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Terrific LaPlantz, poor editingReview Date: 2001-10-10
A Must Have For Sure!!Review Date: 2001-10-18
I also own Cover to Cover, but I like this one just as much or better. The samples are just to die for and are very inspiring, and this book has different types of stitches and other books .
If you own Cover to Cover, you need this one too!
Well written, good directionsReview Date: 2005-10-09
Five Stars All The WayReview Date: 2004-06-01
All in all, this book is fantastic!
Great to get the basics and advance from thereReview Date: 2005-02-22

Used price: $4.38
Collectible price: $41.93

Inspirational resourceReview Date: 2008-10-19
There are many collage books out there, and this is one of the best. The writing is clear and concise, and the photos are wonderful. I've experimented some with handmade paper and collage, and this book inspires me to explore further.
Particularly interesting is her section on surface design by embossing. She shows how to lay the wet paper over found objects, or onto a intricate raised design created by a glue gun, or onto a shape cut from illustration board. I can't wait to try this.
In the Projects section, handmade paper shapes and the wrapping paper collage also look fascinating. This latter collage is formed on freezer paper so that it can be removed when dried, complete with irregular, free form edges.
Her chapter on collecting and organizing materials are also quite useful, and provide all of us with justification (if we need it) to collect and hoard a rich selection of materials.
The author somehow manages to provide enough guidance for the beginner to learn the techniques and get started with the projects provided, at the same time encouraging creativity and moving on to independent work.
Collage Instruction and Inspiration - Don't worry about making paperReview Date: 2008-01-28
good ideas, great starting pointReview Date: 2001-09-07
The most elegant and inspirational guide to collageReview Date: 2000-01-20
Best Collage Book. Great instruction & Many unique projects.Review Date: 2000-05-02
The author starts out by taking you step by step though the papermaking process. Materials used include mostly common household items and scraps. Making a mold & deckle is also demonstrated.
Next, many interesting surface techniques are covered including wet/dry embossing, glue-gun embossing, coffee overdyeing, watercolor dyeing, & crayon resist. The collage section has tips on collecting, sorting, arrangement, & materials.
I loved the many unique projects that followed including making envelopes, greeting cards, fabric motifs, paper sculptures & kaleidoscope collages. There are also some templates and a great list of suppliers in the back

