3D Books
Related Subjects: VRML 3DS DXF AC3D ASE
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Used price: $0.99

If you want to learn 3D Studio Max, get ready to take off...Review Date: 2001-07-07
Got 3D Max Yesterday - Feelin' Like A Pro TodayReview Date: 2001-08-01
Never having taken any 3D classes, first, I gathered a heavy stack of 3D Max 3 books at the bookstore and plopped down on the floor. I took my time browsing through the first chapter of each book to get an idea of what would happen once home when I crack the tutorials open and test drive them. Would they be difficult or easy to follow?
Harnessing wasn't the prettiest book, but it's what's on the inside that counts. I decided to spend my money on Harnessing for a few key reasons.
The information before the first tutorial focussed on practicality - jobs in the field. That's what I'm talkin''bout! I don't want to just do this for hobby, but as a student, target my specific area of interest to enter this field to profit.
The other deciding factor was the simplistic tutorial approach. Each sentence of instructions tells you where to look for the tool PLUS gives an illustrated icon of the tool you're looking for! A beginner like me can NOT go wrong.
The author seems to understand that 3D Max newbies will be anxious to jump in, so the first tutorial allows us to get that out of our systems by doing some basics. Then the tutorials begin to build, and you begin to learn. But the learning isn't so wordy you're looking for the "Next Tutorial - 2 Miles Ahead" sign. It's a nice balance of technical insight and hands-on.
I haven't even opened the accomanying CD, yet I am sold on this book. It's harder to put down than a best-selling novel! But I have to put it down because I have homework.
If you can't tell, I highly reccomend this book!
Can't do without it!Review Date: 2000-07-20
I highly recommend this book to people who are just starting out with 3D Studio as it is easy to read (no big complex explanations), easy to follow step-by-step directions and comes with a comprehensive add-on CD.
A definite must read if you want to learn 3D Studio
I read every page!Review Date: 2000-12-17
Not worth its prize ...Review Date: 2000-08-30

Used price: $24.00

Updated book info- New blogReview Date: 2008-06-04
We have a new blog setup for support on the book and to provide updated tips and tricks and extras when time permits.
[...]
We are grateful for all the positive feedback as well as the error catches, I have found our book in many studios over the last few years and it is always a nice surprise.
Stop by the blog and check out the new tips and or comment /email etc. as always we are happy to hear feedback or field questions on the book content.
Brad Clark
They're not kidding when they say its "advanced" rigging.Review Date: 2008-01-13
Surprisingly deep for its broadnessReview Date: 2006-02-23
The writing style is fluid and doesn't take you for a fool, and the included interviews with veteran TD's are all interesting. I wish there were more details on weighting and weighting practises aside from a suggestion to weight "backwards" (reducing weight from 1 instead of increasing from 0). In addition, the book attempts to include 3ds MAX in its teaching process, but largely fails, putting 90% emphasis on Maya (good for me!)
I'll recommend it to any novice/intermediate TD. I'd also recommend it to anyone wanting a better understanding of how a rig works, perhaps a modeller seeking to understand how to mend his geometry to best suit rigging.
Poor PresentationReview Date: 2007-03-14
warningReview Date: 2006-03-28
Luckily, there is more then just the one author on this one!

