Video Books
Related Subjects: Training Community Video Alternative Video Magazines and E-zines Video Editing Resources
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Warning! Warning! Hokey fun approachingReview Date: 2008-02-16
ep1 vs. epi2Review Date: 2007-05-27
Episode 2 shows the launch of the Jupiter 2 and provides the background for how and why Dr. Smith was aboard. It was very interesting to compare this episode with episode 1, which covers the launch and a crash on a planet, but no Dr. Smith, and no robot! Different theme music, too.
My rating is not based on the artistic/acting/story/special effects merits of the episode. If you want to see the origins of many pop-culture references, this is a must-see. You'll have to go to other episodes to hear "Danger, Will Robinson!", though.
Danger Will Robinson...Danger!!Review Date: 2007-10-01
This is a classic show and a wonderful "download" collection.
The original "Lost"Review Date: 2007-09-01
This is another show that I'd love to see some network ressurect like Star Trek and Battlestar Galactica...this time treating the story seriously and making the audience keenly aware of the many dangers humans might face if they were truly lost in the vastness of space without any help other than their own wits and the supplies at hand. If any network big-wigs are reading this...I AM available to work on such a project if you're so inclined!
My man Dr Smith is a riot in this episodeReview Date: 2006-12-15

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A terrific bookReview Date: 2000-07-10
The Best Computer Program Manual I Have Used!Review Date: 2000-06-15
Don't Miss This "Missing Manual"Review Date: 2000-09-25
A Complete ManualReview Date: 2000-06-12
MASTERFUL iMOVIE MISSING MANUAL ROCKSReview Date: 2000-06-05
Now there's no excuse for not making that little movie that's been rattling around in your head. Pogue's guide is logically laid out with numerous easy to understand graphics that take you step by baby step through painless editing of your video footage.
This is the finest of the iMovie guides and equal to Pogue's best past efforts. He's a master of technical explanations and has a deservedly large and devoutly grateful following.
If you are considering buying an iMac or have ever thought about making a simple movie, this stimulating book would be an smart, inexspensive first step -- even before forking over a dime on any software, hardware or a DV cam.
The digital revolution has begun and this is the manual that is entry level. The initiation rites happen when you first plug in that firewire, batch capture and string some selected scenes in a new creative order.
For someone with a strong visual sense and some basic story skills and with careful pre-planning and this manual, it is possible for a first time filmmaker to make a high quality mini masterpiece. Or better yet, a product to enter in one of the red hot film competitions like the Palm Springs Short Film Festival.
Pogue even promises a (free?) download or revision for the inevitable iMovie version 2.
This book covers all bases and FAQ's regarding iMovie and iMac configurations.
Now stop reading this review, buy Pogue's book and commit to making that life-altering little film that's still screening in your head. Isn't that why you're reading this? Now you can be empowered to create that film that comes out of nowhere and charms the world (to say nothing of making millions). Step aside BLAIR WITCH. I know what you're thinking!
Every man, woman and now child can be a studio unto him and her self. No middleman. Peasants, raise your no longer missing manuals. Share the vision.
In other words, I am saying David Pogue's iMOVIE THE MISSING MANUAL is highly recommended.
And, hey, don't be ashamed if all you want to do is edit some vacation video or the kid's recital or some hanky panky with the spouse. But the potential for something far more creative is definitely available to anyone now. My guess is THAT is the drawing power of iMAC, iMOVIE and the terrific MISSING MANUAL.
A suggestion for future editions: include a simple appendix of film language and story structure basics. Maybe a CD-ROM for an on screen guide that includes filmmaking and digital film internet links.
And then, Mr Pogue, a clear guide to Final Cut Pro.
Quiet on the set. Action!

