Resident Evil Books
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coolist book I have enjoyedReview Date: 2008-07-03
Birthday present...Review Date: 2007-12-01
The best way to live through Resident Evil 4 Review Date: 2007-07-29
Great Guide - But do You Need It?Review Date: 2007-07-09
First, the merchants in the game are really useful and they sell maps that highlight out all the treasure. While this doesn't tell you how to combine everything, you can simply keep all your odd little items and try combining them until you manage a priceless artifact. Second, you can look at the guns and see how they "stat up" to figure out what you want. The guide give advice that works if you want to edge up from one weapon to the other, but some of the weapons are pretty playthings and their use is what makes the experience unique. Third, this is the friendliest game as far as enemies are concerned, and you should be able to beat anything with a little practice and a few lucky shots. The same can be said for the puzzles - none of them are really difficult and finding out stuff on your own makes you feel strong. Finally, just play through the minigames in the game, kick it up and beat the game more than once, and power up your weapons all the way and see what you end up with.
So, you really don't need a guide and maybe you know it. Still, if you have to have one because you just need it or if you are buying this for someone who you might think needs help, it thrives here. This book is sexy, too, and I was impressed by the quality of the maps and the excellent care taken by the designers of the walk-through. I am of the opinion that a walk-through is either (1) a compulsive need to get everything or (2) a way to even the playing field. If you need either one of those, this is a golden ticket out of Las Plaga land. If not, you know how to run and gun.
Regardless, try to run the game first! The play-through is exciting when you have no idea what to expect AND you are better than you think. I wish i could wink when saying this, too, and add "trust me" for good measure. Resident Evil 4
this book is a MUST BUYReview Date: 2007-04-30

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Good game guideReview Date: 2008-06-18
"Never enter the game of horror without this guide"Review Date: 2007-12-27

The Best Resident Evil 2 GuideReview Date: 2006-06-18
The guide begins with a section they call basic training. Here they go into several tips for gamers. Usually, in most guides it's a rehash of the instruction booklet. Here, Versus provides tips you actually won't find in the instruction booklet. After that, we go into the weapon details. Each weapon is given a star rating, letting you know of it's effectiveness. With stars ranging from one to five. Five meaning it'll be a weapon you want.
There's also an enemies list that tells you how many shots it'll take to down an enemy with each and every weapon.
The walkthrough of this game is perhaps the best of any survival horror guide. Period. Leon and Claire each have their own scenario walkthrough. Their A Scenario walkthroughs are each 32 pages long. Each walkthrough is decorated with very vivid and detailed hand drawn maps that point out all the items in an area. No other RE2 guide has maps this detailed. They also give you strategy that's detailed by room.
An even better part about the walkthrough is actually how the guide uses its maps. For each section of the game you are at, the maps are in different shades. If it's totally black it means you don't have the means to get there. If it's visible, but pale, it means you can go there, but the walkthrough won't lead you through there just yet. If an area is really bright, it means the walkthrough is concerned with that area. It's extremely helpful and makes for clear organization.
The Scenario B walkthrough is exactly the same, only it tells you a little about Tyrant, and gives you a universal strategy. So as not to spoil the fun of your encounters with him, Versus Books doesn't tell you when he's coming. Surprisingly, this helps the guide rather than harm it. Since the universal strategy works each time, there's no need for them to keep dumping it in, and it's pretty easy to memorize.
There are also a couple of other things that make the guide stick out. As I said, it's a room by room strategy, but it also points out easy cheap tricks to down bosses, and keep you alive. The guide is easy to use, and full of detailed crisp clear screen shots.
All the secrets you need are also in tact. They debunk the rating system and also provide a strategy for Hunk and Tofu. If there was a problem with this guide, I'd say it's that this is for the original Resident Evil 2. As such, this guide doesn't detail the secrets of the later Dual Shock version. Just keep that in mind. So you won't get the details on infinite ammo for your weapons, or Extreme Battle Mode. This is for the original RE2.
Despite that little flaw, this is without a doubt the best Resident Evil 2 guide out there.
The Good
+Detailed maps
+Detailed walkthrough
+Crystal clear screenshots
+Walkthroughs for all four scenarios
+Hunk and Tofu
+Ranking system explained
+All the secrets of the original RE2
+Enemy chart
+Weapon suggestions
+No Spoilers!
+Fantastic Boss Strategies
The Bad
-The guide is for the original RE2, therefore the secrets of the dual shock version are not debunked
-No final boss strategy for the B Scenario

