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pretty good x-men story...Review Date: 2007-01-21
The world was never the same againReview Date: 2005-06-07
These two comics started it all. It launched ideas for numerous future/alternate timeline stories in the X-Men comics as well. The trade paperback reprints issues 141 and 142, but I hear they added more issues with new printings. Doesn't matter which one you get because to me is the focal point is those two issues. Still getting more comic for your money isn't bad. Especially when they are all written by Chris Claremont (whom I consider THE scribe for the X-Men).
Why do these comics hold so much clout? This was something totally new to comicdom. Stan Lee never fled from serious content, and racial profiling is what you have here. The story shows a future where mutants are stripped of their human rights and are regarded as inferior. The parallels between this story and what happened in Nazi Germany are obvious, but it puts a different angle on the issue that makes it something younger audiences can click with.
The artwork is solid and striking without being gaudy and flashy. The background (future) story you get is going to blow you away. And the "modern" activity will give you the classic team you know and love. There is no reason for any X-Fan not to have this TPB... other than if you have the original issues.
Kitty Pryde is the parting gift of the Claremont & Bryne team to the X-MenReview Date: 2005-12-13
"Elegy" (#138) begins with Jean Grey's funeral and ends with Scott Summers leaving the X-Men for a while. It really is the true epilogue to the Dark Phoenix saga and most of the issue is a walk down memory lane, recapping the history of the X-Men from when Jean first showed up at the school. Fans of the series will enjoy recognizing issues from the past (remember Grotesk and the Living Pharaoh).
The Annual story, "Nightcrawler's Inferno," has a demon who is fighting Doctor Strange yanking the X-Men off into another dimension, leaving Professor X and Kitty behind. This one involves a more classical interpretation of Hell, what with Minos and Cerberus from Dante coming into play, but like most Annual stories seems a bloated attempt to do something big as opposed to the much bigger impact of a solid multi-part story (see below).
"...Something Wicked This Way Comes!" (#139) has Kitty being introduced to training in the Danger Room, and Wolverine and Nightcrawler head to Canada to meet up with Alpha Flight and an old problem. That would be the Wen-Di-Go, who they fight in "Rage!" (#140), while Ororo takes Kitty to dance lessons with Stevie Hunter. Then we get to the two-part story that gives this collection its title and which remains a classic X-Men story.
"Days of Future Past" (#141) begins with Kate Pryde making her way through a New York City slum in the 21st century (remember, these stories were published in 1980). She is meeting Logan and wearing an inhibitor collar that neutralizes her power to phase through solid objects and an "M" that marks here as a mutant (number 187 in fact). At the South Bronx Mutant Internment Center she walks by graves of the victims of the Sentinels, which includes most of the X-Men and all of the Fantastic Four. Only four X-Men remain: Logan, Ororo, Kate and her husband Peter, and are joined by a wheel-chair bound Magneto, Franklin Richards and his girlfriend, Rachel, a telepath. There last hope is to change the future by changing the past, when the Brotherhood of Evil Mutants murder presidential candidate Robert Kelly and others. To do this, Rachel sends the mind of Kate Pryde back to the present to inhabit her body at age 13.
"Mind Out of Time!" (#142) juxtaposes the battle in the present between the X-Men and the Brotherhood, with the attempt by the few remaining mutants in the future trying to keep Kate's body alive and away from the Sentinels. You know how this one is going to work out in the end, but Claremont and Bryne know how to milk the emotions. This two-parter is the reason that fans of the series would want this one on their shelf.
"Demon" (#143) is basically Kitty Pryde "Home Alone," as the X-Men go out to a Christmas party. While doing a basic gymnastic workout in the Danger Room, an intruder enters the mansion and Kitty finds herself going up against an alien monster. I would say that the alien monster actually looks a bit like the monster in "Alien," but you will find that there are other aspects of that film that come into play as well. Basically this is Kitty's baptism under fire and underscores that "X-Men: Days of Future Past" is ultimately about the littlest X-Man.
THIS IS NOT THE DARK PHOENIX TPB!!!Review Date: 2004-10-18
Just plain awesome X-Men story from the Claremont golden ageReview Date: 2006-11-17

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Added Relevance in a post-Sept. 11th WorldReview Date: 2001-10-01
But now, after the terrorist attacks on NYC and the Pentagon, there it is right on Page 1 of the New York Times: "Bush Appeals to Ex-Presidents for Coalition-Building Efforts." Life imitates art to a 'T'. Absolutely amazing.