Used price: $14.00

Undervalued classicReview Date: 2003-03-25
Hard-boiled and scary because of its understatementReview Date: 2004-04-28
Published in 1947, "In a Lonely Place" is different from much of today's standard serial killer fare. Unlike books such as "Hannibal" or "Red Dragon," all the violence occurs offstage, during gaps in the narration. But that doesn't make it any less scary--in fact, it ups the creepiness quotient considerably. Hughes tells her story from the point of view of the "perp" himself, with all the events filtered through Steele's eyes and thoughts. Normal in the book is what's normal to the killer whose solitary, predatory nature places him "in a lonely place" outside of the rest of humanity. His anger, his misogyny, his hatred of those richer than he, and his sense of entitlement justify his actions in his own mind. By keeping the gore offstage, the author maintains the focus on the killer's twisted mind, which is where the true horror lies.
"In a Lonely Place" was made into a movie in 1950 starring Humphrey Bogart (who else?) and Gloria Grahame. The film kept some of the elements of the book, but switched the focus to domestic violence. Dark as the film is (and it's a masterpiece of film noir), the book is even darker. If you're looking for a play-by-play novelization of the movie, this isn't it. But if you're looking for a character study of a killer's mind, then turn on the night light and dig in.
Creepy, and quite unlike the movieReview Date: 2004-02-18
Quite unlike the famous (and excellent) movie based on the book, both in plot and in mood.
Noir fictionReview Date: 2006-04-15
Undervalued Classic IIReview Date: 2004-01-11

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If you love "Star Wars" then you must have this book.Review Date: 1996-12-29
Well presented and clearly written explanation of specialfxReview Date: 2000-05-18
Behind the Scenes, Behind the MagicReview Date: 2000-06-15
The Art of Special Effects deals more with the older films-those before 1986, illustrating a time when computers were not so large a part in the film-making process. It gives the reader a great look at the sheer amount of detail that went into the models, the props, costumes from Star Wars to Explorers, from Raiders of the Lost Ark to the some of the Star Trek films, ILM constantly and consistently proven to innovative. The book as a whole is on a level lower than, say, Cinefex magazine, assuming that the reader doesn't know how blue screening and rotoscoping works or how miniatures are lensed. It is light reading without getting itself bogged down in too much technicality, for those who want that, read Cinefex.
It also strikes me that this book is also best at presenting a dying era. A time when model makers kit bashed hundreds of plastic models just to build a Super Star Destroyer - few companies bother with that any more when everything can be rendered on a Silicon Graphics box and Maya and Soft Image software. Such films as Star Trek: Insurrection used few practical models and a completely CG Enterprise-E. The time of the supremely detailed, hand crafted model or set may be at an end, and I think the industry will be sadder for it. Partially because when I read Cinefex, a lot of what I see is the same-different movie, different space ship, but they're all rendered the same way and most use the same software, with only minor modifications or original code going into it to get a certain look or solve a certain problem.
I suspect the Digital Realm of the movies, while producing better special effects, lacks the mystique of knowing that several people labored for months to build that model. That instead it was modeled by a few people over a period of a week. (Though it should be noted that a lot of films, including the Phantom Menace, used practical models). I suspect their days are number.
Un gran bel libroReview Date: 1998-08-24
One of the best on Special EffectsReview Date: 1999-04-22

