Studios Books
Books-Under-Review-->Arts-->Bodyart-->Studios-->62
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Studios Books sorted by
Average customer review: high to low
.

American Car Design Now: Inside the Studios of America's Top 15 Car Designers
Published in Paperback by Rizzoli International Publications (2004-02-07)
List price: $35.00
New price: $13.79
Used price: $3.98
Used price: $3.98
Average review score: 

Brain food for your eyes
Helpful Votes: 6 out of 6 total.
Review Date: 2005-11-23
Review Date: 2005-11-23
Among curious things to dance for
Published in Unknown Binding by Studio Press (1993)
List price:
Used price: $12.95
Average review score: 

Poems of the Geosphere, by a perceptive soul.
Helpful Votes: 0 out of 0 total.
Review Date: 1998-05-07
Review Date: 1998-05-07
I first read this book in 1994, when a friend from Tucson sent it to me. It's a pity it is out of print, since I find that
it expresses the wonders of nature in an intensely personal and internal manner. The perceptions of the Natural and nature
are expressed through the poet's mind, rather than a sense of sight or touch. Charles Jones has died, I am told. What a
shame that such an intense spirit, so in tune with natural things and places, should be stilled. - Gretchen Schoonmaker
Ellis
Amy's Answering Machine
Published in Unbound by A&J Recording Studios (2000)
List price:
Average review score: 

Hilarious
Helpful Votes: 0 out of 0 total.
Review Date: 2004-08-18
Review Date: 2004-08-18
My mother actually gave me this book and although she is not as extreme as Amy's mom she is a mother. Once you pick this
one up it is hard to put down. As soon as you finish you immediately want all your girlfriends to read it. Most daughters
would appreciate this book!

Anansi (Rabbit Ears)
Published in Hardcover by Picture Book Studio Ltd (1992-09)
List price: $19.95
Used price: $2.58
Average review score: 

Yah mahn!
Helpful Votes: 11 out of 11 total.
Review Date: 2001-08-21
Review Date: 2001-08-21
This is a really fun video for any age. Denzel Washington's Caribbean accent and UB 40's funky music are real treats, and
the cartoons are cool. This video even managed to capture our oh-so-cool and very hard to please seventh-graders! I heard
plenty of "yah mahn's" around the halls in school afterwards. Enjoy this video of the clever teeny-weeny spider who tricks
both the longest and the strongest animal in the jungle!
Animal Rescue Adventure
Published in Hardcover by Publications International (2006-01)
List price:
New price: $1.88
Used price: $0.17
Used price: $0.17
Average review score: 

great book
Helpful Votes: 0 out of 0 total.
Review Date: 2008-07-26
Review Date: 2008-07-26
the colors are beautiful, it's a fun book to read and play with my son.
Annual '86 Illustrators of Children's Books
Published in Paperback by Picture Book Studio, Neugebauer Press (1986)
List price:
Used price: $38.50
Collectible price: $35.00
Collectible price: $35.00
Average review score: 

The brightest and the best!
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-29
Review Date: 2008-01-29
These are some of the finest illustrations for children that I have EVER seen, and I see a lot of children's books throughout
the year.
From the Bologna International Children's Book Fair comes this annual compendium of originality and talent in children's book illustration. Chosen from over 600 entries worldwide, the 94 featured illustrators represent a spirit of excellence which pervades better children's books, respecting the child's intelligence and boundless imagination.
Included is important biographical information about each of the chosen artists, the art schools they attended, their publishers, their primary medium, and a sampling of their work -- reproduced magnificently in full color. In some cases, an excerpt from the book is included.
An ideal reference for illustrators, graphic designers, editors and art directors, children's librarians, art schools, and all who delight in the ageless creativity of contemporary children's book illustration.
From the Bologna International Children's Book Fair comes this annual compendium of originality and talent in children's book illustration. Chosen from over 600 entries worldwide, the 94 featured illustrators represent a spirit of excellence which pervades better children's books, respecting the child's intelligence and boundless imagination.
Included is important biographical information about each of the chosen artists, the art schools they attended, their publishers, their primary medium, and a sampling of their work -- reproduced magnificently in full color. In some cases, an excerpt from the book is included.
An ideal reference for illustrators, graphic designers, editors and art directors, children's librarians, art schools, and all who delight in the ageless creativity of contemporary children's book illustration.
Apartment, The
Published in Hardcover by Studio Vista (1970-11-16)
List price:
Average review score: 

One of the funniest films of all time
Helpful Votes: 3 out of 5 total.
Review Date: 2000-12-11
Review Date: 2000-12-11
Wilder is one of the best screenwriter/directors that there has ever been. His partnership with Diamond reached its creschendo
with this magnificent screenplay. Winner of the best screenplay in 1960 The Apartment is one of the funniest films that has
ever been made. It is the best example of how to weave drama and comedy into a seamless whole. After this Billy Wilders career
never reached the same heights. Which is unfortunate because while you are reading The Apartment you realise just how truly
great he was. The film was named in the AFI 100, just read the screenplay and wish you could write anything half this good.