Mostly funny, but some uncomfortable moments.Review Date: 2001-12-12
There's a fine line between parody and parroting the liberal party line; unfortunately, while X-Presidents hits the mark most of the time, the authors can't help but devolve into Bush- and Reagan-bashing from time to time. For example, the "From the X-Presidents' Mailbag" section consists of nothing but cheap shots against the three Republican X-es -- and in predictable ways, too: Reagan, Iran-Contra and firing the air-traffic controllers; Bush, Iran-Contra and son W.; and Ford, stupidity.
Also, there are multiple gratuitous sexual references that are simply nonsensical. True, the whole book is gratuitous, but seeing Bush having sex with Babs on every page, or Carter having a threesome with Imelda Marcos and a mystery mullet-dude, lends little to the plot except to make it strangely embarrassing.
These aside, X-Presidents did contain the most hilarious bits of humor I've read in this dark post-September 11 world. Best of all were the peculiar "Archies"-style interludes wherein the X-es play and sing various tunes (yes, they even play the same instruments that the animated Archies did) summarizing the plot action.
This is a bizarre little book, no doubt.
It's just like SNL, only a lot funnier!Review Date: 2001-04-01
As Funny as any book I've ever readReview Date: 2001-03-31
You'll laugh untill you turn blue in the faceReview Date: 2001-04-23
Granted, the animation style screams cheap 70's cartoon, but this is precisely the point of the animated sketches. The humor is subtle enough for adults and others to grasp it, and the undeniably cheesy and fun sketches will keep you rolling on the floor with laughter and guffaws.
Out of all the things Saturday Night Live has transformed into a skit post Wayne's World, the X Presidents is surely most deserving of this tribute, as well as an entire movie of their very own. You don't have to be a political freak or even like the particular presidents featured to know that sometimes something this silly is needed.


Enjoyable.Review Date: 2008-07-18
Some new characters and a better idea of where the story arc is going make this a stronger volume overall than the first, but there's still something about it that bugs me. I can't quite put my finger on what, but it's something in the tone; too flighty? Maybe. But it's still enjoyable enough, and so I still keep reading it. ***
XXXholic is Really Good! Review Date: 2008-05-27
Have you started this series yet?Review Date: 2007-01-11
A Great Manga with Some Truly Creepy Moments!Review Date: 2006-11-23
One of the best.Review Date: 2006-11-01

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Drove Me Buggy (but that's a good thing)!Review Date: 2008-05-07
I do not have the literary background to do justice to any deep analysis, so I'll just give you a reader's appraisal. The closest comparison I can make is to David Foster Wallace's "Infinite Jest". The method of writing and the characters reminded me of "IJ" within a very few pages. I feel safe in saying that if you do not care for DFW, you will not care for this book.
We are taken on a journey in an unrecognizable USA (and world). There is a bare bones description of what is happening to people and places other than that necessary for us to follow the characters through their travails. The list of characters at the beginning is of benefit so you can remind yourself of who is on what team.
The other reviewers have done an excellent job of describing the story and the other literary devices. I read this at about a third of my regular reading speed, and at times had to go back to reread a page or two because I had lost the thread.
To put it in a nutshell - I had fun reading this, which is my goal with any book I read.
good readReview Date: 2008-05-07
Relax into it, don't fight it, and it is quite a rideReview Date: 2005-08-10
It is overwhelming in its scope and pathos. It takes on history and politics and love--all the bad forms of it anyway--with a very dark sense of humor and with a lush (sometimes too lush) use of language. It is a fantastic adventure that requires a total suspension of disbelief, and that is where I think I failed early on. The novel is part science (or at least computer) fiction; what I mean specifically is that the world he creates has its own scope and honesty though it takes place 'here.' If something, like a praying mantis bartender that no one really seems to mind except Wayne, really doesn't make sense, just mark it in your head and move on. In the end, it will either make sense or drop off like the molting shell of certain beetles.
I did have 2 problems with the novel. The first is the language. Faulkner, Cormac McCarthy, DF Wallace and Vollmann are heroes of sorts for me because they don't fear complex language if using it makes the story more enjoyable. YBARA commits the first novel sin of going just a little too far in that arena. But it is an astounding first novel regardless.
