Games Books
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Used price: $2.50

a must readReview Date: 2008-11-22
just fabulousReview Date: 2008-11-22
Hats & Eyeglasses Is a Fun Yet Thought Provoking ReadReview Date: 2008-11-21
Cheers Tears and Fears A must read!Review Date: 2008-11-12
Sandra Weber
Hats & EyeglassesReview Date: 2008-11-07
Bailey

Used price: $15.95

good, but?Review Date: 2008-11-17
today was the second time in about two weeks that something came on tv, and when i tried looking for it in the book , it wasnt there.
i kind of wonder how many animals i have to look for in the book before i find it.
all these pages and all these animals, and just the ones i'm looking for were left out of the book.
looks like i'll have to buy a second book, and hopefully it will cover some of the animals that this book missed.
im not even looking at animals in the north pole or antearctica, just your normal average united states deer or elk.
Best Comprehensive Animal Encyclopedia!Review Date: 2008-11-04
Fantastic Wildlife book-Best I've ever seenReview Date: 2008-09-24
Animal bookReview Date: 2008-09-03
The photography is beautiful, vivid colors, and explanations of everything is provided. I see them picking this book up as teenagers and still finding something they missed.
great bookReview Date: 2008-08-30

Used price: $9.69

Perfect Train Book for PreschoolersReview Date: 2008-11-20
Bold artwork and simple text combine to offer an outstanding introduction to trains for young children. There are only a few words on each page, making it a quick read-aloud that will hold the attention of even very young toddlers. The text describes the different types of cars in a freight train, then follows the train through tunnels, past cities, in daylight and darkness. Satisfying and highly recommended.
The Freight Train Board BookReview Date: 2008-09-19
Wonderful early childhood book.Review Date: 2008-09-03
Freight Train/ Tren cargaReview Date: 2008-07-04
Love itReview Date: 2008-06-16


Great SeriesReview Date: 2008-06-27
A group of teens face an evil, deserted amusement park with rides and objects intent on doing them harm. Jenny, Dee, Michael and Audrey all set out to find Jenny's boyfriend, Tom and her cousin, Zach. Jenny constantly resists the charming Julian and proves herself as stronger than anyone ever thought her to be. Julian, who was introduced earlier in the series as the demanding and ruthless evil Shadow Man, shows that he has a much more caring and vulnerable side. Jenny and her friends face various obstacles and change along the way- their support, friendship and solidarity strengthening each other. The ending is bittersweet and, in my opinion, a tearjerker.
L.J. Smith should really consider writing a sequel to this series! The ending ends with some hope and really, I find the possibilities of what could be done now to be extremely interesting.
(Spoiler) What do you all think would happen IF Julian's name was carved once again? Would he be the same Julian with the same feelings, would he be as Julian was when he was first born, or would be another being entirely? These questions were never fully answered and I would love to know!
Forbidden Game 3Review Date: 2007-02-20
Really good book!!Review Date: 2004-06-08
be prepared to cryReview Date: 2003-12-02
AwakenedReview Date: 2003-07-21
This is my favourite book, only challenged by other of L J Smith's works. She is an amazing woman and it is well worth reading her stuff.

