Games Books
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Used price: $8.80
Collectible price: $41.35

Cant live without this oneReview Date: 2008-10-31
best bridge bookReview Date: 2008-10-05
Marty Johnson, Suttons Bay Michigan
Generous and UsefulReview Date: 2008-06-12
This is not my very favorite book for rank beginners (in my opinion BRIDGE FOR DUMMIES by Eddie Kantar is actually quite good and more comprehensive), but it is really meant for developing players -- advanced beginners and intermediates. Those who would forego Ms. Truscott's no-nonsense prose style might instead consider S.J. Simon's WHY YOU LOSE AT BRIDGE. Like BID BETTER, PLAY BETTER, it deals with how not to form bad bridge habits or how to chuck them a-borning, but its take on bridge-playing is more social and Simon's prose style is appropriately quite droll.
to the point(s)Review Date: 2007-07-27
. . . or Card Sense for DummiesReview Date: 2007-01-19
If you're up on modern bidding methods, you'll feel a temptation to skip the "old" material on bidding. Don't do it. Unless you're expert enough to design a complete bidding system from earth, air, fire, and water; the presentation of the fundamentals herein will help you improve both your understanding of Standard American (or 2/1) biddng methods AND your grasp of the foundation of your own bidding methods (even if you bid differently). That foundation will help you intelligently incorporate (or reject) new methods as your personal biddng methods and style mature.

Used price: $14.49

At least a book contains all the Fischer's games!!!Review Date: 2007-10-05
FabulousReview Date: 2005-07-24
The Creator of Fischer Random. Review Date: 2005-03-01
I recommend this book to you.
You need little, if anything, else.Review Date: 2002-04-22
are put into every page. Each game has 1 diagram, taken from some
stage in the game. I have found that the very best, and most effective way to get good in chess is to study games of the great players. I have studied Morphy, Casablanca and Fischer.
I suggest you play through every single one of these games, and try and understand what Bobby is doing. With every move try to make something of it, and try to predict what Bobby will do next. I have said there are no comments, but there are ! !! ? and
?? to indicate crucial moves. Good or bad. Take a special look at these moves before you play on and try to discover why it is so bad, or so good. The book is laid out like this, starting with 1955 and then going year by year ( 56,57,58 etz ). All the games of the 92 match with Spassky are also here. There is obviously where it ends. However, after that there is " last minute additions ". Mostly games from simuls that recently surfaced. In short, all of Bobby`s important tournament games are in here, including blitz. The games from the " unofficial blitz WC " in the early 70s are here, the manhatten chess club blitz tournament ( In which bobby scored 21,5/22) also in the early 70s before his title match. Many simul games are included here also. Also, the 3 little known games Bobby played against a computer program in 1977( 3-0 ). If you want to get good, don`t buy book after book on strategy,openings,tactics etz. Buy this book, the book on Morphy`s games and the one on Casablanca. But how do i then learn the openings??- easy. In going throught this book, and trying to understand every move, you will become very familiar with the Ruy Lopez, King`s Indian defence, Sicilian and some other openings. If you wanna invest time and energy, and as little cash as possible, into getting good in chess then get this book. If it doesn`t work out, you can always sell it used and cut your losses. What more can i say, cmon people. For 20 dollars and a lot of hard work you will be getting alot back.
I hope this has helped you decide.
The book is goodReview Date: 2002-07-19
In your chess life ,you should have a book with games collections from at least a grandmaster.
Bobby Fischer is not just a GM but a world champion too.
The book contents more than 1000 unannotated games.That means full games with no comments.There will be so re-view of moves here and there.
Now,
How to use the book?
You can play the games and identify
the plan that Bobby used.
There are openings index,endgames index,name of players,so on makes the book a good one.
From what Jeremy Silman wrote in his book I recommend that you can play the first 4-6 moves and than try to figure out the moves made by Bobby.
Well,nowadays,with the advance technology,you can find annotated games in the net and view it in your computer.A good web-page is G.Ossimitz Chess Page...
So,you can buy the book and feel no regret.

