Games Books


Books-Under-Review-->Arts-->Movies-->Titles-->S-->Star Wars Movies-->Games-->57
Related Subjects:
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250
Games Books sorted by Average customer review: high to low .

Games
Courtney's Creative Adventures
Published in Paperback by Megan Tingley (2002-09-01)
Author: Courtney Watkins
List price: $14.95
New price: $4.69
Used price: $0.48

Average review score:

Hooray for creative people!
Helpful Votes: 0 out of 0 total.
Review Date: 2002-12-23
My daughter was given this book by her Aunt and Uncle, and what a wonderful surprise the book turned out to be! Quite clever, and very funny..... Though my one year old daughter is a bit young for the book, I've had more fun reading through it and wishing I was 10 years old again!

A lot of time and effort obviously went into this delightful activity book. Looking forward to Creative Aventures Part II....?!

Courtney's Creative Adventure
Helpful Votes: 0 out of 0 total.
Review Date: 2002-11-25
We bought this book for our grandkids, and are ordering another copy for a friend. It is a big bright book filled with wonderful things for kids to do, things that really call on their creative juices. I think the thing that makes this book stand out is that children really get to know Courtney and her family and friends, especially when she was a little girl. It's like having Courtney to play with, and kids seem to love it.

A great counter to summer vacation doldrums
Helpful Votes: 0 out of 0 total.
Review Date: 2002-10-12
Compiled and illustrated by Courtney Watkins, Courtney's Creative Adventures is a fun and exciting book packed from cover to cover with creative activities for young people. Color drawings and photographs illustrate suggestions for entertainments ranging from scavenger hunts, to creating puppets, to simple games shared with friends, and much, much more. Courtney's Creative adventures is enthusiastically recommended as being a great counter to summer vacation doldrums, holiday blues, and an excellent "anytime" antidote to boredom!

Kids' Expert from "The View" wrote a fantastic book
Helpful Votes: 1 out of 1 total.
Review Date: 2004-11-18
I always watch out for Courtney whenever she appears on the "The View"; a few months ago I ordered her book for my family and I can honestly say it's fantastic. I have never seen kids respond so quickly and so enthusiastically to a book. It's colorful, eye-catching and really fun (for all of us). She shows kids how to turn ordinary household items into magical creations. Plus, unlike other books of this kind that require your own personal laboratory, or a few hundred yards of gossamer ribbon, these projects can actually be completed by normal people with normal resources and a moderate income. Anyone with kids who have "seen this" and "done that" should get this book ASAP.

The most creative activity book I have ever seen!
Helpful Votes: 1 out of 1 total.
Review Date: 2002-10-02
I am incredibly impressed and charmed by Ms. Watkins! What a talent and personality. This book is a treasure for both parents and children. I feel it opens the creative minds of children, crawls into their heads and really gets at what makes them excited and tick. It also helps parents bond and laugh with their kids aside from sitting in front of the TELEVISION! There is also so much information packed into this book that it is worth 3x's the price.

I can't wait to see more Courtney Watkins books!

Games
Craft and Art of Clay, The
Published in Paperback by Prentice Hall (1995-10-19)
Author: Susan Peterson
List price: $50.00
New price: $38.95
Used price: $3.50

Average review score:

Very Informative
Helpful Votes: 1 out of 2 total.
Review Date: 2006-03-20
I am really enjoying this book. It is full of information and covers just about every aspect of ceramics you can think of. I am teaching a youth ceramics class this summer and am looking forward to having this as a reference!

An excellent guide to working with clay
Helpful Votes: 12 out of 12 total.
Review Date: 2005-04-16
This is a great book for anyone who wants to work with clay. It is clearly written with prospective and actual studio potters in mind.

The book originally came out in 1992, and is now in its fourth edition. And, after mentioning some safety issues, it has plenty of instructional material on how to shape clay, and what tools to use. There are sections on hand building: pinching, coil building, and slab building. Then there's plenty about the technique of "throwing" clay on a potter's wheel, with nice sequences of photos. This takes plenty of skill and practice! As the author says, the wheel is very sensuous, rhythmic, and hypnotic. Peterson is always warning us to treat clay properly: if you attack it in one way and then hit it from another direction in the same place, you may find cracks there in firing, induced by the strains you imposed on it. It's simply wrong to overwork clay.