Used price: $5.00

Great Book - Still one of the better primers on WPFReview Date: 2008-11-04
Possibly a "Classic"Review Date: 2008-10-20
- Strong: C++, Win32, 2D UI
- Learning: C#, .NET, WPF, XAML, XML
Being extremely anxious to dig in to WPF, I was seeking a book that would hold my hand through the process but by the end, leave no stones unturned. This book comes close.
My first attempt at learning was "Windows Presentation Foundation Unleashed" by Adam Nathan. I quickly became frustrated with the book because I was regularly feeling lost. You know, like when you are conversing with a really intelligent person who has a hard time helping you connect the dots. I do recommend Adam's book as a supplement as it's got good material and is in full color. After reading the reviews for "Programming WPF" by Sells & Griffiths I took the leap.
I read the book cover to cover minus 3 chapters: 3D, Interoperability and Async/Multithreaded -- about 700 of 800 pages. Usually books this fat have lots of useless pages. Not this book, no sir, which just goes to show how much there is to learn about WPF and XAML. In a word, the book is brilliant, written for experienced programmers who want to learn WPF and XAML.
It has the same feel as Petzold's Win 3.x books, i.e. Light-hearted, start easy and built to a powerful crescendo as the chapters progress. The latter chapters are no more difficult to digest than the previous chapters, but do build upon previous chapters. That said, I was extremely grateful that the book didn't have a grand project that was slowly built upon chapter by chapter; code examples mostly stood on their own and were plentiful (and they worked as printed!)
As noted above, I know very little about WinForms, and WPF is the obvious successor. Though parallels were duly noted, I was thrilled that there were not constant sidebars saying "Hey Mr. WinForms! Everything's OK! This is just new stuff and you can handle it. Rah! Rah! Rah!" As the authors make abundantly clear from page 1, WPF is light years ahead of WinForms.
As noted above, WPF and XAML are big topics so be prepared to get up and stretch your legs a lot, hold you head frequently and doubt the wisdom of learning new things.
On the down side, the book is weighted a bit too heavily towards XAML for my tastes. Since C# can do absolutely everything (and more) that XAML can do, I wish there were more dual examples that show how XAML does it and then how C# does it. There are examples like this but not enough. This would satisfy the curiousity of developers who wonder about how XAML "magically" achieves things.
Another gripe, now that I am attempting to apply what I have learned: I am frequently having to turn to a Google search to find details not present in the book. For example, the section about event bubbling covers good ground but I immediately had a problem when trying to use bubbling: I was attempting to use it with sibling elements and that does not work but (as far as I can tell) this was not noted in the book. It feels as though the book was not field tested.
And a final gripe: The index is sparse. I am regularly having to pencil in items.
Some brief notes:
- I really hope this book evolves along with WPF's evolution
- The material seemed fresh (as of Oct 2008) except the Silverlight appendix which has aged since Silverlight 2.0 has been released
- The corresponding errata website does not seem to be updated regularly (though I didn't encounter many editing problems)
- Even though the book only has a dozen pages of color plates, you won't feel deprived as the examples will light up your display in all sorts of fun ways.
Sells SellsReview Date: 2008-09-18
Great Job Sells and Ian.
A book even Evangelists can learn fromReview Date: 2008-09-05
As somebody new to WPF, I just have to give a huge "Thank You" to both Chris and Ian. This book is very entertaining and the quality of the writing between both Chris and Ian is just tremendous. The pace of the book is perfect and the teaching style is one that any developer can relate to.
As a Technical Evangelist working for Microsoft, I think that every "Evangelist" in the tech industry can learn from Chris and Ian on how to tell a compelling story that developers can relate to and "grok". We evangelists are all-too-willing to simply explain the technical details of an API while completely forgetting to answer the "why" (let alone telling a compelling story to suck people in). This is yet another area that this book excels at.
I can say with full confidence that this book is the first book I recommend to anybody wanting to dive into WPF. Enjoy!
Jason Olson, Technical Evangelist, Visual Studio & the .NET Framework
[...]
Witty, clearly written, easy to understand -- an excellent book!Review Date: 2008-08-25
For a programming book to be good, it's not enough for it to simply contain all of the information that you need to know. If that information doesn't stick to your brain, then the book hasn't done it's job. If you want the information to stick, then the book has to be interesting to read. It has to have a lot of clear examples that show you real-world applications without extraneous fluff. And to be really effective, all of that should be done with a little bit of style and wit.
And I'm really pleased to say that "Programming WPF" does all of those things. I recently needed a refresher on WPF, so I just spent a lot of time over the last few weeks going through the book very carefully. And I have to say that I'm really impressed. It's engaging, interesting and they chose really good examples. And it's witty! (You'd be amazed at how the occasional chuckle keeps a reader from getting that "eyes glazed over" feeling that far too many books induce.)
I know from experience -- believe me, I know! -- just how hard it is to pull that off. And they did it with style. So first of all, congratulations to Chris and Ian for doing a great job. And second, if you're a C# developer looking for a good, hands-on way to learn WPF, I highly recommend "Programming WPF".

