Games Books
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A new hooker's reviewReview Date: 2007-08-29
With extensive technique descriptionsReview Date: 2004-04-03
Purely Primitive ... Everything you ever wanted to know!Review Date: 2004-01-05
AWESOME BOOK-IT TOUCHES ON ALL ASPECTS OF RUG HOOKING!Review Date: 2004-04-12
Spectacular!Review Date: 2004-01-24

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Wonderful Book!!!Review Date: 2008-03-09
I hope Mr. Kohler does a revised and updated edition of this book. The information in it is too good to be allowed to just fade away. I'll definately buy an updated copy.
Just one comment to the author Chris Kohler should he read this review: How about a hack about the Scot Adam's text adventure series for the section of your book on Text Adventure games? Scot Adam's was big in the early 80s.
Thanks!
A good fun read and great projectsReview Date: 2006-11-13
Write and use retro-style gamesReview Date: 2006-03-17
How cool is this!Review Date: 2006-02-02
The bulk of the hacks are focused on emulators - how to get them, how to use them, etc. Which means that you will be Retro-gaming on your PC. Before I nabbed this book, I thought that would be a slightly less than awesome experience. Mainly because the controls leave a lot to be desired (who wants to use a keyboard to play Satan's Hollow.) But thanks to one of the hacks, I now know where to go to get retro game controllers that fit right into your PC.
While retro-gaming on the PC is the the focus of the book, it by no means describes all the content. There is tunds of cruncy goodness in here on obtaining old platforms and cartridges, to hacking your old cartidges / games into your modern platform.
All in all a joy to read, and even more fun to implement. Pick it up! Its a good 'un.
HACKING YOUR WAY TO FUN!!Review Date: 2006-05-26
Kohler, begins by showing you how to play the real thing, setting up classic game systems, fixing broken hardware, and getting good deals on buying games. Then, the author covers new hardware and software that plays old games, whether on an all-in-one joystick or on the PalyStation 2. He continues by covering MAME from all the angles, learning how to play classic arcade games on the PC and other platforms. Next, the author shows you how to play classic console games. Then, the author brings back those classic computers, showing you how to set them up or emulate them. He also shows you how to play with text adventures. Then, he shows you how to get DOS games to work properly under modern operating systems, or even get DOS up and running again. The author continues by showing you how to play at game design. Finally, the author shows you how to hack around inside games, exploring glitches and bugs to your advantage.
The author of this most excellent book shows you how to emulate classic games on everything from cell phones to computers. More importantly, after reading this book, you will have everything you need to have to rediscover classic games in style.

