Fan Comics Books
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Calvin y HobbesReview Date: 2000-07-05
If you love Calvin and Hobbes...Review Date: 2000-04-03
Used price: $4.10

great and easy read of historyReview Date: 1999-10-07
More than a history lesson!Review Date: 1999-09-17

Used price: $2.10

DearS in so many different Lights!Review Date: 2006-10-19
But this book was compiled by Peach-Pit themeselves. (Peach-Pit was originally a fan-comic company, so they have some deep ties with these artists.) So, it allowed TokyoPop to bring it to America.
The stories are all short, but they are by so many different artists. Some stories are full of really interesting mini-storylines, while others have art that is really high-quality.
It's a shame more of these types of books are not published. They are a great supplement to any series.

Used price: $5.85

Quiet LivesReview Date: 2005-08-23
Quiet, unassuming, and brilliantReview Date: 2004-10-12
The second is the more moving half. It follows the younger brother Simon on his first attempt at sales. His backstory has been so well created that you feel for him as he fails to make any sales. You sense his shame, and his fear of failure.
Oh and Seth's art is a beauty to behold as well.
Visually a triumphReview Date: 2004-09-20
The narration by the character Abraham in the first half of this book is really the only gripe I have. He, as an old man, has such a keen awareness and understanding of all of his shortcomings and mistakes in life. He is completely self-aware, and makes it a point to tell you all the things I believe Seth could have told without words. Or at least without ones not so obvious. No one is that aware of themselves.
I hate to compare to Chris Ware - but I will anyway. The lonely character of Jimmy Corrigan never comes out and tells you he's pathetic, you gather it from his mannerisms, his conversations with others, his inner monologue. In "Clyde Fans" however, everything is spelled out. It leaves very little for the reader to interpret, and causes it to be a little cold and matter-of-fact, rather than the more moving novel it could have been.
Still, it is visually impeccable, and I will be buying the sequel.
Best novel of 2004?Review Date: 2004-09-14
So I was thrilled to discover that CLYDE FANS: BOOK 1 had been published. It's the story of two brothers in the fan business, one of them successful and the other a failure, in the 1950s. But of course that description doesn't tell you anything worth knowing about CLYDE FANS. What's worth knowing is that Seth masterfully depicts these two characters with stark dialogue and a palette composed almost exclusively of blue, black, and gray.
In its way, CLYDE FANS is as affecting as any pure-prose novel that I've read. A truly amazing book that deserves to find a wide audience.
Check out Clyde FansReview Date: 2005-12-29
The story opens up with the main character Abraham Matchcard recounting his life as a salesman for his father's fan company, Clyde Fans. Seth takes us through this man's morning routine while introducing us to an involved landscape of his home, surrounding streets and long-since defunct company office/showroom and store room.
Some reviewers did not like this story-telling construct. but I felt that this narrative "monologue" was true to the life of the character. He was mostly a loner whose only interactions with people were more of a sales performance while he was still working but now it is just him. Now in his retirement, this person is most likely prone to thinking and even talking to himself.
The story takes a great turn with a flashback to the 50's with our main character's brother Simon, a very shy person to the point of being socially awkward. Again we are taken through a rich landscape of Canada's towns, people, fashion, architecture and style. Seth must be a 1950's buff because the detail is incredible.
We find Simon ultimately thrown to the sharks on his first sales trip, which he was begrudgingly sent on by his rather bullying brother. I was rooting for Simon the whole time; hoping for the miracle sale, the bagging of the elephant or some Tony Robbins style "walk on fire", life-transformation experience, that will some how overnight turn this guy into a successful salesman.
If this was a Hollywood story, like, say, Back to the Future, Simon would punch out Biff, win the heart of Marty's mom and become a successful author. But this is not Hollywood. Simon is who he is and he act accordingly.
I found this book particularly endearing as a person who has worked - at times successfully, at others unsuccessfully - in sales, and who has a salesman father of the same age as our characters.
I enjoyed this book and highly recommend it
B

