Avenger Books
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A fantastic debut.Review Date: 2008-01-20
If I Was Rude, I'd Be Booing Right NowReview Date: 2007-11-12
#1: This book manages to be dull even though it has a lot of action and 'comedy.' Even with the attractive art and character design, the story did absolutely nothing for me. Captain America, as he did in the far superior Runaways, comes across as a self-righteous twit, and the Young Avengers themselves aren't much better. Other than all of them being snarky and "Patriot" being rude and--just like the real Cap--self-righteous, none of them have personalities. Oh wait. The girl they met at the wedding, she's... Oh, wait, she's just snarkIER than the others.
#2. The names. Oh Lord, the names! Here's a list of them...
Wanna-be Captain America: Patriot
Wanna-be Hulk: Hulkling
Wanna-be Thor: Asguardian (Need I say what that sounds like?)
Wanna-be Iron Man: Iron Lad. I kid you not. Iron LAD. Lad!
I understand that we're SUPPOSED to see these guys as fanboy types, but come on. The camp-factor has gone into overdrive.
#3. The back story is convoluted to the point of ridiculousness. Iron Lad's exposition in Issue 2 does nothing to form a coherent plot, and things don't pick up from after that. Plus, we're expected to know and sympathize with years of Marvel history. Sorry, but I'm not interested. I wanted a new series with a good story, and I got neither. This is just a recycled version of the Avengers.
#4. Isn't the above enough? No? Well, there's more. The dialogue tries so hard to mimick Brian K. Vaughan's snappy one-liners that it reeks of, much like the characters, "wanna-be."
3/10
Dissappointingly dull, and the cheese factor runs highReview Date: 2007-10-27
Enter the new avengers, 4 young super heroes coming together to battle a time traveling nemisis bent on controlling the world... wait a second I thought I said new....
Turns out as somewhat obvious from the cover, these characters are basically dumbed down generic versions of the original avengers. Character names like "Iron lad" and "hulkling" is only adding to the already high cheez factor. The action and dialog is terrible and it really kills the mood or anything the trade had going.
One of the most painful parts of the trade is areas where there are glaring parts of the trade that seem to almost mock the avengers and introduce uninspired rubbish. The first captain america was african american? The reasoning is they didn't want to test the super serum on a white person first?... what the heck....
Sure read it for the comical aspects, and I definitely do not recommend this book.
New Marvel team of heroesReview Date: 2007-10-07
I enjoyed the inclusion of supervillian Kang The Conqueror and other references to early Avengers comics. Unfortunately the promising beginning slips into an awkward time-travel plot with a deux ex machina ending. I'd rate this volume worthy of 3-1/2 stars but still enjoyed it enough to read Volume 2 (which I liked more).
Graphic SF ReaderReview Date: 2007-09-03

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A tremendous seriesReview Date: 2008-09-29
To my surprise the series was fantastic. Basically six major heroes in the Marvel Universe work together secretly to end major crisis's before they begin.
First the group strikes a powerful blow to a ship of would-be Skrull conquerors. This may have been the event that set the whole secret invasion off.
Next they round up the Infinity Gauntlet and all the Infinity Gems to prevent them from being used again.
Then they locate the Beyonder and finally revel who or what he really is. I really enjoyed this issue as it tied up a lot of long hanging loose ends with the Secret Wars and Beyonder stories.
Finally, there is more Skrull story which preludes to the secret invasion.
A very good story and if Blackbolt seems out of place with this group it is adequately explained in the Beyonder issue.
I would be in favor of future Illuminati adventures.
InsignificantReview Date: 2008-08-02
The writing is somewhat rushed, I think. The art was ok. Nothing to be remembered. Bendis is a great writer, but usually because of his arcs and his runs in Ultimate Spiderman, Daredevil, New Avengers, and his independent books. His independent books are amazing by the way.
