Computers Books
Related Subjects: Hacking Graphics Internet Security Software Hardware Ethics Intranet Performance and Capacity Data Communications Emulators Algorithms Home Automation Multimedia Programming Robotics Systems Desktop Publishing Supercomputing Parallel Computing Bulletin Board Systems Consultants Mobile Computing Companies Organizations Human-Computer Interaction CAD and CAM Directories Artificial Intelligence Shopping Virtual Reality Education History Artificial Life Open Source Data Formats Computer Science Publications Usenet E-Books Speech Technology
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Used price: $0.56

Great read - especially for those who generally don't like Sci-FiReview Date: 2007-09-25
Softwire : Virus on Orbis One review by JerichoReview Date: 2007-09-05
The Softwire: Virus on Orbis 1 is an excellent book. I thoroughly enjoyed it from start to finish. P.J. Haarsma is obviously a very talented writer, he manages to keep the reader enthralled throughout the novel. The Softwire is a brilliant story filled with original ideas and characters. I particularly liked the Keepers. With plenty of suspense, unanswered questions and mysteries I can't wait for the future installments. Turning the books into a movie series would be a great success as I am sure they will maintain the very high standards set by The Softwire: Virus on Orbis 1.
Jericho
Great read For Young AdultsReview Date: 2007-09-01
Loved it!!Review Date: 2007-08-29
The book centers on a group of children who were born on a spaceship and have spent all their lives traveling to the planets their parents were meant to work on. When they arrive on Orbis 1, the children quickly learn that they will be forced to work and will remain virtual slaves.
The main character, JT is a Softwire- a human being who can talk to and use a computer with his mind. Because of his gift, he is the suspect when the central computer of Orbis 1 begins to malfunction. He must prove his innocence and solve the mystery of the mechanical failures before time runs out.
The author strikes the perfect balance in describing JT's world without bogging the reader down with excess descriptions of the alien world. His deft touch allows the world to unfold in your imagination easily. The characters are rich and compelling and the story is fast paced and brings the reader along for a great ride as JT tries to prove his innocence and save Orbis 1 from the virus infecting it. There are lots of twists and turns and I found this book to be a fun read from start to finish. Can't wait for the next installment!
A Voice for All ChildrenReview Date: 2007-08-31
The main character is immediately appealing. In JT, the author has found the voice for all children struggling to deal with self-consciousness towards their unique qualities. Most children can identify with this, but especially kids who face challenges. For this reason, the book has a strong drawing power for youngsters who have difficulty reading. Just like the "hero" in the book, they usually feel less worthy. Further enhancing the appeal for reluctant readers is the fact that there are no long, drawn-out descriptions to drag the story down. The book gives enough information to spark the imagination, but does not overdo it. Rather, the action moves along at a fast clip from the outset, building and building to the exciting and surprising ending.
The author has created Rings of Orbis, a free online videogame based on The Softwire book series, to grab the attention of those kids who would never pick up a book for recreation. Answers to questions in the game are found within the book, encouraging the players to read. What an innovative idea for improving literacy among children!
The Softwire: Virus on Orbis 1 is the perfect book to give kids who could benefit from a strong protagonist who overcomes adversity with grace and perseverance. And it's a fun read for adults as well.

Used price: $50.00

Excellent bookReview Date: 2007-05-17
Extremely Comprehensive OSI Layer 2 CoverageReview Date: 2007-05-08
About 10 years ago in my communications classes I studied Ethernet, transmission/arbitration using CSMA/CD, frame structures, etc, but forgot much of it. "The Switch Book" has everything I learned in my EE curriculum and then some. At 650 pages, almost exclusively dedicated to layer 2 of the OSI model, this book is extremely comprehensive. Considering its breadth, it is a very easy read for self study and would also make a good reference. What makes it an easy read is that it does not regurgitate the RFCs and IEEE Standards. It contains tons of examples, graphs, network diagrams, and footnotes. BTW, the footnotes are full of humor; oh, and there is even a funny poem on link aggregation. When the book gets overly technical (e.g. hardware implementations), Seifert tells the reader he can skip the section without losing continuity.
This book as helped me debug a problem I had with Spanning Tree and Link Aggregation (trunking). After reading this thick book, I feel confident that I can put an analyzer on the wire and know exactly what's happening by watching the bitstreams. Frame formats for everything are graphically represented. Even some cool stuff, like LACP, GARP, GVRP, and GMRP are covered. Ethernet, FDDI, and Token Ring are the three LAN technologies covered.
All chapters follow a similar format. Each chapter starts with theory and some (usually visual) examples. Then some technical software/hardware implementations are explained, followed by configuration and more examples. Usually, the end of the chapters discuss the history of the technology and the official standard (IEEE, technical pub, RFC, etc.).
The author mentions that much of the material was written in mid-1999. Considering its age, it is still very relevant. The only two technologies that I can think of that weren't around when this book was written are "Rapid Spanning Tree Protocol", although STP is covered, and 10GbE, which is negligible.
The bottom line is, if you need to understand layer 2, you need this book.
Best technical bookReview Date: 2007-06-10
The book is especially valuable to those who do not have much background in switching. The concepts are explained in plain language and the book provides many references for further reading.
The only negative is that the book is getting a little dated and so does not contain information on some of the latest standards and product developments. Hopefully a new edition will come out soon. But even so, I highly recommend this book.
Best technical book I've ever read!Review Date: 2006-03-22
The author clearly knows his subject matter and explains things well. He even tells you when a particular section can be skipped without loss of meaning to the rest of the book.
I hate technical books with lame jokes. His jokes are FUNNY and worth reading.
Excellent book for switching concepts.Review Date: 2005-11-10

