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Games Books sorted by Average customer review: high to low .

Games
Daily Word Ladders: Grades 2-3
Published in Paperback by Teaching Resources (2005-10-01)
Author: Timothy Rasinski
List price: $15.99
New price: $9.53
Used price: $9.19

Average review score:

Great
Helpful Votes: 0 out of 1 total.
Review Date: 2008-06-20
Recieved item on time, right when we were told it would arrive. Book in very good condition.

Good way to improve vocabulary!
Helpful Votes: 1 out of 1 total.
Review Date: 2007-12-03
My students enjoy these word puzzles. It's great for improving their vocabulary. They get to play with the language!

Word Ladders in the classroom
Helpful Votes: 2 out of 3 total.
Review Date: 2007-09-18
This has been a big hit in my second grade classroom. We are learning new vocabulary each time we use on of these sheets. It has been a good buy for me!

Daily Word Ladders: Grades 2-3
Helpful Votes: 3 out of 4 total.
Review Date: 2007-05-15
I often use pages in this book for morning "do nows" for a fun and engaging way to encourage students to play with words and be exposed to spelling patterns.

fun word activities build vocabulary
Helpful Votes: 5 out of 5 total.
Review Date: 2008-03-22
This is a solid book for building elementary vocabulary. It has 100 reproducible word study lessons that help kids boost reading, spelling and phonics skills independently. Among the many activities, kids read clues on each rung, then change and rearrange letters to create words until they reach the top. All the while, they are boosting decoding and spelling skills, broadening vocabulary, and becoming better, more fluent readers. Lesson by lesson, kids can "climb" to new heights in reading and writing with these engaging word-building games.

The workbook is not thick (about 100 pages). My child finished it in 2 months with a lot fun. His vocabulary improved significantly. In Beestar online assessment, his reading has rised to the next grade level largely attributed to this workbook. Highly recommend.

Games
Digi-Know?!: The Official Book of Digital Digimon Monsters Facts and Fun (Digimon (Scholastic Paperback))
Published in Mass Market Paperback by Scholastic (2000-12)
Author: Michael Teitelbaum
List price: $3.99
New price: $0.96
Used price: $0.01

Average review score:

Good book that kids will love
Helpful Votes: 0 out of 0 total.
Review Date: 2003-05-17
It was a good book,but I personally think it could've done with the puzzles.Otherwise,this book will keep kids entertained on long car rides or on rainy days.

Digimon digirocks!!!
Helpful Votes: 3 out of 4 total.
Review Date: 2002-04-25
I have to say digimon rock, because it does teach teamwork, and so does Pokemon(but not as much). I mean, would Tai or any of the others defeat Myotismon or The Dark Lords if they wouldn't of worked together. And that shows kids that if you work together then you can accomplish anything.

Listen Up Parents!!!
Helpful Votes: 3 out of 3 total.
Review Date: 2001-07-17
OK. You might think we are to old for Digimon (or Pokemon) but actully it helps us learn the value of friendship and teamwork. I would recommend digimon for anyone with friend problems (like Matt and Tai) If you think the same e-mail me at digimonfreak3@hotmail.com

Digi-Know?! digimon rocks...
Helpful Votes: 4 out of 4 total.
Review Date: 2002-03-24
Digi-Know?! digimon rocks who ever thinks digimon is like pokemon is crazy.I'm a girl even I know the difference between pokemon and digimon.The kids in pokemon KNEW what to do.The kids in digimon was force to go to the digiworld.EXCITEMENT is writen all over it.

