Adobe Books
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Useful but limitedReview Date: 2001-01-12
Great for beginnersReview Date: 2000-08-24
pros: Easy to follow step by step tutorials. Lots of hints and tips. Each chapter has a background and theory section. Great intro on the different mapping techniques, especially why you always should use diffusion. cons: Some of the photoshop files were missing on the CD. The whole book should be in colour. Having the "colour studio" in the middle of the book results in turning pages back and forth. Some of the actions in the 3D application isn't explained. For example how to save a selection in the 3D app, and how to texturize the selection only.
Absolutely Indespensible to Any 3-D Artist.Review Date: 1999-06-21
Interesting and intuitiveReview Date: 2000-01-09
This Books Su!!@#s.... And Here Is Why.Review Date: 1999-07-09
1. This book is not Fully Colored Like the punk said. There are 15 pages (color - including both sides) that is 15 out of 274)
2. This books doesn't give much. It talks about what you should do and where to get it. It doesn't actually go into how it is actually done on Adobe 5.0 (which I hoped this will do/show)
3. It talks/there is a design about a space-ship. I don't care about the damn history! I don't care who invented and what year that space ship is in, and what it carried. Stop talking about craX and start showing how to do it.
4. I also noticed something/read something. I was very disapointed and pissed... So it says the book. Once you are done with this layer dump it in a 3D program. I am on the toilet and I am like what! Wait a second! This book I baught it to learn how to use Adobe and do everything in it! Don't tell me I've got to get me an additional 3D program! i.e. 3D Max, SoftImage, LightWave, Bryce stuff.. That was a big piXs off!
5. Lots about Wire-Frame/Layers... I didn't know Adobe Did that.. I thought 3d Progs did that...
6. Last but not least.. I'm pretty new to Adobe but I did most/all the stuff "trial and error" I learned a bit I think. I use Fireworks (by Macromedia) to do most of the stuff and what Fireworks can't do I do it in Adobe.
-=] I baught another book called Official Adobe Photoshop 5.0 Studio Techniques; Ben Willmore, so as soon as it arrives (3-7 days) this other book is going back... ]=-
I REALLY REALLY! would like to get the Adobe 5.0 WOW! Book! But from what I've herd is that they are over 5 months delayed in releasing it. That suc@k@s
So I am dissapointed buying it and man.. I hate going through the process of returning it.

Used price: $4.80

A really useful book --- for a change.Review Date: 2002-04-26
Very Worthwhile but Do Not Start Digital Photography HereReview Date: 2003-01-08
However, in general it does not give one an overall sense of what makes for good photography with good image-editing. (Exception: with the blur tool it does explain that this can be used to help increase attention to the foreground). You may not be able to see the wood for the trees if you start here.
As a starting point the best book I have found is Bill Corbett, A Simple Guide to Digital Photography, which covers both taking photos and some important uses of Photoshop (notably the key Levels stuff).
I am taking the liberty of posting this against both versions of the Photoshop Elements Dummies book.
A good book if you can stomach the cutenessReview Date: 2002-04-27
Photoshop Elements For DummiesReview Date: 2002-08-16
Not for Dummies!Review Date: 2002-04-09

