Video Production Books
Related Subjects: Desktop Video Toaster
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Used price: $9.95
Collectible price: $45.00

Studio and Cartoon SpecificReview Date: 2008-02-25
Fascinating!Review Date: 2008-01-31
"Hollywood Cartoons" is the most detailed and intricate account of the makings of the very best Warner and Disney cartoons ever published. Barrier and Milt Gray actually interviewed everyone they could get a hold of from the Golden Age of animation (over 150 people), therefore making the conclusions Barrier has drawn on various controversies and personalities more believable than anyone else's. His critical analyses of the works of Walt Disney, Chuck Jones, Bob Clampett, and Tex Avery are deeper than most writers.
But the book is not without flaws. Barrier obviously is in favor of the West Coast cartoons rather than those of the East Coast (understandably in the majority of cases). But the lack of coverage on these studios, most notably Famous Studios and Paul Terry, was most upsetting. Barrier had more information at his disposal than Leonard Maltin did when he wrote his breezy, but well-researched histories on those studios, and it's a shame he didn't use it to his full advantage. Likewise, even other West Coast studios, like Walter Lantz and Columbia, receive little due.
But all in all, I found it to be an enjoyable read, and it's a book I reference quite often. It should be on anyone's shelf who is an admirer of the time in American history when great cartoons were actually made.
Comprehensive look at a dying artformReview Date: 2003-10-18
At nearly 650 pages Barrier's book takes a fair balanced look at Disney, Warner Bros., Fleischer and other contributors to this dying art form. It's actually a perfect companion piece to the newely released boxed set of Warner Bros. Looney Tunes classics. Barrier avoids the Disney worship that marred other books of this type and, like Maltin's marvelous but less indepth book, he manages to point out the key contributions of the most important animation directors/producers of the era.
While it does overlook or give only a cursory overview of some important figures in the industry, Barrier's scholarly aproach manages to recognize the merits and flaws of each studio, their system and directors. Although not as well illustrated as Maltin's book, the pictures do provide a glimpse of many of the essential classics that impacted the art of animation. Since much of the documentation for the creation of some of the early Warner classics are long gone, Barrier has to rely on many of the same sources and pictures as other authors. The book could have been improved if he had gone more to private collectors for rare animation cels, production photos, model drawings and notes. I also would have liked many of these illustrations to be reproduced in color. Seeing them in dark black and white illustrations does little justice to the artistry of these pioneers.
Maltin's book was clearly the work of an informed fan; his approach focused on the creation of many of the important classics but didn't lose track of the fun in the finished product. Barrier's scholarly approach is a bit drier and doesn't quite communicate the excited of Maltin's less authoriative book on the same subject. It's still an important look at the pioneers of animation's Golden Age and, as such, should be read by those who love the shorts from the various eras examined here.
Behind the Hi-JinxReview Date: 2004-03-18
The first chapter, on silent cartoons, is hard going. Not until Walt Disney shows up does that chapter start flowing.
BUT from that point on, until the chapter on UPA, I had a hard time putting "Hollywood Cartoons" down. Barrier doesn't take the usual perspective on cartoons. He doesn't care how they appeal to the casual viewer but how they look to the pro. I didn't agree with all his judgments, but I respect his judgments.
I have read several histories of cartoons, and Barrier still managed to surprise me or say something new. He had the best discussion of the origins of Bugs Bunny I've ever read. His description of the working of MGM's cartoon studio was fascinating, and his views on Bob Clampett and Chuck Jones showed real insight.
Barrier states his opinions strongly. He doesn't like Fleischer or UPA cartoons, and he doesn't think Friz Freleng is worth a lot of discussion. (I would disagree about Friz, but agree on the other stuff.)
In all, this was a fine book on this subject, and I am glad I read it.
golden age...what golden age?Review Date: 2003-07-21

Used price: $14.95

Everything You Need To Know, and Interesting Too!Review Date: 2008-01-17
The book is really well written and organized. I blows by while you learn all the hows and whys of lighting video.
I recomend this to anyone who feels that they are not at the professional level with lighting yet. It will change your life.
Enlightening bookReview Date: 2007-11-05
Just brilliant insight. really easy to read. Review Date: 2007-08-28
A Must Purchase for the FilmmakerReview Date: 2007-08-23
putting the 'lights' in "lights; camera; action"Review Date: 2007-06-27
There are many books on lighting out there, be it for still photography, stage lighting, etc and they all cover the same basic 3 point lighting principles, however this book builds upon this by showing how certain aspects relate to digital video. It also throws in real world examples of lighting situations likely to be encountered and ways to work with them.
I think this is a great book for anyone with a consumer/prosumer video camera and wants to get to grips with subject lighting.