Used price: $5.75

Top notchReview Date: 2008-08-10
Great bookReview Date: 2006-08-21
This is very helpfulReview Date: 2002-09-14
great for interviews!Review Date: 2002-07-28
GREAT for interviews!Review Date: 2004-03-25

Used price: $14.99

Enthusiastic RecommendationReview Date: 2007-05-07
Money well spent on this book.
No Muss, No FussReview Date: 2007-02-09
Book is one example from beginning to end; presumably the author. Starts with some pictures and, step-by-detailed-step, ends with an avatar.
The only fault I found is that he doesn't mention Poser in the list of 3D modeling programs for human figures.
Look no further for detailed and anatomically correct human modelling! Excellent book!!Review Date: 2006-10-03
The author explains in great detail the process of modelling every body part (head,neck,arms,hands,legs,feet and torso) with anatomical references where they're most important.
I wanted a book which I could use as a definitive guide to model a detailed and anatomically correct human body or body part,and I'll look no further when I have to do so. It's also got a clever chapter about modifying the same model to create very different ones, and a good chapter about texturing and UVW unwrapping. Finally, it refers to cloth and hair (somewhat briefly) and,no,it DOESN'T cover rigging. But it does cover, extremely well, human modelling, which is what mr.Brilliant had set out to do,I assume. Very very good!
Pretty Good.Review Date: 2006-08-03
This is modeling for realism/cinematics and if you want to use this book to model in-game characters, you are out of luck. The was he teaches you to model is extremely high poly (especially in the head). The CD doesn't do much for you, it mainly just has naked pictures of the guy he models on it so you can copy exactly what he does. The book does give good information on the differences between modeling men and women, although it is fairly brief. He does go into UV mapping pretty good as well as modeling hair. The book doesn't, however, go into modeling clothing fairly well, just a short chapter. The book also doesn't even mention rigging, which I think is a crucial part in character modeling.
He thought of everything!Review Date: 2005-09-30
One thing that did make it a little difficult to use was that in the screenshots, the mesh was transparent and therefore you couldn't tell whether vertices were at the front or the back of the model. More screenshots with an opaque mesh would have made it easier to see the topology.
Overall, the explanations are concise and makes the task seem efficient, easy, and fun.

Used price: $27.49

Redundant and childishReview Date: 2008-08-07
- Since most chapters are written by different authors, most material is redundant.
- Instead of getting to the point, they try to soften the material with anecdotes and jokes that are mostly immaterial and detract from the information I seek.
- Lists a whole bunch of contracts that are apparently required for a startup, then suggest talking to a lawyer, such as Buy/Sell char Contact. Then why did I buy this book?
+ Great reference for taxing, IP, and some contracts.
Skip all the other chapters and just look at taxing, Intellectual Property stuff, and contracts. That's where the value of the book is.
Not only immensly helpful but fun to read tooReview Date: 2008-05-11
"Invaluable"Review Date: 2008-08-08
While many books which discuss the video game industry will waver in their accuracy on any given subtopic due to the limited expertise of the speaker, this volume avoids that problem by having each chapter written by a different author, each with particular knowledge and experience with their chapter's subject. The Primer is written by more than a dozen experts, including game developers, business persons and law professors, each talking in plain English about the problems and solutions to difficulties and issues that will arise over the course of developing a game and starting a development company.
As a student, I have read a lot of textbooks in the last few years and being interested in the game industry I regularly read magazines and articles on game development. This book is neither of those. It is informative and helpful without being long-winded or wordy, serious in its expertise and insight but fun in its approach and writing. In short, it is the type of reading you will enjoy doing while learning the things you want and need to know about business and legal issues which arise in game development.
Great book.Review Date: 2008-08-08
Best book EverReview Date: 2007-05-01