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awsomeReview Date: 2004-04-11
CompleteReview Date: 2004-03-03
Real robots, backed by real robotics, and made with LEGOsReview Date: 2003-05-16
This book began in July of 2002. And, while the the creation, writing and editing was extremely difficult, the authors fought mightily to accomplish our goal: to build LEGO robots both suitable for Master Builders and worthy of this book's title! Amazing PneumADDic II and Synchropillar by Kevin as a computer processor specialist and creator of LPub and LSynth. Splendid Stair-Climber by Doug who is a well known creator of several Omni Drive Vehicles. And, two awesome works - Learning Brick Sorter and The LEGO Turing Machine that were invented by the famous Ferrari brothers - they are co-authors of the best selling "Building Robots with LEGO Mindstorms" and have been called the "DaVincis of LEGO". Biped robot expert Miguel created complex SSCT faithfully based on the real robot that was active for life search and explore in WTC, New York. Lastly, a robotic arm driven by 10 motors and feedback system - CyberArm IV that I have created as a series in four years. All of these are the real robots that are backed by real robotics - only the materials are LEGO! We are very pleased that we could explore a new frontier in LEGO Mindstorms, and be able to offer it in book form.
As the one of pioneers of LEGO robots, I have had my experience of the results in the MIT Media Lab fortunately in the middle of the 80s, and the result of my writing of over half year keeping is included in bundle CD-ROM as a over 50 pages bonus chapter. I have tried to write about a lot of topics to explain the world of robots and LEGO Mindstorms - history of LEGO robot or their philosophy of the LEGO Group, precious list and description of early LEGO educational sets for control learning, personal robot boom in the 80s, from a more than 300-year-old Japanese automata (the Karakuri) to the latest state-of-the-art robotics. I believe that my discussion and description about the way of thinking and creation - included building, programming, CAD and even about Art - are useful in particular.
We hope that this book will never lose its value and that it will become loved by people of all generations.
From Tokyo
Hideaki Yabuki
Media Activist
If you like Mindstorms, buy this book.Review Date: 2006-11-10
The best reason though for buying the book is the included CD which contains no less than ten other Mindstorms books in PDF format,including the most excellent 'Building Robots with Lego Mindstorms'. I had expected to find software and sample programs, but their absence is more than made up for by the books.
Great Addition To The Lego Mindstorms CommunityReview Date: 2003-09-22
A few key benefits this book offers to anyone involved with Lego Mindstorms are complete, well illustrated assembly instructions, detailed commentary by the authors with additional tips to aid in the construction, explanations of where the inspirations for the creation came from with historical references, web site listings for additional information and a e-book CD-ROM with program files. Many of the authors have active web sites of their own and are available to generously help people stuck during construction.
Lego Masterpieces not only expand the reader's knowledge of Lego Mindstorms applications, but engineering and robots in general. The concepts presented can be applied anywhere the logic, computers, or machines are designed and built. The book shows that the construction of a machine must go hand in hand with the programming to best fit an application. Giulio Ferrari explores basic Artificial Intelligence and the foundations of modern computers with the Turing Machine. Another chapter presents the mechanics and theory of creating logic cells amazingly through the use of pneumatics and then combining them into the synchronous PneumADDic II calculating machine by Kevin Clague. And again by Kevin, the building of an asynchronous artificial muscle using Autonomous Pneumatic Circuits in the Synchropillar without RCX programmed control. An all terrain wheeled vehicle by Doug Carlson uses his Tri-Star drive design called the Stair Climber and will crawl over and out of almost anything. A spy robot by Miguel Aguilio called The Shape-Shifting Camera Tank utilizes Vision Command's camera, can increase or decrease it's height and you may control it with it's own Lego parts constructed joystick. The Learning Brick Sorter by Mario Ferrari, which combines a robotic arm with an automated task, blends the machine with excellent basic AI programming, which can learn new tasks. And finally, the most advance Lego robotic arm I've ever seen is in the chapter on CyberArm IV by Hideaki Yabuki. Not only does this arm have five Degrees of Freedom and 180-degree rotation, but you can also build the optional Power Glove to operate the robotic arm from your own hand movements!
The few complaints I have of this book are that the Bill Of Materials on some of the chapters are printed so small and illegible that I couldn't read them with a magnifying glass! Adding a page and printing the illustrations larger and clearer would have better represented the quality of the overall material. The other complaint is found in most books. Someone should proof read it before publication. Spell checkers don't think!
My final message about this book is BUY IT and start collecting the parts you'll need. It expands the frontiers of Lego Mindstorms and you'll need all the parts you can get your hands on!

Used price: $12.45

The Best Lightwave Resource on Rigging, Bar NoneReview Date: 2008-04-13
You have got to get this book...Review Date: 2007-11-02
I bought the Volume 1 and 2 en really took the time of reading it word by word. Underlining the most important things so i'll be able to use these books as a quick reference guide. Sometimes I just forget things and then I like to quickly return to my books for help ;-)
I know that a lot of you prefer some training DVD's above reading because it takes some time to get trough these books... But believe me, they are worth it. They get you trough the basics and then take you up to the next level. The CD that comes with this book also helps a great deal. You can go and analyse the settings of the examples.
I recommend this book to anyone who's thinking about character animation, even if you haven't got any knowledge of rigging. You have got to get this book...
Fantastic resource!Review Date: 2005-09-27
ExcellentReview Date: 2005-08-07
Hands Down...The Character Rigging BookReview Date: 2005-09-14
As an Instructor I recommend this book not only to my students but also to high end studios. Jonny has written the "Rigging Bible" in my honest opinion.
I hope we see more from this talented artist!