Used price: $3.32

The ESSENTIALL book for anyone wanting to "get their toe wet" in anime!Review Date: 2006-12-16
Anime EssentialsReview Date: 2005-08-23
The author includes recomendations in the different anime styles and makes parental recomendations as well.
Elements of Japanese culture are woven into the descriptions making this an all around good read and reference book.
There is also a video animation called "Otaku no Video" which complements this book and has a similar cover.
If you want to learn more about anime or are a fan pick both of these titles!
CHING-CHONG A THON!Review Date: 2004-12-05
Limited but useful in it's areaReview Date: 2005-12-01
An excellent starting placeReview Date: 2005-03-14

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Excellent bookReview Date: 2006-05-04
Nicely Carved BookReview Date: 2005-10-07
CGI Filmmaking: The Creation of Ghost WarriorReview Date: 2005-08-22
I especially recommend this book to people who are just starting in the business, or are looking for a break in.
Laying the groundwork for your own 3d shortReview Date: 2005-04-05
Well, being somewhat deeply involved in 3D as a hobby/freelance, I, along with many of us, know of Tim Albee. He has a deep background in 3D and has worked at some fine studios. But, more importantly for me, he's dived into making his own shorts. This is of special interest to me, since i don't expect to be working at pixar anytime soon. That being said, there are certain issues that arise for the artist looking to make his own short. Tim walks you through his journey. From start to completion. How he work up a script, how to design characters, ways to cut corners. He even goes into improvised ways of doing your own audio! Then he wraps up with different ways to market your film with actual websites and film festivals all while giving you "insider" tips.
In short, if your have dreams of making "your own" animated short, with a limited budget, this is the book for you.
Unimpressed.Review Date: 2005-03-17
If you are lacking self confidence and have very little knowledge of how to work with 3d and create a short, you may want to invest in this book. Mr. Albee is constantly touting how amazing and special he you are. This seems to me like a thinly veiled attempt at fooling the reader into liking the book. While it is a good marketing technique it is not what the someone needs if they truely want to succeed in the film industry.
It does seem that Mr. Albee definitely has a bit of technical experience and must be commended for finishing his DVD and writing a book about it. The animation of the DVD is riddled with problems though. Intersections, sudden stops, no overlap, arms moving rapidly with no impact on the body, broken wrists, obviouly constrained controls and much more. The camera moves and staging are alright for a student film but, full of novice mistakes that cg artists commonly make.
After reading the book and seeing the DVD, I would suggest your time is better spent with books on animation such as "The Animator's Survival Kit" and "The illusion of Life". Books on filmaking and production such as "Story", "In the blink of a Eye" and "Film Directing Shot by Shot". These are quality books that will help you grow. They will not pat you on the back and tell you are great when you may not be. The production process is very hard and it's very difficult to become good enough to produce the quality that the big studios require. This book doesn't really put you in the right direction.

Used price: $12.49

Short and conciseReview Date: 2006-11-06
You've gotta get this!Review Date: 2000-07-16
Cracking Good Book, Gromit!Review Date: 2004-11-27
A More Accurate Historical Account of Stop MotionReview Date: 2001-05-12
Good, but no bibleReview Date: 2005-10-24

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Not badReview Date: 2008-01-14
Enjoy!
Very easy to read book with good infoReview Date: 2007-09-13
Creative ideas for any video projectReview Date: 2007-08-01
If you are looking to improve your video skills or making a large student project, I would highly recommend this book. For the film student or professional these tips might be already covered in school. Many of the project require nothing special, just a standard video camera and basic editing software. This is a nice change from other books that almost require Adobe After Effects to produce a good special effect.
Overall I really enjoyed this book and will keep this in my video bag to spark any ideas I might need during filming.
Take a pass on this oneReview Date: 2007-09-03
EXCELLENT BOOKReview Date: 2006-03-24
I recomment this book, it's Excellent.

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Amazing Read for Both Visual and ContentReview Date: 2007-11-29
conceptos interesantesReview Date: 2007-09-02
Muy bien ilustrado, con ejemplos que ayudan al nuevo realizador audiovisual a enfrentar sus primeras producciones de una forma segura, buscando que éste no cometa errores que luego pueden demeritar su trabajo.
La única crítica que tengo para hacer de esta obra, es que los ejemplos de montaje los realizan en programa específicos , como Final Cut, algo que de alguna manera deja sin posibilidades a aquellos que manejamos plataformas de edición diferentes.
Great Book, only if you're a Final Cut Pro user.Review Date: 2008-06-14
The second half talks about basic editing in Final Cut, which I mostly skipped since I don't plan on using Final Cut. Honestly, for filmmakers who plan on using Final Cut, this would've probably made 5 stars.
Have fun and good luck on your film!
A piece of artReview Date: 2007-11-06
recommend to anyone interested in Digital Video. Reading the book was like having Mr. Ian David Aronson in your room sharing with you all of his knowledge.
This book it's not a 18 chapter tutorial on learning Final Cut Pro or After Effects. It's more like traveling back in time and learning from the history of Digital Video to the present day. Aronson show's everything, from film to video, the way you should treat your camera, what you should be
prepared with; lighting, greenscreen, Hardware, white balance, DVD
authoring,
aspect ratios, you name it, including some basic tutorials on doing
edits.
He even gives you an internet address to look and confirm what he is showing
you.
If you are an advanced editor, this book is for you. This book is for to
read,
learn and keep it forever just in case you forget a detail, so you can
review it again and again. I was amazed with the things I have learned from
Mr.
Aronson. Thank you and I'll hope to read another book from him.
Jorge Raphael Valenzuela Hernández
Graphic Artist / Videographer
A basic primer on differences between digital and print mediumsReview Date: 2006-09-08

