Computers Books
Related Subjects: Hacking Graphics Internet Security Software Hardware Ethics Intranet Performance and Capacity Data Communications Emulators Algorithms Home Automation Multimedia Programming Robotics Systems Desktop Publishing Supercomputing Parallel Computing Bulletin Board Systems Consultants Mobile Computing Companies Organizations Human-Computer Interaction CAD and CAM Directories Artificial Intelligence Shopping Virtual Reality Education History Artificial Life Open Source Data Formats Computer Science Publications Usenet E-Books Speech Technology
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Used price: $2.36

Applications of XML in the industryReview Date: 2003-11-26
A must-have for a serious XML developerReview Date: 2002-04-24
Excellent for XML/Java developersReview Date: 2001-07-29
1)This book is short in length but rich in content.
Chapter 1 convers XML in a standalone java application, SAX parser is used in this chapter; chapter 2 shows a survex project using SAX parser and servlet; chapter 3 demonstrated how to use DTD, CSS within XML editor XMetal; chapter 4 covers XML publishing, same content can be published with different style sheets for HTML, WML and RSS; chapter 5 and chapter 6 describe the conversion between XML and EDI using xsl; chapter 7 is devoted to an e-Business project, using xsl and servlet; chapter 8 can be read after chapter 4, it is also devoted to publishing, with dynamically generated xml content; chapter 9 is devoted to a stock tracking project, which uses SOAP as the communication protocol, it can be read after chapter 7.
In a whole, this book covers:
a) XML parsers in chapter 1, 2, also java, servlet, design patterns Builder, Visitor.
b) XML editor in chapter 3, also CSS, DTD,
c) Publishing (XSLT) in chapter 4 and 8, also servlet.
d) XML and EDI in chapter 5 and 6, also XSLT.
e) e-Business: chapter 7 and 9, also servlet, SOAP.
2)This books is written for java developer, good understanding of java and servlet is required.
3)There is no chapter on JSP and XML, although there are application of XML with servlet and you can transfer some servlet into JSP; there is no chapter on JMS and XML neither, you may hope to find this kind of example in a JMS book.
4)This book is surpringly easy to use. I read it several times, from the beginning to the end. I tried EVERY EXAMPLE in the book, and every example works.
To be more honest, I only find one problem in the example (I just want to prove that I really tried every example): on page 81, third paragraph, first line, the author talks about how to chnage display style in XMetal:
Choose Tools, Editor Display Style
I found "Editor Display Style" in the menu "Format" instead of menu "Tools", so maybe we shuld replace "Tools" by "Format".
5)This book uses a JDBC database HypersonicSQL, and it is on the CD. So no preinstalled database is required.
6)The servlet container used in the book is jetty, the author provided batch file to use it without any difficulty. However, if you use Tomcat or Weblogic or jrun or another servlet engine, you need to configure it.
Practical book - which tells you what you need to know.Review Date: 2002-03-28
The author's writing style is also good, he gives reasons choosing any particular implementation.
If you really need to know XML, buy this book.
Excellent book on how to apply XML solutionsReview Date: 2001-05-29

Used price: $6.75

very impressiveReview Date: 2005-11-26
Good place to start Review Date: 2005-08-29
perhaps chapters 7 and 8 are the most useful?Review Date: 2005-10-03
Perhaps the key chapters are 7, "Oracle Pathologist" and 8, "Analysing SQL Bottlenecks". Later chapters add important refinements. But if you are in search of quick gains, chapters 7 and 8 could be the most fruitful. The ideas in those might not have to involve a major overhaul of your architecture.
Great book to readReview Date: 2003-09-05
Among other things the author very intelligently also reiterates
the importance of a good self image and the importance of a
good relationship to co-workers in a very casual,realistic and
non intrusive manner
Great book with some unnecessitiesReview Date: 2005-08-24
The crown jewel of this book is its technical explaination of wait events. Its explaination of v$SQL, v$system_event, v$session_event, and V$Session_wait tables is well worth your money and your time. If you do not know of these tables, then do yourself and your Oracle users a great service and buy this book and master its contents. You will not regret it.
The weakspot of this book is in the resolution of Oracle's slow performance. Although the book provides strong hints that most Oracle issues can be resolved with better indexing and index hints, the book does not emphasize it as much as it should. It also doesn't provide a whole lot of suggestions on how to optimize the SGA.

Timeless KnowledgeReview Date: 2008-03-28
A fascinating studyReview Date: 2008-02-23
Xenophon - The Art of HorsemanshipReview Date: 2007-12-21
A very interesting readReview Date: 2007-09-15
Evidence of Ancient Humanism Review Date: 2007-06-27

Used price: $23.93

A Great Reference TextReview Date: 2007-09-05
Very Nice Learning ToolReview Date: 2006-11-04
Belin...รจ Pazzesco!!!!Review Date: 2006-02-09
pinuccio
It's a Manual Review Date: 2005-08-09
thorough, clear and structuredReview Date: 2005-10-18
Interestingly, serving as a guide from a to Z is not where Monohan excells. It should be used as an index to all the available options from this program. Want to know how to find those audio-peaklevels? How to get rid of that nested alpha-channel? Or you want to remember that trick in lassoing to trim mode? Use the index or the table of contents and you'll find what you're looking for in no time.
Great value for its price!