I LOVE THIS BOOOOOOOOOOOOOOOOOK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Review Date: 2007-06-05
WORTH IT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Very Entertaining- Well Worth the PriceReview Date: 2006-12-22
My 5 -yr. old LOVES it!Review Date: 2003-04-03
Endlessly entertaining and edifying for childrenReview Date: 2001-08-30
Kids love this book!Review Date: 2000-09-29
Used price: $2.48

Fantastic help/tips for all phases of career cyclesReview Date: 2008-10-25
Answers to Career ConundrumsReview Date: 2007-02-02
"You can leave out the job you had for a month or two because it was wrong for you or the company folded. Blips like this make a resume reader nervous." ~ pg. 85
Mostly this book is a question and answer session that is very intriguing. M. Rose Jonas answers questions like:
Where do you start, if you want to make a career change?
What if I'm ready for something completely different?
How can I stand out from the rest?
How do I get ready for my interview?
Should I take a job I don't want or that pays too little?
How can I get better at my job?
Can I just Quit?
How Should I Organize Retirement?
Throughout this book Rose Jonas provides sage advice on a wide variety of career topics and enlightens and entertains along the way.
~The Rebecca Review
Thank you!Review Date: 2006-05-19
I recommend it to anyone who is career hunting.
Thank you!
Extremely Helpful!Review Date: 2006-05-16
100 Ways to Improve Your Career---and LifeReview Date: 2005-12-14
Rose Jonas' tone is that of the aunt you wish you'd had: worldly wise, kind, and no-nonsense. She uses the 'career game' as the overall metaphor, but each of the 100 suggestions is also anchored with a specific image. She doesn't just say, "Don't take a job that's not right for you" or use the cliche of sow's ears and silk purses. No, instead she shares an example from her own life about dragging home a kidney-shaped table and discovering that a coat of paint couldn't transform it into a Victorian desk. That sort of storytelling makes the point vividly memorable.
As Lily Tomlin said, "The trouble with the rat race is that even if you win, you're still a rat." Rose Jonas has practical ways to win---and come out a better human being in the process.

Used price: $6.04
Collectible price: $24.95

Carrying Jackie's TorchReview Date: 2007-12-23
An ugly and shameful period of baseballReview Date: 2007-07-29
All baseball fans, however, would do themselves a favor by reading this book about the other black players who integrated baseball. Integrating the game wasn't accomplished when Robinson stepped into the Dodgers' lineup in 1947. Black players suffered humiliating treatment in the minors and the major leagues for many years.
Jacobson, a sports reporter and columnist for Newsday for 44 years, brings together the experiences of 19 black players for a powerful testament to an ugly and shameful period of history and sports.
Jacobson tells the story of famous players such as Bob Gibson, Ernie Banks, Elston Howard, Frank Robinson, Hank Aaron and Lou Brock, as well as lesser known players such as Charlie Murray (Eddie's brother), Alvin Jackson and Ed Charles. No player (or person) should have endured what they did.
As a kid following baseball in the 1960s, I had no idea what black players had to endure. It didn't make any difference to us if a player was black or white. After reading this book, I have a lot more respect for their accomplishments and character.
Reminders Are Good For All Of UsReview Date: 2007-03-25
From a ColleagueReview Date: 2007-02-21
--JOEL SHERMAN - New York Post (2/18/07)
Excellent Book, 5+++ Stars!Review Date: 2007-05-26
love those books that once you pick them up, you can't put them down. This was one of those books.
The title is VERY appropriate. Recently, I got in an online debate about why Larry Doby was
seemingly ignored during the 60th anniversary of Jackie Robinson's breaking the color barrier in
baseball. I think Larry Doby was a great man to his country (a WWII vet), to his family (remembered as
a good husband and father) and to the game (elected to HOF, 1998) but he was no Jackie Robinson. So many of the men in this book talk about how Jackie guided them and how they looked to him for inspiration.
I think some people today feel that racism is something you only find in a history book, that the struggles black players faced back then don't happen today. I was shocked to find out in this book that Ken Griffey Jr. was targeted by racist hecklers in Bakersfield, CA in 1988. In fact, he wasn't able to leave the park by himself that day because the racists were waiting for him in the parking lot.
I'm African-American. Reading this book did not make me bitter... it only gave me a true appreciation for these men and the crosses they bore to live out the American Dream while they played the National Pastime. And there is no rule that says blacks HAVE to play Major League baseball but I am always glad to see the legacy of Jackie Robinson continue, especially by those who do it with excellence and integrity.