Used price: $17.69

This is by far the best VB book ever!Review Date: 2002-02-05
Thorough without losing focusReview Date: 2002-01-30
THE book for the VB programmer who wants to code objectsReview Date: 2002-03-18
You'll actually use this !Review Date: 2002-04-16
His advice is excellent, his approaches are clean, and he gives it to you in a way in which you can actually put it to use without having to untangle it.
Excellent reference and study guide for Visual Basic 6.0Review Date: 2002-10-11
This book was a major study guide for the Designing and Implementing Desktop Applications using Microsoft Visual Basic 6.0 (exam 70-176) and the Designing and Implementing Distributed Applications using Microsoft Visual Basic 6.0 (exam 70-175). I passed both exams. This was an excellent addendum to the Transcender courses and I use this book several times a week as a reference. There are a lot of Visual Basic 6.0 shops out there and I would highly recommend that this book be part of their reference library.
The author is suppose to be writing a Visual Basic.Net Object and Component Handbook which is due out next year. If that book is as good as this book, I will highly recommend it too. I have about 30 Visual Basic books and this book is one of the best.

Used price: $1.22

Still the Best 3ds Max tutorial on the marketReview Date: 2007-08-25
best so far - waiting for any new Chismar releaseReview Date: 2003-10-31
I am looking forward to an updated book by Chismar on the lastest release of Max. I have not heard if one is being made.
One slight drawback...Chismar does not deal with the possiblities of drawing and rendering for architecture. If the new release of Max does include the architectural functions of Viz, then there will be a need for tutorials on those items. None the less the command structure of the software for Viz and Max is virtually the same, so learning that part from Chismar's book is still very important.
Best I have seenReview Date: 2003-05-24
If you buy used make sure the disk is included.
Good bookReview Date: 2002-07-02
I give it 4 stars since it doesn't tell you the detailed procedures to reproduce the cool special effect described in the Part 4 (Real World Case Stuides).
The Benchmark for All Tutorial-Style Computer Text BooksReview Date: 2002-06-14
I started with the last of three tutorials and worked backward through the book, because the News Program Opener tutorial looked the most intriguing. I learned more about 3DS MAX after that one tutorial then I had by reading the documentation or from any of the other three 3DS MAX books I own. I saw someone else mention that there were some small mistakes and missed "figure" numbers on the screenshots here and there, but this did not detract from completing the tutorials in the slightest. Two extra seconds of thought got me passed these minor editing oversights very easily, and they were very minor in comparison to most computer textbooks.
It was beyond refreshing to witness and practice along with a professional at work from beginning to end: from importing your vectors from Illustrator, to cleaning up the splines, to extruding, modelling each piece, assembling, naming conventions, creating materials, shortcuts, to animating, adding a soundtrack, right down to post-production and final render. I absolutely can not stand books where Step 1 is "Import our half-finished Design #643.2 from our accompanying CD-ROM". Not the case with this book. You are stepped through the process, end to end. When you are done with each tutorial, you have a finished work of media art THAT YOU CREATED and a head full of usable, retainable 3DS MAX knowledge that can be carried into any job or hobby.
Excellent job, John. You have gained a new fan. I will purchase your other books, regardless of topic. :D
Thank you.