Used price: $24.30

A Black Art No More....Review Date: 2006-01-02
I have a Bachelor's degree in Computer Science. I'm also a professional software engineer in the video game industry.
In my education, I had a few classes on electronics/digital circuits and I loved it. I started doing my own circuits outside of class and buying digital ICs to add to my toolkit. Over the years, I'd lost touch with that side of myself and the joy that it gave me. Then I found this book, "The Black Art of Video Game Console Design".
This book is basically an abridged EE (Electrical Engineering) degree with a focus on video game consoles! And the kicker is that you're being instructed by one of the most "readable" authors around. By "readable", I mean that the author has a way of teaching you things as if it was your friend, sitting next to you, turning complicated subjects into an easy-to-understand, entertaining, data stream. The information is clear and the tone is upbeat and occasionally humourous.
As I read through the book, I was hitting everything that I learned in months and months in the classroom, but without all the fuss and only the relevant information. Resistors, capacitors, diodes, truth tables, timing diagrams, etc, it's all there. Then, the author jumped into complicated areas such as joysticks, sound, microprocessors, assembly language, the NTSC (standard TV) video signal (just to name a few). Finally, there we were at the pinnacle of the mountain, the culmination of all our learning, and here's where the real "Black Art" of the book kicks in, the full process of designing a video game console.
In today's hardware driven world, this book should be on every game programmer's shelf, whether they're a hobbyist or a seasoned veteran.
A monumental work, but beware!Review Date: 2006-01-24
Perhaps it's his sheer enthusiasm that makes him seem to sometimes write too quickly. A few minutes spent with The Black Art Of Video Game Console Design brings this tendency to light: I don't know how long it took to write this book, but I imagine the author was under some pressure to get it finished before some kind of deadline, because there are the typical signs of a book that didn't get properly edited. There are occasional typos and punctuation glitches, but more worrisome is the potential for factual errors. For example, an early and very glaring inaccuracy is the claim on page 66 that most electronics solder is 60% tin and 40% flux. In reality, typical solder is 60% tin and 40% *LEAD*, not flux; the flux burns and evaporates away from the solder once the solder has been melted. Yeah, it's a small detail, but any technical editor should have caught that one a mile away.
On a larger scale, however, LaMothe's enthusiasm propels the book forward at a speed not typically seen in how-to books. Comprising almost a thousand pages, this is already a pretty massive book, but the amount of material LaMothe crams into that space is remarkable. The first few chapters are something you have to see to believe, each chapter condensing basically an entire college electronics class' worth of material into around 50 pages. While this means that, in a sense, the book is a good value because it provides a lot of material, this compression obviously comes at a price: Some concepts were just not meant to be explained in a single paragraph, and the book falters multiple times trying to explain something as quickly as possible when the concept would really have benefited from some elaboration.
The result is a book that often makes me wonder what audience would most benefit from it. The first few chapters are all about electronics, and are written on a level that would benefit someone with literally no background in electronics at all. However, the focus of the book is on console design, not EE, and there are better books out there for the person who just wants to learn electronics. This, combined with the fact that you really can't (and probably shouldn't try) to learn the entire field of electronics in one night, leads me to believe that anyone approaching this book should probably have some thorough grounding in electronics technology before you actually start reading the book. Once you get past the first half and into the really game-focused material, the book comes into its own, but a majority of the material here would be better read elsewhere.
So ultimately, this is a book with a HUGE amount of material that you can learn a lot from, and if you really want to buy just one book, it's hard to find a better value than this. But if you want a truly broad-based education in electronics, you'll need to do some heavy supplementing with other books before you can get the most benefit out of this one.
Always a step ahead...Review Date: 2006-01-10
I'm in school for Electronics and I am shocked at how much information is packed into a single chapter. I think I learned more reading half of this book than in a year of schooling (as far as practical matters go). I have much to say but I should ramble no more... just buy it man! You won't be disapointed.
Stuff that mattersReview Date: 2005-12-30
This book gives a unique glimpse to the stuff needed to build your own game machine, the decissions you need to made, why to take certain paths in your designs and so on... even it gives you a very good primer on electronics and semiconductors.
Given the great number of Atari homebrewers out there, this book arrives just in time to create a whole new scene... a scene in which not only you will make your own games.. but the very machine they run on!
Definitely, a must have.
The Keys to the Kingdom Review Date: 2005-12-30
I wanted to return to my roots and be able to do what the WOZ did with the Apple 1. After surfing the net I came across this book and the XGameStation. With it I have learnt the basic electronics needed to produce a gaming system. I have in fact built my very own video game console and am now programming PacMan for it.
This was all made possible by the information in this book. If the book didn't have it, it told me what to look up with regards to other IC's timings speed etc. Thus providing the Keys for me to unlock those doors that remained hidden until now.
Simply put this book is truly the 'Keys to the Kingdom' of video Game Console Design. I can say that because I have made my own Game Console and I know it to be true.I completely taught myself and I am not an EE student but just a hacker/hobbiest. I highly recomend this book for any beginner or EE student/hacker interested in designing their own Video Game Console.
If your new to electronics Andre' gives you crystal clear basic teaching for you in this book so don't be afraid and have some fun.
Mike

