Interactive Books


Books-Under-Review-->Arts-->Television-->Interactive-->77
Related Subjects: Production Companies Technologies Hardware Industry Events Content Providers Standards Development Industry News Portals
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Interactive Books sorted by Average customer review: high to low .

Interactive
Sabrina The Teenage Witch Sticker Book Salems Guide To Life With Sabrina (Sabrina The Teenage Witch)
Published in Paperback by Simon Spotlight Entertainment (1997-09-01)
Author: Kitty Richards
List price: $6.99
Used price: $4.91

Average review score:

A book with lot of photos
Helpful Votes: 1 out of 1 total.
Review Date: 1998-05-15
This is a good book, it has a lot of photos from the first season of the show, it also has a trivia part and Quizes.

Fun!Fun!and more FUN!!!!!
Helpful Votes: 2 out of 2 total.
Review Date: 1998-12-06
This is an awesome book!It has 50 sticker of Sabrina,Harvey,Jenny,Salem,and more!Trivas,games,and tons of pictures is also what you will find in this book!

Interactive
Salvemos a las Ardillas (Let's save the squirrels: Interactive children´s story )
Published in Mass Market Paperback by Editorial y Distribuidora Leo, S.A. de C.V. (2001-07-21)
Author: Tio Migue
List price: $14.35
New price: $14.35

Average review score:

An Interactive story
Helpful Votes: 1 out of 1 total.
Review Date: 2002-10-08
that sweetly teaches our children the value of friendship

My mom writes and I make the dictation
Helpful Votes: 10 out of 10 total.
Review Date: 2002-08-11
because I want to tell you that this is the most wonderful story I have ever read about the value of friendship and loyalty!!!
Besides, I liked coloring the drawings very much and writing my name in the lines inside the book...

Interactive
Save Brave Ted
Published in Hardcover by Walker Books Ltd (1996-11-04)
Authors: Heather Maisner and C. Hard
List price:
Used price: $61.37

Average review score:

A fun favorite!
Helpful Votes: 1 out of 1 total.
Review Date: 1999-12-04
This colorful busy book is a favorite with my 3-year-olds. Each page is a loosely-formed maze, where the children have to "start at the pink and orange coral," go "around the place where starfish dance," and so on until a toy is found at the end of each page. Every direction is accompanied by a picture (coral, starfish, etc.) - my 3-yr-old, who can't read a word, actually reads the book to me, making me follow the directions. He feels so proud telling everyone that he can read the book.

The book successfully combines reading and activity to keep children entertained over and over. They love whispering their way past the scary monsters in the last page to finally save Brave Ted. And if they get bored with just following the mazes, there are plenty of fun things to find in each page.

This book is a definite keeper, and I'm now looking for more by the same author!

Wonderful book!
Helpful Votes: 1 out of 1 total.
Review Date: 1999-08-20
CP books are real treasures-- wonderful, witty illustrations (by a variety of talented artists), funny, smart, never condescending. Each book involves the child on a number of levels, with puzzles (matching, mazes, searches, etc) that might even stump a parent or two... for awhile.

Kids go back to them again and again, so do yourself and your children--or someone else's children, a big favor and give all of CP 's books a try (though 'Save Brave Ted' is an absolute favorite of one adorable rugrat of my aquaintance, and then there's 'Captain Blood', and Clarence the Cat and those crazy spacemen from the planet ...)

Interactive
Scary Birthday to You! (Give Yourself Goosebumps, No. 39)
Published in Paperback by Scholastic Inc. (1999-09-01)
Author: R. L. Stine
List price: $3.99
Used price: $4.04
Collectible price: $26.00

Average review score:

Killer Birthday!
Helpful Votes: 1 out of 6 total.
Review Date: 1999-08-20
A weird entertainer throws a "horror birthday." If you choose to open your presents, you are chased by crazed motorized toys. If the cake is chosen, watch out! It's crawling with bugs. This book is packed with 20 super-spooky endings.

Send In The Clown ! ! ! !
Helpful Votes: 4 out of 7 total.
Review Date: 2000-10-17
The world's most boring birthday party turns into a festival of fright when the kids are treated to a visit from a crrrreeepy clown. Not only that, but the reader gets to choose the ending.