HOW TRUE
Helpful Votes: 4 out of 4 total.
Review Date: 2001-11-18
I THINK THAT LAST GUY HAD A GOOD THOUGHT BECUSE DIGIMON IS A GRAET THING I'M 11 AND I LOVE DIGIMON I'V NEVER MISSED ONE SHOW AND THE BOOK IS GOOD TO AND IT MAKE'S ME HAPPY TO SEE PEOPLE TALK ABOUT DIGIMON AND TO SEE PEOPLE READ DIGIMON IT'S EVEN BETER

Games
Domino Traditional Children's Songs Proverbs and Culture From the American Virgin Islands
Published in Audio Cassette by Guavaberry Books (1990-03)
Author: Karen S. Ellis
List price: $10.00
Used price: $178.21

Average review score:

Domino by Karen Ellis
Helpful Votes: 0 out of 0 total.
Review Date: 2004-01-22
Los Angeles Times, July 29, 1990
"DOMINO teaches the chants, clap patterns and jump - rope songs of the Virgin Islands, with a cassette recorded on playgrounds of St. Croix by author Karen S. Ellis; the syncopated rhythms are irresistible, and some of the lyrics quite salty."

The Orff Echo, Fall 1990, page 44
"All material is clearly presented with precise and easy-to-understand directions for the games and dances. To maintain authenticity, the words of the songs are written in a mixture of standard English and Cruzian, the dialect of St. Croix. A glossary is provided to assist with unfamiliar words and phrases. Especially interesting is the author's account of her use of an Orff Schulwerk-based approach to teach language skills to the children in a small island town. The accompanying cassette tape, available separately, includes nearly all of the items in the book, most of it performed by the children themselves. No one should miss the priceless rendition of "Ding Dong."

Domino By Karen Ellis
Helpful Votes: 0 out of 0 total.
Review Date: 2004-01-22
The Midwest Book Review, May 26, 1990

An oversized paperback with spiral binging and a 35 minute audio cassette introduce both adult and child listeners to traditional children's songs and proverbs from the American Virgin Islands, providing a unique opportunity to absorb the culture and sounds of an area which has received relatively little attention.
An oversized paperback and 35 minute cassette provides a unique opportunity to absorb the culture and sounds of an area which has received relatively little attention. More than just another ethnic song collection, the tape alone holds merit, the paperback/tape package is recommended above each singly: the book is an essential enhancement to the tape, offering a political and cultural review of the Virgin Islands, teaching advice to teachers who may be considering the tape and workbook for classroom use, and illustrated musical instructions and score sheets for the tape's songs. The small black and white photos of the children at play are particularly intriguing."

Come-All-Ye, Vol. II No. 2, Summer 1990
Helpful Votes: 0 out of 0 total.
Review Date: 2000-03-17
Come-All-Ye, Vol. II No. 2, Summer 1990 A Review Journal for publications in the fields of Folklore, American Studies, Social History and Popular Culture. "It is a thoroughly delightful compilation, of interest to folklorists, teachers and everybody else can enjoy it."

The Midwest Book Review, May 26, 1990
Helpful Votes: 0 out of 0 total.
Review Date: 2000-03-17
"An oversized paperback and 35 minute cassette provides a unique opportunity to absorb the culture and sounds of an area which has received relatively little attention. More than just another ethnic song collection, the tape alone holds merit, the paperback/tape package is recommended above each singly: the book is an essential enhancement to the tape, offering a political and cultural review of the Virgin Islands, teaching advice to teachers who may be considering the tape and workbook for classroom use, and illustrated musical instructions and score sheets for the tape's songs. The small black and white photos of the children at play are particularly intriguing."

Jim Cox Midwest Book Review

Review of Book and Cassette "Domino" by Dr. John Rickford
Helpful Votes: 1 out of 1 total.
Review Date: 2000-03-17
Dr. John Rickford Ph.D (1997, Feb. 28) Dept of Linguistics, Stanford University

I recieved Domino, and was impressed both by the book and the tape. It was enjoyable for my wife Angela and I--the similarities with so many songs we knew growing up in Guyana were so striking, especially for Angela. (As your photos show, these clap patterns and circle songs are more popular with girls than boys.) For instance, for "Brown Girl in the Ring," we sing, "There's a Colored girl in the ring, etc" and end with "She likes sugar, and I like plum!"