Used price: $2.55
Collectible price: $49.99

Useful but limitedReview Date: 2001-01-12
Great for beginnersReview Date: 2000-08-24
pros: Easy to follow step by step tutorials. Lots of hints and tips. Each chapter has a background and theory section. Great intro on the different mapping techniques, especially why you always should use diffusion. cons: Some of the photoshop files were missing on the CD. The whole book should be in colour. Having the "colour studio" in the middle of the book results in turning pages back and forth. Some of the actions in the 3D application isn't explained. For example how to save a selection in the 3D app, and how to texturize the selection only.
Absolutely Indespensible to Any 3-D Artist.Review Date: 1999-06-21
Interesting and intuitiveReview Date: 2000-01-09
This Books Su!!@#s.... And Here Is Why.Review Date: 1999-07-09
1. This book is not Fully Colored Like the punk said. There are 15 pages (color - including both sides) that is 15 out of 274)
2. This books doesn't give much. It talks about what you should do and where to get it. It doesn't actually go into how it is actually done on Adobe 5.0 (which I hoped this will do/show)
3. It talks/there is a design about a space-ship. I don't care about the damn history! I don't care who invented and what year that space ship is in, and what it carried. Stop talking about craX and start showing how to do it.
4. I also noticed something/read something. I was very disapointed and pissed... So it says the book. Once you are done with this layer dump it in a 3D program. I am on the toilet and I am like what! Wait a second! This book I baught it to learn how to use Adobe and do everything in it! Don't tell me I've got to get me an additional 3D program! i.e. 3D Max, SoftImage, LightWave, Bryce stuff.. That was a big piXs off!
5. Lots about Wire-Frame/Layers... I didn't know Adobe Did that.. I thought 3d Progs did that...
6. Last but not least.. I'm pretty new to Adobe but I did most/all the stuff "trial and error" I learned a bit I think. I use Fireworks (by Macromedia) to do most of the stuff and what Fireworks can't do I do it in Adobe.
-=] I baught another book called Official Adobe Photoshop 5.0 Studio Techniques; Ben Willmore, so as soon as it arrives (3-7 days) this other book is going back... ]=-
I REALLY REALLY! would like to get the Adobe 5.0 WOW! Book! But from what I've herd is that they are over 5 months delayed in releasing it. That suc@k@s
So I am dissapointed buying it and man.. I hate going through the process of returning it.
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Collectible price: $24.00

O N L Y.....O N E....T H I N G.....W I L L .....C O N T I N U E....A G E I N G....) :..Review Date: 2008-07-17
The ONLY thing I don't like about this book is....THE PAPER IT IS PRINTED ON! In my opinion, NONE of Jean Carper's books are printed on good enough paper, even in the hard-cover editions....which is a great, lasting pity...because everything she writes is so good -- and so good for you! However, the paper used in "STOP AGING NOW" -- especially that used in the paperback edition -- is almost a crime! It is SO bad! It is SO cheap! It is so OBVIOUSLY going to age far, far, faster than any of the readers of this excellent book!
Please, publishers -- Jean Carper's writings deserve the BEST and most LASTING, non-acidic paper! She is a treasure, and so are her books! Both of them should last for as long as possible!
Informative and usefullReview Date: 2002-05-31
Good Basic Advice But Ignores the Toxic WorldReview Date: 2007-06-28
We Can't Stop Aging NowReview Date: 2005-06-23
WOW What a great way to STOP AGING!Review Date: 2003-02-19
I have been on such prescription for about 20 years now so I am giving testimony to Carper's prescription. Everybody on the planet earth should read and implement the directions in this book because we should learn to live up to our fullest potential and staying healthy is necessary to do that. We have lost, prematurely, many of our great brains because they abused their bodies with bad food, booze, and poor mental and physical health.

Used price: $1.92

In case earlier reviews have marred your opinion...Review Date: 2000-10-26
I've only had this book for a week, and it's well on it'sway to becoming the most referenced book on my shelf. Excellent readand, if you're prepared to do a little work, outstanding tutorials.The facial animation section alone has given me several 'eureka'moments, which is what books like this are supposed toelicit.
Simply wonderful.
Errors here, errors there, error EVERYWHERE!Review Date: 2000-12-18
Not so professionalReview Date: 2000-12-01
Finally something I really neededReview Date: 2000-11-07
Finally a book that doesn't insult our intelligence...Review Date: 2000-08-03

Used price: $0.25

Mid Level TutorialsReview Date: 2002-04-11
a great how-to book for certain featuresReview Date: 2002-01-14
UnsatisfiedReview Date: 2001-10-17
An excellent guide to advance your skills.Review Date: 2002-02-21
13 fun projects to take the experienced user furtherReview Date: 2001-12-14
The small critisism I may have centers around the lighting effects in certain chapters. They seem somewhat basic, explaining much to very little effect. In general though, the tutorials do expand on many of max 4's new features - and the accompanying CD features bonus materials and projects from those authors that got a little carried away. Good stuff!