Used price: $23.97

The "Swiss Army Knife" of booksReview Date: 2003-04-06
It explains in easy to understand terms, all of the steps necessary to do your web site...from start to finish.
This is the perfect book for an individual or a small business that wants to create their own web site.
Building your websiteReview Date: 2005-09-21
Simply perfectReview Date: 2006-01-19
How To Open A Web SiteReview Date: 2005-08-03
Very Helpful bookReview Date: 2003-12-01

Used price: $22.00

Preachy and unclearReview Date: 2007-10-31
First, a significant portion of the book is dedicated to a lengthy and repetitive sermon on why CSS is superior and should be used for all your presentation needs. It seems to avoid discussing the shortcomings of the system, or point out where you might need to resort to other solutions, such as JavaScript.
I am a person who learns by analyzing examples and learning to expand on the ideas in them. This, I think is where this book fails. The code samples in the book are incomplete and presented as fragments interspersed with explanation. The more advanced examples are so full of hacks to make presentation identical on all browsers, that they become unreadable. And the final straw was when I downloaded the dynamic-looking photo browser pictured in Chapter 12 and found that the dynamic functions simply don't work! (samples available at http://www.friendsofed.com/download.html?isbn=159059231X).
This is probably a good source for a designer already familiar with CSS. For a beginner, I recommend looking elsewhere.
Jam packed full of great information on css and layoutReview Date: 2007-05-02
Great book to start and devlope CSSReview Date: 2007-03-22
autoparts web manReview Date: 2006-11-05
ExcellentReview Date: 2006-07-07

Used price: $7.07

Goog book !!!Review Date: 2007-12-23
"A good book is which you open with interest and close it with benefits"
Lots of practical adviceReview Date: 2002-04-26
Good book but not enoughReview Date: 2002-02-15
cisco book saved my lifeReview Date: 2001-05-25
A REAL-WORLD Cisco troubleshooting guide - Finally!!!Review Date: 2001-03-31
The book is excellent! When a book is about troubleshooting, I expect it to contain real-life situations that can help me at closing time, on a Friday afternoon. This book does not lack that, as opposed to Cisco Press' CIT guide. If you're a network engineer or administrator in-charge of administering and maintaining your Cisco environment, buy this book! I am sure you would not regret it.


excellent treatment. The book is a resourceguideReview Date: 2007-07-27
Not a kid's reviewReview Date: 2006-05-14
Wonderful Intro to UNIXReview Date: 2001-04-19
But there's much more here. There are chapters devoted to topics like the different UNIX "shells" (and their descriptions), file manipulation (along with opening, editing, saving, and printing files), working with the X Windows system, UNIX text editors like vi and emacs, and even how UNIX and the 'Net are intertwined with each other.
One more thing I liked about this book (besides the wonderful diagrams and screen captures) was the attention paid to describing various UNIX commands and their options. That really helps to "de-mystify" this operating system.
Even though I'm more of an "intermediate" UNIX user, I've searched for a long time for a good introductory UNIX book. I'd say this one definitely fits the bill.
It is the ways to learn UNIXReview Date: 2005-07-31
I can't overstate how much I have learned from them. Don't be naive, though. You will have to learn and memorize many things. The fact of owning neither book nor DVD will not make you knowledgeable, but if you will work it trough, trust me, you will surprise many people around!
The best first Unix bookReview Date: 2005-05-05
Highly recommended.

Used price: $59.78

Fantastic product... almost too much information!Review Date: 2008-05-02
CompTIA A+ Cert reviewReview Date: 2008-03-25
Unsure if all three books were needed to pass this A+.Review Date: 2008-04-09
Consider just picking CompTIA A+ Complete Study Guide. And maybe A+ Certification All-in-One Exam Guide, Sixth Edition (A+ Certification All in One Exam), so you could have another author and publishers perspective. I picked this Complete Certification Kit because it was a best seller with a high star rating. But so is A+ Certification All in One Exam and CompTIA A+ Complete Study Guide. Good luck testing!
Helped me PassReview Date: 2008-03-12
All you need to pass the A+ certification by CompTIAReview Date: 2008-02-28
Related Subjects: Hacking Graphics Internet Security Software Hardware Ethics Intranet Performance and Capacity Data Communications Emulators Algorithms Home Automation Multimedia Programming Robotics Systems Desktop Publishing Supercomputing Parallel Computing Bulletin Board Systems Consultants Mobile Computing Companies Organizations Human-Computer Interaction CAD and CAM Directories Artificial Intelligence Shopping Virtual Reality Education History Artificial Life Open Source Data Formats Computer Science Publications Usenet E-Books Speech Technology
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I highly reccomend this