The second problem is one that I also have with Wallace's Infinite Jest. It seems to assume that there will be a second part. YBARA refers to dozens of events that will eventually occur, but then it stops far short of getting to those events. I understand that this is a mode of storytelling (not unlike the epics and eddas that Vollmann takes up after his first novel), but the structures of the two are different. YBARA didn't read like those epics, it read more like a serial. This is both somewhat exciting and somewhat daunting. I mean . . . What if he does write a sequel?
It's worth the effortReview Date: 2004-07-18
Don't read this book.Review Date: 2005-04-08

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100 Days of Monsters is a fun journey!Review Date: 2008-06-11
I highly recommend this book. Just think of it as a really good picture book for adults!
Monsters RuleReview Date: 2008-04-25
CREATIVE TO THE FIFTH POWER !!Review Date: 2008-04-06
Sequena/Annie Nordmark in the book my friend writes great stories for the pictures )Thanks
Ober-Creative!Review Date: 2008-04-06
A Monster of a PhenomenonReview Date: 2008-06-22
You can test-flight this book at Bucher's site, www.dailymonster.com, where all 200 of the monsters he eventually released still live--going to their jobs, having their babies, reading and writing and dancing and taking over the world--doing all the things monsters do. I encourage you to do so, and then buy this book.
Someday someone you are talking to will rail against the web, talk about all the terrible things on it, all the bad people. Then you can point to 100 Days of Monsters, and you can say, "Things like THIS--people from all over the world sharing a creative moment, interacting to make something beautiful and funny and playful--how would you make something like THIS happen, if not for the internet?" And if not for, it goes without saying, Stefan G. Bucher and his band of authors.
I came to the game too late to be part of the book--but oh, it was a lovely thing to have my child come downstairs every morning and say, "Mom! Did you monster yet?"
What a wonderful time. I thank you, Stefan. You did good. You didn't just talk the talk, you walked the walk. You followed your heart, and it shows. :)

Precise yet Imaginative Graphic StorytellingReview Date: 2007-02-04
With precise and detailed drawings, and a tangible indebtedness to Arthur C. Clarke, Hoshino tells in a series of short stories the future of mankind's journey into space. Beginning with a classic Cold War sf story, continuing on with the discovery of life--of sorts--on the moon, and furthering outward to the utmost boundaries of the solar system, Hoshino tells his stories with steadily increasing imagination, pulling the reader gradually from more mundane hard sf to weirdly handled (but very Clarkeian) cosmic and religious issues in the volume's final, lengthy chapter, "Lucifer Rising," which smacks of Clarke's "The Star" as well as Gene Wolfe's "All the Hues of Hell."
Not only are these excellent comics, they are some of the best sf short stories you're likely to read, though Hoshino sometimes plays fast and loose with science if it helps the plot.
Only Wish It Is All in Color!Review Date: 2003-11-11
[have edited original today 2008 MAR b/c I finally really do realize that even with a spoiler alert people are just going to read on anyway, of course, and get the surprising though very simple ending, which I was commenting about, and that would just totally destroy the beautiful cumulative effect of reading all three volumes to get there, to that beautiful, majestic, haunting, and chilling vision....]
Has Yukinobu Hoshino done any other stuff, I wonder??? Now that I'm "onto him", I'm gonna go look for his other works....
This makes my top 10 list of essential graphic novelsReview Date: 2002-06-13
The stories are wonderfully believable and the Japanese artwork is not the `big eyed', Hello Kitty stuff one comes to expect of manga.
Whoever decided to translate this series for America should be given an award for recognition of intelligent comic work. It's that good. I've read the 3 books several times and they're wonderful with each read.
Each volume ends with an epic tale. Volume 1 has "Lucifer" which is a great concept of an anti-matter universe which may be responsible for the Big Bang theory. Great stuff. Get these books - they're wonderful. This is the way comics should be done!
2001 Nights and other great worldsReview Date: 2000-04-13
A Manga OdysseyReview Date: 2000-03-22
Aside from the fantastic artwork, the author lays out a sweeping story of humankind's quest to find its destiny beyond Earth, told in a series of time-separated vignettes. He touches upon issues of cooperation, isolation, exploration, greed and even religion -- and manages to pull this off without becoming trite.
It's pretty tough to describe in words something that is so visually distinctive and compelling. I originally ordered this book on a whim, but it has just blown me away.

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DITKO . . . and, uh, AYN RAND!Review Date: 2008-04-21
Ditko's art is great, and the pace in these stories is very good . . . until the hero appears in his secret identity to face down faceless armies of dickish citizenry that cramp his style and attempt to convince our hero to stop being such an a-hole.
