Desktop Books


Books-Under-Review-->Computers-->Education-->Commercial Services-->Training Companies-->Desktop-->61
Related Subjects: Microsoft Macintosh
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250
Desktop Books sorted by Average customer review: high to low .

Desktop
The Color Mac
Published in Paperback by Hayden Books (1995-04)
Authors: Marc D. Miller and Randy Zaucha
List price: $50.00
New price: $28.88
Used price: $1.16

Average review score:

The best book to learn about the complexities of color seps
Helpful Votes: 3 out of 3 total.
Review Date: 1998-07-24
Color separations are a complex area, at best. This book was clearly the best in the market for clear concise information that will not go out of date. It is not focused on any platform or any specific Photoshop version. Do not hesitate to order it. I have been teaching top end desktop publishing and digital printing since 1991. I still use this book in my classes.

Desktop
The Color Resource Complete Color Glossary: From Desktop to Color Electronic Prepress
Published in Hardcover by Color Resource (1992-05)
Author: Miles Southworth
List price: $19.95
New price: $86.12
Used price: $0.40

Average review score:

a wonderful guide for anyone in the graphics biz!
Helpful Votes: 1 out of 1 total.
Review Date: 2005-08-20
this book is fantastic!
Miles Southworth, having worked years at Rochester Institute of Technology, influenced many lives. One such life was that of my father, Jayant Marathe, who was sited in some of the chapters, and assisted in writing this fantastic piece of literature, which is STILL read today at several established universities.

Just goes to show: some pieces of work are timeless!
Kudos, good show, and I hope the next generation is around to read this as well!

Desktop
A Compact Guide to Fireworks 4
Published in Paperback by Epaper Pr (2001-01-12)
Author: Thomas Niemann
List price: $19.95
New price: $19.84
Used price: $2.24

Average review score:

Direct and to the point!
Helpful Votes: 5 out of 5 total.
Review Date: 2001-08-26
Thomas Niemann has written one of those rare, well focused, no nonsense little books for those who need to get into Firewoks 4 quickly. The style is direct and to the point, with each topic covered in just the right depth. If you're a beginner to Fireworks, you can't go wrong with this one.

Desktop
The Complete Guide to Digital Imaging
Published in Paperback by Watson-Guptill (2001-12-15)
Author: Joel Lacey
List price: $35.00
New price: $9.95
Used price: $1.32

Average review score:

Great resource
Helpful Votes: 1 out of 1 total.
Review Date: 2006-06-06
The book takes a practical approach of how to do it and gives the reasons why. It covers imaging for printing presses, inkjet printers, web, animation, cd/dvd, movies, and cmyk output. In fact, the output determines choices when inputing the image. Included are how to use controls for brightness, contast, histograms, color correction, color casts, sharpening techinques, and layering to name a few. Many examples are presented. Types of paper used to print on and how to work with a press to get the correct color is also presented. The details are here. A must for anyone wanting to learn how and why and a good reference for the professional.

Desktop
The Complete Guide to Trapping
Published in Paperback by Hayden Books (1995-10)
Author: Brian P. Lawler
List price: $30.00
Used price: $3.33

Average review score:

It doesn't get better than this.
Helpful Votes: 4 out of 4 total.
Review Date: 2000-03-26
Trapping is probably the least-understood portion of desktop publishing today. Lawler's book goes through just about every single bit of information you need - with easy-to-understand illustrations. Whether you're trapping in your application, or by using your RIP, this is an invaluable guide that will help put your knowledge right up there with the best pressmen.

Desktop
Computational Science and High Performance Computing II: The 2nd Russian-German Advanced Research Workshop, Stuttgart, Germany, March 14 to 16, 2005 (Notes ... and Multidisciplinary Design (NNFM))
Published in Hardcover by Springer (2006-06-02)
Author:
List price: $279.00
New price: $100.99
Used price: $100.99

Average review score:

HPC comes in all Walks of Life
Helpful Votes: 0 out of 0 total.
Review Date: 2007-08-29
The computational Aspects of General Relativity, by J. Frauendiener, is one of many rather interesting papers one would find in this book. This book covers the 2nd Russian-German Advanced Research Workshop which took place in March of 2005. The papers that were presented cover the applications of High Performance Computing (HPC) in research areas such as Fluid Mechanics and computational Physics. As one would expect, the underlying pattern of the types of problems faced by these area are the same as any other, mainly they must be parallelizable, but the effort taken by various researchers to essentially breakup a given problem is truly remarkable.