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Simply a Great Module!Review Date: 2000-07-19
This supplement provides very clear and detailed histories for both Keraptis and White Plume Mountain. The plot is unique, realistic, and intriguing. The effects of roleplaying and of interacting with the non-player characters is outlined. In addition, the dungeon crawl itself is not linear at all, allowing the players to roam at will. And the maps look great!
Although a lot of information is presented, the module can easily be altered or customized. There is no setting specific material, so White Plume Mountain can easily be inserted into any ongoing campaign. However, no addition work is needed to fully enjoy this adventure.
I have run this module with 3 separate groups of players, experiencing 3 very different, yet wonderfully memorable, adventures. Do yourself a favor, purchase Return to White Plume Mountain - it is worth every penny!
Intense puzzle-solving adventure for veteran heroesReview Date: 2000-05-02
Toadkiller Dawg says "Smart, challenging and fun!"Review Date: 2000-01-12
RTWPM starts by detailing many of the mysterious NPCs and strange locales that were only hinted at in the original. Thingizzard and her potions, the cursed ruins of Castle Mukos, the Great Swamp and the dracolich Dragotha finally get their due and Keraptis' infamous Indoctrination Center plays a central role in the scenario. While these details are entertaining in their own right, the strength of RTWPM is a central plot device involving "sentient magic" that is not only consistent with the events of the original WPM scenario, but is exceedingly clever in its own right. It wouldn't do to reveal the secrets of the story here, but the execution is a brilliant example of how to create a subtlety challenging and wildly novel situation for the PCs without violating the spirit of the D&D game, using heavy-handed DM tactics or requiring a substantial rework of any existing campaign standards. The NPCs are wonderfully sketched and run the gamut from sturdy locals to deranged gnomes and rebellious efreet. Hardened veterans and green novices alike will be entertained by ample doses of humor, danger and drama that culminate with a surprise ending.
Flaws are few and minor in nature. The map are pleasing to the eye but have been printed on the inside front and back covers which means that the DM cannot refer to the map and text at the same time, but must flip back and forth. One area (the old inverted ziggurat) has a monster that should have been encountered and destroyed by the existing denizens long before the PCs come on the scene and the answer to the feasibility of feeding and keeping happy a large number of creatures in a relatively small number of caves doesn't seem entirely adequate.
While the nostalgic aspects may be lost on the half-dozen or so players who didn't play the original version in their youth, RTWPM will definitely entertain all comers in high fashion. Although WPM was originally set in Greyhawk, there really isn't any setting specific material here and the scenario can easily be dropped into any campaign world. Best of all, RTWPM is a veritable bargain combining a relatively low price with enough high-quality material sufficient to keep the average group of players busy for several sessions. RTWPM deserves the highest recommendation.
All Around ExcellentReview Date: 2001-05-17
I like what I'm reading and I think you will, tooReview Date: 2001-03-23
The original adventure encompassed more thinking and even a little negotiation which was uncommon in 1st edition AD&D.
So, that's why I'm happy to see a revision to the old module into a book form. This new edition has some very interesting twists and a big moral dilemma at the end which I thoroughly appreciate. It also has a method in it that potentially will ruin the lives of foolish PCs so DMs may want to be careful in playing this one out if their players aren't the thinking or cautious types.
Overall, there's a lot more room for negotiations in this series. I like that as I'm trying to push more roleplaying in my players. Moreover, the storyline is set up with four warring factions; all evil but I plan to change that to a few neutrals since the PCs in my campaign are all good and would never negotiate alliances with evil groups.
This game is great for an adventuring group from 7-10. I would add that they should be interested in thinking out possible traps and tricks and also be adequate (or better) at negotiations. The weapons may unbalance the game so make them either super evil, which means good PCs must destroy them, or have them destroyed at the climax (will make sense when you read it). Lastly, you may want to give the different warlords more allies as the module gave them a skeleton crew of thugs.
Used price: $2.57