Very realisticReview Date: 2008-09-18
When she gets a COOL PURSE from her grandma, she has a predictably hard time waiting until Show-and-tell... so hard a time that she doesn't wait. And it's confiscated.
Then she - predictably - is upset at her teacher instead of herself. So she writes him a nasty letter... which she repents from when she realizes he doesn't totally hate her after all.
The descriptions of her feelings are just right, and she settles her problem in just the way I'd suggest to a kid in her situation.
Sweet BookReview Date: 2008-06-23
Lilly's brand new purseReview Date: 2008-02-11
I love this book because Lilly is very precious and for giving. I think this book is good for k-2nd grade. So they can have reading.
I think this is a wonderful story. Lilly loves her purse. Plus she's very anxious to show it off, that's why like this book.
Adorable, funny bookReview Date: 2007-11-12
Fun and emotionally educationalReview Date: 2007-11-01

Used price: $5.94

IndelibleReview Date: 2008-05-09
I wont over-egg the review - Corbett wouldn't have liked that kind of lionising (good pun!) and he doesn't need it. Suffice to say I respect Corbett deeply, and often think of him. Unabashed admiration for this man is easy. All his books are worth your money, but start with this one.
a wonderful story for adults and childrenReview Date: 2008-09-02
He Makes the Jungle Come Alive!Review Date: 2008-05-20
Corbett describes the perilous beauty of the jungle clad hills in the shadow of Nepal's majestic summits. He also masterfully paints an image of terror and suspense as he faces off against tigers, leopards, a bear, and a venomous snake. Even as he pursues his prey, he often comes close to having the tables turned on him. He also presents readers with a glimpse of the cultural spectacle and harsh life-or death realities in India under the Raj.
Corbett doesn't come across as very prideful. In fact, he even respects the animals he's hunting and often notes injuries or situations that likely caused them to hunt humans. I will warn potential readers that there are several rather gruesome scenes ranging from finding dead or injured humans to some of the hunting itself. However, I highly recommend this book to anyone interested in adventure, hunting, or both. It is well written, a fast read, and ultimately a powerful tale of man against beast.
Man-eaters of KumaonReview Date: 2007-11-25
Excellent ReadReview Date: 2007-08-31