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Extremely helpful and entertaining reviewReview Date: 2006-01-14


Probably the best Resident Evil 3 Guide of them allReview Date: 2004-03-10
The book isn't very thick but it's helpful. Detailed maps that were drawn by hand to help you navigate through the zombie infested Racoon city. These maps point ou the location of all items (Even the ones that switch on you).
Just before the walkthough the "basic training" section. This section details all items which are giving a rating based on a five star scale and it details all enemies and how much ammo from each indivual weapon it'll take to kill the enemy.
The walkthrough is the most organized of any RE guide to date. Each section is highlighted superbly. The basic walkthrough is laid out in step by step form. If it's part of what you need to do and where to go (the basic instructions of what to do) then it's on a yellow background. If it's a puzzle it's on a red background, if it's a branching point in the game it's on a black background and if its a Nemesis encounter its on a blue background.
Branching points in the game (quick decision) are detailed PERFECTLY in this guide. They show a bubble that'll take you to the page you need to be on concerning your decision.
The Mercenary Mini-Game is written in the exact same layout as the Hunk and Tofu guide in their RE2 Perfect Guide. It's step by step and it tells you what to expect in each room. The guide also has a map for this mini game and shows just what route every character is to be taking. It'll get you through conserving you the most of your ammo and it even talks about the infinite money trick.
Lastly are the secrets. The secrets section tells you everything you need to know. From the point of the rankings to what you need to do to get all the bonus weapons in the game.
You won't go wrong in choosing this guide for RE3. There are also crystal clear screenshots that help you every step of the way. The guide also has a brilliant sense of humor!
The Good
+Detailed maps
+Detailed walkthrough
+Organized Content
+Basic Training!
+Tells you how to defeat each and every enemy
+All Secrets revealed!
+Mercenary Mini-Game totally covered
+A guide through all the quick decisions
+Humorous Content
The Bad
....well....ummm.....uhh....hmmm...just what WAS bad about this guide? Hmm...well...uhh....hold on I'll think of something....ummm....alright there's nothing wrong with this guide. It's absolutely perfect in everyway possible. No guide is finer than the VERSUS BOOKS Resident Evil 3 Official Perfect Guide.

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The Word on Outbreak File 2Review Date: 2007-07-06

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yawnReview Date: 2008-05-22
Not bad. Entertaining. Possibly helpful.Review Date: 2008-05-12
The good: it's not painfully written, for the most part, and S.D. Perry seems to know what she's doing most of the time. It sticks very closely to the plotline of the original Playstation game ( NOT the Gamecube version, which in fact has a more complex and interesting story). It sticks so close, in fact, that you can practically use the book as a strategy guide. A very rough guide, but a guide nonetheless.
The bad: well, it's not a very original novel obviously, but I can't fault the author on that one. She has kind of a limited canvas to work with. However, I can fault her for the italicized internal dialogue. I guess she couldn't make her mind up whether it was a first or third person story. And my final problem is that it's not particularly mind-blowing if you're over the age of 13. I would have been glued to the book if I'd read it when I was 10, but as it stands now I've read many things which thrilled and chilled me more.
Overall, not bad for a video game novelization, but if you're looking for a revelation you won't find it here.
Resident Evil come to the novelReview Date: 2008-01-10
The book itself is based on the hit game Resident Evil that came out for Playstation and latter remade on the Gamecube. Overall, the book follows closely with the game, but deviates somewhat in terms of character background and some other information.
I find the book boring at some parts, while exciting in others. The book describe puzzles and other key moments in the game. The author tries a little too hard to describe some of the puzzles in my opinion. Overall though, the book is an excellent complement to the game. I think any fan who can overlook minor inconsistencies will love the book. It is very detailed on some part, and it describes the characters very well.
I recommend picking up all of Perry's Resident Evil books. They are wonderful. Right now I'm on book three, which is based on Resident Evil 2. However, my understanding is that books two and four are original stories. Also, Resident Evil 0 is included. I recommend picking up the entire series, but a great place to start is with this book, The Umbrella Conspiracy. You'll love it if you love the game.
Resident Evil #1 The Umbrella Conspiracy by S.D. PerryReview Date: 2007-08-27
Excellent Game Adaptation!Review Date: 2008-02-06
Perry expertly captured the atmosphere of the Resident Evil realm and really draws the readers in. I read this book fairly quickly because I simply couldn't put it down, nor did I want to. I think the Resident Evil franchise made a good decision in having their game novelized, and it was interesting to see it follow the game story line specifically. A few other video game to novels don't really do that, Halo and Diablo come to mind. At this point it is safe to say I am looking forward to reading the second installment of this series.
I realy don't have too much more to say on this book other than it's highly enjoyable and if you enjoy the Resident Evil universe, or sci-fi/horror this is definitely a must read. If you've read Perry's other books, this one is no exception, it's just as good and entertaining as the others.

