Interactive Books
Related Subjects: Production Companies Technologies Hardware Industry Events Content Providers Standards Development Industry News Portals
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A book with lot of photosReview Date: 1998-05-15
Fun!Fun!and more FUN!!!!!Review Date: 1998-12-06


An Interactive storyReview Date: 2002-10-08
My mom writes and I make the dictationReview Date: 2002-08-11
Besides, I liked coloring the drawings very much and writing my name in the lines inside the book...

A fun favorite!Review Date: 1999-12-04
The book successfully combines reading and activity to keep children entertained over and over. They love whispering their way past the scary monsters in the last page to finally save Brave Ted. And if they get bored with just following the mazes, there are plenty of fun things to find in each page.
This book is a definite keeper, and I'm now looking for more by the same author!
Wonderful book!Review Date: 1999-08-20
Kids go back to them again and again, so do yourself and your children--or someone else's children, a big favor and give all of CP 's books a try (though 'Save Brave Ted' is an absolute favorite of one adorable rugrat of my aquaintance, and then there's 'Captain Blood', and Clarence the Cat and those crazy spacemen from the planet ...)

Collectible price: $26.00

Killer Birthday!Review Date: 1999-08-20
Send In The Clown ! ! ! !Review Date: 2000-10-17
R.L. Stine's "multiple ending" format is at its best in this book. It features over 20 different endings and the scariest clown you've ever met.
----Patrick, 10/2000

Used price: $5.00

"You'll find the treasure below the Sail, under the Compass, and beneath the Keel"Review Date: 2006-10-18
Basically you look over Duncan's shoulder while he and Helle investigate the shipwrecks and work out the clues to find the treasure. That search is the narrative thread for this engaging book illustrated by Cameron with text by Richard Platt, but that serves as a context for telling young readers all about what professional divers do when they check out shipwrecks. We get to learn about the symbols and abbreviations used on Admiralty charts, a swimming robot named "Nemo," star gazing, compass deviations, sailor's knots, and the tropical fish of the Coral Sea & Great Barrier Reef. The text is printed like it is handwritten and is accompanied by photographs, drawings, and various charts and diagrams. If you are familiar with publications from DK then you will not be surprised at how "Shipwreck Detective" has wall-to-wall illustrations on each two-page spread, although the balance is more towards the drawings by Cameron than the photographs of museum treasures we usually find in their books.
Those of you who want to skip ahead to the end of the book to find out the solution to the mystery and the location of the treasure will be bitterly, but appropriately, disappointed, because the answer is not there. Duncan succeeds and there is a giant clue when you get to the end, but to find out if you were right you have to go check out a special DK website for the book (I was actually reminded of the end of "The Da Vinci Code," which would be another clue that will be lost on most readers). The front cover is thick enough to include the a compass, but it also helps make the book something of a writing table when it is open, so this books is especially suited for long car trips. Cameron and Platt have come up with something that stacks up pretty well against computer games, especially in the education department. Plus Platt obviously tries to make this as much of a hands on experience as he can, short of having the readers get into a wet suit and start making dives out in the real world. So even once the mystery is solved (or you give up the hunt), you can still enjoy reading about the life of professional divers.
Lots of fun with a childReview Date: 2006-11-30
Read this book with a child. Learn about scuba and wreck diving, history and archaeology. Solve a mystery. This is wonderful, educational fun for a smart 8 year old, or a typical 10+ year old. Do it together, you'll both benefit.

Used price: $48.00

Great for NP studentsReview Date: 2008-02-13
AmazingReview Date: 2007-07-03
Jamie

As Good As A Pop Sove-It to Indy 720Review Date: 2001-11-21
Greatest Book in the WorldReview Date: 2000-12-09