Still, many potters and artists like to produce many objects with the same overall shape. And that means making and using molds made from plaster, and making casting slips, so Peterson shows us quite a bit about these. After this comes a discussion of decoration. This involves artistry and visualization.

There is a good discussion of types of clays, and explanations of what earthenware, stoneware, and porcelain are. We're shown different types of clay bodies, including terra sigillata and raku (a process which requires a clay body that has some dirt mixed in with it to make it porous enough to avoid thermal shock). And there is a wonderful chapter on glazes. Following that, there is plenty about kilns and firing, including using cones, inconel tubes, and pyrometers to measure temperature.

A technical section explains how to do calculations on glazes, and there are charts of coefficients of expansion, data on frits, color charts of clay and glaze combinations, and much more.

There is a historical overview, which includes a discussion of the studio potter movement and the contributions to it from Bernard Leach and Shoji Hamada. And we see some of the work of Maria Martinez and Lucy Lewis in Pueblo Indian ceramics. There is also an excellent portfolio of interesting works. I especially like some of the low-fire ones.

This is a very useful resource and I highly recommend it.

Very Comprehensive Survey of Ceramics Techniques & Materials
Helpful Votes: 17 out of 17 total.
Review Date: 2005-06-10
This is a large book chock full of information, and provides an in-depth survey of ceramics. There are many photographs about techniques and many illustrations of beautiful artistic ceramics pieces. Also it contains lots of technical information, tables, etc.

Since other reviews have covered the merits of this book quite well, I'll mention a few issues:

First, there are lots of sample photos of different clay bodies under different firings and different glaze colors and combinations, etc., but they are all *way too small* to really see the characteristics of each sample. Also sometimes there is a series of photos, e.g. throwing a pot, building a kiln, and when they are all arranged on the page, each one is too small (and many are b&w, from previous editions?) Otherwise the book is very well illustrated with a wide variety of work.

The glaze discussion does not cover the properties of glaze bases and coloring oxides much at all, which is something I would expect in a book of this comprehensiveness. It does spent some time on commercial fritted stains and Mayco glazes, which other books don't, and can be useful to some, especially for low-temp work. But if you really want to get into glazes, this is not the book.

For many advanced topics, she has just a mention that leaves me hungry for more. E.g. lusters she briefly mentions using and making, but Rhodes has a much more thorough discussion of making lusters. Paperclay is mentioned briefly but not enough to really tell me how to make it or use it. For many of the topics in the book, more detailed discussions are possible and likely available elsewhere. However she has assembled lots of brief mentions of different and experimental work that you might not encounter in other ceramics survey books, so it is useful for knowing what else I want to look into.

[This review pertains to the 4th edition, 2003.]

The Craft and Art of Clay book
Helpful Votes: 2 out of 2 total.
Review Date: 2007-02-19
This book is an excellent reference for different levels of clay/ceramics work. It is a beautiful "coffee table book" as well.
It came in perfect condition.

Excellent Text for Potters of All Skill Levels
Helpful Votes: 4 out of 4 total.
Review Date: 2006-03-09
If you are just learning, or are stuck in a rut, this book is a great reference for potters of all skill levels.

Games
Crafty Mama: Makes 49 Fast, Fabulous, Foolproof (Baby & Toddler) Projects
Published in Paperback by Workman Publishing Company (2008-05-22)
Author: Abby Pecoriello
List price: $15.95
New price: $8.50
Used price: $8.00

Average review score:

THIS BOOK IS AWESOME (AND I AM NOT CRAFTY)
Helpful Votes: 0 out of 0 total.
Review Date: 2008-07-29
I got this book as a gift and I love it! The pictures are great, the writing is funny and the crafts super clever!
A must for all new families!

love being a crafty mama
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-25
I love this book....the kid on the cover is adorable and I already made that hat for my kids, it is so cute and so easy to make. All these projects are amazing and so much fun. I love being a crafty mama. You must have this book if you have children. You will love all the things you make and be so proud of yourself (also you can make great gifts for the grandparents).

