Artificial Intelligence Books
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Used price: $34.51

Recomended book to readReview Date: 2003-07-22
FabulousReview Date: 2006-04-06
The book covers a plethora of topics from simple gradient descent through second order techniques and conjugate gradient, through to the use of 'bayesian techniques' (basically confidence intervals on network outputs), monte carlo techniques etc. Similarly error functions, non-linearities (sigmoids, softmax etc.) and data preparation are all treated.
The extensive bibliography also provides excellent references for further study, (a whos who of the field, as well as actual titles). My copy is now dog earred from frequent reading.
It makes a difficult topic easy to understandReview Date: 2003-09-15
Sheer pleasure.Review Date: 2004-01-28
Only for an expertReview Date: 2006-07-20
In summary, this book should only be purchased by someone already familiar with neural networks and their mathematical basis. Anyone else will be wasting their money.


An Absolute Joy to Read!!Review Date: 2008-06-25
At the beginning, the author leaves New Delhi for US, where he is awarded a fellowship to study at University of California, but he gets caught into culture shock, as well as an internal dilemma, seeking a deeper meaning of life. While he is most vulnerable, he manages to fall in love with one his student but is unable to express his feelings.
Then he seems to have gone through the roller coaster ride of the technology industry emerging as a winner, a successful technologist leading a group of innovators.
We end in beautiful San Diego, with a moving story about how the author and his family face the Inferno, the great wildfires of 2007.
I don't believe anyone has experienced living unless they have ventured around like the author has. It is in his narratives, his reaction to the challenges he faces and his observations of people and culture of various places that he truly shines.
It is my top read of the year!
Light reading yet thought proving, wonderful conversational style!Review Date: 2008-06-24
This book combines elements from good humor, a memoir, a scenic travelogue, a touching love story, science fiction and philosophy.
The author, pretends to be an Artificial Imagination computer program simulating human creativity, describes the life/career journey of a modern nomad through the Hi Tech world of California and Washington (Settle). The book is clever, witty and obviously written by someone very intelligent but still manages to be very down to earth and funny! it's light reading, the author has a conversational style, you feel as if you are reading a letter from a close friend!!
AMAZING COMBINATION!!!, Review Date: 2008-06-24
as a character. Kalpanik seems simultaneously incredibly thoughtful and serious and yet someone who has a carefree attitude towards life, someone who handle life as it happens!
It's a light reading, and yet thoughtful; funny yet serious; conversational yet literary!
A funny memoir by a fine writer!Review Date: 2008-06-24
This book takes many life concepts expressed in different forms and combine them in a mishmash. He structures the 12 different personal essays, each highlighting a particular transitional period in his life or a specific experience in to a beautiful collage of experiences in this book very successfully. What a funny memoir!
Kalpanik S. is a fine writer with a lot to say about a lot of things and a unique way of making you laugh! I highly recommend her book.
Refreshing, unexpected, humorous and meaningfulReview Date: 2008-06-22
He adds so much meaning, passion and humor, he is so open with the readers that I felt like I was reading a private letter that someone would write only to their best friends.
The writing is refreshingly unexpected, humorous and meaningful. Great read!!