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Needs research and editor....badly.Review Date: 2008-10-14
The writing is poor at best. It contains grammatical errors, forced analogies, and false information. (The author refers to daVinci's "Last Supper", noting the emphasis of important persons: Judas and PONTIUS PILATE.)
As a result of the poor writing, I have stopped doing the assigned readings and relied on lectures to fill the gaps.
A pleasure to read and absorbReview Date: 2008-05-19
You call yourself a Pro?Review Date: 2008-03-30
Good starting pointReview Date: 2008-03-18
Defining ProductReview Date: 2008-05-16
The chapters are the ubiquitous "Getting Started" (great info on what and how Bridge should be used, as well as info on preferences and organization.
This is actually more important a chapter than at first glance. I am supprised by the amount of designers now in CS3 who still hang on to old habits (die hard) with bad or non existing preferences and layouts tailored to themselves. Bridge too is so important to great workflow, yet not enough designers out there are taking advantage of it.
THe remaining chapters in the book are broken out by projects on typography, corp identity, newsletters and forms, magazines, books, annual reports and interactive PDF. The book closes off with a chapter on workflow that covers a CD label. This I would say is a miss. CD - um yeah that format that no one buys. Why is it not something more interesting such as a DVD jacket and label for a movie or better yet, an actual game on the market. THough it shows good workflow, the example is dated and not relevant and makes the chapter a bit of let down.
Another point missed out in this book is the inclusion of digital media. Is it an aim for the book to be knowingly exclusive of any form of non print media other than an interactive pdf? The book does feel, though using the latest CS3 project, that it is from a pre web period when there was the promise of interactive CD's and an interactive PDF world. This is a shame as a professional designer who thinks that all outside of print is irrelevant is, in theselves in danger of being irrelevant.
Overall the book reads well, has great examples and excellent tips scattered throughout. The examples are for the most part relevant only to print based designers, so one can look at this as more of an upgrade read through to garner more from CS3 than from any hands on learning in a start to finish setting.

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Workarounds for where ActionScript can't be JavaReview Date: 2008-02-05
Unfortunately, ActionScript 3.0 does have some differences (no abstract classes, no private constructors) that make it impossible to implement the patterns in exactly the same way as the canonical Java solutions. Even with the workarounds Sanders and Cumaranatunge explain to get back on track, I can't help but think that there might be better solutions using the full range of ActionScript's capabilities, instead of sticking obstinately to the new Java-like syntax.
Who edited this book?Review Date: 2008-06-07
HOWEVER, there is so many horrible mistakes in this book. While the content is awesome, it seems like the editor was plastered when he put this little job together. In Chapter 7, it is almost unbearable. Words are omitted, code is omitted, sections are re-pasted into the book often... it's utterly horrible. I keep finding myself getting upset trying to read this book because so much is left out and so much is repeated identically on the next page!!!
All in all, if you're interested in learning Design Patterns (and they are very useful) buy this book. The content is great, the editor should be fired from the universe.
Great detailed book Review Date: 2008-02-18
So - for someone like me, who knew AS3 (the books assumes you do), but wanted to get into OOP with Design Patters, this was an excellent choice. I would highly recommend it.
Impressive resource on Design Patterns for ActionScript 3.0Review Date: 2007-11-24
The interesting thing is that this book approaches design patterns in the more traditional sense, not dumbing down on the object-oriented terminology. In that sense it is very approachable to those coming from a Java or C background and are looking for ActionScript 3.0 implementations of specific patterns.
Full review at: [...]
A pick for any advanced programmer's library.Review Date: 2007-10-05

