Michael Douglas Books
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Review by New England Journal of MedicineReview Date: 2006-08-01
Essentials of Stem Cell Biology, First EditionReview Date: 2006-03-20
Essentials of Stem Cell BiologyReview Date: 2007-01-03

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Collectible price: $60.00

Great Entry-Level Item for Iron KingdomsReview Date: 2007-12-04
Pistol-toting and goggle-wearing Iron Kingdoms goodnessReview Date: 2004-02-06
Now for the actual review.
From my perspective, Lock and Load seems to be, at least in part, a stand-in product designed to tide fans over until the long-awaited and long-delayed Iron Kingdoms Campaign Guides are eventually released. However, this is by no means a bad thing. As usual, Privateer Press have outdone the competition by releasing a superior product. Matt Wilson's stunning and drool-worthy cover art truly sets the tone for the Iron Kingdoms setting. This is a fantasy setting, but it's one powered by steam furnaces that belch smoke into the sky, where the characters wear chunky armor and big belt buckles, where everyone who can afford the 8-gp-per-charge cost carries a gun as well as a sword, and where steamjacks and the mighty Warjacks make golems look like wimps.
Lock and Load is narrated by Gavyn Kyle, professional spy, but it is organized in a fairly traditional format. After the introduction we come to the book's main topic, the Races of Western Immoren. Here are backgrounds and descriptions of no less than 12 regional human subcultures, including advantages and optional ability adjustments for each. The other major playable races also receive full attention: The Dwarves of Rhul, the Elves of Ios, Half-Elves, the Nyss, Goblins (Gobbers and Boggers), Ogrun, and Trollkin. Note that in the Iron Kingdoms, half-elves are virtually unknown, while Halflings and Gnomes don't exist at all (the latter two being replaced by the Gobbers).
Next up is a brief section on how the basic D&D character classes are modified for the IK setting. These changes are minor, and usually take the form of an extra class skill or a slightly modified class ability.
Third is a chapter on Religion. The beliefs of humanity, the dwarves, elves, gobbers, ogrun, and trollkin are all discussed.
Following this is a brief section on Equipment. There are examples of firearms, weapons, grenades, armor, and several items of miscellaneous gear. There is also an interesting explanation of how the unique firearms of the Iron Kingdoms actually function.
Finally there is an appendix detailing the languages of Immoren followed by a set of high-quality character sheets ready for copying. Throughout the book are sidebars and tables detailing anything from abbreviations, monetary units, slang, aging affects, and ranks of religious officials.
My favorite part of the book, however, was the full-color, 17" by 22" map. This alone would make Lock and Load a worthy purchase, and a DM would be at a loss not to make use of it. I had mine laminated so that my group's DM could use erasable markers on it.
As an entry point for the Iron Kingdoms setting, Lock and Load succeeds in covering all the basics and even goes beyond that to provide a great deal of background information and oddball tidbits (like the section on slang) that really help to add some flavor. Players have all the information they need to create a memorable character, and DMs have a lot of new background material that up to the release of this book had been sorely needed. I'd also like to note that the interior artwork is quite good, definitely above the standard of most D20 products.
However, I felt that a more detailed explanation of how to create the more powerful Ogrun and Trollkin characters was badly needed. Only a few examples of weapons and firearms were provided, and the list of equipment, while useful, was entirely too short. The most obvious omission, however, was the lack of any Prestige Classes at all. Apparently the authors were saving these for the Campaign Guide.
Despite these minor faults, overall I have found Lock and Load to be an invaluable resource. I would recommend it to any player or GM in an Iron Kingdoms campaign, and due to its modest price there really isn't any reason not to consider having your own copy. When the Campaign Guides are finally released some of the information in Lock and Load will probably be superceded, but even then it will still be completely capable of standing on its own. It's a fun and useful book that won't disappoint.
Lock and Load uses the D&D 3.0 rules, but very few changes to 3.5 are needed. There is also an errata at the Privateer Press website.
Great resource for highly innovative take on steam & sorceryReview Date: 2003-07-13


RelevantReview Date: 2008-06-11
Kevin Blair
www.philanthroproductions.org
Party for a Better Future
inspiringReview Date: 2008-06-09
A life changing novel!Review Date: 2008-06-09
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easy to understandReview Date: 1998-06-06
excellent bookReview Date: 1998-08-19
well writen.

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Good stuffReview Date: 2008-04-17
Change your worldview!Review Date: 2006-02-23


Great for Training!Review Date: 2002-06-13
The definitions used are clear enough for new computer enthusiasts; as well as the more advanced student. I like it.
great for beginners and pros!Review Date: 2000-04-03

Essential reading.Review Date: 2006-02-18
Recommend for all medical graduatesReview Date: 2001-03-17

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Simplifies a very difficult problemReview Date: 2008-04-23
Very Usefull Concise Guide for treating TrichotillomaniaReview Date: 2008-04-10

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What is an ampersand?Review Date: 2000-03-05
Oh--commas! Where do you put the blasted things? The world would be better off if we had less of them and could just concentrate on more important things like how to spell such words as superkalafragilisticexpalidoshious--did I spell that correctly?
As my friends at Amazon Books will attest(comma) I am not the best when it comes to punctuation. I'm becoming confident, however, in my abilites to put such things as commas in their place. My confidence didn't come from a school teacher. How many teachers do you know that tell you what the name, pro-noun, means? I did not honestly know that (pro) meant for the noun. Oh, I knew what pronouns were; I just didn't know where they were coming from.
I'll tell you something else (as long as my wife doesn't read this). I am an indefinite pronoun to her. In our house it's always, "Somebody didn't hang up their towel." Or, "I could sure use someones help with these dishes. Now I have a new name, it's called: Indefinite Pronoun. "SOMEBODY GET THE PHONE!" "Yes dear."
My apologies to my wife, she really is an angel.
So, why did I give this book a five-star rating? I think it was because of what is written at the top of page 29. If you have problems with punctuation like I do, or you realize your new name is, Indefinite Pronoun. You need a book like this one so at least you can say, "Hey, somebody left thier pantyhose hanging on the shower rod again."
Every rule you need in one short bookReview Date: 1999-09-11

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excellent referenceReview Date: 2008-02-19
The World War II Desk ReferenceReview Date: 2004-06-17
Brief accounts sketch the politicians, dictators, military personnel, spies, and propagandists on both sides of the war. Maps, tables, and narrative provide an excellent overview of the military campaigns in Europe, Africa, and Asia. It's all here: military arms and eqjuipment, how the home front in the major participating countries of the war coped and maintained morale. This book even deals with the arts: books, films, songs, visual art, and entertainers.
Perhaps the most enlightening feature of this volume is its equal treatment of both protagonists and antagonists. Anyone interested in World War II will want to add this volume to their library and refer to it frequently.
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