Wendy Richard Books
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Wonderful!Review Date: 1998-11-13
Funny, in my opinionReview Date: 1998-10-18
AwfulReview Date: 2000-01-22
Many different views of your favorite Elfquest charactersReview Date: 2000-04-09
Interesting..Review Date: 1999-12-12


Actually a good story on its own. Review Date: 2006-12-07
The only thing that dissapointed me is the use of artists other than Wendy Pini, this was a dissapointment and might have contributed to the story's weaknesses.
Its not the Elfquest I remember but it moves fast and will keep your interst.
Great book, but get the sequel too!Review Date: 1999-12-13
Excellent artwork, compelling story. The saga continues!Review Date: 1999-05-17
What a disappointment :(Review Date: 1999-07-12
Through a glass darkly... except sometimesReview Date: 1999-06-21
First, it must be said that this is the darkest EQ tale yet. Given that the story deals with two would-be Stalins (take a guess, fans), this is inevitable - but fair warning, the opening scene (the first three pages) is NOT for children! That said, this is a dramatic, well-paced story, much more unified than that in the companion volume "Legacy". Too, the artwork is far more consistent, it having been entrusted to only one team of artists. (The use of several teams for "Legacy" is that book's weakness; art and story are very diffuse in that volume.)
It is a measure of the quality and "4-D-ness" of the story that grim, even frightening events share the stage with moments of lightheartedness, each appropriate to the story. Try, for instance, "Wood" (issue 2 of the series),the sequence depicting the Wolfriders and the trolls.
In short, despite the often-depressing story line (which will become even more so in "Reunion", the upcoming sequel), this book is a story well told with artwork well drawn - and a very affecting ending.

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elfquestReview Date: 2007-09-16
Elfquest: The DiscoveryReview Date: 2007-01-11
Short, sweet, and easily forgottenReview Date: 2006-11-08
Is this fun? Sure. The wavedancers were an interesting addition to the story, and for those of us more fond of Cutter's kids than Cutter himself, seing Sunstream in action as something else than the genius medium was certainly a treat.
But after reading it, I was left with a certain feeling of deja vu. Conflict between chief and second in command? Between chief and tribe? Inter-tribal problems due to recognition? We've seen it all before. In addition, I felt that very little comes out of the whole encounter, even if the lives of the wavedancers certainly is changed for good.
A downside with the book is the artwork. Though Pini's art is far superior to most of the artists who have worked with Elfquest, the same praise can't be given to her photoshop skills. The sloppy outlines and coloring just aren't nice to look at, no matter how pretty the elves. I liked the lightness and the generally colorfull feeling of the art (as considerable parts of the story takes place in the palace) - it went well along with the generally high-spirited expectations of the story. But I'm inclined to feel that Pini is letting the manga influence go a little too far. Nobody has died from putting more than four panels on a page yet!
In the end, it's a cute little story that brings preciously little invention to the universe. But for a mini-series and an hour of enteretainment, there's nothing wrong with that.
Mixed Review Date: 2006-12-20

too abstactReview Date: 2003-06-15
Some Good Stuff if Your Patience is Strong EnoughReview Date: 2002-12-19
Gets to the heart of the matterReview Date: 1999-05-09

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Very good -- for childrenReview Date: 2007-04-09
Excellent book for its intended audienceReview Date: 2007-01-31
Wasted timeReview Date: 2005-12-26