Creative Crafts Rocks!
Helpful Votes: 1 out of 1 total.
Review Date: 2008-08-18
This book is fantastic. I saw the author on the local news and she seemed brillant, crafty and fabulously fun. The ideas are easy to do and adorable. A great gift for mom and baby!

Love this book!
Helpful Votes: 1 out of 1 total.
Review Date: 2008-08-17
I got this book after seeing the author on a news show. She was so freaking cute I wanted to fold her up and put her in my pocket. Then I got the book which is even cuter. It's so well written, the projects are adorable and the best part is that the crafts are EASY. (I mean, what mom, no matter how crafty, can devote doing a project that takes longer than 2 hours?) The creativeness of this book and the obvious love that the author has for crafts (and kids!) comes through on every page. I just found my staple baby shower gift!

Great for an un-crafty mama like me!
Helpful Votes: 2 out of 2 total.
Review Date: 2008-08-14
I've already bought this book for two other friends because it makes a very uncrafty mama like me into an oohs and ahs mom around the neighborhood. I've got people asking where things are from and I'm proud to say "I made it!" Easy instructions, great crafts and a must have for any mom (or dad).

Games
Creature Comforts: Cozy Knits for Wee Ones
Published in Hardcover by Sixth&Spring Books (2005-05-28)
Author: Amy Bahrt
List price: $24.95
New price: $14.31
Used price: $14.41

Average review score:

Many motifs but only 2 top patterns
Helpful Votes: 0 out of 0 total.
Review Date: 2008-03-11
I was expecting each knit to be a different pattern and was surprised to see only 2 types of patterns for tops. At the beginning of the book, there is 1 pattern for a cardigan, a pull-over and a hat/mittens (6,12 and 18mth sizes). You are basically directed to knit the particular pattern and add the mofifs as you go. So, for example, if you don't like the pullover pattern a significant proportion of the book is not useable, or you need to adapt the motifs to a pattern from another book. Adapting the motifs to a design you do like (or know that fits) is probably not a difficult task and the motifs and colours are sweet.
There is a nice range of mofif styles, with the cover picture a good indication of the types of designs in the book.

The Grandkids will love it!
Helpful Votes: 1 out of 1 total.
Review Date: 2008-08-12
At last! Knits for "Wee Ones" without "wee" needles! I have never liked to use size 2 or 3 needles which most baby and toddler patterns call for. This book has great designs but it gives you the basic patterns first, and colors to please everyones taste.

Basics Made Beautiful
Helpful Votes: 4 out of 4 total.
Review Date: 2007-05-12
This book is wonderful. It offers very basic patterns for sweaters, hats, booties, then offers the variations in design and color patterns. I now have knitted many of the patterns in this book (even adding my own variations) and the patterns are amazingly accurate, well written, and explained simply and understandably. Anyone who is looking for a book that gives simple pattern instructions, suitable for an ambitious beginner, with memorable designs that make you look like an expert, should pick this one.

creature comforts:cozy knits for wee ones
Helpful Votes: 4 out of 4 total.
Review Date: 2007-02-17
absolutely love this book. i have made several of the sweaters and plan and plan on making more. they make wonderful presents at showers and baby gifts after. i am waiting for her next book.

Patterns you MUST knit
Helpful Votes: 4 out of 4 total.
Review Date: 2007-01-11
This book contains so many patterns that you will want to knit you will have a diffiicult time selecting the one to do first. Each is unique with some enhancement on each. I want to knit them all even though I have no one in mind (at the present) to give them to.