Used price: $10.97

Excellent first book for Lego MindstormsReview Date: 2008-05-23
Fun projectsReview Date: 2008-04-09
Great for kids and adults!Review Date: 2008-04-06
Readable, indepth, visual- the author has crafted a good book hereReview Date: 2008-03-13
Author: David J. Perdue
website: http://www.davidjpredue.com ; http://www.nxtguidedavidjpredue.com
Strengths: Very nice schematics, parts listings and visuals to highlight or the parts for the machines. Easily readable. Good for novice robot builders but also advanced users will find it helpful as well.
Weaknesses: The book has black/white text.
Novice/Intermediate/Advanced
Rating: 5/5
reviewed by Dr. Eric Flescher, Olathe, KS: (dreric1kansas@aol.com)
Introduction
I have been working with robot kits for many years. I started with the Fischertecknik robot turtle which I built and was able to use with the logo interface with my Apple IIE. Later on I heard about Lego Mindstorms and bought a set to use. It was tough going and after much delay because of the programming and the light issues with the brick, I was able to get legos finally working. Since then, I have worked with several kits and working with PC and Macintosh interfacing. But I was still looking for more a more helpful guides to build more interesting robots. I think I found one in The Unofficial Lego Mindstorms NXT Inventors Guide.
This author David J. Perdue knows his stuff and Lego Mindstorms. He has been creating MINDSTORMS since 2001 and just won the NXT Camera Bot Building Challenge competition and is the author of Competitive MINDSTORMS (Apress, 2004). He has received three Special Mention awards for his creations on the official online MINDSTORMS and is a full time student, pursuing a degree in Management information Systems in Texas. So I opened the book to see what else I could find out and how I could use the book for my LegoMindstorms in the future.
In the beginning, it was difficult to use Mindstorms. For me the kit did not work at all. Working with Macintosh was not an option. There were minimal additional information for working with the robots beyond the parts, software and initial schematics. I had to use a PC. This version works with PC (needs Windows XP or higher and will or already have shipped Vista version) or Macintosh OSX (version 103.9 and higher). It was not until later that I learned from a Legos salesman that the light in the room could be an issue. Its little things like this that kept me and possible others, from doing more with robotics.
I was hoping that the book started with novice programmers and robot creators. This books has "novice " beginning information so this book can be used with those who are new to Lego Mindstorms or are upgrading to the NXT version. It is good to know that this advanced robotic author, is "down to earth" with his writing and when "speaking" the language of robots. I have not upgraded to the NXT version yet and so and wanted to see whether it is would be worth upgrading myself but if so how and what ways could the robots be used with this new version.
The black and white screenshots are integrated within the instruction. The visuals are large enough to read and decipher what you need to know. The lack of color does not really hurt. I really liked the screenshots and illustrations listings of the parts for assembly. However it would have been nice if they were in color (the parts are a multitude or colors. Tables do however include numbers, piece names and the place color however. When you need more information about the parts, they are all there listed and illustrated/ photographed.
Throughout the book, there are helpful ideas in the way of bold notes that are "peppered" throughout the tutorials. In addition, there are pointers that go along with the "balloons " which have text inside of them about related to the robot parts. Circles and arrows highlight the illustrated areas in the screenshots that the author is clearly targeting for his instructions. This makes the understanding of the parts even more explicit.
The introduction introduces Lego Mindstorms, NXT, building , programming and starting and working with robotic projects. Here is an outline of the chapters and what is in store for you.
Part I in entitled "Introduction to LEGO MINDSTORMS NXT". In the Chapter 1, LEGO MINDSTORMS NXT starts off with building robots, the programming of robots, activating robots and what can you do with robots and NXT. Chapter 2 is includes solid but easy to understand information about starting with the NXT robotic set.
Part II illustrates the building with 4 chapters. There is electronic pieces, understanding the LEGO MINDSTORMS NXT pieces, the need and building sturdy structures, and working with and building with gears
Programming section is in Part III . Chapter 7 introduction has a nice introduction to the NXT-G system. Later 3 chapters involve advanced NXT-G programming a. There is also more in the form of unofficial programming languages for the NXT.
Part IV involves 6 robot projects and that is where your in-depth robotic education really begins. You are taught the author's Mindstorms method, and working with 6 nice in-depth but easy to understand projects.
Appendices are good resources. Appendix A has LEGO MINDSTORMS NXT piece library. The Appendix B NXT-G has nice quick reference guide section that includes information for advanced programming to perform more intricate tasks. The author details a lot of the complexity, not only with words but also visually illustrates how to and in what ways to to complete the array of blocks, sensors and programming information. While it is not easy to learn, this section takes you "once step at a time". Appendix C informs with other internet resources.
Conclusions
I recommend this book highly for its in-depth tutorials, the visual schematics and the quality of the reading that makes the information well understood. No one said building robots was easy but with this book, you will learn and go further than you thought you could achieve. What I like about this book and the way the author has crafted this book is that he actually invited you to build robots in a none intimidating way. The in-depth information, the visual assemblies and tables, and the easy to read information along with the tutorials will allow you not only start but develop your skills in robot building. You will learn to be creative but at the same learning the logic of the machines and how to build robotics. I know there are many books that teach Lego Mindstorms out there but I am glad I chose this one first.
Fantastic manual to the Mindstorms NXTReview Date: 2008-04-24

Used price: $20.50

Intermediate Robot BuildingReview Date: 2008-04-20
Intermediate Robot BuildingReview Date: 2007-01-13
Great bookReview Date: 2006-10-30
This book introduces the most common parts (in a beginner type robot) step by step by defining them properly. So far I have made a line following robot almost from scratch. This book sets you up with many different options. It starts with safety and where to obtain parts then moving on to introducing parts. After that you are shown how to setup a solder-less breadboard.
Truly excellent!Review Date: 2005-03-21
Practical advice for a noviceReview Date: 2006-08-27
Books like this are refreshingly down-to-earth after reading the usual college text books.