Used price: $57.95

Good reference for the student and the professionalReview Date: 2007-04-22
Of course, there are articles on the basic science of sound that should be of interest to anyone starting out in the field such as "Understanding the Decibel" and "Sound Propagation". Those interested in signal processing and programming of algorithms will enjoy Perry Cook's "Introduction to Physical Modeling" which condenses much of the material in his book "Real Sound Synthesis for Interactive Applications" into one digestible introductory article. Included are some of Cook's programs that assist in physical modeling, but he saves his real contribution to this field, his Synthesis Toolkit in C++, for volume two of this series. Likewise Albert Bregman's extensive research on the subject of auditory scene analysis is condensed nicely in the article "Perceptual Organization of Sound" and acts as an accessible introduction. My personal interest is in synthesis and signal processing, thus from my perspective I found the article "Timbre Trees: Integrating Sounds and Images" to be the most interesting article of the bunch. It explained a fascinating concept I had never heard of before involving an integrated approach to motion and sound. The entire concept is not explained in this one article, but there are references to other sources of information if you want to learn more details. This is the whole purpose of this book and its series - to introduce the reader to a topic in digital audio via a clear article, and then refer the reader to more in depth material outside the scope of the book should you need to know more. I highly recommend this book to anyone involved in the field of digital audio.
Graphics Gems-style book for audio processingReview Date: 2006-04-07
The book begins with a section of tips on how to make good recordings in various environments. The next section goes into the technicalities of sound synthesis, more precisely oscillator control and subtractive synthesis. Section 3 is a continuation from Volume 1, in that it continues with a discussion of basic signal processing operators like filters and transforms. A particularly interesting paper in this section is the concluding chapter, on integer arithmetic-based fast Fourier transforms.Section 4 is about spatialization. It doesn't exactly reveal what happens inside your Sennheiser Toltec processor, but it covers the basic ideas. Low-level must-know techniques, such as circular FIFOs and framing, are covered in some detail in section 5. Section 6 presents some popular tools, such as the SoX library,which is the swiss army knife of sound processing programs, and the wonderful synthesis toolkit by Perry Cook which is featured in his own book, "Real Sound Synthesis for Interactive Applications". It was a surprise to see a page on the QED package. QEDesign is an easy-to-use, multi-platform advanced digital filter design package. It is completely menu-driven and user intuitive, affording almost a non-existent start-up and learning curve. it is neither unique nor the best, but it's just a page out of the entire book. Music theory is the topic of section 7. This may be a foreign language for many engineers, as well as a foreign approach. For example, the authors explain what consonance and dissonance are, and how they fit in the sound scale, but there is no discussion of what physically happens, or, to be more precise, what psycho-physically happens. Auditory displays and auditory feedback are central to section 8, on sound design. The final section, section 9, reads almost like a Scientific American article on sounds in nature. It is very instructive. A very useful glossary of audio terminology concludes the book.
I highly recommend this book as a supplemental reference to anyone involved in the fascinating world of audio processing. However,this is really not for recording engineers, as there is much mathematics, signal processing, programming, and even some music theory involved.
I notice that Amazon does not show the table of contents, so I do that here:
Preface ix
Introduction xiii
1. Field Recording 1
A Quick Field Recording Primer for the Adventurous Sound Effects Recordist Mike Caviezel 3
Holding on for Dear Life: Recording the Automobile Mike Caviezel 13
A Brief Introduction to Binaural Recording Gordon Hempton Ken Greenebaum 23
2. Synthesis 27
Ambient Synthesis with Random Sound Fields Hesham Fouad 29
Band Limited Oscillators Using Wave Table Synthesis Phil Burk 37
Subtractive Synthesis without Filters John Lazzaro John Wawrzynek 55
3. Signal Processing 65
Finite Impulse Response Filters Stuart Allman 67
Infinite Impulse Response Filters Stuart Allman 79
Replacing Analog Filters with DSP by Using the Bilinear Transform Stuart Allman 93
Floating Point Fast Fourier Transform Hal Chamberlin 101
Fast Fourier Transform Using Integer Math Hal Chamberlin 127
4. Spatialization 141
Spatialization with Stereo Loudspeakers Hesham Fouad 143
Spatialization with Multiple Loudspeakers Ville Pulkki 159
5. Computer Techniques 173
No Need to Shout: Volume Controls and the Digital Sound Convergence Ken Greenebaum 175
Count in Frames! (Not Samples or Bytes) Ken Greenebaum 183
Introduction to the Ring Buffer FIFO Queue Ken Greenebaum 193
Wrapped I/O Ken Greenebaum 209
6. Computer Tools 225
SoX Sound Exchange Library Chris Bagwell 227
The Synthesis ToolKit (STK) in C++ Perry R. Cook Gary Scavone 237
The QEDesign Filter Design Package Chris Bore 255
7. Music Theory 257
Basic Music Theory: Notation, Scales, and Chords Benjamin Tomassetti 259
Basic Music Theory: Rhythm and Meter Benjamin Tomassetti 289
8. Sound Design 303
Designing the Auditory Narrative: A Methodology for Sound Design Maribeth J. Back 305
Sound as Information: An Introduction to Auditory Display Rob Tannen 329
Auditory Feedback for Computer Devices Linda A. Roberts Cynthia A. Sikora 341
9. Nature 361
Brainwave Entrainment through Binaural Sound Jeffrey Thompson 363
Introduction to Bioacoustics Jeffrey Greenebaum 375
Glossary of Audio Terms 395
Contributor Biographies 429
Index
Sound junkie's delightReview Date: 2005-02-22
Most of the material is aimed at people who have an intense interest in audio, and audio reproduction and development, and who already have some knowledge. However this book also works well for a rank beginner (such as myself). The articles are clear and well-presented with many black and white illustrations, tables, diagrams, and mathematical formulas, not to mention programming code! There is a glossary and there is some overlap in the "anecdotes." For example, after a brief overview of the book, Greenebaum begins with an introductory-like article on what sound is and how we measure it. This is followed by a more technical article by Hesham Fouad entitled "Understanding the Decibel." This in turn is followed by Greenebaum's essay on "Sound Propagation." His exploration of the physics involved is clear and easy to read.
One of the many things that I discovered is that "When we speak on the telephone, a portion of our voice output is intentionally played back to us through the earpiece." Derek DiFilippo and Greenebaum explain in their article, "Perceivable Auditory Latencies" that "If we didn't have a clear sense of hearing ourselves speak, we would tend to talk louder and louder because we [would] assume that the listener on the other end...[wouldn't be able to] hear us either." (pp. 74-75)
I also learned (from Oscar-winning sound director Randy Thom in his article, "Designing a Movie for Sound") that the wise film maker should make his movie with sound in mind pre-production, not as something added on afterward. As Thom points out, in the great cinematic experiences, "the visual and aural elements are working together so well that it is nearly impossible to distinguish them." (p. 406) He mentions the opening of Francis Ford Coppola's Apocalypse Now (1979) and the bird attack scene in Hitchcock's The Birds (1963), and the opening of David Fincher's Seven (1995) as examples. And I can't help adding the striking opening sequence from Clint Eastwood's High Plains Drifter (1973) as another preeminent example of how sound can be as important, or even more important, than visuals in making a scene a lasting experience.
Included with the book is a CD that you can listen to with examples of sounds keyed to the discussions in the articles. The effect of latency ("the time between human input to a system...and system output," p. 65) and many other sound phenomena are demonstrated in the most effective way possible--by hearing them.
Special mention might be made of writer Adrienne Ross's personal contribution, "Understanding Hearing Losses and Hearing Gains...," which truly is an anecdote, beautifully written about her discovery of a hearing defect that she had lived with most of her life without realizing it. The fact that she had compensated for the defect by using her other senses, dramatically demonstrates how our experience of sound is not isolated from our other sensual experiences.
A superb reference, resource, and research tool Review Date: 2005-01-05
Very practical tips for the audio engineerReview Date: 2004-07-14