I can give this a 2 star recommendation, but that's really being generous. Graphic Novels these days should be self contained and innovating to characterization. But the 5 issues contained here are sporadic and tells its own stories. So you get 5 mini stories and in comic world these days, that's like 5 random episodes of a TV series. It's just not that worth it and it won't reveal or shed anything that you will want to remember.
Review of New Avengers: IlluminatiReview Date: 2008-07-09
This is necessary reading for those who are currently reading the Secret Invasion storyline since it elaborates on "the deal" an imprisoned Marvel Boy struck with the Illuminati who now seems to be a big player in Secret Invasion. The reader also learns how the Illuminati may have started the current human-skrull conflict and that there is a traitor in the Illuminati's ranks that is revealed at the end.
This isn't the best Bendis story but it satisfies for those, like me, who wanted a bigger glimpse inside the adventures of the Illuminati. I don't like retcons but in this mini-series it seems to work. Cheung's artwork is excellent.
For those who want to read Bendis at his best, I recommend his entire Daredevil tenure as well as Ultimate Spider-Man which Bendis continues to write for.
History ShmistoryReview Date: 2008-07-09
for the most partReview Date: 2008-05-07

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Graphic SF ReaderReview Date: 2008-08-20
The story focuses on a bunch of new recruits of the kid variety to the Initiative program.
You know that things aren't going to go well when you see that Henry Pym, Henry Peter Gyrich, and your superhuman gung-ho drill sergeant type are in charge, and when one of the new kids is a sort of Captain America peak human type who could not have cannon fodder stamped more clearly upon him if it was in orange and pink neon on his forehead.
Therefore, commence mayhem, spying and skullduggery, plus insults.
Justice becomes an interesting character, too. Bizare.
Anyway, well done to Mr. Slott and company for a good job.
A Good Story But Some Really Lame CharactersReview Date: 2008-05-06
Uncle Sam Wants ThemReview Date: 2008-05-20
From the first issue, you're introduced to some promising new characters. You think you know where the series is headed and - bam! - Slott throws you a very unexpected, even brilliant curve. I wish I could tell you what makes it so great without giving anything away, but I don't want to spoil any surprises for you. Just trust me - this book goes into some very unexpected places and that's a good thing.
Another good thing is the way Slott uses some of the Marvel U's existing characters to bring depth and tension to the series. Hank Pym, the former Marvel Boy and War Machine all have pivotal roles. Slott is respectful of their histories, but gives them some new twists and conflicts that really flesh these characters out. I also enjoyed seeing old favorite Danielle Moonstar.
The last few years have brought us at least two five-star series about younger heroes - Young Avengers and Runaways, Vol. 1. I wouldn't put The Initiative quite up there with those books, but it comes pretty close. As the series progresses into it's later issues, it gets more tied into other Marvel U events - particularly World War Hulk.
Some of the emphasis that could have gone into developing the new characters of The Initiative goes into catching the reader up on Dreaded Crossover Backstory. None of which is Slott's fault, of course, it's what happens when a series is too closely tied into these big Universe-wide events. They make for great marketing ploys but rarely great single issues.
Still, I strongly recommend Avengers: The Initiative Vol. 1: Basic Training. It's a solid book that you'll really enjoy. There's a lot of potential here; you might as well get on for the start.