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Liked itReview Date: 2008-05-16
Maybe I was more pleased with it because I had just finished reading the EQ New Blood "Forevergreen" series which was HORRIBLE and a complete waste of time, and in comparison this was a breath of fresh air! Or maybe it's because I welcome any chance to read about Cutter's tribe; Cutter and the Wolfriders will always mean much more to me than any other EQ characters, and I enjoyed the chance to just interact with all those old friends again, especially as drawn (and inked) by the creator of Elfquest, Wendy Pini. I thought the artwork was very nice, unlike some other reviewers.
There were some unrealistic plot elements, like Kimo being able to shapeshift, the strangely crazed trolls, and Ahdri coming back to life. And there was of course the usual Pini "hippie" preaching about feminism, free love, and tolerance, which gets annoying. But overall I thought it was more enjoyable than not.
AT LAST! A breath of fresh air!Review Date: 2006-06-19
One of the reasons I enjoyed this so much was that it focused a bit more on some of my favorite characters, Dart and Kimo, who've been poorly represented the whole way through, Their joint friendship with Shuna is endearing and a highpoint for me.
Though this book is still of a lower class than that of the mighty originals, I'm giving it four stars because it seems to be the begining of Elfquest's long overdue trek back to greatness. YAY!
SADReview Date: 2006-06-06
Very disappointingReview Date: 2007-11-12
I love the early Elfquest comics, with their fascinating stories, bright colors and magical worlds. However, this graphic novel was a real disappointment for me. Shuna's constant moping was a real downer, and her discovery that all men are abusive, domineering misogynists was predicable and far from entertaining. To make matter worse, the story has an unfinished feel to it - What was wrong with the trolls that attacked Treestump and Clearbrook? What did Shuna finally do to bring the two worlds together? To simply end it with "But that's another story altogether!" was very disappointing.
So, as an Elfquest fan, I can only say that this book does not live up to the earlier works. I did not enjoy the story, not at any time, and it saddens me to say that I do not recommend this book.
Fun read and return of Wendy's amusing charactersReview Date: 2006-09-01
The story is told in retrospect by the human, Shuna, adopted by Cutter and Leetah. The story isn't amazing, but it entertains for an afternoon. The art was done using Photoshop and I think Wendy uses the technology well, a lot of the panels reminded me of her work in the Hidden Years. She's top notch again with the facial expressions of the elves. The best panels don't have any dialogue. Those people who do not like the new art just need to calm down and accept her choices!
I would advise anyone to READ this story, just because it is a nice addition to the Elfquest archive, but I wouldn't buy it. If you want to spend money on a truly worthwhile piece by the Pini's get your hands on the first Hidden Years anthology. It has the best artwork the series has to offer and includes five different stories spanning three generations.


A parting - and hope for reunionReview Date: 2000-04-10
The first two episodes in Book 10 repeat two sections of the now-withdrawn Book 9 "Rogue's Challenge", so I will not touch on those in this review. The new story begins with the third and fourth chapters, when the elves' longtime enemy Winnowill, trying to hijack the Palace for her own ends, destroys it instead; the seizure of its shards (hence the title of the book) by the Djun and his army not only robs the elves of their safe haven, but gives the five-fingers access to its magic - a power they may turn against the elves. Cutter comes to realize that his people must war with the Djun to regain their rightful home... and that the only way to avoid the extinction of the tribe is to send away some of its members. Indeed, the distinctive element of this story is the deft union of the "smaller" personal stories - the maturation of a chief-to-be, the prospect of a new birth, an elf extending her hand to humans in friendship; a leader contemplating the second separation of his family - with the larger tale of the elves' impending battle for their lives. Though Wendy and Richard Pini did not create the artwork, they did write the script for this tale, which rings as true as any of their earlier works.
The bulk of the artwork, from the fifth chapter onwards, was drawn by Brandon McKinney. While obviously not from Wendy's pen (McKinney uses a more angular pencilling style, and draws most faces somewhat wider than Wendy does), McKinney yet shows a natural feel for the distinctive qualities of each character, and the attention to detail is admirable - not only basic figure-work but also inking and coloring are well executed. Having read the original color issues, I must say that this black-and-white reproduction gives only a partial view of the quality of the artwork. That is inevitable, since most of the scenes take place at night, and darker inks and colors are difficult to reproduce well - this being the only relative flaw of this edition.
Very little in the earlier EQ stories could have prepared readers for the new directions this series has taken; but it is just such vision - worthy of Cutter himself - that has kept up, and even enhanced, the Pinis' reputation not only as artists, but as storytellers. The theme of this book, then, is neatly summarized from a quotation from it: "Change is growth; love is never lost."
An ok representationReview Date: 2001-08-10
Do they write their good reviews themselvesReview Date: 2001-06-18
The art looks like it came from a fanzine. It is not professional. The reproduction of the art looks like mud.
Buy at your own risk.
No longer among my favoritesReview Date: 2001-06-18
"Why is Elfquest's quality going down?"Review Date: 2000-07-13