WRT the "Congo Saw" proverb on page 22--I'm pretty sure this is the same as the "Conguseh" we have in Guyana, meaning "gossip," so the proverb really means that gossip is worse, more harmful than working obeah. See the entry for _congosa_ in Allsopp's wonderful, just released _Dictionary of Caribbean English Usage_ (Oxford U Press).

Also, the wording for Mother Goose on page 39 seemed to us perhaps to be "Come look a me ya" ("Come look at me here") but it wasn't so clear. This is a wonderful achievement, Karen, and the kids must have LOVED the attention and interest you showed in them and their songs. I bet they missed you when you left.

Games
Dragon Dice Game: A Fast and Furious Conflict Between Dice Armies You Build (Hit Dice Collectible Dice Game)
Published in Hardcover by Wizards of the Coast (1995-11)
Author: TSR Inc
List price: $9.95
New price: $147.02
Used price: $19.95

Average review score:

Complex, Long-Lasting, and Creative
Helpful Votes: 1 out of 1 total.
Review Date: 2001-01-15
Dragon Dice is a good game, but the rules are somewhat complex at first. You position and move your dice, most of which represent creatures. During your turn, you can roll for maneuver, magic, melee, or missile. Magic can be used for various spells, which are specific to each race of creatures. Some of the spells, like ones that remove damage, are difficult to keep track of from turn to turn. The goal, although I prefer blood lust, is to maintain 2 locations. This game comes out as a nice blend of chance and skill and often allows someone who is far behind to win. This game is long-lasting; it can be played over and over again. I recommend this game for people who like fairly complex card games, such as Magic and Pokémon.

One of the greatest games ever concieved!
Helpful Votes: 2 out of 2 total.
Review Date: 1999-08-15
This is an incredible game. With addictive gameplay and fantastic creatures, this is a great game to bring to a party. This is the kind of game a group of people could play, not only having fun but also taking advantage of the social aspects made available at Dragon Dice matches. This is definitely a game that improves your social interaction with people as well as expands your imagination.

This game rocks!
Helpful Votes: 3 out of 3 total.
Review Date: 1999-10-04
Well, I have been obsessed with dragons for years, so when I saw this game, it's name caught my eye. I had been looking for a battle game without the "kiddiness" of Pokemon cards or the complexity of Magic or Star Wars. Well, I guess you could say Dragon Dice hit the mark dead on! The perfect balance of strategy and luck make this origional game extremely addictive, and impossible to let go of!!

A Wonderful, innovative game
Helpful Votes: 3 out of 3 total.
Review Date: 1999-06-26
I loved this game!! It's a pity WOTC (which bought TSR) doesn't produce it anymore (well, more or less). It's as addictive as Magic, the dice are really wonderful and you get the rules, 21 dice, the army banners and a great bag to store your dice for only eight bucks! If you wanna know what the game is about, it's basically RISK with dice. You attack your enemie's terrain dice with your armies. Each army is composed of dice; there are three varieties (common, uncommon and rare, as in Magic), and you have lots of races to choose from. Every time you want to attack your enemy in melee or missile fire or magic, you roll your army (all your dice) and count the faces that came up as ths simbol you need. An excellent game which died of an ingnoble death and I hope amazon can breath some life into it.

Roll Playing At Its Best
Helpful Votes: 5 out of 5 total.
Review Date: 2000-10-20
In TSR's Dragon Dice collectible dice game, players build "armies" from their dice collections of warriors, magic items, monsters, and weird creatures, then roll dice to play out the battle. Play may include summoning dragons to join the armies, and the variety of dice collections possible with the random dice included here and in "Kicker Packs" adds as much diversity to this fast-paced game as do the rolls of the dice.