R.L. Stine's "multiple ending" format is at its best in this book. It features over 20 different endings and the scariest clown you've ever met.

----Patrick, 10/2000

Interactive
Shipwreck Detective
Published in Hardcover by DK CHILDREN (2006-09-18)
Author: Richard Platt
List price: $24.99
New price: $8.63
Used price: $5.00

Average review score:

"You'll find the treasure below the Sail, under the Compass, and beneath the Keel"
Helpful Votes: 17 out of 17 total.
Review Date: 2006-10-18
The conceit behind "Duncan Cameron's Shipwreck Detective" is that professional diver Duncan Cameron discovers a mysterious note in his Uncle Joe's sea trunk: "A small fortune in gold could be yours--if you are smart enough to find it. I'm leaving a list of shipwrecks and a riddle--the rest is up to you." Young readers get to join Duncan as he searches for clues to the location of the treasure around the world at some of the most famous shipwrecks in history, from the Antikythera wreck of a Roman Corbita that sank 70-80 BCE and the HMS "Edinburgh," torpedoes by her own crew to avoid capture during World War II (the shipwrecks are real, but the facts been adapted in some cases to accommodate the storyline). Inside the journal you find a compass, charts, flaps, your own personal dive log, an old fashioned map of the world, and much more. That is the reason this book comes with an elastic strap to keep it shut when you are not working through everything, otherwise the photographs, post-it notes, and other goodies could end up on the floor (do not worry; everything that is important is duplicated underneath the removable goodies so you cannot ruin the experience when somebody else loses things for you).

Basically you look over Duncan's shoulder while he and Helle investigate the shipwrecks and work out the clues to find the treasure. That search is the narrative thread for this engaging book illustrated by Cameron with text by Richard Platt, but that serves as a context for telling young readers all about what professional divers do when they check out shipwrecks. We get to learn about the symbols and abbreviations used on Admiralty charts, a swimming robot named "Nemo," star gazing, compass deviations, sailor's knots, and the tropical fish of the Coral Sea & Great Barrier Reef. The text is printed like it is handwritten and is accompanied by photographs, drawings, and various charts and diagrams. If you are familiar with publications from DK then you will not be surprised at how "Shipwreck Detective" has wall-to-wall illustrations on each two-page spread, although the balance is more towards the drawings by Cameron than the photographs of museum treasures we usually find in their books.

Those of you who want to skip ahead to the end of the book to find out the solution to the mystery and the location of the treasure will be bitterly, but appropriately, disappointed, because the answer is not there. Duncan succeeds and there is a giant clue when you get to the end, but to find out if you were right you have to go check out a special DK website for the book (I was actually reminded of the end of "The Da Vinci Code," which would be another clue that will be lost on most readers). The front cover is thick enough to include the a compass, but it also helps make the book something of a writing table when it is open, so this books is especially suited for long car trips. Cameron and Platt have come up with something that stacks up pretty well against computer games, especially in the education department. Plus Platt obviously tries to make this as much of a hands on experience as he can, short of having the readers get into a wet suit and start making dives out in the real world. So even once the mystery is solved (or you give up the hunt), you can still enjoy reading about the life of professional divers.

Lots of fun with a child
Helpful Votes: 8 out of 8 total.
Review Date: 2006-11-30
Your favorite uncle has died, and written a will describing a mystery treasure. Your job is to figure out where the treasure is located based on the clues in the book. This book is written journal-style, with lots of flaps, letters in envelopes, and other pieces to explore. There's a compass built into the front cover.

Read this book with a child. Learn about scuba and wreck diving, history and archaeology. Solve a mystery. This is wonderful, educational fun for a smart 8 year old, or a typical 10+ year old. Do it together, you'll both benefit.

Interactive
SimClinic: Interactive Cases: Primary Care (CD-ROM)
Published in CD-ROM by Mosby (2005-04-08)
Authors: Diana Mertens and Jason Underwood
List price: $58.95
New price: $52.57
Used price: $48.00

Average review score:

Great for NP students
Helpful Votes: 0 out of 1 total.
Review Date: 2008-02-13
This was great to help ease my worries about my first OSCE and clinical....I think its a great tool for students.