Particle methods in powder technology, by B. Henrich, et. al., is another paper which the authors use the HPC methods to simulate compaction, sintering and filling of a dispersed powder. The simulation, as one would expect, uses a molecular dynamics method which in turn follows Newton's equations of motions for simulating the time evolution of particles. As one would expect, the sheer number of simulations that must take place is simply staggering, and an HPC is required to get the job done is a reasonable amount of time.

There are a number of other paper that talk about the applications of HPC in Fluid Dynamics or Mechanics, but I was very interested in H. Brunst, et. al. paper, Parallel applications on large scale systems: getting insights, which the authors talk about the "scalability properties on moderns parallel computer architectures". The authors evaluate BenchIT, which is used for evaluation and presentation of performance data. BenchIT is used to compare difference architectures and programming languages against each other to determine their efficiency and performance numbers. BenchIT can be used for simply estimating what the gain would be if for example one programming language is used over the other given certain scenarios. It is a great tool for ROI (return on investments) calculations.

U. Kuster, et. al. paper, Sustaining performance in future vector processors, is simply fascinating! The authors present current performance numbers from a number of platforms, and tie the performance to the software architecture - which is very much true. Teraflops/sec performance is desired, but the authors argue that with current processor architecture, the only way to achieve such performance numbers one much re-architect the way we tackle the problem from the software architecture perspective. The authors then close the loop with possible improvements to the processor architecture that can aid in making the software design a bit simpler. The goal of this paper is show that software and hardware are more tied together than ever, and in order to "go to the next level", both need to work together instead of dispersed components.

I was very surprised at the quality of the papers that are in this text. As an architect that deals with Grid and HPC systems on daily basis, I found this text very informative and educational.


Desktop
Computer Animation: A Whole New World
Published in Hardcover by Rockport Publishers (1998-02)
Author: Rita Street
List price: $29.99
New price: $6.50
Used price: $0.77

Average review score:

Great book, fit to satisfy the animation hunger
Helpful Votes: 3 out of 8 total.
Review Date: 2000-06-26
I'd really liked this book as it presents the latest work being done by the top Animation Studios. It provides a deep insight into the subject and is really an encouraging work

Desktop
Computer Facial Animation
Published in Hardcover by AK Peters, Ltd. (1996-09)
Authors: Frederick I. Parke and Keith Waters
List price: $66.00
New price: $66.00
Used price: $38.00

Average review score:

Especially recommended for advanced students of graphics
Helpful Votes: 0 out of 0 total.
Review Date: 2003-01-06
The collaborative effort of computer animation experts Frederic I. Parke and Keith Waters, Computer Facial Animation is a fascinating, in-depth, and thoroughly "user friendly" technical guide to the art and craft of three-dimensional computer animation, especially as applied to faces and expressions. An in-depth, exhaustive, and scholarly "how-to" text, Computer Facial Animation is an impressively comprehensive, 365-page textbook which is especially recommended for advanced students of graphics, mathematics, and programming.

Desktop
Computer Graphics and Animation: History, Careers, Expert Advice (Gardner's Guide Series) (Gardner's Guide series)
Published in Paperback by Garth Gardner Company (2002-07)
Author: Garth Gardner
List price: $24.95
New price: $16.13
Used price: $13.40

Average review score:

An extensive and informatively accessible tour
Helpful Votes: 4 out of 4 total.
Review Date: 2002-09-07
Computer Graphics And Animation: History, Careers, Expert Advice by computer expert and academician Garth Gardner is an extensive and informatively accessible tour through a variety of different artistic careers related to computers that are available for an aspiring computer graphics experts to pursue. Of special interest is the advice on becoming a CG Artist drawn from interviews with ground breaking experts from such industry powerhouses as Rhythm & Hues, Pixar, and Industrial Light & Magic. From the history of computer animation to practical advice on training and education for this competitive field, Computer Graphics And Animation is an excellent survey and a highly recommended primer for anyone interested in learning more about this exciting vocation.

Desktop
Computer Graphics: An Object-Oriented Approach to the Art and Science/Book and Disk
Published in Paperback by Franklin Beedle & Associates (1994-07)
Author: Cornell K. Pokorny
List price: $57.95
New price: $57.55
Used price: $0.01

Average review score:

Too bad this book is out of print
Helpful Votes: 2 out of 2 total.
Review Date: 2000-08-31
This book almost kills two birds with one stone. This book is a great introduction into computer graphics, animation, mathematics, 3D rendering. It also serves at the same time a good way to learn some pretty good C++ code. I do not know if there will be a new edition but if you can find this book, grab it at any price.


Books-Under-Review-->Computers-->Education-->Commercial Services-->Training Companies-->Desktop-->61
Related Subjects: Microsoft Macintosh
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250