Interactive Books
Related Subjects: Production Companies Technologies Hardware Industry Events Content Providers Standards Development Industry News Portals
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Lots of ProblemsReview Date: 2008-08-30
great book for mathematics competitionsReview Date: 2008-08-05
Problem Solving Strategies by Arthur EngelReview Date: 2008-08-27
Wow! The problems in the book are extremely difficult but not impossible. I would recommend only buying this book if you have access to mathematics professor(s) who can help you understand these problems for the Putnam Competition or you have a committed group of friends who like math. It takes me hours to solves these problems but I love it!
First time preparing elite gr. 10 - 12 students for competition?Review Date: 2006-07-31
Maths book that invites you to think but does not drive you awayReview Date: 2006-11-14
V. Krishnamurthy

Used price: $11.79

Good JobReview Date: 2008-01-01
Still good for Flash Media Server 2Review Date: 2007-04-11
Only good resource I've found on this subjectReview Date: 2006-11-08
Since this book is concerned with situations where multiple Flash applications will be executing on the same server simultaneously, there is going to be considerable effort involved in coordinating events, which is addressed by this book. You should already have FCS installed and running on your server and you should also have Flash MX available on the client. The following is description of the book by chapter:
Chapter 1, Introducing the Flash Communication Server - Acts as an introduction to FCS and an overview of the whole book.
Chapter 2, Communication Components - How the FlashCom communication components encapsulate commonly needed features such as chat, video recording and playback, bandwidth control,and user configuration. These components implement many basic building blocks for your application.
Chapter 3, Managing Connections - This chapter covers connections in more depth past the SimpleConnect component, including how to write custom code to handle various changes in the connection status as well as different errors.
Chapter 4, Applications, Instances, and Server-Side ActionScript - This chapter describes how to write Server-Side ActionScript and work with the objects that control application instances and the Flash movies that connect to them.
Chapter 5, Managing Streams - Offers a somewhat oversimplified but complete example that shows the basic steps in publishing one live stream and subscribing to a second.
Chapter 6, Camera and Microphone - This chapter explains how to use both the Microphone and Camera classes to record live streams. These classes are at the heart of most communication applications involving multimedia.
Chapter 7, Media Preparation and Delivery - This chapter covers many details for compressing and streaming audio and video.
Chapter 8, Shared Objects - This chapter starts an entirely new subject - shared objects, which provide a mechanism for the transmission of data between client and server.
Chapter 9, Remote Methods - This chapter also shows how to broadcast method calls to every movie and application instance connected to a shared object or stream, or send them to and from individual movies using RMI.
Chapter 10, Server Management API - Discusses the Server Management API and its applications, including monitoring a FlashCom Server, gathering statistics on application instances, and managing the log streams.
Chapter 11, Flash Remoting - Demonstrates how Flash Remoting can be used to add data connectivity to FlashCom applications. Flash Remoting can access web services, server-side scripts, CGI applications, XML files, or the local filesystem with the help of an application server such as ColdFusion.
Chapter 12, ColdFusion MX and FlashCom - Teaches some specifics involved in using Flash Remoting with ColdFusion MX and FlashCom. There are some practical working examples shown that demonstrate how you can leverage the benefits of Flash Remoting in conjunction with FlashCom.
Chapter 13, Building Communication Components - This is the first step in building complete applications, and is demonstrated through an extensive example.
Chapter 14, Understanding the Macromedia Component Framework - How to modify an existing component and how to create a new one. Also discusses server-side framework code and its core features and data structures.
Chapter 15, Application Design Patterns and Best Practices - Describes some of the best practices available to application developers. This chapter provides some useful design options, patterns, and best practices that will help you build better applications.
Chapter 16, Building Scalable Applications - Deals with building multi-instance and multiserver applications that don't bog down as the number of client connections increases.
Chapter 17, Network Performance, Latency, Concurrency - Traditional network design issues affect FCS also.
Chapter 18, Securing Applications - Specifically this chapter examines the three A's of security - Authentication, Authorization, and Accounting.
This is a great reference.Review Date: 2006-03-16
Obligator reference in projects involving FlashCom, either for fast consultations and advanced tasks.
Excellent approach of subjects as Design patterns and security, yonder a perfect demonstration about audio, video and much more.
A necessity for the bookshelf...Review Date: 2006-03-02
Topics covered include:
- learning about components and how to use them
- establishing and managing client connections
- publishing live and recorded streams
- local communication with clients
- remote communication with outside applications
The book also shows how to build and integrate your own custom components, and how to scale your application using the components that you've created. Other highlights include information on how to use shared objects and server management API, as well as ways to improve both design and performance.

