Games Books
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Where is Maisy?Review Date: 2008-07-21
My daughter's favorite book since she is 11 months oldReview Date: 2008-05-06
FantasticReview Date: 2007-11-25
Tried and True FavoriteReview Date: 2007-08-04
love it!Review Date: 2007-07-26

Used price: $0.01

The Art of Doubles, First EditionReview Date: 2008-07-18
Excellent for the advanced playerReview Date: 2008-06-12
Excellent book with great informationReview Date: 2008-04-24
For potential buyers, I would like to add that I feel this book has great information even if you are just looking for ways to improve your own doubles play, but to really get the full benefit of this book, I think it's best to share with a doubles partner. Some of the tactics are complicated and wouldn't be successful unless both members of the team were familiar with how to execute them.
One negative review that I saw complained that this book wasn't written for beginners and I totally agree. If you aren't already somewhat familiar with the lingo and tactics of the doubles game, this book isn't for you.
Tennis BibleReview Date: 2007-09-18
Not for the beginning player, though. Must be at least at the intermediate level.
This will improve your understanding of the gameReview Date: 2007-03-01

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Collectible price: $10.00

Imaginative!Review Date: 2005-12-16
It's Magical!Review Date: 2005-03-28
My Children Wanted to Start Right Away!!Review Date: 2004-02-03
This book is perfect for Harry Potter fans. From robes, to wands, potions, hiding boxes, crystal balls..you name it.
The way the author has written this book is funny. You can just feel the author enjoyed writing this book.
My children loved it as soon as I turned the first page.
Best Book EVER!Review Date: 2003-06-14
I got this book for my birthday about two years ago, and I've read it through at least ten times since then. If I have nothing to do, I just sit down and read it. It's got lots of stories, so if you just feel like reading, it's the right book.
I hope this was helpful!
Only the Best Book the Entire Universe! (well, almost)Review Date: 2003-03-09

Used price: $14.02

For 30 years it's been the best pool manualReview Date: 2008-01-18
look at the coverReview Date: 2007-02-22
great bookReview Date: 2008-01-19
Byrne's New Standard Book of Pool and BilliardsReview Date: 2006-11-03
Instant ImprovementReview Date: 2006-03-13

Used price: $5.39

How much do you think you know about crochet?Review Date: 2008-11-02
Best Basic Book to Buy!Review Date: 2008-09-06
If you think you've seen it all...Review Date: 2008-09-02
This book is a veritable crochet explosion of technique and inspiration. I highly recommend this to 2 types of crocheters: ambitious and creative beginners and those crocheters who are more advanced in skill and think they have seen it all. If you know someone who crochets, this would make a wonderful gift.
Mrs. K. Kerr
great!Review Date: 2008-06-08
great easy stiching!!!Review Date: 2008-03-30