Games
Crucible of Freya (Sword and Sorcery)
Published in Paperback by White Wolf Publishing (2000-12-11)
Author: Clark Peterson
List price: $7.99
New price: $4.93
Used price: $3.25

Average review score:

Great Module for Beginning and Experienced players
Helpful Votes: 1 out of 1 total.
Review Date: 2001-10-24
The Crucible of Freya (and it's online introductory module, The Wizard's Amulet) are both excellent products. They are geared toward new DM's and take the time to explain the new 3rd edition rules and proper ways these rules should be used. This is a very refreshing way to read a module for new and old players alike as it reinforces what you know (or just think you know).
Highlights: A simple but well planned adventure centered around the retrieval of a holy relic. The villians are nasty, more than a challenge for the 1st and 2nd level characters the module is designed for, but the website has free advice on how to tailor the adventure for more powerful characters.
Numerous NPC's are introduced with quirky backgrounds and personalities that the players may or may not meet. I have adapted the entire module to my Forgotten Realms campaign and plopped it in the north, a few hundred miles from Waterdeep.
The writers stress that although the module is very difficult for low level characters, they did this on purpose as the best memories often derive from the most demanding challenges. And a resourceful DM can still save the PC's butts from the fire without them knowing.
Definitely worth giving a try, and the best thing is, the more popularity Necromancy Games gets, the more money they acquire, and the better their products will be in the future.

Look Out Wizards!
Helpful Votes: 12 out of 12 total.
Review Date: 2001-05-08
I must say that originally I was skeptical of a non-Wizard's company providing materials for the Dungeons and Dragons game, but when I opened and perused a copy of the Crucible of Freya, that changed. The quality of the cover and the cover illustration grabbed my attention. I purchased it immediately and took it home to digest. The graphics are top notch, the plot and story are excellent and the overall presentation of the module is very good. It centers around the activities of one of "1st Edition" Dungeons and Dragons best known villians: Orcus, Demon Lord of the Undead. It is great to see that first edition feel. This company knows how to write good adventures and knows how to package them to make them a complete product. There are several good maps, several NPC's presented to help adventurers and a complete location that DM's can base further adventures in. The best thing about Necromancer Games is their customer support. If you purchase their products, you can visit their web site and download additional material for each adventure, really giving you your money's worth. I think that the D20 Open License might be the best thing for DnD and that Necromancer Games will be leading the way in providing additional resources for all Dnd players.

Interesting start, kind of repetitive, but good intro.
Helpful Votes: 2 out of 2 total.
Review Date: 2002-09-02
This module is intended as an introduction to AD&D for new players and DMs. I have not yet played or DMed it, and there will be spoilers below:

The production quality is uneven. Nice glossy, colorful cover and back which you can see above. The maps are amateurish in look, and the text is easy to read with good use of whitespace.

There's a lot of fleshing out the adventure and the area surrounding the adventure. What I really like is that there are areas that will likely [terminate] a low level party if they go exploring, but most of those offer a way out or a way to solve the problem (even if it's just to run, a healthy thing to learn to do for players). No coddling of the players here.. I like it. Though there is one way for the DM to help out the players, but it's through a natural part of the module, not fudging a die roll because the players are in over their heads. The village and NPCs are well fleshed out, with good characters having some not so good qualities at times, and at times the PCs and the NPCs will conflict even if on the same side. Because the players can give in to the NPC wishes or do what they think is best, it gives the illusion of choice to the players in an otherwise simple adventure. The actual encounters mostly involve one monster (humanoid actually) race, unless the party explores where it shouldn't, and as such it can be fairly repetitive. There's a secret area in the module that they can find, with a surprising twist if a fight doesn't actually occur, which shows that there isn't always a happy ending. There's little in the way of puzzles, and no 'usual' dungeon. The players can greatly affect the difficulty of one of the main battle depending on what they do...

>Overall, this is a good first adventure with plenty of opportunity for roleplay, conflict and battle. Almost every possibility is spelled out for the DM, and there are numerous ways to continue on from the end of the adventure. Recommended.

Good for beginning DMs, but has errors
Helpful Votes: 2 out of 2 total.
Review Date: 2002-03-18
This module is quite well done. It is somewhat better than the modules that WotC has been putting out. Also, the downloadable mini-adventure is pretty good.

One strength of this module is in its notes to the DM. The hints provided about how to run an encounter are the kind that are normally hard to express, but when expressed properly are valuable pearls of wisdom. There are also good descriptions of where xp are derived, suggestions of a bonus, additional story ideas,... I recommended the module to a friend of mine who wanted to learn to be DM and she was immensely pleased.