Used price: $10.00

Mark does it again!Review Date: 2008-02-01
Excellent book!Review Date: 2008-01-11
Nicely doneReview Date: 2007-08-22
security changes but also the reason behind them.
As always, Mark is precise, humorous and gives practical
examples which make the book a lot easier to read.
This book will definitely help any I.T. administrator who
wishes to upgrade to windows vista without having
a headache!
Mandatory Reading for My StaffReview Date: 2007-07-20
The title is exactly representative of the content - It really covers the "big surprises in Vista" for administrators. It isn't a huge technical manual, it isn't aimed as a user tutorial, or filled with a bunch of hoaky filler pictures. It basically outlines the new features of Vista and asks you to understand and consider the trade-offs before attempting to disable them.
Before reading this book, I felt as an administrator, the Apple commercial with the man in the middle was spot-on. This book at least helped me understand why each feature was implemented and what I would be giving up if I disabled them.
I made it required reading for all my staff and purchased a copy of the book for all technicians as well as managers.
Required Reading for Vista Administrators and UsersReview Date: 2007-06-26
With Vista, Microsoft has, in fact, introduced a variety of security controls. Not only do the aeroglass interface and some of the other cosmetic changes require some getting used to, but many of the changes in Windows security seem obtrusive and confusing if you do not understand them.
Mark Minasi, a recognized expert and prolific author on Microsoft Windows, seeks to alleviate some of the learning curve with this book. The book was written based on Beta and pre-release versions of Vista in order to get it written and on the shelves before, or at least at the same time as, the official release of Vista. For the most part, this is not an issue, but there are some minor areas like the final "official" name for Windows Integrity Control [WIC] (or is it Mandatory Integrity Control [MIC]?) may not be 100% accurate.
That in no way detracts from the value of this book though. The book is brief, but more than adequately addresses the new and unique aspects of the security controls in Vista. Minasi explains UAC, WIC, Bitlocker, PatchGuard, securing Service and more, all in a way that is detailed enough for security professionals to gain value, but in a manner that is simple enough for common users to understand.
I think this book should be required reading for network and security administrators responsible for Vista systems, and that any user implementing Vista should read this book to understand Vista security.

Used price: $12.39

excellent book!Review Date: 2008-05-05
Great guide at a bargain priceReview Date: 2008-05-02
Adobe Photoshop CS3: Top 100 Simplified Tips & TricksReview Date: 2008-04-26
Good book for beginners or prosReview Date: 2008-03-17
Great BookReview Date: 2008-04-05

Used price: $24.39

Excellent Tutorial Enabled Use Almost ImmediatelyReview Date: 2008-04-27
Understand PerlReview Date: 2008-03-19
Fantastic tool for beginnersReview Date: 2007-07-12
I bought this book very recently, having no prior experience with Perl. I had seen a couple of scripts that other people had written, but since I have minimal programming experience I could only somewhat figure out what they were intended for.
I read the first chapter of Beginning Perl (11 pages), and read bits and pieces of the second chapter (37 pages). Then I began writing my first Perl scripts, using the book primarily for reference. It makes a great reference tool because the index is very thorough and the examples are easy to understand without necessarily reading the entire book in order. About 3 hours ago I couldn't have told you what a subroutine was or how to create a hash, but now I have completed my first interactive program using subroutines, hashes, various types of loops, error-checking, etc. That would have taken me weeks to learn if I had not discovered this book.
I highly recommend this book to anyone interested in learning Perl.
Best introduction to Perl 5 in printReview Date: 2008-02-04
James Lee's book is excellent from start to finish. I found his explanations very clear and his writing style lively. He covered just about everything I hoped to read in a book of roughly 400 pages. The book is ideal for the self-educated since it contains exercises with answers in the back. I personally enjoyed learning more about regular expressions in Ch 7, since PCRE is an important part of several network security tools.
It is easy to take a good programming book for granted. I have started and stopped reading several other books written to teach programming because their style is terrible and the assumptions they make confuse the beginner. BP2E is always conscious of what the reader has already seen. The author makes it clear when a briefly mentioned topic will be more thoroughly explained later in the book. Plenty of technical authors could learn from this example.
Even if you plan to read the author's new book -- Beginning Perl 6 (or BP3E) -- you may want to read BP2E. Perl 5 will be with us for many more years, so it pays to understand the material in BP2E. (It's possible that BP3E could demonstrate Perl 5 and 6 syntax, but I doubt it.)
Beginning Perl really is an excellent resource for anyone looking to learn the languageReview Date: 2007-06-14
Personally, the book has helped me to become comfortable using Perl to do "everyday tasks" (everyday in the context of an obsessive computer user), perform my necessary job functions (manipulating massive text files), and become a better programmer. I used to know next to nothing about Perl, although I did have a solid background in other languages. With this book, and some help from the Internet, I was able to become a sufficient Perl programmer within a week.
Perl is a great language that every person in the computing field should know. There's literally hundreds of great tutorials and books on the subject that will suffice, but I would stress the value of having a well-written book sitting in front of you while you learn. I would certainly recommend this book to anyone looking to learn Perl.