Play is set in the world of Esfah, which you battle to control. The basic set includes dwarves or Vagha, whose magic combines the powers of Fire and Earth; goblins or Trogs, whose powers use Death and Earth magic; coral elves or Selumari, who command Air and Water; and lava elves or Morehi, magician of Fire and Death magic. The various Expansion sets and Kicker packs available for Dragon Dice (see below) allow the player to add rules for a broader game and expand his collection with artifacts, magic items, and many other races. Dice included are of many possible kinds. Dragon Dice sets of any kind are each a unique collection of dice from a large group of possible dice, so multiple purchases of any given type of set serve to enlarge and diversify your dice army.

Dragon Dice accessories and kicker packs include Battle Ground, Dice Commander's Manual, Dragon Shield, Kicker Pack 1: Monsters and Amazons, Kicker Pack 2: Firewalkers, Kicker Pack 3: Undead, and Kicker Pack 5: Swamp Stalkers.

Games
Dragonlance Saga: Graphic Novel, No 5 (Dragonlance Graphic Novels)
Published in Paperback by TSR (1991-06)
Author: Roy Thomas
List price: $8.95

Average review score:

worth reading
Helpful Votes: 0 out of 8 total.
Review Date: 2000-04-02
i havent read it yet but i have a feeling that this will be an excellent novel

I've never heard of this
Helpful Votes: 0 out of 11 total.
Review Date: 1999-08-22
I have almost 80 DL novrls and Ive never heard of thes

The book is really wonderful!
Helpful Votes: 1 out of 2 total.
Review Date: 2000-04-12
I've already read the original chronicles and I noticed some differences, but this book is still great! The illustrations are wonderfully drawn and it really gets the point across. I highly recommend this book to all!

Got me hooked
Helpful Votes: 2 out of 2 total.
Review Date: 2003-08-13
I started reading DL in the mid-90's, but I started by being given one of these as a gift. They're hard to find, but well worth it if you can find them. They're based on the books, but even if you've already read the chronicles trilogy, it's well worth it. Recommend these with the highest regards.

Winter Night
Helpful Votes: 3 out of 3 total.
Review Date: 2000-05-31
This book is an adeptation of the last half of Dragons of Winter Night. It is a very thick comic book that was written in 1985 after the original chronicles came out. I have only books 1,2,3, and 4 and all of them are pretty acurate in there interpretation of the original.

Games
Dragonriders of Pern: Boardgame (Mayfair Games)
Published in Hardcover by Berkley Pub Group (1983-08)
Author:
List price: $25.00
New price: $75.00
Used price: $62.95

Average review score:

Dragonriders of Pern: Boardgame
Helpful Votes: 0 out of 0 total.
Review Date: 2007-07-15
Dragonriders of Pern presents the struggle among the Leaders of the six different Weyrs to be recognized as leader of Pern. Each player vies with the others for the support of the Lord Holders while simultaneously keeping Pern free of Thread. If the northern continent of Pern has been so Threaded that it cannot support life, then all the players lose, along with Pern.

DragonCon 2003
Helpful Votes: 0 out of 0 total.
Review Date: 2003-09-04
I played Dragonriders of Pern for the First time at dragoncon 2003. The person teaching how to play the game was Todd McCaffery. The game was fantastic. I had a lot of fun playing. The game requires that the players must to some extent work together to survive. But there is still a element of backstabing and good amount of strategy and resource management. To bad it's out of print. Todd McCaffrey stated that he is going to be talking to Mayfair Games about getting it back in print now that they have a little room legally with product licensing.

Beging Letter
Helpful Votes: 0 out of 2 total.
Review Date: 2000-08-26
Will someone please write a CD-ROM version of this??????????????? It would compliment the series perfectly.