Captain Atom returns. His powers include, uh, atomic stuff like flying, shooting stuff, lifting stuff, somehow not contaminating stuff, etc.
Blue Beetle plays like Spider-Man with more gadgets and less physical might. Blue Beetle would eventually have his brains used as wall decoration by Maxwell Lord in the prelude to Identity Crisis.
The Question solves mysteries. He's nowhere near as cool as the Justice League Unlimited version.
Pretty good!
They were "Action Heroes" before they became "Watchmen"Review Date: 2007-09-05
As I somewhat surmised when Volume 1 was published, in addition to continuing the Captain Atom reprint stories, this volume includes Steve Ditko's Blue Beetle tales -- plus The Question to boot! It also makes sense that Volume 2 picks up the good Captain's adventures with issue #83, considering that issue was the start of big changes for Captain Atom, and also began the back-up adventures of the "new" Blue Beetle, scripted by Gary Friedrich with art by the awesome Ditko. It was during this period that Charlton Comics was attempting to emulate Marvel Comics, and was strengthening the characterization in its stories. (Indeed, shortly thereafter Gary Friedrich would leave Charlton to work for Marvel Comics, and no doubt for a larger paycheck.)
Fan-turned-pro Dave Kaler penned some enjoyable scripts for Captain Atom, beginning his run with CAPTAIN ATOM #82, the last story in Volume 1, and continuing through the "Captain Atom Meets Thirteen" tale (from CAPTAIN ATOM #89) reprinted in this volume. CAPTAIN ATOM #89 was the last Charlton issue published, and as a kid I was bummed out because of that and because the storyline involving Cap's nemisis, The Ghost, had been unresolved. But this volume also reprints the "final" Captain Atom tales with The Ghost ("Showdown in Sunuria" and "Two Against Sunuria") which were only heretore published in Charlton's "fanzine," CHRLTON BULLSEYE. Like the printing in CHARLTON BULLSEYE, these tales are published in black-and-white in this volume.
The Blue Beetle reprints are fantastic, especially the back-up stories originally published in CAPTAIN ATOM, and the first two issues of the Beetle's own comic mag. Reading them is like immersing yourself in the Marvel Comics of 1966-67, and is a delightful treat. Like the Captain Atom bonuses that originally saw print in CHARLTON BULLSEYE, this volume reprints the unpublished BLUE BEETLE #6 cover and story, which only previously saw print in CHARLTON BULLSEYE (in black-and-white both therein and herein).
A perhaps unexpected bonus here are The Question stories, back-up tales contained in the BLUE BEETLE comic plus the full-length MYSTERIOUS SUSPENSE #1 comic from 1968. The "bonus" for The Question fans is the black-and-white story drawn by comics legend Alex Toth, reprinted from CHARLTON BULLSEYE #5 (and also including Toth's cover for that issue reproduced in full color). The Question, of course, was based on Steve Ditko's Mr. A character (first published in Wally Wood's WITZEND), and much later metamorphasized into the Rorshach character in Alan Moore's WATCHMEN.
The only problems with this volume are some of the tales penned by Steve Ditko. Ditko was used to working "Marvel style," both plotting out and drawing the tales, which would later be dialogued and captioned by the writer. How much of this was done on the Captain Atom stories is hard to say, but they seem pretty tight, and my guess is that Ditko at least was working in the "traditional" mode, from Dave Kaler's scripts, on those efforts. But the early Blue Beetle tales have a lot going on, and it appears Ditko was perhaps using the Marvel method with writer Gary Friedrich.
With the departure of Friedrich on the Blue Beetle, Ditko inherited the scripting duties as well (using the assumed name "D.C. Glanzman"). But while Ditko has ability as a writer, he's also had the problem of his Ayn Rand philosophies exerting a heavy influence on his his stories. Mr. A was a perfect example of this (where everything was "black and white," and there was no "gray" in moral values), as is the story "Blue Beetle Faces the Destroyer of Heroes" (reprinted from BLUE BEETLE #5), where the extremes of values are unbelievably comical. The "A Specter is Haunting Hub City" story, originally intended for the unpublished BLUE BEETLE #6, is likewise ridiculous. In that tale we have the public up in arms -- against SCIENTISTS ("It's a plot! The scientists want to rule the world!")! Now, certainly, continuing advances in technology can be used for "bad" efforts as well as "good" -- but some of the Ditko dialogue in this story would make more sense in Mad Magazine. My criticisms of Ditko's writing aside, however, Ditko was still at his artistic peak in 1966-68, and it is an absolute joy to behold his story-telling techniques along with his basic art talent. This volume is worth the price for Steve Ditko's art alone!