Used price: $6.59

caves if ice Review Date: 2008-02-08
Caves of Ice is a very good continuation of the Ciaphas Cain seriesReview Date: 2006-08-09
Even though the story was being told chosen passages from Cain's memoirs, Inquisitor Amberley Vail still continues to make her presence known through amusing and insightive footnotes scattered amongst the pages. Her footnotes makes Cain a much more complicated character than his memoirs would tell about the man. Her footnotes also reinforce the fact that Cain and herself shared more than professional courtesies throughout their time together.
Caves of Ice was a very good follow-up to For The Emperor for seemlessly continuing the growing characters of Cain and his Valhallans. The action still doesn't compare to Abnett's Gaunt novels, but they're well-done when needed to propel the story along. I'm glad to put the Cain series on my list of must-read novels rom the Black Library.
Book 2Review Date: 2006-05-22
As Cain well knows, if it sounds too easy it normally means chaos follows. Five mine workers have mysteriously disappeared in the underground tunnels. Cain, having been a born and bred tunnel rat, is best suited to investigate (even though he wishes otherwise). The creature he finds is worse than the ork problem. Unfortunately, something worse than either of those is dormant in the ice caves and it is beginning to stir.
**** The only thing I hate is the fact that there are footnotes on most of the pages. The story is supposed to be an extract from the Cain archive that Amberley Vail has prepared and annotated for her fellow inquisitors. The author does this in order to insert comments from others present at the plant, so readers know what is happening elsewhere from Cain. Those inserts from other characters are great. They are often as exciting as Cain's archives. But I could do without the many interruptions that tell only where a certain word originated and such. As for the adventures of Commissar Cain, his gunner, Jurgen, and his people have - FANTASTIC! I look forward to the rest of the Ciaphas Cain series! ****
Reviewed by Detra Fitch of Huntress Reviews.
A Second great novelReview Date: 2006-06-22
In this outing, the self-deprecating Commissar Cain & the 597th are fighting both Orks and a surprise. I won't say who, read the book & find out.
I'm currently reading the 3rd volume: Traitor's Hand and I have volume 4, Death or Glory waiting in the wings. I just recently ordered 3 more Black Library books, all anthologies: What Price Victory?; Crucible of War; and Bringers of Death. All three have short stories featuring Ciaphas Cain.
Ciaphas Cain does it AgainReview Date: 2004-11-23