Cool PremiseReview Date: 2008-05-14
after the civil war, please meet ... THE INITIATIVE !Review Date: 2008-05-05


a MUST have for any Avengers fan! Review Date: 2007-11-05
Avengers: The Ultimate GuideReview Date: 2007-07-18
Very disappointedReview Date: 2008-01-11
"Ultimate" may be an overstatement.Review Date: 2006-12-25
Among the characters/groups mentioned are: Thor, Iron Man, The Wasp, Teen Brigade, Rick Jones, Hulk, Sub-Mariner, Captain America, Space Phantom, The Lava Men, Minotaur, Mole Man, Baron Zemo, Masters of Evil, Enchantress, Kang, Wonder-Man, The Grim Reaper, Hawkeye, Mockingbird, Scarlet Witch, Quicksilver, Black Widow, Swordsman, Hercules, Power Man, The Collector, Count Nefaria, Black Knight, Black Panther, The Vision, The Mandarin, Doctor Doom, Attuma, Magneto, Sons of the Serpent, Red Guardian, Jocasta, Nick Fury, Living Laser, Ultron, Egghead, Grandmaster, Squadron Supreme, Man-Ape, Mantis, Moondragon, Beast, Hellcat, The Flacon, Warbird, Two-Gun Kid, Red Wolf, Whizzer, Capt. Mar-Vell, Supreme Intelligence, Legion of the Unliving, Guardians of the Galaxy, Peter Gyrich, S.H.I.E.L.D., US Agent, Moon Knight, Human Torch, Firebird, Great Lakes Avengers, Tigra, She-Hulk, Photon, Quasar, Doctor Druid, Starfox, High Evolutionary, Gilgamesh, The Fantastic Four, Demolition Man, Avengers Crew, Sersi, Stingray, Crystal, Spider-Man, Sandman, Masque, Living Lightning, Machine Man, Darkhawk, Spider-Woman 2, Rage, The Gatherers, Morgan Le Fey, Justice, Firestar, Silverclaw, Triathlon, A-Next, Deathcry, Ant-Man 2, Jack of Hearts, Captain Britain, Sentry, Spider-Woman, New Avengers, The Ultimates, Young Avengers, Thunderbolts, & New Avengers.
Other sections include: The Avengers' Origin, The Mansion, Avengers of the 1960s, Avengers of the 1970s, Avengers of the 1980s, Avengers of the 1990s, Avengers of the 2000s, and Avengers Disassembled.
A great book!Review Date: 2006-12-04
Overall, I found this to be a great book. I loved how broad the book was in its reach, covering everyone from The Wasp and Power Man to Ant-Man 2 and Spider-Woman. This is a great book, one that I highly recommend for all fans of Marvel's Avengers!
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The Artistic Peak of the AvengersReview Date: 2008-08-07
Buscema's art is incredibly well suited for the super-team - creating more sophistication and drama out of a group that was somewhat middling before he came along. What makes this special? The introduction of the Vision; Yellowjacket; Ultron; Goliath, and stories like Hawkeye's secret past; Captain America's travel back in time...the authors literally elevated the group into a different stratosphere.
The only caveat is that the reprint quality within here is inconsistent and dodgy (I own most of the issues in colour reprints). If you can afford it - wait for a more expensive colour reprint edition to really appreciate the Avengers in their true glory.
Black & white reprints of classic four-color comics...?Review Date: 2008-04-15
On the other hand, it recently occurred to me that these could be used as coloring books... Maybe you could buy a box of crayons to go along with all the artwork that the publishers ruined in this format. (Axton)
The best of the Essential AvengersReview Date: 2007-10-15
Favourite of the stories within is the one involving the Vision. Perhaps my favourite moment of all the Avengers stories is in 'Even An Android Can Cry' when Captain America provokes the Avengers into fighting the Vision (as a test) "I'm going to find out if the Vision has what it takes!". First Captain America, then Iron Man and finally Thor put the Vision to the test, to see if he is worthy of joining their ranks. The artwork by John Buscema in this story is the best I've ever seen.
So whether you are a youngster who is new to these older comics, or an older person 40cough like myself, these Marvel books are brilliant buys. Theres no risk of missing one part of the story, unlike when you buy a comic once a week. Whole heartedly recommended.