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A must-have if you are serious about multimedia, even if you are not a heavy Linux user.Review Date: 2007-03-31
Both newcomers and advanced users of Linux learn how to edit images, audio and video, manage music, burn DVDs and VCDs, and moreReview Date: 2006-05-02
Superb collection of easy-to-use media tricksReview Date: 2005-12-12
Now I understand how to use ImageMagick, take screenshots, and work with mplayer. I've implemented some hacks with gratifying results and experimented with bits and pieces of other hacks. For example I installed mplayer and the software bits needed to import video from a camcorder with a Firewire (1394) port. Mplayer is now running smoothly, and I'm waiting for a convenient camcorder to come my way so I can plug it into my 1394 port and let it rip. These hacks really seem to work, and they are quickly implemented. The authors of the various hacks give brief explanations that help build multimedia skills. Each hack is written with great clarity.
This book will gently introduce you to the power of scripting in Linux. Simple 1- or 2-line scripts pepper the book, and by using them you can quickly get the effects you want without having to spend long periods of time learning how to do the same thing on a GUI interface. Now, I can dump all 300+ photos from my 1 Gb flash card into a new folder and then use a script to resize them to a size small enough for a web page and for sharing with other folks. Try doing that to hundreds of photos on a GUI interface! With the suggested scripts, you can let the computer do the work, not you, and you can congratulate yourself on your smarts. Each script is carefully explained in plain language. I especially like Rankin's discussion of how to set up a digital camera and download all the photos from it automagically.
Today the Linux desktop is every more GUI-friendly. It is very easy to use; some of my friends have used it without realizing they were on Linux. I can see thumbnails of all my imported photos on Gnome -- it just works. I can expand the thumbnails into new windows with the actual photo. I can plug a compact flash card into my card reader and Gnome will recognize that, too, and offer to download the photos in the card. I can and often do edit photos with the Gimp and email them to my relatives. This books discusses all these things except possibly the emailing bit.
I began to realize that my hard drive is way too small for all the media I hope to work with. I recently ordered a 400 Gb drive to solve this problem.
This book shows you how to work with your media at no cost to you. It rolls up a lot of useful knowledge right at your fingertips. I can't think of another source of well-thought out media hacks either on the internet or in the documentation that comes with your Linux distribution. Every person wanting to work with media on Linux ought to have this book. Rankin and the other hack contributors have done a superb job.
VERY VERY HIGHLY RECOMMENDED!!Review Date: 2006-09-16
Rankin, begins by defining hacks that are specifically for images. Then, the author describes hacks for all things video. Next, the author shows you how to get the most out of video tools under Linux, which are some of the best in the industry. The author then gives you tips for accessing and creating your own web broadcasts. Finally, he shows you hacks to help you tweak your web browser under Linux so it can get the most out of the multimedia Web.
For the most part, this most excellent book allows you to look for hacks based on the multimedia type. More importantly, with this book, you'll be able to move quickly beyond anything you previously thought was possible, without spending a small fortune on commercial software.
Into multimedia? Into Linux? This is the book you need.Review Date: 2006-09-06