Apple DVD Studio Pro 4
Published in CD-ROM by Virtual Training Company, Inc. (2005-12-02)
List price: $99.95
New price: $99.95
Average review score: 

Great way to learn DVD Studio Pro
Helpful Votes: 1 out of 1 total.
Review Date: 2008-07-05
Review Date: 2008-07-05
Taken from back of box...
Tap into the advanced authoring toolset of Apple DVD Studio Pro 4 to create everything from DVD dailies, to highly interactive commercial titles in both SD and HD. VTC author Nathan Haggard shows how to get the most of the application's sophisticated design tools, templates, and transitions, offering unparalleled creative freedom. High end features and integration with graphic programs allow for unlimited customization. Pre-built templates and artwork allows one to easily create a professional DVD in minutes.
VTC Training CDs use a simple method to transfer knowledge -- narrated QuickTime movies that take a user through the steps of learning complex software applications. Each VTC CD contains many hours of these movies, created by skilled trainers who are experts to their field, and presented using an interface that allows for easy access. While the movie is playing, a student can fast forward, rewind or jump to any point in that movie. Features of the player allow the user to search for movie topics of keywords. Other applications can be in use simultaneously -- any tutorial can be called up as required for specific help with an unfamiliar task.
Tap into the advanced authoring toolset of Apple DVD Studio Pro 4 to create everything from DVD dailies, to highly interactive commercial titles in both SD and HD. VTC author Nathan Haggard shows how to get the most of the application's sophisticated design tools, templates, and transitions, offering unparalleled creative freedom. High end features and integration with graphic programs allow for unlimited customization. Pre-built templates and artwork allows one to easily create a professional DVD in minutes.
VTC Training CDs use a simple method to transfer knowledge -- narrated QuickTime movies that take a user through the steps of learning complex software applications. Each VTC CD contains many hours of these movies, created by skilled trainers who are experts to their field, and presented using an interface that allows for easy access. While the movie is playing, a student can fast forward, rewind or jump to any point in that movie. Features of the player allow the user to search for movie topics of keywords. Other applications can be in use simultaneously -- any tutorial can be called up as required for specific help with an unfamiliar task.

Armageddon (Armageddon Roleplaying Game)
Published in Hardcover by Eden Studios (2003-09-02)
List price: $40.00
New price: $105.79
Used price: $65.00
Used price: $65.00
Average review score: 