A fantastic game!
Helpful Votes: 1 out of 1 total.
Review Date: 1999-11-24
I have the first printing of this game and am looking to buy it again (I've lost some of the pieces since I got it years ago. :) ) You can play alone as Benden Weyr or with other players and split control of the Weyrs (no Southern though.) The object is to save Pern from Thread with the resources you have. You have a certain number of flights of dragons to cover your area, and the amount of coverage makes it easier or harder for Thread to spread. There are picture cards for all the Weyrleaders, Craftsmasters and major Holders, all beautifully done! You can gain allies and bribe others (like nasty old Meron!) to help in your fight. The only problem I have with this game is there are so many little pieces (paper disks with dragons, hold crests, or crafthalls) that it's hard to keep from losing them! If you love Pern, you MUST find a copy of this game!

A fantastic game!
Helpful Votes: 17 out of 17 total.
Review Date: 1999-11-24
I have the first printing of this game and am looking to buy it again (I've lost some of the pieces since I got it years ago. :) ) You can play alone as Benden Weyr or with other players and split control of the Weyrs (no Southern though.) The object is to save Pern from Thread with the resources you have. You have a certain number of flights of dragons to cover your area, and the amount of coverage makes it easier or harder for Thread to spread. There are picture cards for all the Weyrleaders, Craftsmasters and major Holders, all beautifully done! You can gain allies and bribe others (like nasty old Meron!) to help in your fight. The only problem I have with this game is there are so many little pieces (paper disks with dragons, hold crests, or crafthalls) that it's hard to keep from losing them! If you love Pern, you MUST find a copy of this game!

Games
Dragonstar: Starfarer's Handbook (Dragonstar)
Published in Hardcover by Fantasy Flight Games (2001-12-01)
Authors: Fantasy Flight Games and Various
List price: $27.95
New price: $9.04
Used price: $7.00

Average review score:

Huge undertaking fairly well done
Helpful Votes: 0 out of 2 total.
Review Date: 2002-06-11
Very nicely done system. Taking D&D to the stars in a fairly hard science way. I really have been impressed with what they came up with, but DAMN they need the next book shipped printed...

Yeah! Fanstay Sci fi!
Helpful Votes: 1 out of 3 total.
Review Date: 2002-04-08
An actual working ranger class! I just about had a heart attack at this one. The races and equipment are cool as well. The new classes are great, I like the mecyhanist best. All in all hte only truely negative thing is that there are no description of the spell ware, but regaurdless, it is a good book.

Good
Helpful Votes: 1 out of 4 total.
Review Date: 2002-04-02
An interesting, if brief set of rules for running DnD in outer space with futuristic weapons and vehicles. Now, I realize that Fantasy Flight Games is probably a smaller company with limited resources, but please, GET SOME REAL ARTWORK. The sketch of the soul mech looks like a cross between a bi Mr. Rogers and some reject from the band REM. The pictures consistently look something I might draw on my notebook out of boredom during class. Also, they could have included more pictures of the vehicles. More and better artwork may cost more, but I know I am glad to pay extra for it.

Tied for Best Third Party D20 Product
Helpful Votes: 3 out of 3 total.
Review Date: 2002-05-09
This product, along with The Witchfire Trilogy from Privateer press, are tied for the best D20 products by third-parties on the market - and may well come out on top of ANY D20 product, barring the core rules.

Dragonstar is a game that takes D&D to the stars. Unlike spelljammer, it isnt magic that drives the starfaring races, but hard sci fi - but magic is there, still, and often integrates with technology seamlessly.

The setting is very compelling; with the rise of technology, Dragons formed a great empire and conquer the rest of the galaxy. Each Dragon clan, good and evil, rules for 1,000 years. The first 5,000 saw the rule of the 5 good dragon clans. Now, it is mere decades into the first rule of the first of the evil dragons, Mezzebone the Red. He has formed a Secret Police Force of Drow, and the galaxy groans under their lash.

The rules are excellent, the setting is incredible. As with any product, there are a couple of weak points. For instance, the lack of Spellware, and the lack of variant gravity rules, both of which are referenced in the book. They will be included in the upcoming Galaxy Guide, as magic items were in the DMG, so this is understandable, but a tad frustrating. Nevertheless, if you like the D20 system, and if you like the Sci Fi genre, you cannot go wrong with this product.