B/W reprints of Avengers #47-#68 plus Annual #2Review Date: 2007-11-19
Captain America abruptly resigns in #47 for adventures in his own series, which leaves the active roster as: Goliath, Wasp, Hawkeye, Quicksilver, Scarlet Witch and Hercules. After a Magneto appearance, Quicksilver and Scarlet Witch leave the team. This is followed by Hercules' return to Olympus after a boring sidebar. Black Panther joins the team at the end of #51. After a good two-issue story with Jarvis and The Crimson Claw, the series slows with poor time-travel stories in #56 and Annual #2 before rebounding with the celebrated first appearances of The Vision in #57-59 and two series of fights with Ultron. This run of issues also includes the marriage of Henry Pym and Janet Van Dyne, new identities for Hawkeye and Giant-Man/Goliath and the first Marvel Universe appearance of admantium (#66). Cap and original Avengers Thor and Iron Man appear in many of the latter issues starting with #62. Other guest-stars include the X-Men, Dr. Strange and the Black Widow. Gene Colan and Barry Smith each pencil a pair of issues before John's brother Sal begins his run in #68.
I prefer the Avengers DVD-ROM for its complete collection of the entire Avengers run in full color PDFs. However, the Marvel Essentials series offers convenient, inexpensive access to these 40-year old Avengers comics without needing a computer. At over 500 pages, this is a tremendous value and offers hours of reading.
less than just Black + WhiteReview Date: 2007-02-09

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Charming (if dated) early work from BendisReview Date: 2008-08-28
It feels more than a little dated - like a combination of Swingers and Out of Sight - but pulls it off with great charm. I'm not sad that Bendis decided to concentrate on his writing - Jinx has great visual style, but isn't groundbreaking as much as 'aggressively independent'. Nice for a break, but hard for a series.
Graphic SF ReaderReview Date: 2007-09-03
when the possibility of obtaining a whole lot of loot brings some of them together, violence and the usual follow.
Not the Definitive BendisReview Date: 2007-04-09
Jinx may be the title character, but she's not the most interesting person in the book. That would be Goldfish, her new partner in a quest for a few million dollars. He comes across as a man you could hang out with but never truly trust. Jinx just seems like a lady you wouldn't to deal with after ten minutes or so.
Of course, there is Bendis' trademark dialogue (he writes some of the best dialogue in comics, which is no easy feat), and his art, which is sometimes a little hard to follow. I always thought he worked best when working with another artist (though is "Fortune and Glory," which is illustrated by him, is fantastic).
There are better crime tradepaperbacks out there. (Any of the "100 Bullets" series comes to mind.) But this is the one you should give people who aren't into comics, because it will when the art medium some new fans.
One of the Greatest Black and White Comics Ever PublishedReview Date: 2007-02-06
Brian Michael Bendis is certainly not the first writer to have an idea for the back story for every one-line character who appears - almost every hack sci-fi writer is at least that obsessive, if not more so. The difference is, Bendis' background tangent isn't merely fanboyish wankery. When Bendis' background characters talk, their stories are INTERESTING. They are funny, they are layered, they are compelling, and there is far more to them than the characters say. After 19 pages, you find yourself wishing not that Bendis had avoided delaying the story, but that you could spend another 19 pages with these extras.
In fact, what Bendis DOESN'T give you is the real genius of JINX. It is a masterpiece, a five-star treasure, a genuine thrill from beginning to end. It is one of those books you finish and wish it had gone on for another 100 pages or more. (Perhaps Bendis feels the same, which is why THE DEFINITIVE COLLECTION contains almost two comics' worth of appendices and additional material.) Bendis' characters don't just ACT. They BREATHE. They pop off the pages and sing and dance and move. One of the reasons the book feels like it should be longer is because - for all their flaws - you find yourself not wanting to say good-bye to Goldfish and Jinx and, yes, even Columbia. Bendis may also be the only writer other than Quentin Tarantino who can give characters pages of dialogue about the comparitive merits of letterboxing in films without sounding like a bad rip-off of Quentin Tarantino.
There is something else that Bendis can do that no other comics creator can. (Or, at the very least, no other writer has tried.) Bendis can draw scenes in such a way that the LESS you see, the more involved into the scene you become. His shadows have weight, meaning, a life all their own. Like Spider-Man's black costume, they seem to move and ooze, following their own laws of physics. Within a few pages, the shadows have become not something to HIDE the action, but rather, the audience's eyes into the scene. If I re-read JINX a thousand times, I doubt I would ever determine how it is that he somehow makes the audience feel more intimately involved in a scene when it is drenched in shadow than when it is flooded with light.