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THE Google Analytics guide Review Date: 2008-07-18
Excellent Reference on Google AnalyticsReview Date: 2008-06-23
Web Analysts who are involved in Google Analytics configuration and implementation will find the book very useful. The book covered basic setup and implementation tips as well as best practices and advanced techniques that will allow you to get the most out of Google Analytics.
If you are on the marketing/analytics consulting side, you'll find the book extremely useful as well. I liked the way Brian "segmented" the stakeholders into categories such as webmaster, marketing manager, etc. and recommended metrics and KPIs to address the concerns and needs for each of the stakeholders.
Whether you are on the marketing side or on the technical you'd definitely have an appreciation for the chapter on "Real-World Tasks".
If you are thinking of using Google Analytics, I highly recommend you read this book prior to any implementation work. Or, if you are using Google Analytics already, you definitely want read this book to get the most bang out of what the tool offers.
In our agency, we have added this book to our "must read" list for our Google Analytics technical Specialists and Analytics Consultants!
The Manual on GAReview Date: 2008-06-23
It has a lot of tips to help you get the most out of GA and has Brians own insight and knowledge on how to use the data in an actionable manner.
I was very impressed with Brians technical knowledge of the tool and some of the things he explains in detail such as how to track outgoing links, page load times and how to customize the javascript will be useful to anyone using GA seriously.
Brian also explains the importance of KPIs and how to make sense of the data from different business perspectives which is key to making website improvements.
Overall, it's technical (it needs to be) and very comprehensive, a great one to keep as a reference when you're stuck with something about implementing or using Google Analytics.
Steve Jackson
International Co-Chair
Web Analytics Association
The Best Book on Web Analytics I Have Ever ReadReview Date: 2008-06-15
I work in the search marketing / analytics field in a digital-centric agency setting and will be recommending this book to everyone I work with. This is a must read for any person or company involved in digital media, analytics, usability, web design or any other online field.
Bridges the gap between theory and practiceReview Date: 2008-06-09
I just completed the UBC-WAA certificate in Web Analytics,and I am starting my first analysis project -- using Google Analytics. This book has been a wonderful assist in helping me understand how to use the software to get what I want. I'm sure that I will go back to it again and again!

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Important book for Evolutionary Computation researchersReview Date: 1998-09-30
I think the book's strengths are twofold. First, that the important ideas in EC "popped up" in many earlier guises. I find it fascinating to discover concepts like "schema theory" and "bloated programs" addressed in at least a primitive form in papers going back to the 1950's. EC may be a "new science" but it clearly has deep roots. Second (and a more general point), that ideas themselves are not all that is required to do science. Timing and other factors play a role in how ideas get pushed forward and recognized by other researchers. It is a point that would be well taken by young researchers in any field.
There are some things that could be improved. One could quibble about the selection of papers, though I think Dr. Fogel's selections are well justified. For readability's sake I think the formatting of some of the papers could have been redone. Furthermore some papers might have been better presented in an abridged format. Overall, however, I think the book's minor flaws are far outweighed by its contribution to the field. Serious students in EC should definitely look at this book.
Excellent book on the history of evolutionary computationReview Date: 1998-12-03
Delightful compilation on the "evolution" of ideas.Review Date: 1998-11-22
very interesting volume on evolutionary techniquesReview Date: 1998-10-04
David Fogel accomplished a great feat by searching, reading, and selecting a collection of papers that constitute "the fossil record of evolutionary computation." This volume contains almost 30 important research articles that establish the foundations of evolutionary computation, including seminal articles written by Ingo Rechenberg, Lawrence Fogel, John Holland, Hans Bremermann, Nils Barricelli, Alex Fraser, Michael Conrad, and John Koza. All the articles were grouped carefully into meaningful units, each prefaced by an introduction written by David Fogel.
Researchers will find this volume to be an extremely interesting guide to the background of concepts of evolutionary computation. It is appropriate for anyone who is in search for such answers as: where did these techniques come from? where are they going? and what is their potential? But, above all, the book provides a unique experience of addressing the most fascinating question: "how is an idea born"? For this reason alone, this book is a must for any researcher in this or any other related field.
A rare piece of scholarship.Review Date: 1999-01-07
Russell W. Anderson, Staff Scientist, HNC Software, and Associate Editor, IEEE Transactions on Evolutionary Computation

Used price: $59.19

Fantastic introductionReview Date: 2008-02-16
It's hard to imagine a better introductory textbook for this topic.
A great introduction!Review Date: 2000-11-19
terrific textbookReview Date: 2003-04-17
Good as an overall, not for the detailsReview Date: 2003-05-11
I do not think this book is useful for someone intending to code a genetic programming algorithm.
Excellent, comprehensive and easy to read.Review Date: 2002-01-29
The book is very complete and detailed yet easy to read, even after a day of work.
The first part of the book contains introductory information on background areas like probability, biology and computer science as a general discipline.
Getting into the topic, it clarifies some of the differences between evolutionary systems and genetic algorithms and shows how all this contributes to the theory of genetic programming and the evolution of computer programs.
It explains how things are done with different types of individuals (tree, linear, graph, etc) and gives valuable insight about the implementation process.
Although you may need other sources for formal treatment of some topics, this book is a very good acquisition.