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DifficultReview Date: 2007-07-27
It wasn't too helpful, especially when steps are skipped, and the tips don't correspond with the instructions. In one area the instructions read, "expand and ungroup, (about a million times) to delete the wireframe." Didn't work for me.
hollywoodbobReview Date: 2007-03-03
It is WildReview Date: 2007-02-18
Three great things about this book!Review Date: 2006-07-10
1. There are good illustrations that showcase step-by-step transformations of how each technique and tool was used to get to the "end goal"
2. There is a companion website that is fun to browse and helpful if you want some guidance with Adobe Illustrator but don't have the time or money to take a class
3. The tips on the Blend tool were especially helpful for me; they gave me new ideas for what I could be using this tool for when constructing illustrations
My personal preference for the style, layout and 'final' projects the book takes you through were not especially inspiring or attractive to me. For me, the layout of the book made reading it hard to follow and difficult to get engaged.
A well written book, but I would reccommend that you peek through it at a local bookstore so you can see if it fits your style or not before you go out and purchase it.
Inspiring, stylish and wild Illustrator CS2 bookReview Date: 2007-11-05
Many people first take look at cover and then decide if they want to buy book or not. When i first took a look at cover of this book i wasn't really impressed by it. But later when i already had it in my hands i understood why. Because cover is glossy and if you want to scan a cover - it's become almost impossible. It's the same that scanning silver or gold cover. But if you buy this book in usual store I am sure that it will attract your attention.
From other hand cover of this book - it don't try to impress you with pretty pictures on cover or big words to make you but it. It gives you exactly that why you buy this book - practical knowledges that you can use when you need it.
This is a great book for beginners and intermediate users of Adobe Illustrator. You can study or improve your knowledges on practice. The book is full of different kind of tasks (54 in total if to be precise). Every of them presents unique value and exotic experience. Every tutorial is explored to the maximum, all the possible options are explained clearly.
During this tasks you will work with many interesting Illustrator tools as mesh, path tools, blends, 3D spirals, Live Paint (which allows you to paint those vector graphics as if you are painting them by hand) and many other.
If you create digital animation, you will appreciate chapter number 11 where you create layers to manipulate individual parts for character animation. When everything is ready, you can preview the animation frames and then export them as a draft in the Flash format.
Book includes many highlighted "notes," "tips," and "warnings", "cautions", "alternatives" interspersed throughout the book. Notes will give you addition information or alternative actions, warning will notify you in advance about tricky moments and tips will will make your work a bit more easy.
My favorite effects in this book are graffiti and Dracula effects. Last effect you can overview on companion website. I'm sure you will find where to use it in your projects.
In my opinion, David Karlins and Bruce Hopkins made a great work. Book is good written, very friendly, easy to follow, the page layout is very clean, and the readability of this book is very high.
This book is an excellent guide to performing wild effects. For more information visit companion website and find more information about this great book.

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Almost PerfectReview Date: 2007-07-11
I can resize an image or resize a canvas. But what situations call for which option?
Basically, I need to find a resource for my WHY questions, but this is an excellent tool for then achieving an end product after I figure out what I want to do!
Photoshop 7 instruction DisksReview Date: 2004-04-08
The best TeacherReview Date: 2004-04-09
Adobe Photoshop 7 Training - great for beginners!Review Date: 2004-04-08
I would highly recommend using any of the Keyko products.
Adobie Photoshop 7Review Date: 2004-04-10

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Adobe lightroom--how toReview Date: 2008-12-30
Very good but could be betterReview Date: 2008-12-14
Now the negatives, only one. Lousy print quality. The examples are to small to see without a magnifying glass and everything is in black and white.
Would I recommend? Unequivocal Yes. Read it first and if you still have questions then buy Kelby's book. At least you'll have a foundation to use to start learning from Kelby....
Invaluable for computer and photography libraries for all levels of userReview Date: 2008-11-10
Reproduction is lousyReview Date: 2008-11-04
Pretty dumb for a photography book.
Disappointing for an Adobe sanctioned product.
Adobe? Really?Review Date: 2008-11-15
The bad: Ahhh... Black and white photos, are you kidding? When I buy a book with the Adobe trade mark on it I expect high quality "color" screen shots and photos, not Black and White. I didn't research this enough to know it was B&W, that's my fault.
I would have given this 2.5 stars if it were possible, the writing/instruction is good, the image design really needs to be reworked with sharper color images.