This is a conscious decision on Bendis' part. He is capable of the clean line drawings of Sal Buscema - and he proves it in one scene - or the moody pseudo-realism of Bernie Wrightson or the abstract solidness of Dave Gibbons. He CHOOSES not to draw JINX this way. When he uses xerography to depict an object, he objectifies and isolates that object, sets us apart from it. Thus, when an entire flashback scene is done through xerography, it detaches us from the action and makes us feel as though the memory which is objectively "true" is somehow less real to us than a more subjective and fantastic one.
When other writers use tricks like these, they seem like show-offs. Even Alan Moore verges dangerously close to OCD with his obsession to detail and showmanship at times. Bendis never falls into this trap. JINX is a tour-de-force - a re-imagining of "The Good, the Bad and the Ugly" and Tarantino movies and French New Wave and film noir into a wholly new and original art. Reading JINX is reading a comic book for the first time. Others have complained about the typographical and printing errors, but even those lend a certain grubby charm to the book - like secretly reading a 14-year-old girl's diary in the days before 14-year-old girls posted their diaries to the Internet for the whole world to read, or like seeing a dirty word written on the men's room wall at a Catholic middle school. Reading JINX is like sharing a taboo secret with a small group of strangers.
It is sexy, thrilling, dangerous and insanely cool. It is also utterly brilliant. If you like comics, or if you like crime fiction, or if you just like damn good stories period, JINX is a must-read.
Jinx: Pros/ConsReview Date: 2006-11-07
The Pros: Noir makes for some of the most intriguing story telling to date, so instantly I was drawn to the Jinx collection. Knowing Bendis' popular Powers series, I figured I couldn't go wrong with some of his earlier works. Photo referencing was genius. It added a thicker layer to Jinx's world that we don't see often in the comic universe. I'm all about presentation in comics and graphic novels, and I think this was done well (albeit one portion I'll explain in the cons.) Original story crafting was a plus. Typical crime drama setting -- i.e. casual noir -- with some real tragic characters. They carry their own individuality with precision. And finally, when you take it to the streets, this is some epic storytelling.
The Cons: Right off the bat, and again, sorry to those who disagree, I could not stand the dialogue. Trying to mimic realistic (real life) conversations just doesn't work on paper. In the movies, yes, because it obviously doesn't sound so scripted. But, your eyes don't accept the words so willingly when you just wanna get through a comic book. Especially a long one, it's frustrating to read someone stutter constantly or people interrupting each other and even finishing each others sentences. And, I really don't want to see "..." several times in a bubble. But, Jinx has it all. Which brings me to the other minute "presentation problem" I mentioned in the pros, the conversation bubbles seemed to be a mess, and the tails were too long; may sound petty yes, but in a black and white, they are more noticable and distracting. And finally, I just didn't really care for the story, it took me a while to read it because there are so many slow and boring parts, I was really ready to read a crime drama, but it's not what I got. This is not a spoiler review, so I won't reveal anything about the plot. Just, letting the readers know my opinion.
The wonderful thing about comics is that they've segregated themselves from any other art form and mediums on how to tell stories. And there's always something that gets lost in the translation when they are adapted into something else (such as a movie). There's such a unique-ness to it, that only fans can appreciate, and a respect that we can give to those involved in this comic universe. So, I applaud Brian Bendis' efforts, but I, unfortunately, can't carry much of Jinx with me.

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that golden age revialReview Date: 2008-09-29
Well, the concept was good...Review Date: 2008-04-25
The very basics of a good comic are missing: story and art. Like I said, the concept was good, just not the execution. The plot is predictable from page one and the art needs to step up to be mediocre.
I'm a long time Marvel fan - 40+ years - so I hate to give a bad review but given all the good collections out there, I'd give this one a pass.