Used price: $4.99
Collectible price: $30.00

Creative Fun for Hours for all AgesReview Date: 2008-11-02
Great fun for kids!Review Date: 2008-08-04
wonderful book!Review Date: 2008-07-28
A must have book!Review Date: 2008-04-04
Ribbit!Review Date: 2008-03-26

Used price: $0.01
Collectible price: $10.00

my decision ,ot yoursReview Date: 2008-01-07
what if everyone knew your name in the book i could connect to it. i ask other people to help me make my decisions but they dont fuully make my dcisions for me. haley is 15 and she moved to hilsdale new jersey and go's to hillsdale high.she hengs out with the most popular girls in school and lives next door to her crush. she goes through her upe and downs/ but she's getting every bodys attention after she changes and she's getting reese's attention too. who knows! the main idea of this book is when your choosing your choices it's like making choices for what you would do and you woul face the concequences. the scene that i most reemember from the book is when haley goes to coco's house and they (coco and whitney) want to give her a makeover. when they're finished with her whitney says she looks hot and from then on she has a sanse of style and everyone knows her name.
A Great BookReview Date: 2007-01-22
I guess its not that fantastic, but it's original, which I love. So many people these days have similar books. Ugh! It's a great book and it's definitely worth the money because you can read it over and over and over. It's like 4 books in one! Haven't read the next book, but I can't wait!
;)
A great book!!!Review Date: 2006-08-07
-Taylor, 12
What If... Everyone Knew Your NameReview Date: 2006-09-20
Haley Miller, the 15 year old going into a public school for the first time is scared and ready to be friends with anyone she can. While she wishes she didn't ever move, she meets a neighbor whom she thinks is very god looking. She befriends him and others while the story takes its twists and turns.
I really liked this book because of the way it was, how you got to choose what she did. It really makes you feel as if its you living in the book, not Haley. The book takes you through the up and downs of high school and you get to control everything; her friends, her grades, her love life, her future. You don't know how it will turn out either, so that makes it suspenseful, just like real life because you never know what life will throw at you next. For all you know in the book, Haley could be invited to the next big party, and make a bad decision and drink, or you could have her not take the drink and it turns out the stud she's looking at, doesn't like alcohol either.
I really enjoyed this book and I can't wait to read the other one like it called "What If... All the Boys Wanted You." It sounds just as interesting as the first one they wrote and I can't wait to see what that book throws at Haley this time.
I strongly recommend this book for any teen who likes books that will take them through the happy, and not so happy parts of high school. Some of these things in the book can really teach you some stuff you can use in real life, like many novels about teens. So if you are into real life situations, I defiantly recommend this book to you. It was a great read, and I couldn't put it down until I finished it.
Courtesy of Teens Read TooReview Date: 2006-12-30
You make every little decision for her, even the ones that seem really minor, like riding the bus to school or getting a ride from her father. You decide who she wants to be friends with and what crowd she wants to be a part of. You decide everything about her.
While an interesting idea, and fairly well-written, this book isn't for everyone. If you're all about finding out what will happen, this book might not be for you, because you decide what happens. It's a cool concept, though, and a fun read, especially since you can read it more than once, with a different story and outcome. The characters aren't particularly three-dimensional, but I guess they have to be simple enough so that it is believable that they would make any one of the very different choices you choose from. This book is fun, but not a must-read.
Reviewed by: Jocelyn Pearce