The artwork does leave a little to be desired, but I don't buy products for their artwork - I buy them for the content, and this product has that, in spades.

The Evolved Form of SpellJammer
Helpful Votes: 5 out of 5 total.
Review Date: 2002-12-28
well, maybe not totally as SJ relied more heavily on magic than hard core science and Dragonstar reverses this trend, but it still fits to some degree. In someways this is SpellJammer advanced in timeframe to the era of Star Wars or Star Trek. The people at Fantasy Flight Games continue to push for their Thug NPC class, which could just as well be served by the generic Warrior NPC class but I digress. The ranger has been altered from a mellee to a missile specialist and fighting with two guns has been relegated to a seperate feat away from two weapon fighting. Wizards now have the option of trading in their spellbooks for a datapad. New stuff is in abundance in this book and in this settings. New skills, new classes, new races and new feats, including one that for many classes is a freebie feat that serves as a gateway into the new toys away from the traditional sword and sorcery fare. Fans of Brent Spiner's role in the ST series he starred in with Levar Burton, Patrick Stewart, Jonathan Frakes, Merina Sertis and Michael Dorn, will be pleased to note the offering of a new type of construct, the SoulMech which in many ways is science fantasy version of the android. The two new core classes are the Pilot and Mechanist both of which are pumped up Experts but offer a unique flavor to the game and to any party that includes them. All in all a wonderful setting that offers a real alternative to the tried and true formula of the D20 genre. If you prefer the future to the past and don't mind a bit of whimsy Dragonstar is a good setting to explore however a word of caution: Much of the setting is designed as a dark and scary place so if you are turned off by that sort of thing you can still work with it, although alterations may be necessary.

Games
Drama in the Classroom: Creative Activities for Teachers, Parents & Friends
Published in Paperback by Lost Coast Press (1996-10)
Author: Polly Erion
List price: $24.95
New price: $12.97
Used price: $12.90

Average review score:

Great Resourse for Homeschoolers too!
Helpful Votes: 0 out of 0 total.
Review Date: 2006-02-10
As a home school parent, I am always looking for resources to improve my childs education. I found this book to have many great ideas for a wide age range of children. They were well organized and listed the ages for which the activities were geared to. I am looking forward to using this book for years to come!

This is a perfect book for every classroom teacher
Helpful Votes: 11 out of 11 total.
Review Date: 1998-12-13
Polly's activities are easy to use. They teach the 'higher lessons' so desperately needed in our society and world today; cooperation, being considerate, using self-discipline and they are fun! Janice Moore, Third Grade Teacher

This book has been used by all our sixth grades.
Helpful Votes: 7 out of 7 total.
Review Date: 1998-12-26
"Drama in the Classroom" has been an invaluable source of ideas for sparking the curriculum. My students and I have used lessons from this book to plan special programs. Throughout the year, in Social Studies and English, I have turned to it to guide students as they shape skits and oral presentations. The structure the lessons provide helps keep students focused as they plan and work but does not stifle their creativity. Celima Smith, 6th grade teacher, Mill Valley Middle School, Cal.

A most valueable aid to instruction of children.
Helpful Votes: 9 out of 12 total.
Review Date: 1999-04-12
Though not an educator by profession, I have had extensive experience working with youth groups and have seen Polly Erion's teachings put to practical use. Results have been everything she claims and more. Obviously, her lessons were derived from many years of teaching experience.

We all love this book and use it in our school.
Helpful Votes: 9 out of 9 total.
Review Date: 1998-12-26
Polly Erion presents a drama program that is rich, varied, and in synch with the children. Drama in the Classroom is invaluable for suitable, stimulating ideas. Helen Morris, Kindergarten Teacher Tam Valley School, California

Games
Dreaming the Lion
Published in Hardcover by Countrysport Press (1995-06-28)
Author: Thomas McIntyre
List price: $30.00
New price: $3.44
Used price: $3.07

Average review score:

Wild...Start search here.
Helpful Votes: 0 out of 0 total.
Review Date: 2002-07-14
This wonderful book is much more than a collection of hunting and fishing stories. The author has the rare ability to take his readers with him on both his physical adventures and his philisophical journeys. These journeys delve into the heart and soul of a particular location.