A negative regarding the Ditko art is the finale Captain Atom "Sunuria" 2-parter reprinted from CHARLTON BULLSEYE. Apparently Ditko had only penciled those stories, and they had remained uninked for some time -- which would have made sense with no plans to publish them. When they finally saw print, a young John Byrne was called upon to ink them (and it would be interesting to know whether he inked Ditko's actual penciled pages or only phostats). I've never been a big John Byrne fan, having felt that he's never truly taken his artistic ability to its maximum level. Early John Byrne art is pretty rough, as is his inking on Ditko's Captain Atom (which Byrne also lettered, and didn't do a great job there as well). In my opinion, Byrne didn't really make an effort to remain faithful to Ditko's pencils, and the art winds up being downright sloppy in spots.
But that substandard inking involves only 21 pages in this volume, and the remainder of of the Ditko art is inked by Sturdy Steve himself, or by Rocke Mastroserio and Frank McLaughlin. And that work is great!
As noted by Dick Giordano (Charlton's editor back in 1966-68) in his forword, it's unlikely that the other Charlton "Action Heroes" of that Silver age era (among them The Peacemaker, Judo-Master, and Peter Cannon, Thunderbolt) will ever see the reprinting light of day. But the Ditko-driven characters certainly deserved hardcover editions for posterity. Don't cheat yourself -- make sure to purchase both volumes 1 and two of ACTION HEROES ARCHIVES!
For the serious collector..Review Date: 2007-09-08
Charlton Action Heroes have always been underratedReview Date: 2008-04-11
a MUST HAVE for any serious DITKO fan!!!Review Date: 2007-09-11

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SILVER AGE AT ITS BESTReview Date: 2007-06-01
Fun stories with an empathetic heroReview Date: 2005-04-01
Then in 2004, DC began publishing a nifty mini-series about their space hero. And to tie in, they released an archive edition. And both are great.
As the other reviews pointed out, Adam Strange is an Earthman who is periodically transported to the planet of Rann, and to his lady-love, Alanna. Naturally, Adam frequently battles menaces to Rann's safety, usually in the form of bizarre aliens attempting to conquer Rann, or the occasional menace grown on Rann. Of course, Adam is far better equipped to handle these evils than your average Rannian.
That sounds derisive, although it's not meant to be. Like most comics of the Silver Age, Adam Strange followed a formula, and it worked for the strip. The stories are clever actioners by DC stalwart Garnder Fox with nice art by first Mike Sekowsky, and brilliant art by Carmine Infantino. Plus, Adam is an empathetic character. He's never able to stay on Rann for very long, and spends much of his time on Earth waiting for the next zeta-beam to take him to Rann and Alanna. And when he does arrive, he's only there long enough to save the day and vanish again.
Again, DC has done an excellent job of diversifying its Archive line. I hope, given renewed interest in Adam Strange by both the editors and the readers alike, that more volumes of this archive series come out sooner rather than later.
One of the Finest Archives so far...Review Date: 2004-04-10
i was waiting and hoping that someday DC would do right for this character and these stories and they have.
i first ran into Infantino stories from reprints in late 60s/early seventies Strange Adventures.
i used to buy beat up copies at the local flea market on the cheap purely for reading material and became hooked by Infantino's slick, fine lined, modernistic style- which for once perfectly complements the characters and milieu, as well as for the tight, fast paced, and very creative scripting.
i quickly realized that Adam Strange stories were just plain fun to read with oodles of wit and a refreshing lack of the usual cheese found in DCs pre-Denny O'Neil/"relevant" work.
While a good chunk of the book (the first 87 pages) features the first stories illustrated by Mike Sekowsky, the Sekowsky on display here looks a little more refined than the Sekowsky that i know from Justice League.
he seems to be operating in a Ross Andru/Al Toth mode, and his page breakdowns look a tad more sophisticated, and his anatomy less clunky.
not bad, but once the Infantino work kicks in the book really soars.
i've purchased about 10 of the archives so far- there is a ton of great work reprinted in these from Jack Cole to Joe Kubert, CC Beck to Gil Kane, Reed Crandell, Jack Burnley, etc but the work here- both story and art, puts this book at the top of the heap for me.
i agree- Vol 2 can't come soon enough!!!!!
just one request, if anyone from DC is listening-
how about collecting the Gil Kane Batgirl back-ups form the late 60s/early 70s Detective Comics?
great work in there, would
be a shame to let them gather dust in the vaults.