The module is a little bit difficult for beginning players, however. Some of the encounters could easily destroy a party if the DM wants them to. Therefore, this module is especially suited to a beginner DM in a group of experienced players. Experienced players often are not happy sitting around while the DM reads a long-winded block of text describing a room. In this module, text that is to be read to players is mercifully short. It is also clearly set out from the other text in "scrolls" so that you can access it quickly. Very nice layout.

There is a problem associated with the module that almost prevents me from giving it a 5 star rating. The authors of the module made mistakes with the 3e rules. For example, a sorcerer wears armor and has the spell mage armor. The authors erroneously believe that mage armor and armor stack. That is not the case, according to the DMG. (I decided it was unfair to dock a star since the character was downloaded rather than printed in the module.)

Must for any games
Helpful Votes: 5 out of 6 total.
Review Date: 2001-05-26
I bought this adventure while looking for something to add to my new 3rd edition campaing. I found it great reading and better than anything put out by WOTC (with the exception of the new system) to date. Then to find out that there is another 23 page online down load for free, as well as several other DM and player maps, this just blew me away. and all for a smaller price than the new WOTC releases. I have since purchased every d20 product in the sword and sorcery line and have not once been disapointed. A thing I can't say for any other gaming company that I have tried yet.

Games
Dark Matter (Alternity Sci-Fi Roleplaying, Dark Matter Setting, Modern)
Published in Hardcover by Wizards of the Coast (1999-01-01)
Author: Wolfgang Baur
List price: $29.95
New price: $24.00
Used price: $6.80

Average review score:

Greatest RPG setting ever.
Helpful Votes: 1 out of 1 total.
Review Date: 2004-07-31
I can't recommend this setting enough. Written by two Giants in the RPG industry, the creativity & skill in this book is unparalleled. If you have any interest in the paranormal at all, it's worth it.

I must add that this is a GM only book. Players SHOULD NOT read this.

Perhaps the best RPG setting! Ever!
Helpful Votes: 2 out of 2 total.
Review Date: 2003-09-18
Monty Cook and Wolfgang Baur surely have MIB's knocking on their doors since this amazing game touches on so many important conspiracies, aliens, government plots, and secret agendas. If you are a fan of X-Files, Millenium, or anything paranormal, this is the game for you. Yes, it's set in the now dead Alternity setting (the d20 system's beta test), but the world is so rich and well researched, it can easily be applied to a D20 modern setting.
The creatures, NPC's, government groups, timelines, and zeitgeist make for a truly unique gaming world. And it all ties together. The explanation of how Dark Matter makes all magic, science, and alien beings come to Earth is creative and a cover all for everything a DM can imagine. Everything from mummies and sasquaches to gray aliens, men in black, and bering demons all exist with beautiful justification.
I've gamed for over 20 years, and this setting(mixed with d20 Modern rules if you can't get Alternity) is the best I've ever seen. Buy it now before it's gone forever--even if you don't role play, the research into the secret things around and beneath us is so accurate and thorough, you could teach a class from this source. In fact, I teach a college course on the paranormal and unexplained, and I've had to turn to this book for clarification on a few real-world dates.
A fantastic source, and I hope the rumors are true that Wizards is considering a d20 Modern remake of the setting. Cross your fingers...

Best RPG in Decades
Helpful Votes: 4 out of 4 total.
Review Date: 2000-10-17
I was heartbroken to learn that Alternity has been cancelled by TSR, and my heartbreak was compounded once I got my hands on Dark Matter. If you are a fan of any government conspiracy, unmarked helicopter, alien abduction, bigfoot type realms, this is the campaign for you. If you aren't a fan, you will be after you read it. I'm a regular conspiracy nut, and all the biggies are covered by Baur and Cook; their research was fantastic. Also, everything from vampires to greys and sasquatches and mummies are present, and they tie into the conspiracies beautifully! If you don't buy this one, you're missing out on one of the RPG finds of a lifetime. Well done to Baur adn Cook, poorly done to TSR for the cancelation. Get it while you still can...

Pure inspiration
Helpful Votes: 8 out of 8 total.
Review Date: 2000-06-27
Who should buy this book?