Used price: $10.95

Colorful and informative, a must for any Lain fan...Review Date: 2002-08-27
This doesn't seem to be a very good book for someone who has not seen the series, and if you are in that position I would not reccommend reading to the end of the book as it will totally spoil the whole series for you.
The book is very informative, and has plenty of drawings and screnshots from the series, it lays every part of the Lain world before you. As alot of questions go unanswered in the series itself the book is often at loss and presents theories to try and answer questions instead of actual answers.
The RPG section of the book seems quite lacking as the Lain world is a very difficult place to recreate in an RPG. Though I have not tryed playing it seems like a very fruitless endeavor.
I gave this book 5 stars because it is a great read and a very informative book.
Very good bookReview Date: 2002-06-18
Fills a void in _lain_ artbooksReview Date: 2002-04-23
Each episode is given a dense three-page summary, there are also character profiles at the back (though only Lain and Masami Eiri receive an extended profile). This is an excellent book to accompany your first or your fifth viewing of the anime series.
The publishers evidently have a deal with Pioneer to produce guides for many of their anime. I look forward to future volumes on _Dual_, _Trigun_ and _NieA_7_.
People interested in basing an RPG on the _lain_ world will probably find this book disappointing. While the book is full o f details about the series and its setting, there doesn't appear to be much in the book for supporting an RPG. However, as a book for fans of the anime, this is an excellent addition to your bookshelf.
Great for Eye Candy and Obscure Info; Poor for BESM UsageReview Date: 2002-03-10
The main reason I bought this Ultimate Fan Guide was its advertised links with the Big Eyes Small Mouth multi-genre anime role-playing system, also published by The Guardians of Order. Unfortunately, there is really rather little related information presented here. Of good use is the list of Appropriate Attributes and Appropriate Defects, as well as typical Mundane, Major, and Minor Items within the world of Serial Experiments Lain, but only two characters (Lain Iwakura and Massami Eiri) have been given BESM-based stats, and only three of the items in the series has similar BESM-based details. In fact, most of the BESM-related section of the book (the final twenty-plus pages) is filled not with information, but with sketches of characters, locations, and items from the Serial Experiments Lain series.
As eye candy or a source of obscure information for the Serial Experiments Lain series, this Ultimate Fan Guide is indeed a good buy. For those truly interested in using the series' "world" in a role-playing campaign, however, this Ultimate Fan Guide is really just a waste of money.

Used price: $5.49

SO CUTE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Review Date: 2008-06-17
The stickers are so cute and the quiz and games are so funny! Also this is really helpful in case you don't have one of the books in the series or don't understand something in the books. SO GET IT ALREADY!!!!!!!!!!!
The fan book...Review Date: 2008-01-01
I hadn't read 18 before I bought this, and found it didn't really spoil anything for me.
In short, its a major piece for a Furuba fan.
A Decent Read.Review Date: 2007-12-18
Only for completistsReview Date: 2007-09-18
The largest chunk of the book consists of character bios that act as a recap of the first 17 volumes of the series which the average fan won't find necessary - same for the games and quizzes. Talk of family trees will pique interest, but unfortunately they turn out to be mini immediate family trees for each subject of the character bios. Translation: we don't learn any more than what we already know, namely that Ayame and Yuki are brothers and the rest of the Zodiac members and Kyo are their cousins. Anyone hoping to find out exactly how closely related each of the cousins are via a master tree will be disappointed. The poll results range from interesting (Shigure and Momiji's positions in the two favorite character poll results - one presumably pre-summer house incident and the other presumably post-summer house incident - are telling) to who-did-they-ask head scratching (Yuki and Haru's friendship doesn't even make the top 20 on the favorite relationship poll??). The interview with creator Natsuki Takaya is interesting, but not worth the price of the volume alone.
Which brings us to the real reason most of us would buy this book - the presumption from the description that it would include a "lost chapter" conclusion to the Ritsu/Mitsuru subplot - a reasonable assumption considering Natsuki Takaya's previous mention in a series proper sidebar that she'd like to do a little more with them but probably wouldn't be able to because the major storylines had gone too far. What we get is a set of one page shorts, involving several different characters, of varying quality - one of which follows the new couple on an amusing if slightly disturbing date. In fact, the best and funniest short actually involves Kyo's theoretical reaction were he to read the head trip that was volume 17.
Ultimately, anyone who must have every single scrap of Fruits Basket material will pick this up no matter what anyone says. Everyone else might be better off saving their money - including Ritsu fans, who wouldn't really lose that much by leaving his relationship with Mitsuru where we last saw it - which in my opinion left us enough to work with to make a good assumption that things would go well for them once he actually worked up the nerve to ask her out.
Eye candy!Review Date: 2007-12-01
And I'm astonished that the previous review didn't mention the color artwork! Most of this book is printed in the usual black-and-white format on undistinguished paper, but the first ~10 pages have gorgeous glossy full-color prints of some of the large chapter-intro panels which were flattened down into greyscale in the regular manga volumes. There's also a two-page spread in which Takaya outlines how she creates these sort of images, from initial pencil sketch on paper up through various paint layers in Photoshop. (And an initial page of little full-color stickers (meh), mostly the faces of all the Sohma critters and some of the humans, and a few more color pages of various Furuba merchandise that were available in Japan, and which seem to be shown for the purpose of taunting US fans with their unavailability unless they get lucky on eBay.)
What I do have to nitpick is the overall presentation of the book. In many places, the text is almost unreadably tiny because panels have been shrunk down or because there're just long paragraphs squeezed into there; afaik Shounen Jump's US fanbook reprints have larger pages than the original Japanese editions, and this book would've benefited if TokyoPop had followed suit. Some sections could've done with a bit more explanation-- I still can't figure out what "moe-moe" means in the specific context of page 148-- and the long stretches of frivolous quizlets and reader-survey results from Japan can get a bit tedious.
There are one or two editing slips where a paragraph seems to've been mistakenly duplicated into a different section, replacing whatever else should've been there instead. There are also some notable translation/continuity discrepancies where the dialogue in the reprinted panel doesn't match the dialogue in the corresponding manga volume. (Two words: pronoun trouble.)
So yeah, there isn't all that much new stuff in here-- but I enjoyed enough of the info to offset my assortment of minor gripes. I would've been more than happy to buy this for the name kanji/kana and the color reprints alone, which is probably all the benefit I would've gotten from paying lots more for an import of the original Japanese fanbook.