Used price: $1.58

Lightroom Workflow book very good!Review Date: 2007-11-13
I would recommend this book to anyone who is looking to create a workflow in Lightroom, as it brings out many of the features that are useful but not obvious to the casual user.
Excellent intro to using LightroomReview Date: 2007-05-29
The topic of this book is one of a new breed of image editing tools that takes a fundamentally different approach to working with digital photo files from the King Kong of the industry, Adobe Photoshop. While Photoshop still is the industry leader by far, it has several serious drawbacks, including expense, complexity, and a very steep learning curve.
Enter Adobe Photoshop Lightroom. The concept for this new tool is to provide a more user friendly, efficient end-to-end workflow within one program that includes editing, optimizing, cataloguing, and output, allowing the photographer to spend less time in front of the computer and more time actually taking pictures. There are competing programs from other companies with a similar goal - Apple's Aperture (strictly for Macs), and LightZone from Light Crafts (for both platforms), but only Lightroom has near-seamless cross compatibility with Adobe's other creative products.
Lightroom has strong promise. One of its leading attributes is that it works nondestructively. When you make editing changes to images you are not altering actual pixel values within the image file but only adding a set of instructions for changes you wish to make and shows those effects on the fly. This makes files much smaller than when you create multiple variations in Photoshop, many times with many layers resulting in huge files. Many of its tools are both clever and intuitive as well, speeding the way to a polished product in less time.
There are some limitations however. While image adjustments are well mechanized, there is no provision in this version of the program to apply them selectively to parts of the image. For this type of work the file must be exported to another editing program. Also, there is no means for working on more than one monitor. A favorite approach for many who use Photoshop is to use two displays with the image on one and the palettes for various adjustments on the other; can't do that at this point with Lightroom.
Will Lightroom catch on? Very likely, especially for those photographers who yearn for a tool that gives good, quick results that increase their productivity. And when the global adjustments available within Lightroom aren't enough, it's easy to export to another tool for that kind of work. In addition, the simple digital asset management capabilities may be enough for someone whose file storage and cataloguing needs aren't too great. Furthermore, this is version 1.0, and there is every expectation that the program will grow and improve as the new conceptual paradigm gains acceptance, particularly with serious competition from at least two other quadrants.
So, how valuable is Tim Grey's take on the subject? About as good as it gets, I'd say. Tim has a rare talent for clarity of expression that leaves little doubt about what's being described. Throughout his books he makes suggestions about settings and states his personal preferences so someone new to the program has a place to start, which is far preferable, in my view, to just describing all the choices and leaving one hanging without a clue where to begin. If you purchase Lightroom, or are even just considering doing so, you should also acquire this book. It will save hours and hours of figuring it all out on your own and give you a running start toward becoming an expert with one of the best new editing programs.
Product walkthroughReview Date: 2007-07-05
If you are looking for workflow and already know lightroom.... this book will teach you a few things you didn't know. I suggest taking a look at your local book store first to see if it is right for you.
Great visual guideReview Date: 2007-05-17
Tim Grey's Lightroom bookReview Date: 2007-05-23

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Design and even more designReview Date: 2004-02-20
This book is the perfect guide for your web design. It contains even some parts on the different image formats and why to use them. It explains in detail the JPEG, TIFF and GIFF image formats.
The basics of Photoshop and GoLive are explained. With this knowledge you can greatly improve your productivity.
Further more it contains a impressive collection of screenshots which will give you the inspiration you need to create attractive web sites.
This book is a must have for every web designer, hobbyist or pro!
Design and even more designReview Date: 2004-02-20
This book is the perfect guide for your web design. It contains even some parts on the different image formats and why to use them. It explains in detail the JPEG, TIFF and GIFF image formats.
The basics of Photoshop and GoLive are explained. With this knowledge you can greatly improve your productivity.
Further more it contains a impressive collection of screenshots which will give you the inspiration you need to create attractive web sites.
This book is a must have for every web designer, hobbyist or pro!
A good read but get a new proof-reader!Review Date: 2002-04-11
Photoshop features heavily but the GoLive information is fairly short and I get the impression this was probably hastily bolted on to an existing Photoshop-only text.
My only real complaint (which is a nit-pick) would be that this must be the worst proof-read book I have ever come across. Not only are there typos and spelling errors on pretty much every page but I actually found at least one editor's comment in the text too!
Pretty but impractical in its 'coding' suggestionsReview Date: 2001-12-06
However, it is obvious why this book is printed by Adobe Press: although Photoshop is the Holy Grail of the digital graphics world, GoLive is not so great, and one should take Baumgardt's raving enthusiasm for designing entire layouts of sites in Photoshop, ImageReady and GoLive with several grains of salt.
must have for all web designersReview Date: 2002-03-06

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Dull, Boring and UnimaginativeReview Date: 2008-08-26
You'll get a much better insight into "The Art of Photographing Women" by reading the latest edition of Maxim magazine.
WOW!!!Review Date: 2008-03-28
No just for womenReview Date: 2008-02-19
More than a book about photographing women.Review Date: 2007-03-27
Amazing Book!!!Review Date: 2007-04-10
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