I've waited 30 years for this storyReview Date: 2008-02-08
Other reviewers here have adequately summarized the plot. I'll just join in by saying it was a wholly entertaining read. This is the first work by Jeff Parker that I've read, and I can say that I'm willing to try more. Thankfully, the story doesn't overdo the "we're so cool" factor of many team books. This is a true group of outcasts, and they act like it. Sure, I may be biased by my prior exposure to these characters, but this is an excellent follow-up to their original appearance, and Parker made it easy for me to love this story. Leonard Kirk's artwork is exceptional - seriously, he's THE perfect choice for this title. It's very realistic work with excellent layouts, and his character designs are superb. So like I said: 30 years, and the wait was definitely worth it.
Most of all, I have to give Marvel a thumbs-up for including not only What If? #9, but solo appearances from various Golden Age comics. All this extra material tops the book out at a thick 256 pages, and when you consider the price, that's a steal of a deal. I have relentlessly bashed Marvel in the past for their outrageous trade paperback prices, but this gives me hope that they will even things out with their hardcovers.
What hardcover comics collections should be.Review Date: 2007-11-08
Charming but average...Review Date: 2007-10-04
The story follows a high-ranking government agent and his reunion with the team of extraordinary heroes that he led decades before. The heroes face off against another bygone character; the villainous Yellow Claw.
The art is top-notch, and a couple of the characters get much deserved face-lifts. The plot was OK, and the dialog was annoyingly hip. In many ways this book was no more impressive than anything else on the shelves now, but the dynamic between an amnesiac secret agent, a robot, a talking gorilla, a goddess, an Atlantean monarch, and a guy from Uranus is just kooky and charming.
The reveal was pretty well telegraphed by the middle of the story, but its still a fun read. Reprints of the original stories featuring these characters was one of the main motivators for getting this book, and do not disappoint; which is why I gave this book four stars instead of three.

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A nice, if anticlimactic, team-up (mild spoilers)Review Date: 2006-03-31
Unfortunately, the end goes out with a whimper rather than a bang; that this managed to happen even during a fight in Hydra's secret headquarters is a bit of a surprise.
Great Comic reading in paperbackReview Date: 2001-12-06
Poorly written storyReview Date: 1999-06-05
Best comic book team in a book?Review Date: 2001-02-08
The best marvel novel there wasReview Date: 2000-01-01

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Well worth the read, but not the best Avengers storyReview Date: 2005-01-08
While it doesn't have the incredible, (in my view) legendary quality of Avengers Forever, or the explosive and addictive action of "Avengers under seige", the story still proved to be very interesting, if not addicting. What I liked most about this story is how it so deftly develops the triangle relationship between the Scarlet Witch, the Vision and Wonderman, while simultaneously giving a concise, yet detailed overview of Ultron's history and the relationship between Hank Pym and Janet Van Dam. The fighting scenes were also incredible, escpecially the battle raged between the army of Ultroids and Wonderman, the Vision, the Scarlet witch and the Wasp. The battle against Alkehma 2 was also very impressive.
I have two main problems with this storyline, however. Firstly, the story ended FAR too abruptly, killing off Ultron (who was previously unbeatable and unharmed) in just 2-3 pages. The second was the low realism (in terms of comic realism). It took Thor, Cap, Firestar, the Black Panther and Iron Man several pages to take out ONE Ultron made of secondary Admantium. Yet, they managed to fend off hundreds of Ultrons (mostly made of Titanium with some made of Secondary Admantium) and still balst a way into Ultron's chamber.
Despite this, the story is still well worth the read, especially as it deals marvelously with both the Vision/Scarlet witch/wonderman mess and the Hank Pym psychological history mess.
tragedy and triumph personifiedReview Date: 2005-05-12
Perez is better than everReview Date: 2002-06-07
Nice continuity with the Avengers of my adolescence...Review Date: 2004-06-21
When you're thinking about comparisons to the Golden Age of Comics (the late 70s and early 80s), the contrast between Avengers: Ultron Unlimited and the more recent vintage X-men titles, for example, is dramatic. With today's X-men, I often have no idea who some of the recent additions to the team are, and even some of those I knew (e.g. Wolverine) occasionally seem completely out of touch with the characters remember.