Used price: $4.41

Decent Guide but Somewhat Lacking in DepthReview Date: 2003-05-15
The episode summaries are okay if a bit thin; I suggest simply watching the anime itself. Overall, fans of the series probably already know everything in the book, but it's still a neat accompanyment if only as a book filled with visuals and concept drawings from the series. Roleplayers may find the bit at the end for incorporating the characters and world into the BESM game system useful as well.
A solid core of information.Review Date: 2004-10-02
As I have BESM and other books by Guardians Of Order, I plan to get Fan Guide #2. I hope it has more details.
Used price: $25.99

Very good survey of the fieldReview Date: 2001-01-25
The author does a very good job at surveying the present-day culture around comic books. The readers of the classic superhero type of comics (Batman, Superman, etc.) are overwhelmingly male. The stories don't appeal to women very much, and women are usually portrayed as barely clothed, and with gravity-defying breasts. He also explores the rise of alternative comics (small press, or self-published, books whose subject matter can be practically anything), where female cartoonists and readers, and older readers, tend to go.
Fans tend to get very possessive about "their" character. If the writer takes things in an undesired direction, fans have no problems with saying so, in no uncertain terms. One of the things limiting the growth in popularity of comic books is the requirement on the part of the reader of comic literacy. Unless the reader can start with Issue 1, there are usually too many "in" jokes, or too many things talked about in previous issues, for the new reader to totally understand it all.
This one is very good. It covers a lot of ground, and in a way that a novice and veteran can understand. Personally, I am not much of a comic book reader, but after reading this, I think I'll visit my local comic book store to see what is on the racks.
A great introductory studyReview Date: 2000-11-02
Stereotyping without an real understandingReview Date: 2002-04-06
liked the concept, did not like the bookReview Date: 2001-12-30
It might be a good book if you intend to write an essay (it reads like one long essay) but there is no theme, no story, no news, no conviction...where is the author? What is running in his head? What does he want to tell us apart from the fact that there is such a thing as "comic book culture"?
Okay...so there is a culture...why read the book?
A good start for understandingReview Date: 2002-08-22
This book is not a history of comics, of who published what first and which creator sued which publisher. For that, you should check out Bradford Wright's Comic Book Nation. It's not even a history of comics fandom, although it does gather quite a bit of that together in its pages (Bill Schelly covers the history of fandom in more detail). What Pustz tries to cover is the area inbetween--where fans and publishers met. This is the culture of comic books, the place where the two groups make something together, and at first it may seem strange to think of consumers as producers, or producers as consumers. But, through his analysis of comics letters pages and fanzines, Pustz shows how the two groups affected each other.
Comic Book Culture is copyright 1999, but feels like it was written in 1996 or 1997, mainly for the lack of focus on the incredible growth of manga in America and how Pokemon, DragonBall Z, and Sailor Moon are revitalizing comic book culture by bringing children back to comics. The last three years have also increased the importance of the Internet on the culture, which Pustz talks about briefly in the chapter 5. Finally, he really doesn't get much chance to focus on the rise of the graphic novel as an option for reading the medium compared to the ephemeral magazine.
As a textbook in a cultural study hybrid course, this book is perfect. For the average comic reader, it might be interesting to discover aspects of the hobby that you didn't know about. And it might just be the thing to share with parents or friends who don't understand why you keep reading Spider-Man, even though you're over 30.

Used price: $13.17

AN AMAZING BOOKReview Date: 2008-01-01
DisappointingReview Date: 2001-06-28
I'm One of The Founders of Milestone ComicsReview Date: 2001-11-17
That said, I do think it's a very good book, right on the money as far as his core "images of masculinity" thesis. I disagree with how he presents the history of Milestone's "feud" with another publisher. But even there his position is defensible from the facts as he knows them.
I think if you're interested in comics fandom, issues of racial representation or even just like the Milestone characters, this book is well worth reading.
Of course, I'm biased...
Decent, but sometimes disjointedReview Date: 2004-08-05

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Not what I expected!Review Date: 2003-09-10
Interesting view of TRIGUN charactersReview Date: 2003-06-20
All of this is based on the Anime not the Manga, so if you are interested in the cool series (that you may have seen on Cartoon Network) then I suggest this guide as an interesting read, but try and find it for $10...maybe $15 at most, as this is all it is really worth.
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