"Baby's First Mythos"Review Date: 2008-07-13
My girlfriend has this on her desk, and she handed it to me to read. (My age is over 50) I really chuckled when realizing so many connections to movies. Cthulhu is a very ancient creature - and it was rather funny to realize the 'Davey Jones' character in Pirates of the Caribbean was basically like Cthulhu.
Our eldest daughter is a comic creatrix and I gifted her with one of these books because she likes Gorey so much. I also bought a copy for myself and our now 1 year old granddaughter to share with her later.
IF you love gorey, lovecraft, mythology, and graphic novel type books, this will not only be enjoyed but will be come a collectable.
this is a title.Review Date: 2007-07-22
The ABC's of the MythosReview Date: 2008-04-12
The new edition with the hard pages is fantastic.
I use this with the 'Call of Cthulhu' roleplay game.
I recommend it for anyone who is in to the mythos.
Excellent child reading for the Addams FamilyReview Date: 2006-01-21
A thing of beautyReview Date: 2006-01-27
The best part is...I thought I knew a bit about it, but the book actually taught me plenty I didn't know about the Lovecraft mythos. The only complaint (and a slight one at that) is the binding looks the kind that's going to crack and fall apart after not too long, which is a pity, because I'd like it to last long enough to show my own future spawn.
Every Lovecraft fan should get one.
Used price: $3.50
Collectible price: $21.99

Great supplement for an almost unknown RPGReview Date: 2002-03-19
It is a pity all the game supplements are so hard to find, I would love if someone reprinted them.
Great supplement for an almost unknown RPGReview Date: 2002-03-19
It is a pity all the game supplements are so hard to find, I would love if someone reprinted them.
Great supplement for an almost unknown RPGReview Date: 2002-03-19
It is a pity all the game supplements are so hard to find, I would love if someone reprinted them.
Great supplement for an almost unknown RPGReview Date: 2002-03-19
It is a pity all the game supplements are so hard to find, I would love if someone reprinted them.
The Starship Combat system is excellently done and complete.Review Date: 1998-12-02

Used price: $27.93

The best book ever on bank pool!Review Date: 2007-01-13
Your playing improves or this is not your game!Review Date: 2007-01-08
Banking made EASY!!Review Date: 2007-03-09
Fine tune your bankingReview Date: 2006-01-17
The books take on an aiming system is well thought out, it takes some getting used to though, and requires an aiming system as a guide. I've used the aiming system, on canned shots, and can see the techniques and it works for me. I will still require many hours to master this book though.
This book WILL improve your banking ability!Review Date: 2006-01-30
I am happy to report that Banking with the Beard actually has info that will improve your banking. You will learn how to gauge english when it transfers to the object ball, you will learn how cutting across the face of the ball on a bank imparts english and how to compensate. You will learn what Freddie calls "Automatics", banks that are dead from certain positions.
One shot that I will in particular bring up is Freddie's "Side Step Bank", a bank shot where you hit the ball with inside english and it shortens up the angle of the bank. The beauty of this shot is that you hit the shot with some firm speed and as such its alot easier to make under pressure. Once you practice this shot, the make percentage goes up towards 7-8/10 or higher :-) I can tell you personally that this shot has saved me the cheese on more than one occasion and easily paid for the book many times over.
Banking with the Beard also has alot of great gambling stories from the legendary pool room Bensingers in Chicago, Illinois. If you enjoy reading about big dollar action and the interesting shots that came out of those matchups, then this book is also for you.