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Just your average readerReview Date: 2001-04-21
If you buy this book, read it at the end of Reunion or not at all. I'll keep my copy rather than return it just to have a complete set of books, but I wouldn't recommend it to anyone.
Rouge's CurseReview Date: 2001-08-01
Through the future, darkly: Rayek's long journeyReview Date: 2000-06-11
The present volume actually contains not one story but several shorter ones; all, however, deal with the travels of Rayek - now the "jailer" of the deceased Winnowill's malevolent spirit - and his friend Ekuar, as they make their way into a future increasingly dominated by humans. The stage is set by the opening chapter, one of two drawn by Wendy Pini, which explains the numerous torments Rayek must undergo to keep his ex-lover in check, and to prevent her from lashing out at the outer world. This is followed by three single-chapter stories taking place a few decades later; these are drawn by Delfin Barral, artist for the "Rebels" series (Books 13 and 13a), and are executed in a heavily inked, "contrast-y" style far from the classic Pini technique, but quite appropriate to the moody tone of these tales.
Following these, however, come the greater part of the book: three mini-series both written and drawn by Brandon McKinney, principal artist for the "Shards" series (Books 12 and 12a). Set in various cities fully four centuries after the earlier chapters, this trio of tales presents the elfin protagonists in an entirely new - and attractive - light. Rayek's often heroic efforts, both to control Winnowill and to save his friends from her wrath, are accompanied by the transformation of the character of Ekuar: still gentle and humorous, but also quick-witted, resourceful and prepared to do anything to protect his friend. Not for nothing, indeed, does Rayek remark that his aged mentor has, in his way, grown younger with time!
McKinney's accompanying artwork is rendered in the same naturalistic style seen in his earlier work - a far cry from the hyper-realism of the preceding stories. The inking does lose some of its impact for being in black-and-white (here the fine coloring work of Suzanne Dechnik in "Shards" is missed) but remains technically proficient and, very importantly, consistent.
The last chapter, really a postscript, is entirely the work of Wendy Pini and was originally presented in color. This is a much darker and more frightening tale than the others, particularly as it demonstrates the limits on which an elf like Rayek can be accepted and understood in what has become a human-dominated world. Not surprisingly, Wendy's graphics here are the best by far in the series.
"Rogue's Curse" is among the last Elfquest stories to be created, and might not be considered by some to be a "classic" example of its genre. Yet it marries interesting art to excellent, often moving storytelling; the interested reader will be rewarded.
Not to shabbyReview Date: 2000-08-25
A good graphic novel, but only peripherally ElfquestReview Date: 2000-06-01

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great bookReview Date: 1999-01-10
why do we bother?Review Date: 1998-12-23
Inferior Graphics but Good StoryReview Date: 1998-11-14
The re-education of RayekReview Date: 1999-06-21
Only the last story, the highly-regarded "issue 9.5", was actually drawn by Wendy Pini herself. The other segments were among the first EQ issues drawn by the Pinis' apprentices and, while competent, are not really in Wendy's league. Fortunately, the full-color presentation is very lavish and more than compensates. Indeed, though three of the five issues in "Challenge" are duplicated in "Shards" (volume 10), it remains worthwhile to check out this volume, since the reproductions of the three pieces (8, 9 and 9.5) look glorious in color, very poor in black and white (to the point that, for example, important detail in no.9 "The Enemy's Face" is lost).
That said, the real glory of "Challenge" is the storytelling, much of it among the best in the series. Though Rayek is the main character of this book, there is a fascinating digression in the form of the two-part story "How Shall I Keep from Singing?", about the arrival of the High Ones, ancestors of all the elves. All the stories herein display the penetrating views of character that have made the EQ stories loved - and this study of Rayek, the most controversial character of all, is fertile ground for storytelling.

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Not very good.Review Date: 2000-08-11
If you're a really diehard fan of EQ, stay away. If you like the series, but can accept the art, boring stories, and all, then go and read it. I hope the artists that drew this get better. I don't think I could take it if they started doing the main stories.
Not strictly for childrenReview Date: 1999-12-13
An amatuerish attempt not worthy of the Elfquest lineReview Date: 1997-04-17
Not the worst from the world of two moons, just different.Review Date: 1999-10-06
Another poor quality, amateurish "Elfquest" endeavor.Review Date: 1999-06-23
Even "completists" will be sorry they bothered. Thank goodness I only borrowed a copy from the library! The price would be highway robbery for a book this slight, even if it were much better done than it is. Time to break out the old comics again, and try to remember what I liked about "Elfquest" in the first place.
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