Apocalyptic Revelations
Helpful Votes: 4 out of 4 total.
Review Date: 2006-05-31
Review Date: 2006-05-31
This and Terra Primate are the two games Eden Studios has done and not heard many sung praises for. The premise for Armageddon
is simple: a near-future World War 3 setting involving demons and angels, because something else threatens to destroy reality.
Armageddon is the first Eden game to have a massive power scale, going from normal humans right up to godlike beings. In
fact, I think it's the most diversly spread Unisystem power level to date. This game uses Classic Unisystem, of Witchcraft,
All Flesh Must be Eaten, Terra Primate, and Conspiracy X 2.0 fame
In this way, it reminds me of Nobilis (search books for that one, you can't miss it), save the baddies are basically Cthulu with the serial numbers filed off (great tentacled beasts from beyond). In fact, I initially discounted it because I already had Nobilis, and let my prejudice cloud my judgement.
I was wrong. While Nobilis fits at the demigod level exceedingly well, Armageddon sets this toward more "realistic" war action. I say "realistic" as a genre in this sense, not as an actual nod toward true realism, which would take much more math than this 350 page book could contain. That said, it does it's job admirably.
Several different races are listed in the game, all with pulpy overtones (norse gods, atlanteans, immortals, etc). There's also another big difference from Nobilis: humans.
In Nobilis, humans are playthings of the gods. In Armageddon, humans are (as the good book says) made in the likeness of the creator. While Angels and Demons are more powerful physically and spiritually, both will not adapt or evolve, unlike humankind which will advance to near the power of the creator.
And here's why I think Armageddon has been put under wraps. It could bother people who think the game is mocking a real world faith. CJ Carella (the author) has a disclaimer proclaiming that it, like all RPGs, is a complete work of fiction, not meant to be taken as "an occult manual or religious work". While it may contain many elements of real world religions, anything it says about them it claims upfront are completely bogus when placed next to their real world counterparts. CJ looks like he did his homework when writing the setting, but never once does he claim to be a theology scholar or any other type of expert in the field, and never once does he claim that anything he says is a fact. Quite the reverse, actually.
Anyway, with that unpleasantness out of the way (it had to be said), I'll continue on to another merit of the system in my eyes: mechanically, it treats Angels and Demons as the same thing: Seraphim. While they may have fallen, Demons still are basically the same beings. They have wings, holy fire, and can weild a blazing sword. The only difference is the power source (divine or infernal).
The other great element is free will. Nephilim are half-Seraphim, half-humans. While socially looked down upon, they are more and more a great asset in the war, as they have human's spirit, and angel's blood. Another step I like: Nephilim aren't just watered down Seraphim. While at a lesser power level, Nephilim have unique powers all their own, and unique differences as well. Seraphim can learn magic, while Nephilim are practically immune to it's application (and for obvious reasons may never learn it).
The fast and loose Unisystem mechanics shine like always, bleeding into the background. There's even a section on Cinematic Combat which takes the game a step toward Cinematic Unisystem, the version of Buffy, Angel, and Army of Darkness fame, which happens to be my favorite version as of this moment.
The artwork is of average quality throughout, save the cover, which is quite good.
Overall, I think a person could look to a much worse place than this to start his Eden Studios collection, and a fan without this game should get it right away.
In this way, it reminds me of Nobilis (search books for that one, you can't miss it), save the baddies are basically Cthulu with the serial numbers filed off (great tentacled beasts from beyond). In fact, I initially discounted it because I already had Nobilis, and let my prejudice cloud my judgement.
I was wrong. While Nobilis fits at the demigod level exceedingly well, Armageddon sets this toward more "realistic" war action. I say "realistic" as a genre in this sense, not as an actual nod toward true realism, which would take much more math than this 350 page book could contain. That said, it does it's job admirably.
Several different races are listed in the game, all with pulpy overtones (norse gods, atlanteans, immortals, etc). There's also another big difference from Nobilis: humans.
In Nobilis, humans are playthings of the gods. In Armageddon, humans are (as the good book says) made in the likeness of the creator. While Angels and Demons are more powerful physically and spiritually, both will not adapt or evolve, unlike humankind which will advance to near the power of the creator.
And here's why I think Armageddon has been put under wraps. It could bother people who think the game is mocking a real world faith. CJ Carella (the author) has a disclaimer proclaiming that it, like all RPGs, is a complete work of fiction, not meant to be taken as "an occult manual or religious work". While it may contain many elements of real world religions, anything it says about them it claims upfront are completely bogus when placed next to their real world counterparts. CJ looks like he did his homework when writing the setting, but never once does he claim to be a theology scholar or any other type of expert in the field, and never once does he claim that anything he says is a fact. Quite the reverse, actually.
Anyway, with that unpleasantness out of the way (it had to be said), I'll continue on to another merit of the system in my eyes: mechanically, it treats Angels and Demons as the same thing: Seraphim. While they may have fallen, Demons still are basically the same beings. They have wings, holy fire, and can weild a blazing sword. The only difference is the power source (divine or infernal).
The other great element is free will. Nephilim are half-Seraphim, half-humans. While socially looked down upon, they are more and more a great asset in the war, as they have human's spirit, and angel's blood. Another step I like: Nephilim aren't just watered down Seraphim. While at a lesser power level, Nephilim have unique powers all their own, and unique differences as well. Seraphim can learn magic, while Nephilim are practically immune to it's application (and for obvious reasons may never learn it).
The fast and loose Unisystem mechanics shine like always, bleeding into the background. There's even a section on Cinematic Combat which takes the game a step toward Cinematic Unisystem, the version of Buffy, Angel, and Army of Darkness fame, which happens to be my favorite version as of this moment.
The artwork is of average quality throughout, save the cover, which is quite good.
Overall, I think a person could look to a much worse place than this to start his Eden Studios collection, and a fan without this game should get it right away.
Army of Darkness Collectible Card Game Set (Army of Darkness)
Published in Misc. Supplies by Eden Studios (2004-10)
List price: $20.00
New price: $12.36
Used price: $16.50
Used price: $16.50
Average review score: 

Great stuff in Afghanistan.
Helpful Votes: 0 out of 0 total.
Review Date: 2008-03-11
Review Date: 2008-03-11
Seller was great. He helped me get what i want. Game was in great condition, like promised. Got it quick, even though i'm
in afghanistan. thanks.
Books-Under-Review-->Arts-->Bodyart-->Studios-->62
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Car-design is a complex intersect of art, business and psychology that this book captures but does not simplify. You will earn what you learn from this book, but your effort will be rewarded. My only complaint that this book's handsome graphic design often does not track the text closely enough. Some photo references are incorrect, missing or distant from their discussion. Nevermind that: this book is essential reading for anyone involved in car design. Buy it now; get express shipping; take time off to read it.