Used price: $14.06

Tak Me Out To The BallgameReview Date: 2008-06-05
It's a 4-Bagger!Review Date: 2008-05-29
Take a simple song, and dissect it fully and with love!
Not only is this a great and complete book, but the quality of the publication is so nice you can smell the Cracker Jack!
Great unseen photos and memorabilia that will astound any baseball fan.
The CD is cool, too!
Is this the nation's number one song behind Happy Birthday?
The story of a great baseball song ..., Review Date: 2008-05-19
In 1908 Jack Norworth wrote "Take Me Out to the Ball Game" on some scrap paper on a train ride into Manhattan, New York. He gave the lyrics to Albert Von Tilzer who composed the music. The York Music Company published the song later that year and a baseball classic was born.
(Incidentally, some of the other wonders of 1908 are brilliantly described in Crazy '08: How a Cast of Cranks, Rogues, Boneheads, and Magnates Created the Greatest Year in Baseball History by Cait N. Murphy.)
This book is the story of the song, which is sung during the seventh inning stretch at nearly every ball park in the country. Norworth actually wrote two versions of the lyrics -- the major difference is that Katie Casey becomes Nelly Kelly in the 1927 version. Norworth wrote over 2,500 songs, including "Shine On, Harvest Moon", and several other baseball songs, but didn't attend a major league game until 1940.
Harry Caray gets credit for singing it first at a ball game in 1971, "because I think it's the only song I knew the words to!" In 1976 Bill Veeck installed a secret microphone in the broadcast booth so everyone could hear him and sing along. Veeck explained: "Harry, anybody in the ballpark hearing you sing 'Take Me Out to the Ball Game' knows that he can sing as well as you can. Probably better than you can. So he or she sings along. Heck, if you had a good singing voice you'd intimidate them, and nobody would join in!"
This book is a wonderful history of the song and many of the ballparks where it has become an institution. Despite critics one might add; Pitcher Larry Anderson: "In the seventh inning fans all get up and sing 'Take Me Out to the Ball Game,' and they're already there. It's really a stupid thing to say and I don't know who made 'em sing it. Why would somebody that's there get up and sing take me out to the ball game? The first person to do it must have been a moron." [Anderson was a journeyman pitcher and part of one of the worst baseball trades ever -- Anderson for Jeff Bagwell -- but witty -- "Why do you drive on a parkway and park on a driveway?", for example.] [Win-Loss 2-3, 23 Strikeouts, ERA 5.66, 3 seasons.]
If you love baseball, you'll certainly enjoy this well written history. I learned a great deal and will sing the song with increased gusto Wednesday night at Yankee Stadium. The excellent CD included with the book may even help me stay in tune!
Robert C. Ross 2008
Loved it!Review Date: 2008-05-15
A Song That Deserves Its Own BookReview Date: 2008-05-30

Used price: $2.79

Excellent resource - very detailedReview Date: 2007-11-11
Best book for beginnersReview Date: 2005-08-22
This book reminds me of learning to play the piano. You start with basics like chop sticks and gradually learn to add parts til you're playing beautiful music. It starts with basic exercises and real projects with basics and expands gradually with each chapter - expanding on the basic cut toward more difficult cuts. i.e. cutting simple triangle - to more complex straight patterns / to curves - and projects to tie them all together. It also covers basics like creating and laying out a pattern onto a piece of wood - which isn't mentioned in my Barton books.
I'd highly recommend this for the beginner or anyone who finds themselves questioning basics of technique for various cuts.
Jake
Absolutely magnificentReview Date: 2005-05-30
This is a large book, A4 sized, it is packed with useful photos and diagrams, approx. half the photos are glorious colour, essential for carving (to get a good idea of the depth and form).
Chip carving has always been a bit of a mystery to me, within 2 minutes of opening this book it was completely clear what the diagrams meant (I did not realise they were indicating depth of cut) ... the book is a series of projects, each of which builds upon your skill and grows more complex, covering all aspects of chip carving.
I cannot imagine a book on chip carving being better than this. If you are looking for one, get this one, and good luck.
Best chip carving "how-to" out thereReview Date: 2005-01-01
I can't say enough good things about this book. I only wish there was a companion video to go with it. If you are interested in chip carving don't be afraid to buy this book. It's worth every penny.
Best beginner and refresher publication printed ever.Review Date: 2006-07-18
Grampa Joe

Used price: $0.12
Collectible price: $19.95

One of the best basketball books out thereReview Date: 2002-01-13
years and am often looking for suitable books to give my
players to help them work on their own to further develop
their skills. This is the best book I have seen for a junior
high or high school player. I covers every aspect of the game,
not just skills, but also physical training.
A Must for Coaches of Girls BasketballReview Date: 1999-12-29
Targeted for high-caliber, self-motivated playerReview Date: 2003-03-09
Excellent book, broken down very efficiently!Review Date: 1999-03-15
If you are a women and you love basketball buy this book!!!!Review Date: 1999-03-30

Used price: $0.02

Un-be-freaking Believable!Review Date: 2003-05-09
Very very very very clever!Review Date: 2003-01-13
I almost beat the champs!!!Review Date: 2002-12-11
Very Funny, Creative PuzzlesReview Date: 2002-11-16
This was much better than his first three booksReview Date: 2002-12-09
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