Used price: $0.01

This isn't your typical 4KIDS-merchandising scheme, this is the original plotline done by the right people.Review Date: 2008-09-03
No, this isn't something made for kids, and perhaps not even suitable for someone under thirteen. If I am not mistaken, this particular volume shows implications of murder, domestic violence, death, corporate misdemeanor, attempted rape, among other suggestive material that would have parents of children who watch the American adaptation of Yu-Gi-Oh confused beyond all doubt.
The story begins with Yuugi Mutou, an self-doubting high-school freshman who usually finds himself alone in a corner playing games. Being unpopular and subject-able to teasing and peer harassment, Yuugi wishes more than anything to have friends whom he can cherish and relate to. In possession of the Millennium Puzzle, a cursed relic that when put together, can grant its holder one wish, Yuugi is determined to assemble it in order to make his wish come true. What he doesn't realize, however, is the fact that the puzzle contains the soul of a three thousand year blood-thirsty gambler, whom later possesses Yuugi once he completes it. With that, every person who assaults or threatens Yuugi, later finds himself competing with the ancient spirit in a duel that usually results with death, injury or insanity.
Despite this however, the story within this graphic novel series conveys themes of friendship, loyalty and trust. Through Yuugi's pain, he finds connections with some of the most unlikely people, including Jounouchi Katsuya, a former offender whom Yuugi defended from a greater common enemy, Honda Hiroto, who defended by Yuugi from an inflexible and dogmatic instructor, and Mazaki Anzu--his childhood friend whom he rescued from a hostage crisis in a fast-food restaurant.
This particular graphic novel is packed with seven suspenseful teen-based stories, each one with distorted outcomes that will have your mind spinning yet begging for more. Among the shonen-genre, this is among perhaps one of the more over-rated franchises--but is still very, very good and well told.
Among manga readers, this one is a good buy, though I find it silly if you already have the paperback. Unless you are dying for a better chance at preserving your comics and wishing to see the first five pages in color--than what the heck, go nuts!
This is not some kid's book......Review Date: 2007-12-29
Yu-Gi-Oh! mangaReview Date: 2006-04-01
A Fun, Fast, and Occaisionally Disturbing Read For TeensReview Date: 2006-04-23
Guess what? It's a lucky day for teens and anime fans.
Threats, fist-fights, and disturbing games (with disturbing conclusions) run rampant in this first volume of Yu-Gi-Oh, and although most people will love it, parents need to be warned--this is not for children under the age of 12.
Also, you won't find the card game 'Duel Monsters' anywhere in this first volume--in fact, it doesn't become the main part of the story until later on in the Yu-Gi-Oh anthology. Instead, however, you'll find out the origins of Yugi and his friends (with their original, un-Americanized names). And while all of this was originally created for a Japanese TV show, when 4Kids brought YGO over to the US, they skipped over the first few story arcs, and got right to the card battles.
Also, it's important to note that as this is a manga (Japanese comics, for the uninitiated) graphic novel, it reads from right to left, in traditional Japanese fashion. Of course, this means that you read the panels and text bubbles from right side to left side, but the translated text is written from left to right. It's ok if you don't understand--VIZ (the publishing company) provides a key in the graphic novel to help you learn how to read it. After 30 or 40 pages, reading like this will become second nature, so don't fret about that.
VIZ translates the sound effects, which is nice. The artwork is very nice (though not amazing), consistent, and easy to look at. The translation is very well done, with footnotes explaining any Japanese pop-culture references you might miss.
Overall, I'd highly reccomend it--to anyone over 12, and especially to older Yu-Gi-Oh fans who want to see a little bit darker take on the story.
Exceeded my ExpectationsReview Date: 2007-05-18
That is, essentially, all that is needed in order to more fully enjoy Kazuki Tanahashi's creation, Yu-Gi-Oh! In the Manga, Yugi isn't the tough-talking little Goth boy you might expect. Instead, Yugi seems to be the polar opposite of this characterization - and deliberately so. A comparatively small teen with awkwardly-proportioned hands and feet, the slightly-effeminate Yugi struggles daily with schoolyard bullies, cruel adults, and even the doldrums which epitomize teenage life. While everything seems stacked against him from the get-go, Yugi finds himself optimistic, enjoying life whereas other similarly-affected kids would be beaten down by these oppressive forces.
And this is because he has a mind which is constantly stimulated by the games his grandfather provides him with. You see, Yugi loves puzzles more than anything, and can make a game out of anything. This is the quality that both alienates him from his peers, and gives him limitless courage to face each trial of the schoolyard. In this sense, there's some degree of all of us - after all, who doesn't love a good game? Who among us hasn't daydreamed about getting lost in some fancy labyrinth, or of solving a particularly challenging mind game?
As a result of his passion for puzzles, Yugi becomes someone different from time to time - a personality over which he has no conscious recollection or knowledge. This Yugi is a sadist, one who has no qualms over hurting those who tread upon the weak as a means of poetic justice. This Yugi plays games of a different sort, ones which torture the players unfortunate enough to lose ("Penalty Games," dished out to those who seemingly deserve such extreme punishments - blindness, insanity, death by fire, etc.), but only those who have manipulated others and exploited their helplessness. This Yugi later becomes known as "Yama Yugi" (or, "Dark Yugi").
In creating this series, creator Mr. Tanahashi explains that he had no concept of how popular his little character would become in the marketplace and in the media. Having met with no prior success, Mr. Tanahashi had no way of anticipating what would become of his little "strange story... that centered around 'The Mysterious' in everyday life." The first appearance of the ubiquitous card game based on the Manga does not even make an appearance in this first volume (a 7-issue series which spins off into Yu-Gi-Oh! Duelist and nearly concurrently, Yu-Gi-Oh! Millennium World, and today's hot property Yu-Gi-Oh! GX).
While this book is - as one might expect - very popular with the kids, it certainly isn't the average American-written "kids' book." Inside these pages are tales of abuse, murder, torture... and, sometimes, even some bawdy humour ("Never play basketball in a skirt," says Anzu, the book's female protagnist). Certainly, it is filled with goofy stories light on the plot and occasionally, heavy on the characterizations - so it's a nice, light read. It's a children's title by way of Suzuki Koji, much the same way Hayao Miyazaki's My Neighbor Totoro was almost a grown-up movie disguised as kids' fare.
Yu-Gi-Oh! is a fun ride, packed with calculated fear and excitement, and endowed heavily with humanizing imagery (especially poignant is the image of Yugi reaching into a box, having nearly completed the 3-D puzzle he had kept with him for eight years, his clumsy hand searching for the final puzzle piece... only to discover it was missing, for all his pains. After watching him get beaten and extorted by a much larger classmate, knowing that the puzzle was what gave poor Yugi the most enjoyment out of life... This painful little scene is almost too much for dry eyes to absorb). It may not be the best of the genre, but it does deserve the attention it has received.
It also deserves a little more respect as well, but with marketing ever the ceaseless beast, this probably isn't too likely.