Adam Strange, a tormented and unusual comic book heroReview Date: 2004-09-18
Other reviewers feel the same way about the Fox-Infantino collaboration that I do: A first rate comic with incredible and tantalizing covers, imaginative drawing, and entertaining stories.
Indiana Jones meets Buck Rogers meets Casablanca. Adam Strange, an earthman and archeologist, used no superweapons to defeat his superior foes. All he used were his brains (Wow! This guy rivaled, or surpassed, Batman in the sheer use of brainpower without the benefit of a utility belt!), a rocket pack, and an semi-useless ray-gun (considering the impregnable quality of the aliens.). His alien girlfriend and equal, Alanna, seldom left his side. At the very least she inspired Adam Strange to persevere in the face of hopeless odds, so she shares the glory.
On an aside, I agree that this was formula-writing; so was the original "Star Trek" for the matter(which in my opinion cribbed the Adam Strange "endings" quite a bit), but I also second the reviewer who said that Adam Strange was an inspiration and role model for the rest of us. Brains counted! Gardner Fox, an attorney and prolific writer, projected a lot of his ideals and values unto Strange. This character made a difference in my life. Too bad Fox is no longer around to receive my praise and gratitude.
Adam Strange managed, issue after issue, to save an entire civilization/planet using his powers of observation and quick wits. Sadly, Strange--after risking his life--then remained on Rann just long enough to reap a grateful half-kiss from the excellently drawn Alanna before the teleportation zeta-beam effects wore off and sent him back to earth. Why and how writer Fox and his formula tormented Adam Strange (and us) with heartache remains a mystery to this day. But we couldn't wait for the next issue...hoping Strange would remain with Alanna for good (which he finally did).
In this respect, Gardner Fox anticipated the pain of Marvel's superheroes, especially Spiderman.
By the way, before there was "Playboy" my friends and I would gab and speculate hours on end about Strange's female equal, side-kick, and lady-love. What a babe!
The melancholy, if not heart-wrenching, endings certainly prepared a generation emotionally for Sophoclean tragedy, or so it seemed to me when I was in junior high. If you recall the haunting, Adam Strange-like ending from "Shakespeare in Love," you know what I mean. But don't kid yourself, these were love stories in an "acceptable" format for pre-teen and young teen males.
And yes, Adam Strange patented the, "I'll be back" trope long before Arnie ever did...and gave it a tender significance. I am glad Adam Strange is back.
If you enjoyed the Silver Age, Adam Strange is an Archive to treasure. I can't wait for Archive #2.
Fox/Infantino Classic Interstellar Adventures!Review Date: 2004-09-02
While his uniform was straight out of pulp SF magazines of the '30s and '40s (sort of 'Flash Gordon Meets the Rocketeer'), he never looked ridiculous, particularly when illustrated by the legendary Carmine Infantino (who, with his pioneering work on the Flash, proved that superheroes didn't have to look like overweight wrestlers). While Mike Sekowsky's earlier work lacks the simplistic grace of Infantino, there is no doubt that Adam Strange was cut from a different cloth than Superman and Batman. He was a thinking man's hero, lean and graceful, and willing to rely on his wits rather than on unbelievable powers, or an overstocked utility belt. That his intellectual exploits would earn him the title of the planet Rann's 'Champion' became an inspiration to me to study harder, and to understand that nearly any problem could be solved if you simply "used your head".
And oh, the bittersweet irony, when, after saving Rann, Strange would always be returned to Earth, before he could get more than a kiss from his beloved Alanna! Hokey, maybe, but what a hook for the next issue of "Strange Adventures"!
I never forgave DC Comics for yanking Gardner Fox and Infantino away from Adam Strange and using their talents to 'juice up' the "new" Batman of the mid-sixties. Perhaps the 'Adam Strange Formula' was a limited one, but even the lesser efforts of the creative 'dynamic duo' were a cut above anything else of the period. Certainly, under new hands, the Strange stories quickly lost their magic, and the series died. Subsequent 'limited' reappearances have only served to reduce Adam Strange's stature even further, as if DC, in turning the hero into a tragic figure, hoped to justify earlier abandoning him. Certainly, the 'Adam Strange' of recent years is NOT the hero I grew up admiring!