The stories told here take us from familiar ground to the far corners of the planet. Each account includes well-researched observations on the local natural and cultural histories. McIntyre's interpretations of wilderness values and hunting ethics are thought-provoking and profound.

I highly recommend this book to everyone, even those who have no interest in hunting or fishing. If you enjoy visiting truly wild places, or are simply grateful that such wild places and wild beasts still exist, this book will provide much satisfaction.

Ed's review of Dreaming the Lion
Helpful Votes: 1 out of 1 total.
Review Date: 2002-07-22
Tom McIntyre is one of the last great storytellers. His gift with a pen places the reader right in the middle of all the action. The subject matter within the pages of this book is broad. It ranges from an account of a fantastic woodcock hunt in Ireland to the pursuit of the most dangerous African cape buffalo but never once will you loose interest. Be it his candid views of the cultures surrounding the hunt or the excitement of the actual hunt, you will leave each chapter with a better understanding and respect for both the hunter and his prey.

"Dreaming The Lion" is far from the traditional "hook and bullet" prose found in most of today's hunting publications. Rather it is perhaps more of a modern day Hemmingway approach. It is factual, adventurous and all with just the right touch of humor. All of which I found quite refreshing.

If you are a hunter "Dreaming The Lion" belongs in your library.

Ed Noonan
Member of the Outdoor Writers Assn. of American and
New York State Outdoor Writers Assn.

Don't Miss "Dreaming The Lion"
Helpful Votes: 1 out of 1 total.
Review Date: 2002-07-17
Tom McIntyre is a writer with a distinctive voice and an exceptional talent. His style has pith and elegance -and humor and intelligence. For a couple of decades now (maybe a little more) he has written some of the best prose we have on hunting. "Dreaming The Lion" is a treasury of his finest work, and will prove a delight for every literate hunter.

This is by no means a somber book, but it is a thoughtful one. Reflecting on the prospect of hunting in his native California, McIntyre writes, "The best thing would be to hunt the country you were born into, to make it even more your home. But what if your native country is not only a place, but a time, and what if that time is past?" Not exactly the kind of bang-and- brag drivel so common to lesser hunting writers, and to an unfortunately increasing number of "sporting" publications.

"Dreaming The Lion" is a collection of choice pieces, (mostly about hunting, especially but not exclusively about big game,) connected by one-page, inter-chapter selections from an ongoing African diary. In this safari narrative McIntrye appears more as protagonist than hero; he screws up sometimes, misses badly on occasion, has his ups and downs just like we, the readers, probably would. The book's final section, the title essay in three parts, recounts another African adventure and by any fair standard must be judged one of the finest pieces of hunting writing in our time. Comparisons to Hemingway and Ruark and Capstick or anyone else are as unnecessary as they are trite. McIntyre is his own writer, speaking with his own voice in his own (for a hunting writer, not entirely fortunate) time. Enjoy him.

Dreaming About Tom McIntyre's Africa
Helpful Votes: 1 out of 1 total.
Review Date: 2002-07-13
When a writer conveys an experience he conveys something of himself. Thirty years after reading him, when I think of Robert Ruark in Africa, I remember his honesty in writing about fear and booze and his struggle to live up to his own image of what he wanted to be, as much as his insightful observations of a safari. When I think of Hemingway, the exquisite craftsmanship of "The Green Hills of Africa" is overshadowed by his chest-thumping competitiveness and dishonest self-aggrandisement.