Used price: $6.81

It depends on your definition of "real world"Review Date: 2007-03-20
Excellent learning sourceReview Date: 2006-05-27
interesting anecdotesReview Date: 2006-11-03
Also missing is any section of web based animation: rotating 3D objects in response to user input. But there is a section on modeling with IModeller 3D that really doesn't have anything to do with animation.
This book would be useful to someone who already knows how to animate in C4D but wishes to understand various addins that are useful in importing Poser animations, making games, adding keyed video (like the section on Ultra), etc. So it really a book on how to cheat in C4D and save time by buying other programs.
unleash the legend of creative animationReview Date: 2006-04-25
Cinema 4D 9.5 Excellent! well written, easy to follow.Review Date: 2006-04-25

Used price: $0.22

Excellent intro to tackling a 3D project start to endReview Date: 1999-04-16
Excellent beginner's/intermediate guideReview Date: 2001-06-19
Excellent FundamentalsReview Date: 2000-10-02
Work through it and your an instant 3D artist!Review Date: 1999-10-10
A great book with a useless CD.Review Date: 1999-07-20

Used price: $1.50

Lots of math and details - does it make my life easier?Review Date: 2007-03-21
This book is awesome!Review Date: 2001-01-29
Not so pretty, but lots of good contentReview Date: 2003-02-01
THE book for beginnersReview Date: 2003-03-11
A hands on approach to learning Graphics ProgrammingReview Date: 2000-12-06

Used price: $1.59

THE BEST!!Review Date: 1998-08-24
Good book overall, I found some small errorsReview Date: 1998-09-27
Best starter book on the marketReview Date: 1998-10-15
I would hardly call these people mastersReview Date: 1999-02-19
I asked Amazon.com to remove my review as I no longer felt the way I did about the book. Many months later I see my review still on the board, so I have taken the time to write a more accurate review of this book.
Now to the review:
The book has a good section on the Fit Deformation command of the lofting component. The model that you make (a woman's high heeled shoe) is a good practical model for learning the Fit Deformation command and the other features that go along with the lofting component. A pretty good section on animating a hopping kangaroo, however...
In the tutorial that shows you how to model and animate a kangaroo, the author clearly states that the boolean function may not work when modeling the kangaroo. She's right! I never got it to work. Boolean functions are indeed tricky, but to put a tutorial that is clearly going to have a difficult time performing a boolean function shows extreme short sightedness. As a seasoned 3DSR4 user, I had the patience to try this boolean over a dozen times before I gave up. I cannot imagine new users truly understanding the usefulness of the boolean function if it doesn't work in a tutorial.
Half the book is made up of one tutorial in which half of that tutorial is composed of programming. Most 3D artists are artists, not programers. I don't mind learning some scripting but the tutorial they provide (which is pretty neat, by the way) is way too long and complicated.
In sum, they should get rid of the kangaroo tutorial and the space buggy tutorial.
I learned a little, but the book's out of date.Review Date: 1998-10-29
Related Subjects: VRML 3DS DXF AC3D ASE
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This book, by far, teaches in high detail step-for-step on how to surpass the learning curve and get into a comfort zone using 3D Studio Max.
NEVER have I read a book that takes you from the beginner level to the semi-advanced level with so much detail and explanation. The author, Michele Bousquet, seems to have much experience in teaching this software because I was able to follow the tutorials and feel confident in doing so. I hope she writes another book for 3DS Max 4.