So treasure this first volume, when Adam Strange was pure of heart, and a whole planet believed in him...You have a treat in store for you!

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excellent!Review Date: 2007-10-01
The search for the mystery behind the cigarsReview Date: 2005-04-01
A colurful and detailed adventure , Tintin and his dog Snowy meet up with an eccentric Egyptologist on a cruise , taking Tintin on a danger-filled adventure from Egypt to Arabia to India , in a hunt for whoever is behind the mystery of the Cigars of the Pharaoh , he is framed for heroin possesion , caught up in an Arabian war and sentenced to be executed , lost in the desert , locked up in a mental assylum in India , before being led to an international ring of drug trafficers. It is amazing the amount of detail Herge worked into these adventure comics.
Many of us grew up on them and love them for the nostalgia value.
I loved the animation in the underground Pharaoh's tomb.
Tintin travels through Egypt and IndiaReview Date: 2004-11-24
This comic is fun because of the exotic landscapes. Tintin travels through Egypt and India which are drawn with exotic flare. Whenever he thinks he has entered the traditional untouched east, western civilization intrudes: He rescues a lady from bandits only to discover that he has just spoiled a scene from an adventure movie. He is captured by Bedouins who recognize him as a celebrity reporter and are happy to have him as a guest. He approaches two arabs to ask directions and finds that they are in fact the Thompson and Thomson team who have donned robes to blend in. The east meets west theme, inherent even in the mysterious cigars marked with an ancient Egyptian symbol, kept me guessing through the book.
The Cigars of the Pharoah maintains the quality of other books in the series. There are jokes for children and for adults, so it is a good purchase for families and public libraries. There are some loose ends which are tied up on part 2 of the story: The Blue Lotus.
Tintin travels through Egypt and IndiaReview Date: 2004-11-24
This comic is fun because of the exotic landscapes. Tintin travels through Egypt and India which are drawn with exotic flare. Whenever he thinks he has entered the traditional untouched east, western civilization intrudes: He rescues a lady from bandits only to discover that he has just spoiled a scene from an adventure movie. He is captured by Bedouins who recognize him as a celebrity reporter and are happy to have him as a guest. He approaches two arabs to ask directions and finds that they are in fact the Thompson and Thomson team who have donned robes to blend in. The east meets west theme, inherent even in the mysterious cigars marked with an ancient Egyptian symbol, kept me guessing through the book.
The Cigars of the Pharohs maintains the quality of other books in the series. There are jokes for children and for adults, so it is a good purchase for families and public libraries. There are some loose ends which are tied up on part 2 of the story: The Blue Lotus.
Must Have for all Tintin FansReview Date: 2007-01-19
Most early Tintin might look very old to us. The drawing weren't that smooth, compared to the later coloured edition. If you're a die-hard Tintin fan, I'm sure you really wanted to know what the book originally looked like. You will notice that the panels also changed. Not just the size, but also the sequence. Some panels were even edited or deleted. Some panels are added. In short, you can compare both editions.
The book was carefully printed and packaged. From the looks, people would already guess that this book (and also the others) is a lux book. The paper was good. The hard cover was good. The binding was good. The printing inside was also good. What more can you expect? Here the book also provided several pin-ups or covers in colour. It's a very nice gift!
If you feel you're a die-hard fan of Tintin (and Herge) then no doubt you must have all these 9 B/W original editions.

Used price: $236.98

Save your money!Review Date: 2008-06-05
Friends, fans, and collaborators remember Wallace WoodReview Date: 2007-12-11
As you'd expect with any book about Wood, there are copious illustrations, including 16 pages of full-color reproductions on glossy stock in the hardcover edition. (The paperback omits these.) The quality of the reproductions is generally good, although there is just the tiniest bit of bleed-through in the black-and-white pages. I wish they'd used a better grade of paper!
If you are a hardcore Wood fan, you should probably get both this book and "Wally's World." If you have to choose, this is the one to go with, assuming you can find a copy at an affordable price.
The triumph and tragedy of Wallace WoodReview Date: 2005-06-22
Assistants Paul Kirshner, Nick Cuti and others contribute amazing , written tributes to Wood that say just how much they loved the guy, all the while dealing with his difficult personality. For these heartfelt rememberances alone, this book is a welcome, if sobering addition to the legacy of the great Wallace Wood.