Used price: $2.60

The book has been marvelous!!!Review Date: 2004-09-02
Beginning SQL Server 2000 for Visual Basic DevelopersReview Date: 2003-06-27
OK for starters, but 33 percent irrelevantReview Date: 2003-08-27
Taught me everything I needed to know...Review Date: 2003-01-11
This book will make you feel that you not only know how to make Visual Basic talk to SQL Server, it will make you feel you know more than the basics of SQL Server itself. Previous to reading this book I had no idea what a stored procedure was, or how a query works in SQL Server (I had worked extensively with Microsoft Access, and these skills were not necessarily transferable to SQL Server, though many of the concepts are similar). Now I know my way around SQL Server 2000. This book fulfilled a dual purpose.
There are chapters on Database design, SQL Server installation, SQL Server security, Querying, Stored Procedures, the SQL language, IIS, and XML. Most of the book is taken up with what developers do everyday: the storage and manipulation of data. Over 300 pages of the book is dedicated to data in general, and how to get the most out of it using VB and SQL Server.
If you need to create a VB6 (there is no discussion of VB.NET since the book predates it) database application using SQL Server, this is the book to start with. Its bulk pays off.
Excellent introduction to SQL Server 2000 for VB DevelopersReview Date: 2002-10-11

Used price: $18.35

Good companion to the camera manual.Review Date: 2008-03-28
Gives a little more in depth to the camera functions, as well as, good photography tips.
Amateur PhotographerReview Date: 2008-03-08
A "must have" for the first time owner of a Rebel XTReview Date: 2008-02-18
Excellent Review Date: 2008-01-23
I have only one criticism: While the book does cover some items not made by Canon, it ignored other very useful accessories made by other manufacturers. For example, the Opteka BGRXT Grip for Canon XT. This grip houses twice the battery power in the form of either two of the stock batteries or six rechargeable NIMH AA batteries. More importantly, the grip allows much easier VERTICAL format picture taking.
Putting this minor criticism aside, every XP owner should own this book.
Excellent BookReview Date: 2007-11-29