Must have bookReview Date: 2008-07-23
Very good start for Endgame Experience.Review Date: 2005-01-30
It is essential for players from beginning to intermediate levels. After a chapter about the basic mating the lone King with minimal force, it introduces the standard combats between various pieces. It explains where a forcible win is guaranteed where it's not.
Then come two chapters of piece fighting against Pawns: a Rook or a minor piece versus Pawn (it's hard to believe that in some positions a single Pawn can beat the Rook!) and the Royalty versus Pawn.
After that there are two important chapters. One is about the fighting between two minor pieces where one side has one or two extra Pawns. The part about the opposite color bishops is very instructive, some case is winnable and some not. There is so much to learn in the next chapter, which explains the Rook plus Pawn Ending. As Capablanca put it: Rook and Pawn Ending is one of the most important endings. When the Rooks join the battle, sometimes they are the last pieces, understanding this type ending can help to win or draw it.
In the second half of the book, Averbakh used practical endgames from master games to emphasize what he explained in the last three chapters: Royalty and Pawns, Minor Pieces and Pawns, and Rooks and Pawns. He analyzed where some masters failed to save or win the game.
I highly recommend this book at new or used price. I guarantee your endgame knowledge (same level as mine) will improve.
No complaints, here.Review Date: 2007-08-13
This book is small, indeed. However, I should emphasize that it is extremely *dense*. This book has no anecdotes, no analogies, and few sentences that do not directly relate to the discussion of a given endgame position. Some may not like this, but that is fine for them; they are going to miss out on a good book. After reading such an informative book such as this, one can only wish, as I did, that Mr. Averbakh had written more. This, however, would be contrary to his goal of creating a book of "essentinal" knowledge taken from his vast amounts of endgame material. Indeed, along with Alexander Kotov and another gentleman, Mr. Averbakh originally wrote a book titled Shakhmatnye Okonchaniya, available from Amazon as Shakhmatnaya shkola, it seems.
This book is also very compelling with its examples, especially to a beginner such as myself. In fact, I think I developed a certain fascination for the endgame after reading this book. I eagerly anticipate working on endgame puzzles and reading/playing through more volumes on the endgame, which brings me to my next point.
Realistically, I do not think that there is any need to move on to another book! As Mark Dvoretsky advises (and I am sure others do, as well) that one should know relatively few endgame positions, but understand them totally and to be able to execute them expertly. In this manner, and as a beginner, I could follow this advice and stick to this book for some time and not suffer from a lack of endgame knowledge.
Through a small part of the beginning, I played through the varations on my chess board, but after a bit I skipped them in favor of merely acquainting myself with the positions and ideas, since this was my first undertaking of actual endgame theory. (I caught a glimmer of it in various parts of Chessmaster 9000, but nothing as serious as what is in this book.)
From my estimation, all one would need for endgame theory is this book and one more advanced or exhastive book for later study. Highly recommended.
yes, it is the essential knowledgeReview Date: 2007-01-03
Here we have everything a tourneament player MUST know about endings, and something more. As an example you don't have to know how to defeat a computer in a Q vs R ending, so you can avoid that part of the book, in real games it's hard to find an under 2200 player that will play the perfect defense with the Rook. Maybe you don't have to know the B+N mate, I still have never seen a B+N vs K position in my tourneys. Anyway this book give you an EASY way to understand that mate. Thanks to this book now I know how to deliver this mate, the other 2 books i've studied weren't enough.
Here we have a book with just 100 pages that gives you what it promises.
Perfectly sized booklet on the endgameReview Date: 2006-01-14
1 - MATING THE LONE KING
Mate with a Queen
Mate with a Rook
Mate with Two Bishops
Mate with Bishop and Knight
Mate with Two Knights
2 - VARIOUS PIECES IN COMBAT
Queen versus Rook
Queen versus Minor Piece
Rook versus Knight
Rook versus Bishop
3 - VARIOUS PIECES IN COMBAT WITH A PAWN
Queen versus Pawn
Rook versus Pawn
Minor Piece versus Pawn
4 - QUEENING A PAWN
King and Pawn versus King
King, Minor Piece and Pawn versus King
Knight and Pawn versus Knight
Bishop and Pawn versus Bishop
Bishop and Pawn versus Knight
Knight and Pawn versus Bishop
Rook and Pawn versus Rook
Queen and Pawn versus Queen
5 - PRACTICAL ENDINGS
Pawn Endings
Knight Endings
Bishop Endings
Bishops of the Same Colour
Bishops of Opposite Colours
Endings with Bishop versus Knight
Rook Endings
Queen Endings
One of the best things about this book is that it is the perfect size for digestion in just a few study sessions. For those starting with little or no endgame knowledge this means that at least a basic understanding of endgame concepts is attainable in a reasonably short period of time.
If you are inexperienced with endings, the information in this book is sure to not only increase your confidence at the chessboard but also provide a nice bridge to other more advanced endgame books. After studying this book one could move on to Seirawan's "Winning Chess Endings", which is still aimed at the beginner but contains slightly more in-depth information, or the superb "Dvoretsky's Endgame Manual" by Dvoretsky, which is more suited for the advance player.
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