In "Dreaming the Lion," Tom McIntyre brings all the unabashed, unapologetic masculinity you would expect in a book about hunting, but he tempers it with the thoughtful intelligence of someone who thinks about his actions and their consequences, who thinks about the world around him and his place in it. And more: he brings a refreshing mastery of the English language and a wit as quick and sharp as a skinning knife. This is a book about ideas as much as actions, written by a man who doesn't suffer fools gladly, and who sees the world he loves slowly and irrevocably vanishing. Read it and dream of Africa.

A Classic
Helpful Votes: 1 out of 1 total.
Review Date: 2002-07-11
In a just world, Thomas McIntyre's Dreaming the Lion would be considered a classic. While it is definitely a "hunting book" it is also literature in every sense, and superior to such curiosities as Hemingway's True at First Light.

McIntyre has hunted everywhere from the Rockies to the Arctic to Africa, not to mention his native California, whose degradation he describes movingly in the essay "Blade Hunter": "...no matter how Californian the armature of my soul may be, in the end it is insufficiently rigid to keep me here until it's all barricaded away and I am reduced to stalking Norway rats in the storm drains with the broken-off shaft of a nine-iron tipped witha fluted point knapped from a glass insulator, til all that's fit to live here is cockroaches and Keith Richards."

McIntyre's essays range from the dark to the humorous to the moving, though always free of the easy sentimentality common to lesser "hook and bullet" writers. He has not only been just about everywhere; he has read just about everything, from novels to history to biology, and thought long and hard about it all. He would never scorn the meat or trophies produced by his hunts, but his real quest is for meaning, experience , and the wild within and without.

If you are a hunter who has not read him, you will find things here that you will find nowhere else. If you are a nonhunter or even an anti-hunter who wants to understand the soul of the hunter, start here. As McIntyre says, "Welcome to the wild."

Games
Duane Barnhart's Cartooning Basics: Creating the Characters
Published in Paperback by Cartoon Connections Press (1997-06)
Author: Duane Barnhart
List price: $12.99
Used price: $0.01
Collectible price: $57.50

Average review score:

A hit with my three kids !
Helpful Votes: 0 out of 0 total.
Review Date: 2004-10-21
Duane Barnharts Cartooning Basics has just been so much fun for my kids ages 12, 10, and 7. Using the Books step-by-step guidelines to cartooning they have created some of the most fabulous characters and cartoon strips. Not only is it great from a drawing perspective, but it also has some fun and interesting facts about the history of cartooning. Love this book!!!

Cartooning Basics
Helpful Votes: 0 out of 0 total.
Review Date: 2002-09-04
'Cartooning Basics' is a wonderful tool for young aspiring cartoonists. No. 2 illustrates how to create friendly, familiar characters from simple shapes, which every child can relate to (ie circles, ovals, squares, triangles, etc.). Art teachers can gain lesson ideas that are effective and easy to implement. This is a great buy and a must read for any aspiring cartoonist, art teacher and student alike. Duane and Angie have created a fun, creative, well-illustrated tool in 'Cartooning Basics'.

This book is NOT just for kids...
Helpful Votes: 0 out of 0 total.
Review Date: 2002-08-31
Great how-to book, lots of practice exercises. The most helpful, how-to book I've read so far, and I've got a ton of them. Wish I'd found this one sooner!

Cartooning Basics
Helpful Votes: 1 out of 1 total.
Review Date: 2002-09-04
'Cartooning Basics' is a wonderful tool for young aspiring cartoonists. No. 2 illustrates how to create friendly, familiar characters from simple shapes, which every child can relate to (ie circles, ovals, squares, triangles, etc.). Art teachers can gain lesson ideas that are effective and easy to implement. This is a great buy and a must read for any aspiring cartoonist, art teacher and student alike. Duane and Angie have created a fun, creative, well-illustrated tool in 'Cartooning Basics'.

Increadibly AWESOME!!!
Helpful Votes: 4 out of 4 total.
Review Date: 1999-02-25
This book has helped me learn to cartoon, and now, I teach it to my 2nd grade class!


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