Used price: $3.99

So Far a great book!Review Date: 2007-09-27
That night I pretty much scanned it from cover to cover, stopping at the parts that caught my eye.
I bought two books, the other being "How To Build a Car PC". This book far exceeded the other one in knowledge, projects, etc.
My goal is to build the car PC, but I know nothing about car electronics, that's where this book came in, with tips on how to wire it, how to load balance the battery, so the PC doesn't crash on start up, etc.
If you are looking for info on Car PC's and OTHER hacks, this book will stear you in the right direction, if not give you all the info you need.
I loaned it to my neighbor who is a mechanic, and I still haven't gotten it back!!! (Little does he know, he's going to help me now)
Best of the books on adding a PC to your carReview Date: 2006-04-23
There are seven chapters in Car PC Hacks, each covering a different way to turn your car into a functioning computer with cupholders. Amazon does not show the complete list of hacks, so I do that here:
Chapter 1. Car Power Basics
1. Understand Car Electrical Systems
2. Prevent Electrical Fires
3. Gauge Your Wires
4. Connect Your Wires
5. Calculate Your Car's Battery Life
6. Upgrade Your Car Battery
7. Add New Power Connectors Throughout Your Car
8. Use a Huge Capacitor to Sustain Power
9. Upgrade Your Car's Alternator
10. Add a Second Car Battery
11. Put Home Power Outlets in Your Car
Chapter 2. Automotive Audio Entertainment
12. Get a Headful About Your Car Audio
13. Install a New Head Unit
14. Get Computer Audio into Your Head Unit
15. Amp Up Your Computer Audio
16. Make a Very Cheap AUX-in
17. Reduce Your Audio System's Noise
18. Control Your iPod with Your Car Stereo Knobs
19. Tune Your PC for Radio Reception
20. Record Radio Shows
21. Listen to Email, Weblogs, and RSS Feeds on the Road
22. Find Out What Was Playing on the Radio
Chapter 3. Automotive Video Entertainment
23. Understand Video Connectors
24. Choose Your Screens
25. Install a Headrest Screen
26. Install a VGA Touchscreen in Your Dashboard
27. Install a Sun Visor Screen
28. Install a Motorized Fold-out Screen
29. Install a Fold-Down Ceiling-Mounted Screen
30. Supersize Your Fold-Down LCD Screen
31. Turn Your Laptop into a Fold-Down or Dashboard Screen
32. Connect a Car PC to Your Factory Screen
33. Install a Rearview Mirror Screen and Camera
34. Boost Your Video Signal for Multiple Screens
35. Customize Each Passenger's Video
36. Tune in TV in the Car
37. Receive Satellite TV While Driving
38. Play DVDs with Your in-Car Computer
39. Put Multi-Channel DVD Surround Sound in Your Car
40. Install a Video Game Console Computer in Your Car
Chapter 4. In-Car Computers
41. Choose an in-Car PC Hardware Platform
42. Power Your Car PC
43. Start Up and Shut Down Your Car PC
44. Reduce the Boot Time of Your in-Car Computer
45. Keep Your Computer on During Engine Cranking
46. Turn On Your Car Computer Before You Start Your Car
47. Boot Your Car Computer on a Schedule
48. Choose an in-Car PC Software Platform
49. Install Windows on a CompactFlash Card
50. Power Your Portable Devices in the Car
51. Install USB Ports in Your Car
52. Build an in-Car PC
53. Build an in-Car Macintosh
54. Install a Mac Mini in Your Car
Chapter 5. Car PC Interface Options
55. Control Your Car PC with a Keyboard and Mouse
56. Control Your Car PC with a Handheld Remote
57. Control Your Car PC with a Touchscreen
58. Car-Enable Clunky Applications
59. Listen to What Your Car Computer Is Saying
60. Control Your Car PC with Voice Recognition
61. Find More Ways to Control Your in-Car Computer
Chapter 6. Wireless Connectivity and in-Car Internet
62. Get Online in Your Car
63. Make Your Mobile Phone Hands-Free with Your Car PC
64. Transfer Data to and from Your Car PC
65. View Real-Time Traffic Data on the Road
66. Videoconference from Your Car
67. Use GPS on Your Car PC
68. Find WiFi Hotspots on the Road
Chapter 7. In-Car Applications
69. Plug into Your Car's Built-in Computer
70. Put a Video Jukebox in Your Car Theater
71. Choose Your in-Car Navigation Software
72. Play Thousands of Games by Emulating Video Game Consoles
73. Use CENTRAFUSE as Your Car PC Frontend
74. Use Neocar Media Center as Your Car PC Frontend
75. Use FrodoPlayer as Your Car PC Frontend
Must readReview Date: 2007-02-07
I'm coming from computer background but have no idea about car electricity, AC/DC, etc. The guide was comprehensive and very clear.
Excellently helpfuliciousReview Date: 2006-08-24
Buy this awesome book right now!Review Date: 2006-06-02
It includes 75 projects. Well, the first few are not really projects, but very helpful explanations of automotive electrical systems. I was most interested in the chapters on how to install LCD screens, how to integrate a computer in your car, and how to power everything from the car battery.
This book is obviously written by people who have installed a lot of computers in their own cars and used them for their own and their families' entertainment. It has just the information I needed to be able to do these projects. Excuse me, I'm going to geek my ride now.
Related Subjects: Hacking Graphics Internet Security Software Hardware Ethics Intranet Performance and Capacity Data Communications Emulators Algorithms Home Automation Multimedia Programming Robotics Systems Desktop Publishing Supercomputing Parallel Computing Bulletin Board Systems Consultants Mobile Computing Companies Organizations Human-Computer Interaction CAD and CAM Directories Artificial Intelligence Shopping Virtual Reality Education History Artificial Life Open Source Data Formats Computer Science Publications Usenet E-Books Speech Technology
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This is exactly why The Softwire: Virus on Orbis 1 is the perfect book for reluctant readers. The story is fast paced, the characters draw you in and the new world PJ Haarsma created is complex and fascinating - but it doesn't overwhelm you and, more importantly, - the lack of overwhelming technical details leaves enough room for ones's own imagination and suspense. In fact, it does exactly the opposite: it leaves you wanting more, both of the story and this newly discovered world.
The book touches upon a variety of subjects like growing up, taking responsibility and standing up for one's ideas which make it both interesting for young adults and grown-ups.
With Christmas again not so far away (again), it's the perfect book to give away as a present!