My 3 and a half year old LOVES this book!Review Date: 2008-02-18
The pictures in the book are pretty tiny though, so it's a real challenge to find Waldo. It looks like they shrunk the images from the original version so they could fit them into the small book. I'm 36 (i.e. my eyes are not that bad) and I needed to use the magnifying glass in a bright room to find Waldo! The only downside to this book is if you misplace the magnifier, it's not as fun to find Waldo, but hopefully that won't happen to you.
Waldo Review 1Review Date: 2008-01-20
Thanks Amazon! And another big Thanks for helping make a little boys Christmas great!
Next time, I`ll check Amazon first!
Great fun for all.Review Date: 2008-01-07
bought for the libraryReview Date: 2007-06-12
Fun bookReview Date: 2007-03-08

Used price: $5.35

Definitely a good book.Review Date: 2007-05-14
Zero to HeroReview Date: 2007-03-16
Apple Pro Training Series: Final Cut Pro HDReview Date: 2007-01-12
User Friendly & ComprehensiveReview Date: 2006-01-23
This is it!Review Date: 2005-11-01


Want More...Review Date: 2006-01-04
Perfect!Review Date: 2005-12-31
Love Your BookReview Date: 2005-11-23
How Creative!Review Date: 2005-11-20
LOVEABLE!!!!!Review Date: 2005-11-20

Used price: $8.00

This is a delightful bookReview Date: 2008-08-22
Wonderful book for kids losing teethReview Date: 2007-06-25
Dear Tooth Fairy book.Review Date: 2007-11-11
Definitely a great bookReview Date: 2007-05-20
What a great book!Review Date: 2007-04-25


This is so great!Review Date: 2007-02-18
neat little board bookReview Date: 2007-01-16
Pilot Seal of ApprovalReview Date: 2004-03-19
I agree that it is a little fragile, as some of the cardboard effects are a bit ambitious, but worth it for the detailed appreciation of flying.
Captain Brian says "take off!"
My daughter loves it. Not just for boys.Review Date: 2001-05-03
Not for rough players....Review Date: 2002-04-09
This book has many interesting features, from radio sets connected by string, to "radar blips" on a screen in a cockpit, little planes "flying" through the sky, to a steering wheel that changes the view out windscreen as you "come in for a landing--and that isn't even half of the activities in the book.
The problem is that it requires a high degree of fine motor skill to operate many of the activities. The "radar blips" were difficult for me to spin, for example, and the steering wheel kept getting stuck until mommy tore it in one of her many attempts to "Fix it!" under pressure. My son also removed all of the little "flying airplanes" in less than a week of play.
Don't get me wrong--my son still LOVES this book, despite the fact that it is now falling apart! He has a blast using the things that still work, and explaining to me how the things that are broken used to work.
I would recommend waiting until a child is at least four before buying this book for them unless they are very careful players or there will be parental help all the time it is in use.
And, I would like to add that the girls in my son's playgroup loved this book as well--it is DEFINITELY not just for boys!