Rohrig Tarot Deck - A Clearer Version of Thoth Tarot DeckReview Date: 2008-08-29
Magic Brought To Life!Review Date: 2003-09-18
Vibrant colors, images that you can get lost in for hours, and a very alluring energy.
I am very possessive of this deck. I only use it to do readings for myself, and to do Tarot Spells with. It's one of the very few i keep just for me! I thought for sure this would be a mediocre deck at best, boy was i wrong!!
Excellent Companion Book to the Rohrig Deck!Review Date: 2006-02-14
Aesthetically speaking, the Rohrig tarot deck is the most beautifully captivating deck I've seen. In fact, this deck contains some of my favorite tarot images-especially The Fool, Magus, High Priestess, Hermit, and the Court Cards. At first glance, you may think you're looking at a collage deck, especially with images and writing superimposed on torn notebook paper. Upon closer inspection, however, you realize that German artist Carl-W Rohrig has painted each of the vibrant images. Sensuous lines (and bodies), hues of electric blues, starscapes, photo-realism, and stunning visual metaphors grace this sumptuous deck. Another intriguing aspect of the Rohrig tarot is the artist's inclusion of sketches and writing on the cards-mostly on lined notebook paper renderings, but also on the component images themselves.
For example, on the headdress of the Knight of Swords, Rohrig has written-in both English and German-words like passion, flexible, ambition, straightness, thinking, aims, concerning. On the Magus card, the upper part of the Magician's head gives way to a star-lit sky, with a bright super nova at the center. Rohrig has superimposed writings and sketches on the body of the Magus, which include a drawing of a winged foot (Mercury), sketches of lemniscates (the infinity symbol that's above the Magician in RWS decks) and the German words for communication, flexibility, and geniality.
The writings and sketches themselves are an added source for intuitive information, but so are the visual metaphors that Rohrig employs. For example, a large, round eggshell-hued sphere is superimposed on the belly of a naked woman on the Princess of Disks card. With the Judgment card, a trumpet mouthpiece floats below a woman's chin, symbolic of the horn blown on the traditional Judgment card. In fact, a sketch resembling the RWS card is on the lower left of the image.
The cards are quite large, measuring approximately 6 ½ by 3 ½ inches. The backs are non-reversible, but depict a surreal water/spacescapes of blues, violet, and silver-with hints of black, hot pink, and black. The card attributions follow traditional renderings and each of the Major Arcana cards depicts a Hebrew letter, astrological glyph, and rune symbol. These are explained in the Rohrig Tarot Book, but not in the L(ittle) W(hite) B(ook) that accompanies the deck. The LWB is eleven pages and provides key words and phrases for each of the cards. Both the LWB and the Rohrig Tarot Book provide three spreads and an explanation: The Cross, The Seven Cards, and the Partner Spread.
Disks, Swords, Cups, and Wands comprise the Minor Arcana, with the Court titles following the Princess, Prince, Queen, and Knight tradition. At the top of each fully illustrated Minor Arcana card, the suit name is displayed in light gray, almost like a shadow, while the keyword is superimposed in dark black. This could present some difficulty for those new to Tarot or beginning readers, because, at times, the suit isn't obvious-especially with the Cups.
If you're not sure you'd like to work with the Rohrig Tarot, you could always purchase the Rohrig Tarot Book, a 160-page companion book that reproduces each card in full-color on its glossy pages. The only thing missing from the card images in the book are the borders, which include the card title/keyword at top. In the companion book, Francesca Marzano-Fritz provides a thorough treatment of the Majors. Her insights are sharp, accessible, and profound. However, only key phrases are included for the Minors and Courts.
If you're a fan of artist Salvador Dali or collage decks in general, I'd be very surprised if you weren't seduced and enamored by the Rohrig Tarot. Surrealistic and symbolic, this deck captures the senses and stimulates the imagination. It's probably not a good working deck for those new to the tarot, but the Rohrig Tarot is a must-have for those who collect art decks. Personally, this deck doesn't work well for me in terms of readings, however, I've found the cards to be fantastic for contemplation-and I can see how they'd work great for journaling, as well.
(To see 9 images from the Rohrig Tarot, visit the Reviews--Decks section at JanetBoyer.com)
Outstanding companion to the deckReview Date: 2005-11-16
I now have better card readingsReview Date: 2002-11-20
Thank you.

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Ringneck: A tribute to Pheasants and Pheasant HuntingReview Date: 2007-02-14
A Book For Ringneck Pheasant FansReview Date: 2006-08-11
Good WorkReview Date: 2005-01-22
Great BookReview Date: 2004-08-19
RingnecksReview Date: 2003-10-07