Comprehensive, clear, and attractiveReview Date: 2005-01-14
The authors, Bulterman and Rutlege, are respected multimedia researchers and were key contributors to both the SMIL 1.0 and SMIL 2.0 Recommendations. They were personally involved in drafting and testing a significant portion of the standard, and the company that Bulterman used to lead, Oratrix, developed one of the first full implementations of the SMIL 2.0 language, Grins. So these guys know what they are talking about.
While the W3C SMIL 2.0 Recommendation (http://www.w3.org/TR/2005/REC-SMIL2-20050107/) is primarily written for SMIL implementors and XML language designers incorporating SMIL features into their XML-based language, the book is written for multimedia content authors. The book begins with an overview of SMIL 2.0, with six example presentations that show how SMIL can be used, some history, and a guide to the organization of the SMIL 2.0 standard. The next chapter gives a brief but useful introduction to SMIL 2.0 code including the major components of the language: structure, media, layout, timing, linking, and control.
Further chapters go into each of these areas in much greater depth, explaining all of the options and features in each component (terms module in SMIL 2.0) of the language. And there are many! To support fully featured, interactive, and attractive multimedia features that allow infinite flexibility in the look and feel of a multimedia presentation, SMIL 2.0 has a ton of features and options. In addition to the components already listed, there is animation (my favorite), transition effects, media clipping, advanced layout, extended control, and metadata. Bulterman and Rutlege do a good job of presenting a lot of material in an organized and attractive manner, with lots of examples.
By and large, the features in SMIL 2.0 are straightforward and intuitive to use, However, as is true in any standard developed to meet the needs of many separate groups (SMIL 2.0, for example), SMIL 2.0 is a large language with some potential pitfalls, and there are some also "doozers" and "gotchas". By necessity, the SMIL timing model is complex. While usually intuitive, in some particular cases the timing elements and attributes can interact in initially surprising ways. For another example, there are two kinds of SMIL XML for representing transitions, and all transitions may not be available in all platforms. The authors calmly guide the reader through all this. Backward compatability between versions of SMIL, including the oddly named 'skip-content' attribute is another complex subject clearly presented.
This book is both more comprehensive and much more attractively presented than any other book on SMIL that I have seen. The "insiders" view of SMIL that authors have is used to round out the explanations and rationale for things to good effect. Overall this is a great book for any multimedia content developer who is using or considering using SMIL 2.0. It will also be useful to SMIL implementation developers as another source of information when reading and implementing the recommendation documents. Lastly it should be of interest to students studying multimedia as an in-depth guide to a specific comprehensive multimedia presentation architecture.
Aaron M. Cohen
Chairman of the W3C Synchronized Multimedia Working Group (produced the SMIL 2.0 Recommendation)
An essential reference for authors and implementersReview Date: 2004-12-23
For authors, the book provides an easy-to-understand explanation of the language principles and syntax. Many useful examples illustrate the features, and provide useful authoring templates. Bulterman and Rutledge's experience with multimedia authors and authoring comes through in the many tips and hints for addressing real-world issues and avoiding potential pitfalls. All examples are provided online as well, along with demos and other resources.
For the serious student or implementer, the book provides detailed explanations of the underlying models for layout, timing and animation. These sections benefit from the combined experience of the book's authors as leading members of the W3C standards group that developed the SMIL languages. Their understanding of the details is clearly beyond that of most other authors on this subject.
The book design itself is interesting and fun. Graphics in the margins mark the chapters, with key chapters featuring flipbook-like graphic "animations". It has a comfortable layout and organization and an excellent index. If I have a complaint, it is that I do not find the graphics summarizing syntax features to be very intuitive. Fortunately, the text and examples provide sufficient syntax reference.
Authors of web multimedia as well as academics and professionals integrating or implementing SMIL language features will find this an invaluable addition to their reference bookshelf - I strongly recommend it.

Collectible price: $10.88

Great book!Review Date: 2007-10-16
A wonderful multi-sensory book for babies and toddlers!Review Date: 1999-10-12

Used price: $0.79

Cogently addresses issues in Web design and developmentReview Date: 2003-03-06
Top rate book w/good adviceReview Date: 2003-03-31
There are also useful references to resources on the internet and good tips. The writing style is easy to follow and there are many good illustrations. This is not only a fantastic book for Dreamweaver MX, but a great web development book as well.
I buy a ton of tech books every year and don't give top reviews easily. This book definitely earns its 5 *'s.
Related Subjects: Production Companies Technologies Hardware Industry Events Content Providers Standards Development Industry News Portals
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