Used price: $12.99

As honest and humble as you will ever find...Review Date: 2008-11-09
With chapters on his early life, including being adopted, raised by a man he considers more of a father than his actual father, to the uneasy meeting one day with his biological father, the author is not shy about discussing the things that got him to where he is today.
My favorite parts of the book are the pages dedicated to the hundreds and hundreds of the Champions of the Galaxy fans and followers. Entire pages are dedicated to game fans who have created their own characters over the years, and to those who have won lottery's to create "official game cards", like Pete Fusco, Sam Luptak, Christian MacLeod, and many others, including one year where Tom allowed a collection of over 50 promoters attending the yearly Galacticon convention to work together and create a characte named Payback. To this day Payback remains a major player Champions of the Galaxy.
From meetings with the WWF, to a meeting with his biological father, to coming up with the idea for Champions of the Galaxy, to his undying love for the college profession and his students, to his family, Tom is open, humble and most of all humorous when writing and thanking all the people who have been there with him over the past forty some years.
The book is a must read for anyone who values family, friends, art, writing, gaming, wrestling and passion for creativity. Over my life, I can honestly say I've never had the pleasure to have met anyone as down to Earth and real as Tom. Reading The Dark Menace of the Universe is like sitting down in a room, talking to the man himself. Any reader will walk away truly insipred, hungry for more, and with a smile on their face.
Since the release of this book in late 2005 (only 2 years ago), Tom has since gone on to collaborate a number of projects with the famous Stan Lee of Marvel Comics. The Dark Menace of the Universe forshadowed the greatness ahead for Tom and it has since proven true. To learn from a guy so humble, so creative, so driven, and so destined for more greatness as the years go by,is nothing short of an opportunity of a lifetime.
Been a Menace fan since 1989Review Date: 2005-11-13
Don't Be Fooled...Review Date: 2008-04-16
I had this book on my "casual reading" list for several years, and finally got around to it. All I can say is that I'm thankful I didn't pay for the book, and borrowed it from a local library. The main thrust of the book seems to be a constant stream of self-celebration, punctuated by occasional finger-pointing. "My game is cutting edge. When it isn't, it's the artist's fault. My game is cutting edge. When it isn't, it's been misunderstood. My game is creative."
True, Mr. Filsinger offers a few anecdotes of his academic life (on both sides of the desk), but they ring utterly hollow--less of an attempt to bring real sentiment to the work, and more self-congratulatory nonsense, either showing the obstacles Mr. Filsinger had to overcome in order to become the creative genius he believes himself to be, or showing how his creativity permeates every aspect of his life--even those which would be boring and pedantic in the hands of a lesser mortal.
One of the other reviewers said it best: this is a good book to read if you want more information on Mr. Filsinger's futuristic wrestling game. However, if you are looking for a serious essay on creativity, look elsewhere. It's a light read, written by someone who obviously feels great passion about the subjects within the book--especially the author, himself.
The Dark Menace will inspire you to Create and DreamReview Date: 2006-01-30
The 'Dark Menace' is Disturbingly Good!Review Date: 2005-11-21
Mr. Filsinger created an entire universe in the science fiction/science fantasy realm and was able to combine several of his passions including pro wrestling, comic books, films like Star Wars and Star Trek, and great literary works from the past to help him make his unique mark on the role playing and gaming industries. His original game, Champions of the Galaxy, focuses on the sport of professional wrestling as it appears centuries from now. Men from Earth compete on a universal stage against strange aliens from other planets, evil creatures from other dimensions, and historical figures from the past. His second game, Legends of Wrestling, focuses on the rich real-world history of professional wrestling and includes such wrestling Legends as the Road Warriors, "Superfly" Jimmy Snuka, and Hacksaw Jim Duggan!!! Filsinger's games have become wildly popular and accumulated an almost cult-status among wrestling, gaming, and sci-fi fans alike. Never before has someone so gracefully crossed genres and boundaries, defying all previous precedents like Mr. Filsinger has! This book describes how he came up with his ideas, the process he used to brainstorm and create such outrageous characters, some skills that came in handy from his life as a teacher and a father, and lists some of his inspirations from certain comic books to authors and films!
The book also contains insight from such greats in the field of writing and creativity, like the father of Marvel comics Stan Lee! If you are interested in learning about the great products produced by Filsinger Games, are a fan of wrestling or science fiction/fantasy, aspire to be an author or entrepreneur, or just want a good, interesting read then this is the book for you!
I have had the pleasure of meeting Mr. Filsinger and believe the author is very passionate about his work, loyal to his fans and the followers of his games, and an overall nice and genuine person. His anecdotes are guaranteed to inspire or at the least, bring a smile. Soon after you finish this book, you will be referring to YOURSELF as a "Dark Menace"!

Used price: $30.07

Deep Symbolism Gives Depth to CardsReview Date: 2008-11-12
The Best as in the tradition of the "Black and White" deckReview Date: 2008-10-19
Excellent addition to any Tarot collectorReview Date: 2008-10-26
Easy to Read and FunReview Date: 2008-09-16
A Great Deck for Tarot Collector and People with a Sense of HumorReview Date: 2008-09-24
I highly recommended it.
Blessings,
www.shakticonjure.com

Used price: $2.27

Great Coloring Book For All AgesReview Date: 2008-10-08
I had this book when I was a kid of about 8 or 9, and I'm finding just as much pleasure in coloring the pages in it now as I did back then.
When I was a kid, I never cared for coloring books featuring well-known cartoon characters, or characters from children's shows like Sesame Street, Blue's Clues, or Barney. To me, those kinds of coloring books came with restrictions on how to color. Bugs Bunny is always to be colored grey. Oscar was colored green. Barney was to be colored purple. You could color other items in the pictures any color you wanted. If the character was playing with a ball, as long as the ball had no distinct features identifying it as a tool used in a specific sport (like baseball or basketball), then you could color it any way you liked.
With this coloring book, and others like it, there are no rules. You can color it any way you feel comfortable coloring it. I remember spending countless hours coloring in it, while listening to an audio cassette tape recording of a movie I liked, that I recorded from the TV. Sometimes when I look at the pages in this book, I can picture myself back to when I was 8 or 9, sitting at the little desk we had in the dining room for me, listening to the cassette tape.
A lot of the mandalas are great for coloring again and again. I may order another copy or two, just to recolor some of the mandalas I've already done. I also have a program on my computer that allows me to draw my own mandalas, and sometimes I'll turn to this coloring book, as well as the other three in the series, for inspiration or ideas.
I highly suggest getting this coloring book for anyone who still likes to color, or if you have kids who are like I was, and really don't care for coloring books featuring cartoon characters. This book is really more of a challenge to the imagination than any coloring book featuring a specific set of characters. It's an easy, yet difficult book to color. The spaces in the mandalas are big enough for children to color, with a few smaller areas that might be hard for children, yet not so for adults. The real difficulty here is deciding which color to choose.
DisappointingReview Date: 2008-09-29
Complete seriesReview Date: 2008-02-23
MandalasReview Date: 2007-12-30
Mandala Coloring bookReview Date: 2007-11-06
Collectible price: $59.99