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lord of the rings: fellowship of the ringReview Date: 2003-12-15
I chose to read this book because I heard it was very popular. Also, I heard that the book was a fantasy book tied in with magic, battles, and a great quest. I liked reading it and I knew what was happening because I read the book The Hobbit. Then I decided to read the prologue. I also liked to read the book because it was full of adventure and danger.
My favorite part was when Gandalf faced off the monster in the shadow of the mines of Moria. It started when the Fellowship began to make their way to Isengard. Gandalf decided to lead the group into a climb through the mountains. They noticed a large group of crows flying their way. Figuring that it was some of Sauron's spies, they tried to go through the ice caps of other mountains. Then Saruman the wizard tried to stop them. So they had no choice but to go through the mines of Moria where a monster lives. This is a fire-demon monster that lives. Gandalf tried to fight the monster but Gandalf and the monster fell and the Fellowship thought Gandalf died.
Read Me!Review Date: 2003-05-29
The Fellowship of the Ring
By J.R.R. Tolkien
The Lord of the Rings The Fellowship of the Ring is an action packed magical thriller. It keeps you on edge with every flip of the page.
The book begins with the old Bilbo Baggins planning for his one hundredth and eleventh birthday. Half the Shire's been invited! It looks as though it'll be a night to remember. When Bilbo vanishes during his birthday speech, he leaves the crowd in awe. Seeing as how he is now leaving, for another adventure, and shan't be returning, he leaves his precious Bag End and all his possessions behind. His heir and second cousin one-removed, Frodo Baggins now has to carry the responsibility of taking the One Ring to Mordor to be destroyed.
To get to Mordor, Frodo must leave his beloved Shire and travel through Old forests, empty plains, and rocky mountains. He soon reaches Rivendale, with the help of a strange Rider, Aragorn, and an elf named Arwin. From there, Frodo and his three faithful companions, Merry, Pippin, and Sam become part of the Fellowship of the Ring.
To find out more, read the book!
I found this book to be delightful at all hours of the day for all ages! I highly recommend it if you're looking for a great adventure with out even leaving your couch!
The Lord of the Rings:The Fellowship of the Ring JRR TolkienReview Date: 2002-10-07
Tolkien has made me think a lot more about my characteristics and whether or not I would be able to bear the ring. Would I be able to withstandthe temptation of putting on the ring? Or using it's power for my own good? It's an outstanding concept. This book leaves you in anticipation for the next. The suspense of what is going to happen next is nerve-racking.
Overall, I just enjoyed the material, and I feel that Tolkein is a very experienced writer. He knows how to captivate readers, and enthral their minds into the book.
A must have if you ...Review Date: 2002-12-23
A must have for less than serious gamers!Review Date: 2004-01-11
Once I bought the guide, it took me about a week to finish the game. Since then, I've decided to play it again, without referring to the guide, to see if I can make it all the way through by memory.
The book is very comprehensive, and avoids using terms that the casual gamer wouldn't understand-it doesn't talk over your head, and it's very straight forward and easy to understand. The screen shots are helpful, so that you can see what sections of the game they're referring to.
As a little added perk, this book, while showing you all of the ins and outs, still leaves a couple of tiny goodies out-not essential ones, just a couple little perks, so it still pays to explore as much as possible to see if you can find them. To me, that added to the fun, and I didn't feel like the book was doing *all* of the work for me. For instance, the book doesn't mention that, if you can find Gollum, you can get a little treat from him!
I highly recommend this game guide; in fact, I'm off to the bookstore today to pick up Prima's game guide to another LOTR game!


spectacularReview Date: 1998-08-23
SPECTACULAR!!!!!Review Date: 1998-08-23
spectacularReview Date: 1998-08-23
Superb!!!!!Review Date: 1999-07-17
It's a wonderful book for lovers of the movie-Evita!Review Date: 1999-01-25


A million active usersReview Date: 2008-05-05
A "Must Read" for Anyone Interested in Second Life!Review Date: 2008-03-22
This is a masterfully-crafted insider's look at the almost organic growth of what will almost inevitably be seen as a milepost in the evolution of communication, and most of all I appreciate the tone of candid observation that runs through it. Au's insights are personal--not constructed to impress (either Linden Lab or any other audience), just to describe, in entertaining and amusing ways. I love the way he carefully lays out his thesis that Second Life has succeeded, is succeeding, often in spite of all the efforts of Linden Lab, the San Francisco company that created it.
If you can read this book and not download and run Second Life on your computer, you might be a tree stump, not a human being...
Great Book!!!Review Date: 2008-03-19
One great difference from the million other SL books/articles/blogs out there is the great insight Au provides in to the origin's and evolution of the SL universe as we now know it. A fun and fascinating look back at the BIG BANG if you will.
I too will be taking a deeper look at SL!!!(Sorry Honey,kids)
the making of second lifeReview Date: 2008-03-16
Book Inspires me to Give Second Life a Second Chance! Review Date: 2008-03-16
Related Subjects: Training Community Video Alternative Video Magazines and E-zines Video Editing Resources
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We all know the basic story of a saboteur Dr. Zachary Smith (Jonathan Harris) is too smart for his own good and his sabotage backfires from the start throwing the spaceship into who knows where with him trapped inside. What is worse is he never learns from episode to episode. Prof. John Robinson (Guy Williams) is the good guy father that is always giving one hope of being found or getting back. Maureen Robinson (June Lockhart) is the stereotypical motherly type and is caught occasionally stopping John from beating Zackary's brains out. We have mischievous kids always wandering off to discover the new trouble. And a watered down love interest between daughter Judy (Marta Kristen) and Major Don West (Mark Goddard).
How will they survive?
What strange creature or disaster will befall them this week?
Some one may have modified the media somewhat. "Oh, the pain, the pain." However we buy what we can.
Panasonic DMR-EZ47V Up-Converting 1080p DVD-Recorder/VCR Combo with Built In Tuner