher what you need to know. The lack of color does not really hurt. I really liked the screenshots and illustrations listings of the parts for assembly. However it would have been nice if they were in color (the parts are a multitude or colors. Tables do however include numbers, piece names and the place color however. When you need more information about the parts, they are all there listed and illustrated/ photographed.
Throughout the book, there are helpful ideas in the way of bold notes that are "peppered" throughout the tutorials. In addition, there are pointers that go along with the "balloons " which have text inside of them about related to the robot parts. Circles and arrows highlight the illustrated areas in the screenshots that the author is clearly targeting for his instructions. This makes the understanding of the parts even more explicit.
The introduction introduces Lego Mindstorms, NXT, building , programming and starting and working with robotic projects. Here is an outline of the chapters and what is in store for you.
Part I in entitled "Introduction to LEGO MINDSTORMS NXT". In the Chapter 1, LEGO MINDSTORMS NXT starts off with building robots, the programming of robots, activating robots and what can you do with robots and NXT. Chapter 2 is includes solid but easy to understand information about starting with the NXT robotic set.
Part II illustrates the building with 4 chapters. There is electronic pieces, understanding the LEGO MINDSTORMS NXT pieces, the need and building sturdy structures, and working with and building with gears
Programming section is in Part III . Chapter 7 introduction has a nice introduction to the NXT-G system. Later 3 chapters involve advanced NXT-G programming a. There is also more in the form of unofficial programming languages for the NXT.
Part IV involves 6 robot projects and that is where your in-depth robotic education really begins. You are taught the author's Mindstorms method, and working with 6 nice in-depth but easy to understand projects.
Appendices are good resources. Appendix A has LEGO MINDSTORMS NXT piece library. The Appendix B NXT-G has nice quick reference guide section that includes information for advanced programming to perform more intricate tasks. The author details a lot of the complexity, not only with words but also visually illustrates how to and in what ways to to complete the array of blocks, sensors and programming information. While it is not easy to learn, this section takes you "once step at a time". Appendix C informs with other internet resources.
Conclusions
I recommend this book highly for its in-depth tutorials, the visual schematics and the quality of the reading that makes the information well understood. No one said building robots was easy but with this book, you will learn and go further than you thought you could achieve. What I like about this book and the way the author has crafted this book is that he actually invited you to build robots in a none intimidating way. The in-depth information, the visual assemblies and tables, and the easy to read information along with the tutorials will allow you not only start but develop your skills in robot building. You will learn to be creative but at the same learning the logic of the machines and how to build robotics. I know there are many books that teach Lego Mindstorms out there but I am glad I chose this one first.

Used price: $20.99

A good primer on Structured Queries for SQLReview Date: 2006-11-04
The ONLY SQL book I recommend for beginnersReview Date: 2000-09-06
I used this book to teach myself SQL when I was "elected" to implement an Oracle database system at a former job and have since gone on to become an Oracle developer and DBA. The concepts and techniques learned in this book have served me well along the way. I have taught Oracle development in a technical school, and insisted that they use this book in the classroom. The diagrammatic approach to learning about tables, columns, joins and SQL functions seems to "click" with everyone who encounters it.
I'm writing this review after buying my ?10th? copy of this book - don't loan it out if you need to keep your copy.
Excellent beginners book in SQLReview Date: 2000-11-06
Attention Newbies to SQL - - This is your Book!!!Review Date: 2003-03-20
The textbook in class was the heinously monstrous 1200+ page Oracle 9i The Complete Reference by Kevin Loney. After struggling through many chapters and finding our professor's teaching style very unhelpful, I decided it was time for another resource.
I checked on Amazon ... and found Sam's Teach Yourself SQL in 10 minutes to be semi-helpful. Then at the Harvard Coop, I stumbled upon it - - A VISUAL INTRODUCTION TO SQL. The problem, I realized, was that I am a visual learner and need to see all the schema tables and step-by step actions to describe what happens as I develop queries. This books is key for any layman, like myself. It walks you through very basic (and more complex) problems in an easy-to-read visual approach. While using SQL on the PC, viewing the tables is difficult and this book helps you map out the problems to figure them out. I was especially impressed after emailing the author about a table question and getting a personalized response.
If you are in a bind to learn SQL on your own, this book is great and won't kill you lugging it around either.
P.S. A great addition I found to this book was a Mac client software (that can access Oracle Databases) called SQL Grinder. Like the book, this program is also very visual and the GUI (MAC) clearly reigns over any PC. Sorry Windows users! Thanks for your help, David Chappell! ;-)
All the Basics and MoreReview Date: 2001-11-30