Amazing
Helpful Votes: 1 out of 2 total.
Review Date: 2007-07-03
I love this product thank you. All nurse practitioners should use this product! Interactive case studies are the best
Jamie

Interactive
Skateboard Champion (Choose Your Own Adventure ; 112)
Published in Library Binding by Gareth Stevens Pub (1995-07)
Author: Edward Packard
List price: $21.27
Used price: $0.12

Average review score:

As Good As A Pop Sove-It to Indy 720
Helpful Votes: 2 out of 4 total.
Review Date: 2001-11-21
Read only if you know terms of skateboarding. If you don't know the terms, you wont understand the book. It is still enjoyable if you don't though.

Greatest Book in the World
Helpful Votes: 2 out of 3 total.
Review Date: 2000-12-09
Look this book is awesome. It tells you how to be a champion and it even has coaches to teach how to become a champion . And it also has coaches for the people who don`t want to be a champion but just want to skateboard for fun too.

Interactive
SMIL 2.0: Interactive Multimedia for Web and Mobile Devices (X.media.publishing)
Published in Hardcover by Springer (2004-06-14)
Authors: Dick C.A. Bulterman and Lloyd Rutledge
List price: $59.95

Average review score:

Comprehensive, clear, and attractive
Helpful Votes: 1 out of 1 total.
Review Date: 2005-01-14
This is a colorful and attractive book that tells you everything you may ever need to know about creating multimedia presentations using SMIL 2.0, the second release of the World-Wide Web Consortium's (W3C) Synchronized Multimedia Integration Language Recommendation. SMIL is an XML language for creating multimedia presentations, integrating media, temporal control and interactivity. A SMIL presentation can contain a combination of any types of media. SMIL itself is media "agnostic", and includes most media types by referencing their URL's rather than embedding them in the SMIL file itself.

The authors, Bulterman and Rutlege, are respected multimedia researchers and were key contributors to both the SMIL 1.0 and SMIL 2.0 Recommendations. They were personally involved in drafting and testing a significant portion of the standard, and the company that Bulterman used to lead, Oratrix, developed one of the first full implementations of the SMIL 2.0 language, Grins. So these guys know what they are talking about.

While the W3C SMIL 2.0 Recommendation (http://www.w3.org/TR/2005/REC-SMIL2-20050107/) is primarily written for SMIL implementors and XML language designers incorporating SMIL features into their XML-based language, the book is written for multimedia content authors. The book begins with an overview of SMIL 2.0, with six example presentations that show how SMIL can be used, some history, and a guide to the organization of the SMIL 2.0 standard. The next chapter gives a brief but useful introduction to SMIL 2.0 code including the major components of the language: structure, media, layout, timing, linking, and control.

Further chapters go into each of these areas in much greater depth, explaining all of the options and features in each component (terms module in SMIL 2.0) of the language. And there are many! To support fully featured, interactive, and attractive multimedia features that allow infinite flexibility in the look and feel of a multimedia presentation, SMIL 2.0 has a ton of features and options. In addition to the components already listed, there is animation (my favorite), transition effects, media clipping, advanced layout, extended control, and metadata. Bulterman and Rutlege do a good job of presenting a lot of material in an organized and attractive manner, with lots of examples.

By and large, the features in SMIL 2.0 are straightforward and intuitive to use, However, as is true in any standard developed to meet the needs of many separate groups (SMIL 2.0, for example), SMIL 2.0 is a large language with some potential pitfalls, and there are some also "doozers" and "gotchas". By necessity, the SMIL timing model is complex. While usually intuitive, in some particular cases the timing elements and attributes can interact in initially surprising ways. For another example, there are two kinds of SMIL XML for representing transitions, and all transitions may not be available in all platforms. The authors calmly guide the reader through all this. Backward compatability between versions of SMIL, including the oddly named 'skip-content' attribute is another complex subject clearly presented.

This book is both more comprehensive and much more attractively presented than any other book on SMIL that I have seen. The "insiders" view of SMIL that authors have is used to round out the explanations and rationale for things to good effect. Overall this is a great book for any multimedia content developer who is using or considering using SMIL 2.0. It will also be useful to SMIL implementation developers as another source of information when reading and implementing the recommendation documents. Lastly it should be of interest to students studying multimedia as an in-depth guide to a specific comprehensive multimedia presentation architecture.

