3D Books
Related Subjects: VRML 3DS DXF AC3D ASE
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garbageReview Date: 2003-08-09
Complete, horrible and utter waste of time.Review Date: 2003-07-23
Worst of all: instead of a proper printed manual you get this cheaply bound p.o.s. when you spend $$$ on the actual package. Softimage actually endorsing such a terrible pulp has just cost them any business with me for the forseeable future. Shame because 3D itself is a decent piece of software despite its age and awkward interface.
DO NOT GET THIS BOOK. ...
No CD? It's got better than a CD!Review Date: 2002-08-22
This book is just a masterpiece for all beginners ...but ...Review Date: 2002-08-09

Used price: $0.76

Not a big how too, more like a coffee table book.Review Date: 2000-06-16
It sucks and the reasons WHyReview Date: 2000-01-20
alaseelReview Date: 1999-07-02

Spinden's Second GreatestReview Date: 2004-06-30
Spinden also thought that the Mayan govt was largely theocratic (p 97). This idea has also fallen by the wayside especially since the further decipherment of the Mayan language. (To which Spinden contributed an insight or two. For example, after viewing a photograph from Piedras Negras, Spinden made the suggestion that inscriptions that began with bat heads
should be read "here follows a name." Decades later he turned out to right.)
In all honesty this is Herbert Spinden's second greatest book. His greatest was _The Study of Maya Art_ (pub in 1913) because in it Spinden gives the first art-historical treatment of the Maya. Readers will see that this book (orig pub in 1928) has much of the same to say as that former one. Though much has happened since this book was written, the art-historical treatment is still the strong point of this book. It is the through this lens that Spinden portrays the history and culture of the peoples who once lived in Mesoamerica.
A fine survey of pre-Columbian life and culture.Review Date: 2000-03-05
A reprint of an outdated bookReview Date: 2000-08-24

Used price: $3.00

Worthwhile for the absolute beginnerReview Date: 2007-01-31
I particularly enjoyed the sections on creating, recording and editing music and sound effects, as many books underemphasise this important side of game making.
Many people are hoity-toity about click-together game making tools, arguing that doing it the hard way - first learning a (usually demanding and complex) programming language - is the only way to make high-end computer games. Though that may be so, not everybody wants to create the next blockbuster game. Many of us are happy to click together a relatively simple game of their own making with minimal effort, for their own or their kids' enjoyment or for the pleasure of learning a new and creative skill, finding a few sound effects and creating simple game graphics. This book is the 3D version of an earlier 2D "Awesome" series (Awesome Game Creation) which I found very helpful.
Awesome 3D Game Development admittedly does labour under a few limitations. Even accepting that the reader is probably a complete beginner, the author occasionally goes overboard in explaining the obvious, such as how to set up the various demos on the CD. I also feel that "Duck Blast", the 3D game which is created over various chapters and merely involves shooting yellow ducks with your mouse, is not inspiring and doesn't seem worth the significant effort to make the game.
There is, of course, a cost implication if you really intend to buy the various supporting software on the CD after the 30-day trial versions have expired. Eg. the full version of Adobe's Audition 2.0, which according to the author is ideal for creating sound effects for your games, will put you back a good sum of money. It would have been helpful to also include discussions of various cost-conscious alternative options, eg. the free or cheap music generators (obtainable on the internet for downloading) for automatically composing background music for your games.
Computer books unfortunately age quickly. A new edition of this 2004 book will hopefully also include newer products such as FPS Creator (from the makers of DarkBasic and 3D Gamemaker) and Game Maker (the Dutch product created by Mark Overmars).
In spite of the above comments I found the book very instructive and good value for money.
No really Amazon you guys should let us give 0 stars!!Review Date: 2005-12-26
Okay let me put the facts nice and easy:
For those that want to waste some time and make a little game then this book is for you.
If you want an introduction to some software out there for game making this book is for you.
If you want to be looking for a place so later you will start making you own games I would reccomend look else where.
Now this is a great book for those that want to make a game. But by saying that don't expect to make a great game not even a game like Mario or old games cause most software is very limited and even though I know these are demos for software, I actually seen the full versions of all the stuff and I am not satisfy.
But some stuff is worth looking at like Milkshape3d. And I know and the title it say no programming required but pretty much if you want to make you own game you will need to program some stuff.
Verdict: 0.0 out of 5.0 This may attract a lot of young ones that want a future in program and I would say just start programming but for those that want to make a game with limits but just want some fun then go ahead and waste you money.
A superb instructional and resourceReview Date: 2004-09-08