If you are a fan of Science Fiction and plan to GM a science fiction game then you will find a lot of benefit from reading this book. If you are a player then DO NOT BUY THIS BOOK unless you are buying it for your GM, in which case DO NOT READ THIS BOOK. Inside are a million and one ideas for a Sci-fi game which will delight, intrigue, and possibly even frighten your players.

So what does it contain?

Lots and lots of detail is what. Ignoring the Alternity Fast Play rules for now and the small section on creating Dark Matter characters, the book is filled with descriptions, from the Hoffman Institute to loads of different conspiracies to the secret history of the world.

What else do you need?

The fast play rules are not adequate for a full camapign so the Alternity Players Guide and Gamesmaster Guide are probably essential. Otherwise all you need is your imagination (whatching the X-files, the outer limits, and Buffy the Vampire Slayer may help stimulate your imagination if decades of excellent science fiction hasn't).

Downsides?

As with any product this one isnt perfect, it assumes that the Hoffman Institute will play a part in your campaign (it does provide a small section on alternatives, though IMO the Institute is so well detailed that it would be shame not to use it in some capacity). It is also a little light on rules (though remember it is a Sourcebook rather than a Rulebook).

In Conclusion.

If you are getting tired of Fantasy or far future rpg's then this game might make a welcome change, and if played right can be a real pleasure to play. Dark Matter IMO might just be the saviour of the Alternity system (which is good news because the Alternity system is damn good).

Great RPG Setting for Near Future Games
Helpful Votes: 8 out of 9 total.
Review Date: 2000-02-29
Dark Matter takes place in the early 2000's AD Earth. It is a unique setting focusing on investigation, intrigue, and conspiracies rather than just gun fights.

This book is a great resource--from the Freemasons to the United Nations "New World Order", virtually any conspiracy or paranormal activity you can think of is probably described in this book.

It is also well organized including a good fast play adventure to introduce the setting, and a second, slighly longer, adventure at the end to get GM and players in the proper (and paranoid) mood. It includes some new skills, perks, flaws, psionics, and arcane and faith magic in addition to the great deal of history.

Games
Delta Green: Countdown (Call of Cthulhu Horror Roleplaying, Modern Era)
Published in Paperback by Pagan Publishing (1999-08)
Authors: Dennis Detwiller, Adam S. Glancy, and John Tynes
List price: $44.95
New price: $168.99
Used price: $174.95

Average review score:

When Delta Green isn't enough
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-22
This book adds more to mix than found in the earlier Delta Green Book and will expand the RPG experience further. I would highly recommend buying this book after getting the core book for Delta Green. Expands the conspiracies outside of the United States in both enemies and allies. Much more disturbing than the groups in the original Delta Green book and adds different plot angles. Very well written and compelling. A must have the Delta Green enthusiast

Not Receive
Helpful Votes: 0 out of 6 total.
Review Date: 2005-09-30
This product is awesome, but i don't receive form amazon, i buy from others sellers because the delay of order.

This order be canceled.

Pagan Does it Again!
Helpful Votes: 1 out of 1 total.
Review Date: 2005-11-29
If Delta Green is the Best RPG suppliment ever, then this is Number 2. You get more bang for the buck out of this book for $40 than you do in 4 $20 books. It's very well written and is a great read as well. It is how a RPG SHOULD be written.
If you're a Call of Cthulhu gamer, then this book is a MUST! If you like horror, X-Files, etc...then check it out.

An essential supplement for Call of Cthulhu!
Helpful Votes: 3 out of 3 total.
Review Date: 2001-06-11
If you already have Delta Green, Countdown should be your next purchase (if you don't have Delta Green, BUY IT!!!). Countdown adds write-ups for PISCES (Britain), GRU SV-8 (Russia), The Skoptsi, The Outlook Group, Phenomen-X, Keepers of the Faith (Ghouls), and a new look at The Hastur Mythos. Add rules for the Gift (Psychic Powers) and international templates from all over the world and you have a book that would be cheap at twice the price!!

Pagan Publishing has done it again!!!