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A great readReview Date: 2008-01-16
Of the books Perry written on Resident Evil, City of the Dead is probably the most detailed and longest. I literally could not stop reading City of the Dead. Page after page, the suspense and action was non-stop. One of Perry's big plus with this book is character development. You really felt and understood all of the characters - Leon, Claire, Ada, Sherry, Irons, the Birkins, and everyone else. Perry did a wonderful job in presenting all of the characters without confusing the readers. Many times in the book, the plot switches between Leon and Ada to Claire and Sherry. Normally, that would be messy and confusing, but Perry really did a thorough job in keeping the flow while telling two different aspects of the story.
Another positive point about this book is Perry didn't get into unneeded details. In The Umbrella Conspiracy, I felt Perry trailed off a lot with details of puzzles. In City of the Dead, Perry stepped away from that approach, and instead concentrated on key details of the plot, characters, and environment.
I highly recommend this book to any Resident Evil fan.
The best of the entire seriesReview Date: 2007-08-13
It's okReview Date: 2007-03-09
Great reading for my teenage sonReview Date: 2008-02-14
One of the few good video game novelizationReview Date: 2006-10-18
I recommend this novel for fans of the Halo books or fans of video game novels.
PARTY ON, DUDES!!!!!!!!!!!!!!!!!!!!!!!!!

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A nice niche to the seriesReview Date: 2008-01-22
The story of Underworld is typical of the Resident Evil universe. The story focuses on characters from past Resident Evil stories. John, David, Rebecca, Claire, and Leon must infiltrate a secret underground Umbrella laboratory to retrieve a notebook full of secret codes at the request of the mysterious Trent - a secret character who seem to aid characters in past Resident Evil novels. The book is rather entertaining and fulfilling in the action and adventure sense. The book ends spectacularly with a lot of details about White Umbrella and more importantly, it reveals a lot of information and motives behind Trent.
Personally, I liked Underworld. Author SD Perry did a wonderful job in creating a believable world - even though Resident Evil is anything but. Underworld focuses more on the key players of Umbrella and tries to dig deeper into the hows and whys of Umbrella and its schemes. I believe any fan of Resident Evil will like this book. It is a wonderful spin off and it's nice to see an author who tries to legitimately create a niche in the Resident Evil world.
The one original book that I liked from the seriesReview Date: 2007-08-13
My favorite so far of the first fourReview Date: 2007-04-07
A good story!!Review Date: 2006-04-10
Can You say die?Review Date: 2006-02-13

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S.D. Perry Does it Again!Review Date: 2006-08-11
Awesome!Review Date: 2006-06-09
Another Masterpiece for S.D. Perry!!!Review Date: 2006-03-06
gives the game lifeReview Date: 2005-10-04
"Nemesis" A Friendly ReadReview Date: 2005-12-18
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Luke Ross