Used price: $41.00

Cheap & With CD!Review Date: 2008-01-11
A note worth mentioning: this book comes with a CD as well even though it does not say so.
My husband has not used this book much for his class yet, so as for the material I am not sure. But we are very pleased with the product & Amazon (as usual) so far.
Stylish book that really meets its goalsReview Date: 2007-12-29
1. The history of the medium
I found some annoying factual errors in this part of the book. Which initially turned me off but I continued to read since errors seemed to be in the sidebars which may not get the same editorial review.
2. Who plays and why?
This contained very interesting material for students to discuss with respect to player motivation, personality and gender. The eye-opening part for me was the view of game playing from the perspective of generations. Baby boomers, Generation X and the Millennial Generation look for different things from the games they play. (This part made me examine my own choices for games and the characters I am most attracted to in them!)
3. The elements in a game - genres, platforms, player mode
Part II is where the real gems are for people who really want to design games:
4. The elements of storytelling
5. Creating the characters/roles
6. Creating the game experience, e.g. challenges
7. Creating the World and Atmosphere (anyone else listen to the audio CD to remember the delight in playing the game?)
The last part covers:
8. The key roles/titles in the game development process
9. The process of producing games
10. The future of gaming
The book ends with the following bonuses:
11. A list of resources for those who are serious about actually getting into the game business
12. List of books to read and learn more
13. A CD with tools
The key thing I value when spending time on a book is one - am I learning something new? This book offers many ideas central to designing video games. It is an excellent book for a course on the topic or for any budding game designer to pick up start the journey.
Excellent bookReview Date: 2007-09-24
Classroom WarningReview Date: 2007-09-13
Gwenn McElwee's ReviewReview Date: 2007-08-15
I purchased this book because it was required for the class I am taking at DeVry University Online, but now that I have read it, I am interested in purchasing a few of the other books in this series by Jeannie Novak.

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a legacy of great writingReview Date: 2008-07-16
I have found all of his books to be tremendously informative, and I find myself repeatedly turning to them both for research purposes and elective reading. Lebo's The Godfather Legacy is no different.
The author presents the behind-the-scenes drama of the making of these films in incredible detail while also managing to keep the reader's interest piqued. Lebo maintains an element of suspense as he reports the unfolding of events that have to led to the making of one of the most important and influential films of all time. Lebo approaches his subject respectfully, yet he isn't afraid to present the films' artists and businessmen as they are, showing the stark, unadultered truth. For someone who truly loves Hollywood, reading about the banalities of the day-to-day craft of filmmaking, as well as the intrigues of the making of the Godfather films, is equally fascinating. Lebo's in-depth picture of the director, the producers, and the actors as they worked on these projects is captivating, and his perspective has created a much deeper connection to the films for me. I find myself watching the films in several different realities because of this book: I see the story of the film itself while simultaneously identifying with the experiences that occured during the shooting of specific scenes.
Finally, the photos and stills are a wonderful visual layer that back up the book. I was also impressed with the amount of research and fact-checking that seem to have gone into this book. No stone is left unturned. It is that attention to detail that has left me feeling as if I know the true, insider story of how the Godfather films have come to be made.
Everything You Need to Know About "The Godfather", Find it HereReview Date: 2008-05-24
One would wonder why someone reading about The Godfather chuckles, every now and then -- it has many funny behind-the-scene stories.
"The Godfather Legacy" is a fantasic and priceless resource of all things Godfather. It is a must-buy for all Godfather fans! Capice?
The Godfather LegacyReview Date: 2008-04-09
An Offer I Couldn't RefuseReview Date: 2008-01-22
Instructions for maximum enjoyment: Buy, read, order Italian, and watch The Godfather. Review Date: 2007-01-31
I picked up this book expecting to find exactly what I found: Jam-packed full of details available nowhere else. This book provides a fascinating behind the scenes look into one of the great movies of all time.
Reading the book is almost as if living through the production. Lebo's writing puts you right in the action and gives the reader new insights into what went into making the movie, relationships between those on set, and the creative vision (and struggles) that went into it all.
It is great to have this level of expertise at your finger tips while watching the real thing. I was amazed with all the behind-the-scene knowledge I had of each take and truly consider this an excellent read well worth my time. I highly recommend it.

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All the info you need, but perhaps a bit outdatedReview Date: 2008-06-25
Pretty darn goodReview Date: 2008-02-17
Be sure to check copyright and other reviewsReview Date: 2008-02-03
Invaluable resource, a must-buy for all aspiring and experienced independent producersReview Date: 2006-02-17
Complete and then someReview Date: 2006-06-01
Related Subjects: Desktop Video Toaster
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