Used price: $1.44

I like the paperback better!Review Date: 2007-10-21
Other than that, I love WeeSing and will continue to buy the products, I just don't think I will be buying this style of book!
Great way to spend time with your childReview Date: 2007-08-06
Not as good as others in the seriesReview Date: 2006-06-04

Used price: $0.37

This book must not be much no one has wrote any thing!Review Date: 1999-10-01
Not RecommendedReview Date: 2000-02-26
ComprehensiveReview Date: 2000-03-18

Used price: $0.82

Touches a lot of areasReview Date: 2004-07-11
Many of the tutorials that ship with MAX haven't been updated since version 4 (in some cases version 3) and therefore miss out on some crucial new features.
Not a beginners real world approachReview Date: 2004-05-28

Used price: $11.00

Good OverviewReview Date: 2008-04-10
So if you want to not only read about, but see all the different things Max has to offer, and know that there is not an Art of 3DS Max as there is an Art of Maya that serves as a great reference, definitely consider adding this text to your library. I would recommend it for teachers, and newbies and novices who are still learning the basics of 3D.
Well... It is really what the title says...Review Date: 2008-03-03
You do model the Alien (in 3 pages tut) and Spaceship (in 2 pages tut) that shows in the cover, although it goes around literally "all" aspects of 3ds max, but again, it's simply a glance view only, with some examples pictured.
But really, is just a Glance. I personally don't recommend this book, as a beginner like me, I would have loved to see something more in depth with deeper projects. Online Tutorials serves a much better justice than this book.

Used price: $11.49

Poorly conveyed information..Review Date: 2008-04-28
Apparently Autodesk sees this as an "introductory" book, and really it isn't, at all. Here's why. This book doesn't tell you "how" to do anything. It does tell you "what" things are and "why" you would use them in a very specific way, but nothing is explained in a user friendly way.
Essentially this is a book of quick overviews, but with almost nothing that will guide the reader through a step-by-step process to achieve any kind of end result. In fact many aspects of the book are almost stupidly ambiguous.
Here is a metaphor of how this book works. It's like if somebody was instructing you on how to build something but they only told you WHAT to do, but not HOW to do it. For example, say somebody decided to help you build a car. So the first thing they tell you is to "Put the engine together". You think great, here we go! Your first step is "to connect the transmission to the engine block." But you realize that the transmission isn't put together, so you ask "How do I build a transmission?" The response you get is, "put those parts together"... and that's all you get. In other words the information isn't wrong, it's just useless because it doesn't give you any genuine instruction. It doesn't tell you what parts go where or in what order, and often it doesn't even tell you where to find them. Much of this book works exactly in this manner.
With that said, if you already have an intermediate/advanced working knowledge of most everything Maya has to offer, this is probably a good book, because it gives specific overviews and general explanations on almost every aspect of Maya.
If you are new to Maya this book is completely useless. Maya calls this an "introductory" book, but it's so poorly thought out that the information comes across as being jumbled and incomplete.
Not for noobsReview Date: 2007-10-29

Used price: $0.40

just a rewrite of the manualReview Date: 2003-08-22
THE best book on AutoCAD 3DReview Date: 2000-05-21
BUY IT.
Related Subjects: VRML 3DS DXF AC3D ASE
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book!!.