Studios Books
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great fx work!Review Date: 2008-07-10
More great behind the scenes info...Review Date: 2008-04-14
Very cool behind the scenes art, exposition, and photography illustrates the creative process that brought the creatures to life. A must for any fan of either series, or monster fans in general.

Used price: $4.99

Simply Amazing!Review Date: 2007-12-17
Pet Pals & Zoo BuddiesReview Date: 2007-08-24
Used price: $1.99
Collectible price: $37.99

A Great Family Scrapbook and More!Review Date: 2005-02-25
The first & the best!!!Review Date: 2001-08-24

Capturing WarholReview Date: 2001-06-12
must-read!Review Date: 1998-03-27

Used price: $12.75

The Corebook for the "Angel" Role-Playing GameReview Date: 2004-01-24
Chapter Two is devoted to the Chosen Champions, which lays out a list of archetypes (e.g., Psychic Supermodel, Rogue Demon Hunter), along with the Original Cast: Angel, Cordelia, Wesley, Gunn, Fred, Lorne, Doyle, Kate Lockley, Connor, and the Groosalugg. A section of Seasonal Adjustments covers the first three seasons of the series. Chapter Three, Helping the Helpless covers the game mechanics on how to roll, move, research, and fight. Chapter Four, Arcane Approaches, is all about the magical arts, teaching you how to both cast and create spells. Chapter Five, Cabals, Covens, and Agencies covers the organizations that you will encounter in L.A. Chapter Six, City of Angel lays out the haunts, sights, and suspects of the city as well (including minor allies like Anne Steel and David Nabbit). Chapter Seven, Something Wicked, presents the bad guys, organized by vamps, demons, and others (this is where you find Darla and Drusilla). Chapter Eight, Episodes, Season and Drama are guidelines for Directors on how to create storylines and run games. Chapter Nine, Blood Brothers, is a fleshed-out adventure for the "Angel Roleplaying Game," which does not involve any creating.
The back of the book contains an Appendix that provides a guide to Angelspeak, conversion notes for other Unisystem games, a glossary, character sheets, and other game aids. By this point C. J. Carella has made it very clear that he takes both this game and the television series on which it is based as seriously as the fans, which is exactly what we want. When Carella describes Darla's character motivation as "Pure self-centered evil, return Angelus, be a good mommy (very briefly)" and Drusilla's as "Whimsical nutjob, re-unite the "family," you know he is on target. I have been picking up these Eden Studio volumes because of my devotion to these shows, but I can see where playing one of these games would be a lot of fun as well.
Even my wife is interestedReview Date: 2004-07-11
My wife is interested in playing it with me and she is not a RPG fan, but the unisystem that the game uses is very strait forward. The book is well laid out and easy to follow.
I love the Angel quotes that fill almost every page. If you are Weldon fan, or just enjoy Angel and like to game or would like a different take on the Angelverse then this is the book for you.

Used price: $9.00

A Must Read!!!Review Date: 2004-02-06
I can't say it as well as the book... give it a read, God will challenge you!
Marvelous workReview Date: 2001-02-20

Used price: $2.50

A cookbook you can read with fascination!Review Date: 2007-11-06
Beard was an old school chef and the antithesis of Poppy Cannon ('The Can-Opener Cookbook'), and he's almost solely responsible for popularizing scratch and gourmet cooking with home cooks. He was also an excellent outdoor chef, stemming from his childhood upraising on the northwest coast of the United States in the early 20th Century, all of which is detailed in the book.
Beard's techniques are copiously noted herein and the volume is quite readable. Any professional chef or home cook can learn a great deal from this fine book. I highly recommend it for casual readers as well.
[...]
A taste of the past.Review Date: 2000-04-24
His inspiration continues to flow through his books and this is a must read for the cookbook collector or anyone who wants a taste of the past.
~The Rebecca Review

Used price: $51.88

This book is awesome if you love the Playpals!Review Date: 2005-05-18
Loaded with information & fabulous photographsReview Date: 2007-01-19

Used price: $19.95

Thank you -- excellantReview Date: 1997-11-16
The Art Of Theorem Painting: A History and Complete InstructReview Date: 2001-02-25


Beautifully written work!Review Date: 2005-03-07
Quality Survey of Art History for both Beginner and ScholarReview Date: 2004-11-28
The book is divided into chapters designated as follows:
1 - 14th, 15th Century: Renaissance - "Rather than heavenly harmony, the earthly variety became the lesson of the day....[artists] paid attention to the way people looked and felt." (da Vinci, Ucello, Fra Filippo Lippi, Mantegna, Raphael, Michelangelo)
2 - 16th Century: Mannerism - "Mannerists wanted their art to stand for the human condition of struggle and conflict, not perfect perspective and ideal proportions." (Botticelli, Corregio, Pontormo, Romano)
3 - 17th Century: Baroque - "Baroque artists piled on the emotion, heightening it, and making it more melodramatic. They took stagy lighting and theatrical gestures to the extreme." (Carravaggio, Rubens, Ribera, Velasquez, Rembrandt)
4 - 18th Century: Rococo - "Artists...weary of the Baroque style and its heavy, histrionic dramas, sought a less weighty look...fun and frivolity al fresco." (Watteau, Tiepolo, Hogarth, Chardin)
5 - 18th Century: Neo-Classicism - "...the end of frivolity and a return to order, simplicity, even austerity" ...accompanying the age of revolution. (Sir Joshua Reynolds, Gainsborough, David, Ingres)
6 - 19th Century: Impressionism - "artists...sought to liberate the French art by getting out of their studios and painting in the great outdoors...vivid strokes of color side by side...made Impressionist works appear more alive." (Pissarro, Manet, Monet, Degas, Renoir)
7 - 19th Century: Post-Impressionism - "imitation of nature is not the aim of painting...an artist's job is [not] to copy nature, but rather to evoke it, and make one feel it." (Cezanne, Gauguin, van Gogh, Seurat, Matisse)
8 - 19th - 20th Centuries; Expressionism - The unseen world and the way artists feel about what they see is Expressionism's disinguishing characteristic." (Klimt, Munch, Nolde, Schiele, Kokoscha, Kahlo, Bacon)
9 - 20th Century: Surrealism - "freed images from their ususal association by placing the disparate side-by-side...flouting of logic created by a new reality." (Rousseau, Ernst, de Chirico, Chagall, Magritte, Dali)
10 - 20th Century: Abstract Art - "aims to reflect that part of life beyond the observable, but which is no less real: the underworld of feeling." (Kandinsky, Hofmann, Rothko, Malevich)
Altabe's method is to briefly describe an era, then gives examples of artists of the time, discussing a bit of each artist's output coupled with Behind the Scenes quotes from historians such as Vasari et al and notes form the artists themselves which enhance the human aspect of each artist discussed. This survey covers 100 artists and every reader will question some inclusions and some exclusions: that is of little concern to Altabe. Her mission is clear - write about art history in a manner easily understandable, focusing on cogent facts, offering just enough subjective stance to make the information lively and propulsive.
If there is one aspect that would make this very fine book even better, it would be to offer more visuals of the works Altabe describes in words so well. But then the book might sink in weight into the same category as those magnificent massive tomes and monographs that are more used as pictorial reference and entertainment than in learning.
Altabe has given us what we all have been waiting for - a small book that makes the exploration of art and its place in history available on every level. This is a must-have book for students, collectors, historians, writers, critics, and for those who yearn for more understanding of the genius of making art!
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