One of the best of the Flashman seriesReview Date: 2008-09-28
Best of the lotReview Date: 2007-09-12
Topped Only by the OriginalReview Date: 2007-06-29
Fraser is really in top form here. I've read about half the Flashman books and this one is topped only by the original.
Highest recommendation.
One of the best Flashman novelsReview Date: 2006-10-10
Unwilling as always, Flashman is sent to India by Lord Palmerston as a secret emissary to the troublesome Queen Lakshmibai of Jhansi. Flashman is mesmerized by the beautiful and powerful queen, one of the most memorable of Flashman babes, but an assassination attempt sends him into hiding. Disguising himself as a tribesman he enlists in the colonial army, where troops are tense with rumors that they will be given taboo rifle cartridges. They revolt with horrifying violence against British cut off in remote areas with small garrisons. Flashman repeatedly escapes from a frying pan only to find himself in a hotter part of the fire. He witnesses events as synonymous with "atrocity" to the British public of the 19th century as September 11 or Beslan are to us today. Flashman escapes one incident more harrowing than the next. He never loses hope that soon he'll be able to lay low and shirk the rest of his mission, but his hopes are repeatedly dashed until he suddenly finds himself back before the intoxicating Lakshmibai, wondering, with his life on the line, if in fact she actually loves him.
Scrupulously showing colonialism's warts, Fraser depicts brutal British reprisals and suggests with postmodern egalitarianism that each side's violence somehow offsets the other. But in my old-fashioned, post-9/11 opinion the savagery provoking those reprisals was far greater, with barbaric atrocities committed against women, children, surrendering soldiers and the like. Executing a rebel is not the same as hacking a child up with a sabre.
Throughout the Flashman series our antihero's cowardly and bigoted selfishness provide black humor in all manner of grim situations, yet the gravity of the Mutiny necessarily mutes that side of Fraser's writing. The unrelenting violence of this episode limit even Flashman's capacity to be a jerk; he is forced, more often than usual and despite his best intentions, to be noble. As Fraser recreates the Raj in all its glory and inequity, we sense the surreal quality of a few English soldiers controlling a subcontinent with hundreds of millions of residents, and what happens when the resulting powder keg explodes.
An Ambivalence Wrapped Up in an AmbiguityReview Date: 2008-05-20
Sound familiar? It's exactly the sort of rant that we hear every day in reference to Iraq, and that coming from a sputtering red-faced right-winger makes me gnash my teeth. But wait? How are we to take this, coming from Flashman, by his own account the most selfish, self-centered, self-justifying scoundrel in British annals? And then, although we tend to forget, Flashman is a made-up character, a figment of his author's whimsy. Can it possibly be that Flashman's cynicism and racism express George MacDonald Fraser's own thoughts?
Flashman is the ultimate in "undependable narrators" of his own life, precisely because he maintains such a mask of candor. Is his self-mockery sincere, or another of his many poses? Was he really such a craven coward, or is he pulling our legs in some cantakerous old man's jesting? If he was really as indifferent to the suffering of others, so narcissistically lacking in empathy, then why did he suddenly choose to liberate the unknown mutineers, at the end of the book, telling them to scurry home and not get caught again? Is Flashman lying about his lies?
It's a tribute to Fraser's art that I ponder the true nature of his fantasy poltroon. This book, the fifth in the narrative, portrays the Flash as a far deeper psychological enigma than the earlier volumes, in which he was merely a comic blaggart. It's in this book that Fraser truly hits his stride as a descriptive writer, also. The depiction of mayhem and slaughter is vivid to the point of horror. Whatever the overlap between the author and his creature, this ranks as one of the most powerful anti-war novels I've ever read. Human nature is senseless slaughter, and those who release it, from whatever motives, are guilty of hellish crimes.
Harry's erotic adventures in The Great Game are less bawdy, less laughable, than in previous volumes. His tryst with the Rani of Jhansi is almost a perfumed love affair. In that way, I suppose some readers might be disappointed. Fraser's humor is spotted more stingily in this tale, also. What humor there is is rippingly funny, but the ghastliness of the Mutiny overshadows it. I have to take sides here, and declare my faith that Fraser fully intended this book as a resounding condemnation of the British Empire and its ravaging of Indian humanity. I hope I'm right. I'd hate to enjoy his writing so much if Fraser meant what Flashman says.