I don't know if the author's intent was to produce anything more than a beautiful art book and tribute to his friend, but the fact that this book also functions as a cautionary tale that provides insight into the creative process and inner workings of such an American icon as Wood, is a facinating by product that should be of interest to any general reader.
When Better Drawings Were Drawed...Review Date: 2006-03-27
If you've never heard of Wood, you are in for a major treat here: Martians, robots, other-world landscapes, elves and dinosaurs have never looked better before or since Wood's time. Wood's crisp handling of pen-and-ink, his superb attention to detail (which fans called "beautiful clutter") and his extraordinary use of shadow and light are here for the reader to behold. The illustrations cover the entire range of his career, including his work from the 1950s with EC comics, his illustrations for Galaxy and other sci-fi magazines and his final masterwork, "The Wizard King".
Whether it was a grotesque monster from an unknown planet or a parody of Superman, a complicated machine from the 24th century or a fighter jet battle, a lush female in a tight-fitting spacesuit or a caricature of a contemporary politician, Wood could draw it. He could have you reeling in terror from space aliens or laughing out loud with "Batboy and Ruben." His influence on future generations of cartoonists was extensive, and some of them pay tribute to him in this book.
He had both friends and fans, some of them aspiring artists who probably would have paid him just to work in his studio. He could play guitar and entertain a group with his conversation, which tripped from art to politics to science.
Thomas Edison once said that invention is 1% inspiration and 99% perspiration, and Wally Wood must have understood that perfectly. His creations were the result not just of skill but of hours of labor. This is obvious from the fine details of such pieces as the spaceship interiors of "There'll Be Some Changes Made," his use of high contrast lighting in "Atom Bomb", the precisely-falling raindrops and slanted spears of "Joan of Arc," the exact movements of a medieval duel in "Trial by Arms"...
Phew! It's hard to know where to stop.
As a teenager and amateur cartoonist, I would imagine Wood as living in a Manhattan penthouse (for surely someone that talented would be rich) overlooking the New York skyline, working at his drawing board and surrounded by futuristic machines, while gorgeous women lounged about his bizarre-looking furniture. (He depicts himself in that manner in "My World", a tribute to science-fiction artists.)
Nothing could have been further from the truth. Despite his talent and his fans, Wood became a life-long alcoholic who worked in dank basements, spending weeks at his drawing board, half-wishing he could enter the fantastic environments he was creating and flee all his problems with publishers, bills and imperfect women. It was as if all his emotions had been bottle-necked and could only come out on the drawing board. (One of his three wives was a psychiatrist who concluded that he just had to control everything or else.) In the end, he just walked away from it all, putting himself to sleep with a handgun in 1979.
Still, his fans and associates have assembled this superb collection and hopefully there will be more of them.
This is looking the gift horse in the mouth, but...Review Date: 2004-06-22
This will scratch the itch of the diehard and casual fan who wanted a coffee table browser on the subject. For those, like me, who hoped, finally, to see the subject's life drawn in one cohesive portrait by an insightful Boswell, it's a letdown, or "more of same."
I hope the book does well. It is, perhaps, an urgently needed Wood intro for newer generations who lack a sense of history. It is a welcome public reminder/declaration of Wood's place in The Comic Pantheon, where he clearly stands shoulder to shoulder with the likes of Roy Crane, Milt Caniff, Walt Kelly, Al Capp, Chester Gould and, dare one utter it, the Great Charles Schulz. Honest, it's not a bad little read. But I wish it had offered something new on the subject, or at least somehow extended the genre of fan appreciation/criticism established by Squa Tront during the 60s and 70s. As it is, this book has an odd way of making me feel that an entire generation, my generation, never really grew up.
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the tpb is a disjointed collection, which goes from the x-men going through the 9 levels of hell a la dante's inferno, to wolverine and nightcrawler in canada fighting the wendigo, to some x-men fighting mystique and the brotherhood trying to kill senator kelly, to kitty pryde and some other x-men trying to change the past and thus the future.
altogether they are solid if somewhat unrelated stories.
ok let me clarify...x-men 141 and 142, the days of future past, is a great classic comics storyline. but this tpb collects some unrelated stories before and after i guess just to be longer, so it kind of throws off the storyline if you think this whole tpb is one long connected story which it isn't.