Complete is the Key WordReview Date: 2008-07-28
mark wilsons complete course in magicReview Date: 2008-06-02
Lawrence O'Leary
A magic for someone who wish to LEARN magicReview Date: 2008-05-09
I was expecting there will be lots of impromptu magics, the kinds I like to entertain people. Quite dissapointed to find the section to be basic and not very impressive. However, if you are a professional magician without this book, you'll be like a man in LA without a car. Thus I can say that this book is critical and mainly focused for stage magicians.
Mark Wilson's Complete Course in MagicReview Date: 2008-04-21
All praise for this is justifiedReview Date: 2008-01-02

Used price: $5.38

Paul Fein's Tennis Confidential Is A WinnerReview Date: 2006-12-11
As Founder and President of the International Mental Game Coaching Association (IMGCA), I am always searching for new material, stories and background on sports psychology that I can bring to our members via articles, training programs and our IMGCA Certification programs.
I have followed Paul Fein's writing for years and have always been greatly impressed by his tennis acumen, his intellectual depth, and his writing style. He is one of the very best tennis writers being published today, and this book, Tennis Confidential, is no exception. This is a superb addition to the tennis literature, and one you will want on your bookshelf.
Paul's in-depth analysis of the social context of tennis is remarkable, and I really appreciate his engaging interviews with tour players that reveal the hidden mental dimension.
This book has appeal to all tennis players. I highly recommend this book for players, coaches, teachers, parents and officials.
Gotta Buy ItReview Date: 2007-12-26
TCReview Date: 2006-03-02
Fein's passionate concern for the sport is evident throughout. He writes, "If tennis tries to be all things to all people, it will lose its brilliant uniqueness and end up being nothing much to anyone." His book, however, comes close to being all things to all tennis fans.
An eye openerReview Date: 2006-03-06
Tennis Confidential fascinates, informs, and entertains!Review Date: 2006-06-19
Tennis Confidential contains all of this and more! I was excited to read about events that happened before I was around, and also enjoyed reading about events that happened while I was around, and Fein brought a fresh and inside perspective to dozens of topics. Chapters I particularly enjoyed include the Burning Issues section, in which Fein examines modern topics like power, blacks' domination, new stats, and more; Controversies, with topics such as equal prize money, women's tennis superiority, the let rule, and more; and all time top 10 matches, with many surprises, but deep analysis.
No wonder my 2nd favorite sport is baseball. Both it and tennis, my favorite, invite analysis, discussion, controversy, have rich histories, and no clock. Reading this book allows me to appreciate the game more, want to discuss it more, and proud to be a tennis fan.
Plus, the author is very friendly and happy to discuss his work. I met him at a tournament, and we took a picture together.
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