A CoC supplement that kicks ... and takes names...
Helpful Votes: 6 out of 6 total.
Review Date: 2002-02-25
Well worth the seemingly hefty price. In addition to containing source material that benefits *any* modern-day game (e.g. details on international law-enforcement agencies), it includes expansions on things alluded to in the main Delta Green book, such as the Army of the Third Eye, and new icky horrors like the Skoptsi.

There is also wonderful information on ghoul society and on the "King in Yellow"/Hastur mythos, concluding with "Night Floors," which is in my opinion one of the best damn adventures ever written.

Games
Dinosaurs, Dinosaurs
Published in Paperback by HarperTrophy (1993-03-01)
Author:
List price: $6.99
New price: $3.26
Used price: $0.97

Average review score:

CullensAbcs.com Review of Dinosaurs Dinosaurs
Helpful Votes: 0 out of 0 total.
Review Date: 2008-08-06
Watch Video Here: http://www.amazon.com/review/R285V63257WHVK Cullen [...] reviews this book and gives you ideas on how to use to use it interactively with your child. For you I have more video book reviews, free children videos and free activity idea videos at the [...] website. If you have a children's book you would like me to review and offer ideas on how to use it interactively with children [...]. Also, feel free to to add me, Cullen Wood, as a Facebook friend.

Bright, fun introduction!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-10
What a fun introduction to the world of dinosaurs! And yet with plenty of information to challenge the most avid dinosaur fans--in fact, this is a handy resource for anyone. If nothing else, Barton's crayon-box colors are addicting.

My son's favorite!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-05-10
This has been my son's favorite book since he was about 8 months old. I was suprised how well he took to it as such an early age. He is now almost 14 months and still can't get enough of it. It is the one book he will look around for and really insist on having at his high chair during meal times. Agree completely with the other reviewers who mentioned how fun it was to make the dinosaur noises and that the "long sharp claws, long sharp teeth" part is especially fascinating for the child. Even when i don't have the book handy, just by saying the opening lines...a long time ago...there were DINOSAURS -- brings a delighted smile to his face every time.

He also enjoys "My Car" by the same author although that book is not as simple (i.e., talks about car needing oil change, obeying traffic laws, etc.).

Dinosaur fun
Helpful Votes: 0 out of 0 total.
Review Date: 2006-11-10
Excellent book for the young dinosaur fan. Good drawings, informative writing, and definitely keeps the attention of my most active grandchild (age 3)!

Our favorite book!
Helpful Votes: 3 out of 3 total.
Review Date: 2001-10-31
This is my son's favorite, and mine too! Although he's only six months old, I've been reading to him almost every day since he was old enough to pay attention, and he has loved this book from the word go - probably because of the bright colors and simple shapes, but maybe also because when I read it to him it's fun to make "dinosaur noises" and roars, which he finds very entertaining. Although I have read this book so often that I have literally memorized it, I'm not tired of it yet, and that's about as high a recommendation for a baby book as I can make!

Games
Eddie Kantar Teaches Modern Bridge Defense
Published in CD-ROM by Master Point Press (2003-03-31)
Author: Edwin B. Kantar
List price: $34.95
New price: $23.34
Used price: $34.95

Average review score:

The Best Book to Improve Your Bridge
Helpful Votes: 3 out of 3 total.
Review Date: 2007-06-06
I found this to be the best book to improve bridge for an intermediate player. I've read it four times and learned from each chapter each time. Since one plays defense on half the hands, it provides the best time investment to improve one's bridge play. It is also an entertianing read. I have recommended it to the bridge players I mentor.

Learning bridge defense
Helpful Votes: 3 out of 3 total.
Review Date: 2005-09-11
Kantar is exceptionally readable, with a sense of humor which makes a difficult subject enjoyable. He goes through much material, but quite thoroughly and clearly. It's a book that needs to be studied - not merely read - but a good student will gain enormously from Kantar's work.

Great Teacher
Helpful Votes: 6 out of 6 total.
Review Date: 2004-10-16
Kantar today is more noted as a bridge instructor than a bridge player. But one must remember that he is both and his latest book demonstrated both the instructional and practical sides. It is (as usual) clear, concise and ro the point. I like Kantar's prose, his ease of explanation and the way he sets just the right tone. Of course, he discusses the bid, the opponent and, most important, keeping track of the play while counting the cards (the one thing that separates the professional from the amateur). Good book with tons of examples.