Used price: $24.76

A great introduction, resource, and referenceReview Date: 2004-07-28
Informative BookReview Date: 2002-12-08
Complete Guide to VRML provides insight into Xj3D tooReview Date: 2005-11-08
The second reason to own this book has only popped up over the last two or three years. Since Xj3D began to come on the scene several years ago as the XML-based open-source replacement for VRML, this book has become invaluable for evaluating that tool's ability to build virtual worlds. In fact, the Web3D consortium's "test files" for Xj3D, which continues to be a work in progress, are VRML files from this book that have been translated into Xj3D. Since the base tags are the same in Xj3D as they are in VRML, if you are able to understand VRML you should be able to understand what's going on in an Xj3D file with just a little investigation into the basic differences. This will allow you to intelligently evaluate Xj3D and determine if you can find any weaknesses or discrepancies in that tool's implementation.
Great Book!Review Date: 1999-12-15
vrml 2.0Review Date: 1999-08-05


essential for device drivers and other NT internalsReview Date: 2005-08-27
Must haveReview Date: 2002-04-01
plotter driver for hp7550a under nt or for wp 5.1Review Date: 2000-02-11
We have an plotter printer HP 7550a and we run NT as operating system. There are no drivers for nt for this printer.
We now are trying to get this printer working under wp 5.1 because there are no printer drivers for NT.
Who can help me get the driver I am looking for. It does not matter if it is an NT driver or an corel wp5.1 driver.
Please help me we would realy appriciate this efford !
with kind regards,
Jeropen van Mourik
ING BANK Netherlands
ExcellentReview Date: 2000-04-18
Cool book, I found it very usefulReview Date: 2001-02-05

Used price: $9.99

usefulReview Date: 2008-01-07
Not only for a better understanding of max tools but for the entire process of making of a good 3d movie animation !
Well,this book acomplish its purpose !The book pass through every stages of this process !Congratulations for the author and for his clarity expositions !
great bookReview Date: 2004-12-22
My question: is it normal that the book comes with 2 cd-roms? And why are on the 2 cd-roms the same data?
"from Concept to Completion" is TRUE!Review Date: 2004-10-16
One thing is not mentioned, to complete these projects, you will need more then 3DS Max 6, you will need to have Adobe PREMIER to make/edit the movie, for special effects & more, you will need COMBUSTION 3, even though it is not necessary but it will be essential for a complete animation, you will need to have a sound editing software like Cakewalk's SONIC or something similar and of course Adobe Photoshop.
I am very happy with the book, and have already started planning & sketching a storyboard plus modeling the environment I will use, my characters are almost ready, but because of this fantastic book, I didn't know about the sound editing and the movie editing outside of 3DS Max requiered to finish a movie, now with this book I will complete my animation project.
Exactly what you need if you want to animate !Review Date: 2004-07-02
That book contains exacly what is said on the cover.. So no deception possible! (An exemple that Sanford Kennedy shoud follow because his book about 3ds max 5 is terrible, a total desaster.)
So this is the book to buy! Thank you Mr Barret Fox.
It delivers what the cover claimsReview Date: 2004-07-27
One word of warning is the author assumes the reader is advanced on the subject - don't get this book if you need a basic how-to animate with computer book.
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If your reading a RedBook on WebSphere Performance Tuning and you haven't yet figured out what your Peak Average Load is, your performance testing is doomed to fail. This book guides you on the right path to the methodology that will work for your testing. It provides test plan guidelines and even sample scripts. In addition, there are several guidelines for analysis and interpretation.
The book only requires a couple of things to be a truely complete performance testing guide in my opinion: More detailed information and guidelines for Performance Testing Failover situations and slightly more concise guide for scripting. For the type of sites that you'll use this book for, you'll most likely have more complicated scripts and script requirements.
Over all, this book provides a great introduction of the core concepts and outlines quite a few of the more overlooked requirements in this increasingly important field.