Book purchaseReview Date: 2008-03-18
Awesome readReview Date: 2007-07-19
Once I started reading this I couldn't put it down. Awesome!!!
psgatorReview Date: 2007-05-06
He may be in a chair, but he is not handicap. Mark Zupan speak frankly and openly about his life before and after. He does not blame anyone for his injury.
Make you think you life is O.K. and despite what happens you can survive and go on.
Life is not so bad.
Zupan Rules!Review Date: 2007-12-30
Mark Zupan (who, hopefully, you know from the astoundingly-good, and deserved-to-win-the-Oscar documentary, MURDERBALL), is NOT one of those people. He doesn't WANT anyone to feel sorry for him. (In fact, he doesn't even want to be seen as a "role model," or an "inspiration," though [sorry Mark!], to a lot of people, he is.)
Mark was an athletic, fun-loving 18-year-old, having a blast in South Florida when everything he knew changed in an instant. Sleeping off a night of heavy partying in the back of his buddy Chris Igoe's parked pickup, he had no clue when his friend got in and (also drunk) drove off. Not too long thereafter, Igoe swerved off the road and Mark ended up flying out of the truck-bed, over a fence, and into some dense foliage overhanging a small lake. (Igoe had no idea Mark was in the truck bed, so when the police came, they never looked for him.)
Mark regained consciousness, only to find himself unable to move (he didn't know it yet, but he was paralyzed from the neck down), hanging upside-down from a branch with his nose just inches from the water... and getting closer by the moment. He hung there for 14 hours, before a workman heard him yelling for help.
And that's just the START of the story!
In the years that followed, he has not only become one of the star players of the sport known as Quad Rugby (a.k.a. Murderball), his attitude about his "situation" (whether he likes it or not!) has helped untold numbers of others* to better cope with their own situations.
* I know of what I speak. My young and lovely wife has been in a wheelchair for several years due to Multiple Sclerosis. After seeing the movie MURDERBALL --and *especially* after meeting Zupan at a tournament, her attitude went from "good" to fantastic. She's no longer "the girl in the wheelchair." She's simply my wife, who's fun to be around, and who's interested in doing the things she CAN do, rather than fretting about the things she can't.
-Jonathan Sabin
Not Your Usual Feel Good Story of Triumph Over AdversityReview Date: 2007-12-03
Gimp does not spare us the details that are often left out of such stories including the uglier side of human emotion. The books subject faces Zupan's denial, doubt, guilt, fear, despair and loss as a result of his tragedy. While he ultimately comes to terms with his injury and recovery, it is not without some serious setbacks, some self inflicted. It is this part of writer Timothy Swanson's writing that really sets Gimp apart. He does not spare Zupan some hard looks into his darker nature to include arrogance, self indulgence and outright self destructiveness at times. If there is a villain in the book, it is Zupan himself and his own feelings of despair and anger. It is Swanson's description of Zupan's struggle with his own dark feelings and fears that give the story its power.
The book is not without its own sense of humor and offers a dark amusement that Zupan has for the hand life has dealt him. Gimp deftly shows Zupan's outlook on life which is headstrong and confident but not without his fair share of hidden frailty in the face of a near death experience. In fact, the description of the actual accident that describes Zupan clinging to life, literally perhaps, is the book's strongest section. I have many friends who suffer from war wounds, especially brain injuries from IED's or "danger close" air strikes and I can say from personal experience that Gimp does an excellent job at looking at how proud warriors (in Gimp's case a world class athlete), deal with injury and recovery. I recommend this book without reservation to certainly anyone who knows someone who suffers from a disability or who has seen the documentary Murder Ball. The book has broader appeal to fans of sports writing as well since the book leaves no doubt that Zupan is an athlete. The fact that it is an easy read and has a brisk pace is no small feat given that other works of this genre tend to drag on, lack direction and are often burdened with sappy and clichéd, touchy-feely housewife book club nonsense. Zupan's force of will as described by Swanson carries the book along as does the suspense of how he will cope with each stage of his recovery and his entrance into the world of quad rugby aka Murder Ball. I thought it was a great read and recommend it without reservation.
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The reader is told that Maisy is going to hide (it shows her picture, so you can identify her, in case you're one of the five people in the world who don't know what she looks like and couldn't spot her on the cover). On the following pages, you look for her in various places by lifting flaps - and finding all of her friends before finding Maisy!
The illustrations are admittedly not world-class stuff, but they ARE standard Maisy. They are basic but full of bright colors and, combined with the lift-the-flap aspect, a lot of fun.