With the Avengers, it's all about continuity. Ultron Unlimited features an old villain, and Kurt Busiek brings back a classic team of Avengers - Captain America, Thor, Iron Man, The Vision, The Wasp, Wonder Man and Black Panther. Sure, there were two newcomers - Justice and Firestar - but they both seemed appropriately green. The Scarlet Witch/Vision and Wasp/Yellowjacket marriages had broken up, but those seemed more like the result of the passage of time.
The end result was that I didn't feel at all out of touch with what was going on, or what had happened to these characters since I'd stopped reading comics. In fact, because of Busiek's apparent reverence for Avengers past, I really felt like I could jump in without missing a beat. He really uses the history of the Avengers, right down to their origins, throughout the story. Was it the best Avengers tale of all time? I wouldn't presume to say that, but for me it really was a pleasant surprise and thoroughly enjoyable.
By the way, did I mention that George Perez has really evolved since his glory days on the Teen Titans? He's really come into his own, to the point that I'd say he may be as influential a comic artist as John Byrne was in his heyday. Very impressive. All in all, I'd have to say that Avengers: Ultron Unlimited was good enough to get me to take a chance on another of Busiek/Perez's Avengers reprints.
Damn, how can anyone not like this?!Review Date: 2003-02-24
I haven't even gotten to Ultron yet! He is at his most evil and most powerful here, doing something that many readers thought him incapable of doing: wiping out a country. No, it was not "rushed and glossed over". You could clearly see the shock, horror, and anguish on everyone's face, thanks to Mr. Perez, the glue that holds this together. I have always been a fan of George's artwork, which tells a story unto itself, and he is sorely missed on the book now. I hope he is doing better. Busiek and Perez never failed during their run on Avengers, and if you want the best example, this is it.

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FINISHES Bishop's Plot!!! This was why Bishop went back in time!!!Review Date: 2006-03-13
Spider-Man enters the Onslaught warReview Date: 1998-12-11
DisapointingReview Date: 1998-11-10
This was very bad writingReview Date: 1999-07-02
Keepin' Up the pace...Review Date: 1999-02-26
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This first arc, titled "Sidekicks" (something of a misappelation in my opinion, since the characters are not sidekicks, unlike, say, the original Teen Titans), is just about the perfect origin arc for a superteam. Heinberg effortlessly weaves old continuity into his story in fascinating ways, carrying on from the fallout of AD better than Bendis ever did. The Young Avengers first appear in New York, consisting of four heroes whose appearances are modelled on Captain America, Iron Man, Thor, and the Hulk; understandably alarmed, the real Captain America and Iron Man investigate, bringing along reporter and former superhero Jessica Jones (another Bendis creation); and two girls, Cassie Lang (daughter of the deceased Ant-Man II) and Kate Bishop (daughter of a rich family, and the only character without a connection to an existing hero) decide to look for the team, and insist on joining. Hanging over all this is the impending arrival of Kang the Conqueror, arguably the worst foe in the history of the Avengers (he physically conquered the world once, and blew up Washington, although that's rarely mentioned, since it's largely been ignored since). I won't get into much detail on the plot (other reviewers have already done so, and, in any event, it's better to discover these things for oneself), but sufficed to say that by the story's end the team will have gone through the ringer, and come out both triumphant and sorrowful.
Heinberg's writing is brilliant; witty, dramatic, poignant, and insightful; he takes basic character types and brings them to life. He is matched by Jim Cheung on art, whose beautiful work (albeit with a somewhat limited array of facial types) brings the characters and their world to vivid life. The only flaw on the part of each is how slow they are, but that's not a problem in trade (although it will be when you become addicted to the series, as I did, and are then confronted with the paucity of published adventures for this team).
I give this my highest recommendation.