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Collectible price: $25.95

Grandeur And Goofiness In The Kingdom Of GolfReview Date: 2006-06-09
I didn't like "The Masters" much; its agenda was a little harsh. But "Royal And Ancient" sees Sampson approach his topic with more respect, and get better results. He takes in the history of the Open, champions from Old Tom Morris to young Tom Watson, the sound of Carnoustie's winds whipping through the media tents and the dry fescue, and the separate pilgrimages three American golfers take for the big event.
"Royal And Ancient" is scattershot in many ways; none of the three golfers Sampson spotlights make the cut. He spends a good deal of time honing his Dan Jenkins aspirations, detailing the misadventures of a tour hanger-on who doesn't merit the print. Sampson wrote a famous bio on Ben Hogan, and there are times Sampson seems in danger of writing another here.
But after a slow beginning Sampson puts you right at the center of things, analyzes expectations against results and giving a thorough sense of what a British Open entails by using this particular year's edition as a case study. He rambles some, but he tells some fun stories and quotes some interesting people.
The big controversy at Carnoustie most of the week was the condition of the course, with the rough grown so high players could not try to advance the ball if it went off the fairway. A writer likens it to asking basketball players to play with a medicine ball. Meanwhile, course superintendent John Philp argues the game is supposed to be a test of skill and not a birdie racket.
"Carnoustie in 1999 looked like it had been working out," Sampson opines. "And had joined a motorcycle gang."
A tough layout made for a strange leaderboard, topped much of the time by Van de Velde, a Frenchman who at the last hole in regulation demonstrated the Frenchness of the words "elan" and "folly." Sampson does a great job describing the scene, Van de Velde going for the green with a three-stroke lead rather than sensibly lay up. The result was one of those bizarre moments that make sports fans out of casual bystanders, and a Scot named Paul Lawrie who made the local fans very happy.
"Except for the heroic Nicklaus versus Watson duel at Turnberry in 1977, no Open finish in the TV age could compare. But there is romance in tragedy, and tragedy in romance, and the travails of the doomed, flawed hero affect us more deeply than someone's big win," Sampson writes.
Maybe, but Sampson finds Van de Velde months after defying expectations he would shrivel up like a raisin from his shame. Instead, he kept his head high, determined to enjoy what he can from life.
Still, it was a lot easier to enjoy the 1999 British Open if you weren't Van de Velde, and easier still enjoying it with the help of Sampson's clever, comprehensive book.
Never Compromise at "The" OpenReview Date: 2003-02-02
Interwoven here are the rest of glorious Open history-Palmer, Player, Nicklaus, Watson, and Hogan. Then the tie with Carnoustie and the wee little iceman.
Boy this author can captivate you while getting it all down. This flows and ebbs till it ends up at the Burn and that 18th. Never Compromise --- great putting with new found friend--- never compromise style -- must go for it!
This is like author's other books (try them out, especially Hogan and Eternal Summer and Masters, they're favorites) this was just excellent reading to the end.
well doneReview Date: 2000-07-26
RoyalReview Date: 2000-08-01
Sampson's BestReview Date: 2000-07-11

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Witty and TerrificReview Date: 2007-07-11
Endless InterestReview Date: 2007-01-15
Schott's Almanac 2007 (Schott's Almanac)Review Date: 2007-01-10
Would also make a great gift for students and business clients.
fun book for fact-junkiesReview Date: 2007-01-10
Schott in the dark - A high caliber almanacReview Date: 2007-01-07
So London-based Ben Schott decided to reinvent the yearly almanac. The result is "Schott's Almanac: 2007" ($25.95 in hardcover from Bloomsbury USA), designed especially for American readers (there are also British and German versions). In the brief introduction, the author writes, " 'Schott's Almanac' reflects the age in which it has been written: an age when information is plentiful, but selection and analysis are more elusive. ... 'Schott's Almanac' aspires to provide an informative, selective and entertaining analysis of the year. 'Schott's' is an almanac written to be read."
Superficially resembling the more traditional almanac, with familiar section titles like "books and arts" and "the States," "Schott's" is shorter (368 pages) and its content far quirkier. It's unlikely that years from now we will be driven to look up "street names, unusual" to find the "7 'wackiest' street names, according to a 2006 poll by Car Connection Web site." (A few of the selections, for the record: Psycho Path, in Traverse City, Mich.; Divorce Court, in Heather Highlands, Pa.; and, in Story, Alaska, Farfrompoopen Road, "the only road leading to Constipation Ridge.")
Oldsters beware, too. The print is minuscule and the overall tone decidedly hip. There are lots of fun lists (the "Hacker, Cracker, & Geek Speak" lexicon distinguishes among geeks, nerds, dweebs and dorks) but lots of serious talk as well, especially in the survey of the year that leads off the book. You'll find an official definition of genocide, a biography of Mahmoud Ahmadinejad, and a short article on Holocaust denial. Some of the sections (sports, the nation) are more prosaic than others (such as media and celebrity, which leads off with a comparison of the cover stars pictured on issues of People and US Weekly) but all in all Schott's lives up to its claim to be readable.
Odd corners abound. Here's a poem from Thomas Hood (1799-1845): "Dirty days hath September, / April, June and November, / From January up to May / The rain it raineth every day. / February hath 28 alone, / And all the rest have 31. / If any of them had two and 30 / They'd be just as wet and dirty."
Then there are the Ig Nobel prizes, for real research that seems pointless, with the 2005 winners in chemistry: "Edward Cussler and Brian Gettelfinger (University of Minnesota) for their tireless investigation into whether people swim faster in syrup or in water."
The "Oddest Book Title of the Year" award for 2005 goes to author Gary Leon Hill for "People Who Don't know They Are Dead: How They Attach Themselves to Unsuspecting Bystanders and What to Do About It."
Don't look for a review anytime soon.
Copyright 2007 Chico Enterprise-Record. Used by permission.