Used price: $43.99

Unique book on the implementation of genetic programmingReview Date: 2007-06-30
Chapter 4 discusses the representation problem for the conventional genetic algorithm operating on fixed-length character strings and variations of the conventional genetic algorithm dealing with structures more complex and flexible than fixed-length character strings. Since this book assumes no prior knowledge of the LISP programming language, section 4.2 describes LISP and section 4.3 outlines the reasons behind the choice of LISP for the implementation of solutions in this book. Chapter 5 provides an informal overview of the genetic programming paradigm and chapter 6 provides a detailed description of the techniques of genetic programming. Some readers may prefer to rely on chapter 5 and hold off on reading the detailed discussion in chapter 6 until they have read chapter 7 and the later chapters that contain examples.
Chapter 7 provides a detailed description of how to apply genetic programming to four introductory examples thus laying the groundwork for all of the problems to be described later in the book. Chapter 8 discusses the amount of computer processing required by the genetic programming paradigm to solve certain problems. Chapter 9 shows that the results obtained from genetic programming are not the fruits of a random search. Chapters 10 through 21 illustrate how to use genetic programming to solve a wide variety of problems from varying disciplines and are defined by the table of contents. The examples in these 12 chapters make up the heart of the book.
The final eight chapters discuss aspects of genetic algorithms common to all implementations. Chapter 22 discusses the implementation of genetic programming on parallel computer architectures. Chapter 23 discusses the ruggedness of genetic programming with respect to noise, sampling, change, and damage. Chapter 24 discusses the role of extraneous variables and functions, and chapter 25 presents the results of some experiments relating to operational issues in genetic programming. Chapter 26 summarizes the five major steps in preparing to use genetic programming while chapter 27 compares genetic programming to other machine learning paradigms. Chapter 28 is an interesting one in which the spontaneous emergence of self-replicating and self-improving computer programs is discussed. Chapter 29 attempts to wrap up the book with a conclusion.
This book is best used for its examples and practical viewpoint. There are certain matters, such as how to program in LISP, for which you will need dedicated books since the amount of detail in this book is not enough. I do highly recommend this book as a uniquely practical one on how to implement genetic algorithms via computer programs. I haven't found another with so much practical information.
Must Have for all GP studentsReview Date: 2005-09-21
This book is great!
The essential reference for GPReview Date: 2002-07-04
Great introduction.Review Date: 2006-07-11
This first volume in the Genetic Programming series of books by Koza is very well organized and clear in its explanations. I have not tried the techniques presented yet, but I have some good ideas on how to proceed. The author uses LISP as the language of choice in the book, but practically any modern language should be sufficient.
If you have any interest in Genetic Programming, I encourage you to at least pick up this first volume and read through it. This technology is still relatively new and the application of the techniques seems virtually limitless.
Genetic ProgrammingReview Date: 2002-01-09
There was some repetition in places, maybe because the author wanted to emphasize some points and also to remain understandable to persons who may read selected chapters or examples rather than from cover to cover, page by page.
Although the book states that Genetic Programming does not depend on the LISP language or features, it uses LISP as its exclusive language of choice. I would like to implement these generally very computationally intensive Genetic Programming Algorithms in a very fast and efficient way, which for me implies assembly language, and although the author gives good tips about making the algorithm run faster the implementation shown is all LISP and nothing else. I am also interested in using the algorithm to generate efficient, parsimonious, code. The author described the additional problems of parsimony, but gave no information on generation of fast code from S expressions. I will have to refer to some compiler books and my own experiments to go further in this area.
I look forward to experimenting with the subject and reading some of Dr. Koza's other books on the subject.