Aaron M. Cohen
Chairman of the W3C Synchronized Multimedia Working Group (produced the SMIL 2.0 Recommendation)

An essential reference for authors and implementers
Helpful Votes: 1 out of 1 total.
Review Date: 2004-12-23
This is a remarkable book, and by far the most authoritative guide available for the SMIL languages. It serves a broad audience, and combines a readable style with complete expertise in the subject matter.

For authors, the book provides an easy-to-understand explanation of the language principles and syntax. Many useful examples illustrate the features, and provide useful authoring templates. Bulterman and Rutledge's experience with multimedia authors and authoring comes through in the many tips and hints for addressing real-world issues and avoiding potential pitfalls. All examples are provided online as well, along with demos and other resources.

For the serious student or implementer, the book provides detailed explanations of the underlying models for layout, timing and animation. These sections benefit from the combined experience of the book's authors as leading members of the W3C standards group that developed the SMIL languages. Their understanding of the details is clearly beyond that of most other authors on this subject.

The book design itself is interesting and fun. Graphics in the margins mark the chapters, with key chapters featuring flipbook-like graphic "animations". It has a comfortable layout and organization and an excellent index. If I have a complaint, it is that I do not find the graphics summarizing syntax features to be very intuitive. Fortunately, the text and examples provide sufficient syntax reference.

Authors of web multimedia as well as academics and professionals integrating or implementing SMIL language features will find this an invaluable addition to their reference bookshelf - I strongly recommend it.

Interactive
Soft As a Kitten
Published in Board book by Random House Books for Young Readers (1982-08-12)
Author: Audean Johnson
List price: $9.00
Used price: $0.01
Collectible price: $10.88

Average review score:

Great book!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-10-16
I had this book as a child and LOVED it. My kids like my old copy, but it finally fell apart, and I need a replacement. It's cute enough to buy twice. :)

A wonderful multi-sensory book for babies and toddlers!
Helpful Votes: 4 out of 5 total.
Review Date: 1999-10-12
My three children have all adored this book. After 7 years of use, mine is worn out, so I'm ordering a replacement! It is the best touch-and-feel book I have seen. My kids never grew tired of it!

Interactive
Special Edition Using Macromedia Dreamweaver MX (Special Edition Using)
Published in Paperback by Que (2002-12-31)
Author: Molly E. Holzschlag
List price: $49.99
New price: $13.50
Used price: $0.79

Average review score:

Cogently addresses issues in Web design and development
Helpful Votes: 10 out of 13 total.
Review Date: 2003-03-06
Most professional Web designers and developers occupy a large portion of their work in a visual design environments such as Dreamweaver, and use the tools within Dreamweaver to hand-code at least portions of their own markup. The positioning and scope of Special Edition Using Macromedia Dreamweaver MX is primarily to assist these web masters in gaining a professional level of competency through a working knowledge of Dreamweaver and the issues in design and markup that are affecting the changing way in which they work. Special Edition Using Macromedia Dreamweaver MX cogently addresses issues in Web design and development from an extremely contemporary standpoint. Suitable for beginners, the primary emphasis in Special Edition Using Macromedia Dreamweaver MX is to assist the intermediate designer interested in learning how to work with Dreamweaver to achieve best practices within the design and development industry. User Level: Intermediate, 720 pages

Top rate book w/good advice
Helpful Votes: 13 out of 13 total.
Review Date: 2003-03-31
The title of this book is not the only thing that is covered (i.e. Dreamweaver MX). The authors also discuss HTML, standards, best practices, Mac vs. Windows browsers, etc, while introducing the features of Dreamweaver. This is important as many books just provide a point-and-click cookbook w/little relevant dicsussion as to "why" something is done a certain way.

There are also useful references to resources on the internet and good tips. The writing style is easy to follow and there are many good illustrations. This is not only a fantastic book for Dreamweaver MX, but a great web development book as well.

I buy a ton of tech books every year and don't give top reviews easily. This book definitely earns its 5 *'s.


Books-Under-Review-->Arts-->Television-->Interactive-->77
Related Subjects: Production Companies Technologies Hardware Industry Events Content Providers Standards Development Industry News Portals
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