Read it at least 5 times, it's worth it
Helpful Votes: 7 out of 7 total.
Review Date: 2004-11-20
This is a great book on defense, because Kantar covers almost every intermediate situation comprehensively and give you black and white rules for every situation. He doesn't in this book consider varied leading/signalling conventions but just gives one way to play, but that's fine as he explains his method clearly and shows why he recommends everything he does. I'd recommend it to every player.

How to signal, how to card correctly
Helpful Votes: 8 out of 8 total.
Review Date: 2006-02-28
The book focuses on leads, signals (Attitude, Count, Suit Preference), and how to card (what card to play in 2nd or 3rd spot), rather than general defensive principles.

The content is excellent, well presented (humorous!!), and best of all, has lots of quizzes. None of this skimming a section and figuring you know it, the quiz will let you find out for certain.

2 warnings:

1) make sure your partner is using the same techniques, otherwise you may get worse results. Its not that the ideas in the book are radical, they are mainstream. But if pard doesn't understand your signal, they may do something weird and you will be worse off.

2) The book is a bit technical (5 situations where this is a suit preference signal. If Dummy wins with a Q then signal count, otherwise ... If you can see the X in dummy then pard will know to do this, else that, etc.
You will need to reread it several times, and probably make notes.

VALUABLE STUFF, but ONLY as part of a partnership that understands each other.

Games
Encyclopedia of Matchbox Toys (Schiffer Book for Collectors)
Published in Paperback by Schiffer Publishing (1997-12)
Author: Charlie MacK
List price: $29.95
New price: $19.97
Used price: $12.62

Average review score:

Almost the best you can get
Helpful Votes: 0 out of 0 total.
Review Date: 2008-07-31
Besides the Stannard,this is the book to have on Matchbox.
Great for starters and long time collecors.

Charlie Mack Matchbox Book
Helpful Votes: 0 out of 1 total.
Review Date: 2008-05-11
Excellent book. I was looking for this for a long time. Now I can check out my mini cars and find the best cars and prices I can get.

One of the best books on Matchbox Toys.
Helpful Votes: 11 out of 11 total.
Review Date: 2005-09-06
Its a big book and plenty of clear colour photos of so many examples throughout.covers every era of Matchbox toys.This type of book is superior over the wide but short books printed by this publisher.There is so much information here no matter whether you are devoted collector or just love looking at the old toys you had.This book will please most people.Its good value and high quality.

Great Matchbox reference book !!!
Helpful Votes: 19 out of 20 total.
Review Date: 2000-09-15
This is a great reference book, full of details and history about evolution of Matchbox toys. If you love Matchbox, this is a must. Charlie Mack is a true expert on the subject, and this is for sure the most complete and updated information about the subject. The only complains are: cover picture is not representative at all. Pictures are excelent but could be larger for the "reg. wheels" and "miniatures", and several rare cars and boxes are ommited (no space probably). However, "Tomart's Price Guide for Hot Wheels" have a much better and contemporary graphic design and many more pictures in a smaller book, and also with more description of individual models.

1st Edition is Better
Helpful Votes: 5 out of 5 total.
Review Date: 2008-02-16
As the owner of both the 1997 1st edition and this newer 2004 3rd edition, I am disapointed. In order to fit 7 years of new photos into the same size book, the photos were digitally shrunk and subsequently distorted and blurred. But worse, the 1st edition had 198 pages of photos, the 3rd edition has just 159 pages of photos. Bottom line, this makes the photos tiny, blurred and distorted. Also, the paper stock (thickness) was significantly reduced so although the newer edition has just seven more total pages, the first edition is significantly thicker and heavier. So if you do not collect Mattel Matchbox, purchase the 1st edition (also it does not appear the prices between the 1997 and the 2004 price guide have changed). By the way, the 1st edition is a great book!


Books-Under-Review-->Arts-->Movies-->Titles-->S-->Star Wars Movies-->Games-->57
Related Subjects:
More Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250