Used price: $29.98

Great book for learning AI with Prolog, but....Review Date: 2002-08-12
This is not a good first book on Prolog. If you are new to Prolog and Logic Programming, you should read 'Art of Prolog' first.
Prolog is quite different from other languages, and you'll need some time to get it. This book doesn't give you that time: after briefly introducing the basic concepts, Bratko dives at breakneck speed into recursion and list processing.
Don't get me wrong, this is a magnificent book on how to do AI with Prolog, but it shouldn't be your first Prolog book. It's an excellent second book.
A respectable book from a respectable manReview Date: 2004-12-05
The most challanging language, the most challenging programming book I have ever faced with.
Force your IQ with this one.
I thought the book could be betterReview Date: 2001-12-28
On the positive side, it does an adequate job of explaining concepts when complex code is not involved. I found that I could follow along on even the more advanced chapters mostly everything at least until code was suddenly introduced. Then it became a guessing game as to what it was trying to do.
The author does not seem to realize that it is more difficult to try to understand somebody else's program than it is to write your own program from scratch. As a consequence the reader wastes a lot of time trying to guess what his program is doing.
Note: this review is of the 2nd edition and does not necessarily reflect the 3rd. But, then again, every other review on this page prior to mine is about the 2nd edition as well!
Why is this the the best textbook on prolog?Review Date: 2006-07-05
The book which usually takes the palm in such comparisons is "Art of Prolog." While "Art of Prolog" is an outstanding book, I think that now, in 2006, it has been eclipsed by the 3rd edition Bratko's book. Why?
Simply this: Bratko's textbook is (as far as I'm aware) the _only_ textbook on prolog which treats the language as a living, developing language! Other textbooks are great for their time, but they are unfortunately stuck in their time. Its as if nothing has happend to the prolog language since February 16, 1987. But this isn't true at all!
The biggest case in point: constraint logic programming! Bratko's text is the only introductory prolog textbook to even acknowledge the existance of CLP. And Bratko gives very lucid descriptions of it, along with very helpful examples and challenging exercises.
Another case in point: inductive logic programming! An entire new branch of machine learning theory has risen, based on logic programming, and NONE of the other introductory prolog textbooks cover it? Come on guys!
I would love to see a 4th edition of this book, because since this one has been published, logic programming has moved even further ahead. Constraint handling rules (CHR), logical functional languages (like Curry), using prolog for the semantic web, etc etc etc. It might be the best kept secret in computer science, but logic programming is really still one of the most exciting areas of programming, and Bratko's book does the best job of staying abreast of, and conveying the excitment of, this living and dynamic field.
An excellent introduction to Prolog and concepts in AIReview Date: 2002-03-06
I recommend this book to everyone who wants to learn Prolog. I would also recommend the readers to use a Prolog system to work out the examples and exercises as s/he goes through every chapter. A DEC10 Prolog system (like SICStus Prolog) would probably be the best companion for this book.

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Enthusiastic RecommendationReview Date: 2007-05-07
Money well spent on this book.
No Muss, No FussReview Date: 2007-02-09
Book is one example from beginning to end; presumably the author. Starts with some pictures and, step-by-detailed-step, ends with an avatar.
The only fault I found is that he doesn't mention Poser in the list of 3D modeling programs for human figures.
Look no further for detailed and anatomically correct human modelling! Excellent book!!Review Date: 2006-10-03
The author explains in great detail the process of modelling every body part (head,neck,arms,hands,legs,feet and torso) with anatomical references where they're most important.
I wanted a book which I could use as a definitive guide to model a detailed and anatomically correct human body or body part,and I'll look no further when I have to do so. It's also got a clever chapter about modifying the same model to create very different ones, and a good chapter about texturing and UVW unwrapping. Finally, it refers to cloth and hair (somewhat briefly) and,no,it DOESN'T cover rigging. But it does cover, extremely well, human modelling, which is what mr.Brilliant had set out to do,I assume. Very very good!
Pretty Good.Review Date: 2006-08-03
This is modeling for realism/cinematics and if you want to use this book to model in-game characters, you are out of luck. The was he teaches you to model is extremely high poly (especially in the head). The CD doesn't do much for you, it mainly just has naked pictures of the guy he models on it so you can copy exactly what he does. The book does give good information on the differences between modeling men and women, although it is fairly brief. He does go into UV mapping pretty good as well as modeling hair. The book doesn't, however, go into modeling clothing fairly well, just a short chapter. The book also doesn't even mention rigging, which I think is a crucial part in character modeling.
He thought of everything!Review Date: 2005-09-30
One thing that did make it a little difficult to use was that in the screenshots, the mesh was transparent and therefore you couldn't tell whether vertices were at the front or the back of the model. More screenshots with an opaque mesh would have made it easier to see the topology.
Overall, the explanations are concise and makes the task seem efficient, easy, and fun.
Related Subjects: Fuzzy Games Natural Language Neural Networks Philosophy Publications Robotics Qualitative Physics Machine Learning People Applications Creativity Vision Companies Genetic Programming Agents Conferences and Events Belief Networks Programming Languages Associations Academic Departments Distributed Projects
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