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Very helpfulReview Date: 2008-08-05
Second Life "manual" -a must read!Review Date: 2008-01-14
After you read the book and get on Second Life, go visit the in-world site where you can see some of the stuff in Brian White's book. I highly recommend this book to anyone wanting to start their Second Life adventures..! Let's get this party started... let the adventures begin!!
See you in Second Life!! : )
Excellent read, high praise for the hands on easy to read tutorialsReview Date: 2008-11-10
I highly recommend reading this book if you are even the least bit interested in finding out about Second Life and how it works. And for the verteran an overview but also practical steps to making your experience even richer inside Second Life.
If you want only one book to read for Second Life this is your book.
Excellent starting point for Second LifersReview Date: 2008-08-09
Best Intro to SLReview Date: 2008-03-05

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Great Ideas -- Quick Read -- A bit lite on follow throughReview Date: 2008-11-18
guideReview Date: 2008-04-25
These things should be taught in High School.
Highly RecommendedReview Date: 2008-04-07
A practical, "user friendly", and informative guide to arranging a fair division of a departed loved one's estateReview Date: 2006-03-11
The Settlement Game: How to Setle an Estate Peacefully and FairlyReview Date: 2006-10-20

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ExcellentReview Date: 2007-08-28
A great companion to the book "Bargaining for Advantage" by Shell.
Outstanding primer on negotiations at workReview Date: 2007-06-04
Watkins, an expert in leadership transitions and in negotiation, has come to believe that, "...effective leaders negotiate their way to success in their new roles." This book is meant to help ensure success in that endeavor.
Watkins sees four objectives for negotiations during career transitions:
1. Create value for both the new leader and for the organization.
2. Ensure that the new leader captures a fair share of that value.
3. Build and sustain relationships by the way the negotiations are conducted.
4. Enhance the new leader's reputation as a tough, creative and trustworthy individual.
His framework for negotiation likewise contains four elements:
1. Matching negotiating strategy to the reality of the situation. No more one-size-fits-all negotiation strategies.
2. Planning to learn and influence.
3. Shaping the game - strategies to change the negotiation game to better suit your strengths.
4. Organizing to improve your skills as a negotiator, and those of your organization.
I like the way Watkins has organized the book. He provides plenty of clear, visual models of the negotiation process. Each chapter is concluded with a checklist that summarizes the key things to watch for when negotiating. The book is a fast read, and it will be easy to find what I need to help in specific situations later.
If you are entertaining several options for future employment, or entering a new position, consider using two books as guides. First, use George Bradt's The New Leaders 100-Day Action Plan: How to Take Charge, Build Your Team, and Get Immediate Results as the most practical step by step guide to early success in the new role. And use Watkins book to help you understand how to do some of the tougher steps in Bradt's book.
If you have any need to negotiate in your current role (and all of us do), pick up Watkins book to help you improve your ability to create and capture value. His stuff will work whether or not you are a new leader.
Great ideasReview Date: 2007-05-14
High Quality GuideReview Date: 2006-12-21
This is a very useful book that presents the negotiation process methodically, which helps the reader to follow and understand the process. The ideas you learn from the book are very helpful in any negotiating situation, whether one is interviewing for a job, buying a car, leasing a house, making a sell or negotiating between managers and workers for salary increase and conditions of service or a major contract.
This is an excellent book that is essential reading for all managers who need to learn the techniques, strategies and practices of effective negotiations. The author reinforces his well presented arguments, proposals and solutions with an interesting story of Paul whose duties require him to be involved in various challenging negotiating scenarios that should assist readers in reinforcing the concepts that they would have learnt.
Very useful strategic guide to negotiating -- and leading.Review Date: 2006-11-23
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