Used price: $2.97

Good BASIC info relating to MP3's, and Other Audio Formats--Good FIRST MP3 Book!Review Date: 2007-04-26
Informative and ConciseReview Date: 2001-12-18
It also tells you what software and hardware is the best for playing mp3's and "ripping" your own mp3's. The descriptions of the software and hardware you can use are quite good. Next are three chapters describing in detail digital audio, along with MPEG audio. Then comes the section any mp3 "ripper" will be most interested in, ie converting music into mp3 form, by first converting it into a .wav format, then into mp3 and finally recording your own CD's.
The book's final chapters are a 'tutorial" on various mp3 software ripper programs like Audio Catalyst and Cool Edit. There's also some info about using WinAmp, which is one of the more popular mp3 players (and the one I use). There's also further information about related web sites, other books, even a glossary.
The future still looks bright for mp3. Not only is it a way for music lovers to download their favorite songs, it also is a way for new artists to "break through" by offering their music on various web sites in the form of mp3s.
This book offers quite a bit of good information about the MP3 phenemenon.
Top Notch Book on Internet AudioReview Date: 2004-08-06
Starting with an overview of digital music and the Internet, the book explains why there's so much excitement over MP3 and online audio, discusses how to find music on the web, and reviews Internet Radio. The authors include the best discussion of digital music and copyright law I've seen anywhere.
The chapters on how to prepare your computer for digital audio discuss everything from what software is needed to what to watch for in selecting the best computer hardware, from CD drives, speakers, sound cards, and the cables that connect these things together or with your home entertainment system.
The portion of the book on understanding digital audio contains one of the best overall discussions of how sound and digital audio technology works anywhere. Especially valuable is the discussion of the tradeoffs involved in different selections of parameters in digital audio, such as bit-rates and sampling rates.
The book wraps-up with several excellent tutorials for basic computer tasks used for digital audio. In addition, there are tutorials for common tasks using several popular computer audio software programs.
Bruce Fries is a technology consultant & writer and an Associate member of the Audio Engineering Society. He also is the founder of TeamCom, a new media publishing company. Marty Fries is an audio engineer, technology consultant, and blues pianist. His audio engineering work includes designing and building studio sound equipment systems.
This is the best-written and edited book I've read on Internet audio and streaming audio to date. It's easy to read and explains complicated terms and concepts in terms anyone who can use a computer can understand.
Throughout the book are excellent links to additional resources, as well as an extensive index of websites on the topic of Internet audio. While the focus is on MP3 and audio files (vice streaming audio), much of the information applies to Internet radio as well.
I strongly recommend this book for anyone interested in working with MP3 audio files, whether beginner or experienced "ripper." I also highly recommend it for anyone who is interested in how to improve the recording, playing, or streaming of audio files from their computer. Finally, I recommend this book for anyone concerned about what is and what isn't legal in working with digital audio files.
Review by Mike Powers, Internet Radio Guide, October 1999
Digital Audio EssentialsReview Date: 2005-05-16
Covers THE FOREST and THE TREES equally well!Review Date: 2001-05-08
... I can't say that I knew NOTHING about MP3 music and technology BEFORE I read this book, but after having read it I feel like I REALLY understand everything I need to know to make the right choices about how to record, play, and listen to music in the MP3 format. Most importantly, the authors do not only tell you ABOUT MP3 technology, they tell you HOW to use it, DO things with it, and WHERE to go on the world wide web to get more INFO on whatever you might be interested in concerning all things MP3. The book is packed to the gills on almost every page - cover-to-cover - with web site URL addresses where the reader can further their search for information about MP3 technology!
... The book is VERY thorough and detailed, with an easy-to-follow lay-out, easy-to-read text and design, and very helpful photographs and illustrations that make it almost impossible to NOT "get it"! After reading this book, if you don't know just about EVERYTHING concerning MP3, you just were not paying attention - because the authors have left NO STONE UNTURNED! ... The only regret I had was that they wrote the book (as they themselves confessed up-front!) for the IBM-compatible, PC crowd - and I am driving an APPLE iMac computer!!! ... I recently wrote to the authors about this, and they said that they are working right now on a revised edition that will have more information in the HOW TO SECTIONS for people using APPLE computers. This will be a welcome relief!
... Even so, there is a lot of helpful mention of places and products that concern the MAC CROWD (of which I'm one! : ), and they DO agree that the SOUNDJAM MP software by Cassidy & Greene "is one of the best for the Mac." (page 69). So, even if you're a Mac-man like me, you really can't go wrong reading this book because it covers all the bases. It's MORE than just an introduction. It's a great REFERENCE book to keep by your computer at all times - whether you're a consumer interested in LISTENING to MP3s or a musician who is interested in CREATING MP3s in order to upload onto musical web sites, over the Internet, on the world wide web so that ANYONE in the world can listen to and/or purchase one's music! ... My hat is off to the authors for a job well done! ALSO: this book is FUN to read! ..
Related Subjects: Production Companies Technologies Hardware Industry Events Content Providers Standards Development Industry News Portals
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