Games and Humor Books
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The Titans are BackReview Date: 2008-03-09
Graphic SF ReaderReview Date: 2007-09-03
Good Price...Great Cast....Poor ComicReview Date: 2007-03-04
The artwork is mediocre and the action is as convoluted as Yoda might be if he tried to imitate the Swedish Chef's speech patterns. There is a very weak story holding the comic together, with most of the comic detailing how the Teens want to be allowed to grow up without grown-up interference.
Overall, this comic was little more than OK. I can not recommend this to anyone.
GraetReview Date: 2006-11-11
Titans together! Again...For the umpteenth time... Review Date: 2007-04-08
And it's still about the teens. With the tragic death of Donna Troy, aka Troia (formerly Wonder Girl), and the resulting disbanding of both the Teen Titans and Young Justice, our superhero youngsters have unhappily drifted apart. But, now, Cyborg extends an invitation for the kids to help re-launch the Teen Titans, whose Titans Tower is now situated in San Francisco. Feeling that their young charges are worryingly stuck in a rut, Superman and Batman urge their respective proteges Connor Kent (Superboy) and Tim Drake (Robin) to sign up. However, Flash is indifferent, believing that young Bart (Impulse) has no focus and is unreliable, while Wonder Woman is less than willing to grant her blessing and just simply doesn't want Cassie to be involved. It doesn't really come as a shocker, however, when everyone ends up joining.
I'm not about to credit Mr. Johns with successfully returning this title back to its once lofty place, because, frankly, he hasn't quite managed that. But what he's done is bring me and many more fans back into the Titans fold. With TEEN TITANS: A KID'S GAME, which collects the first seven issues, Johns has Cyborg creating a regimented and more purposeful team structure and mission statement. The plan now is that, on weekends, once the school week is thru, veteran heroes and former Titan members Cyborg, Starfire, and Beast Boy will mentor the ex-Young Justices.
In crafting these stories, the writer does very well in bringing life and depth to the characters. Connor and Cassie are actually becoming interesting, even if Connor is still occasionally annoying. Bart undergoes a traumatic life changing experience which makes him rethink his superhero identity. Tim Drake? Well, he's fast on his way to being just as great a Robin as Dick Grayson was. And, since these are mostly about the teens, there's plenty of angst, deep seated hostility, and pent up hormonal energy mixed in with the superhero action.
There's an off-kilter group dynamic here. None of the more established Titans is a born leader (that was always a Nightwing specialty). In their attempts at mentoring, they discover that these kids won't easily accept authority. Starfire, in particular, with her emotions ever on the surface, finds it tough going in presenting a supervisory persona. Beast Boy is barely older than the kids and is actually more in tune with the younger generation than with his older teammates. Honestly, Tim Drake seems to be the best leader in this group.
Johns deals several surprises to the reader. Perennial foil Deathstroke the Terminator returns for a lengthy story arc, with a surprise twist thrown in. With the death of his son Jericho, the lethal mercenary wants to put a stop to the re-forming of the Titans team, ostensibly because "kids shouldn't wear costumes." Meanwhile, as Connor develops a new power, he also discovers intel on his genetic makeup which shocks him. Plus, he gets a pet. Then, there's the requisite guest appearances by the kids' older counterparts and the ensuing half-hearted tussle. Somewhere in here, Nightwing and Raven also show up, as well as a retired member of Young Justice. With Mike McKone providing stellar artwork - as he draws these heroes in the way they should always be drawn - and with Geoff Johns consistently delivering with solid stories, TEEN TITANS: A KID'S GAME is the ideal time to hop back on the Titans bandwagon and will, guaranteed, whet your appetite for more. Titans Together! Again.

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Hardcover EnthusiastReview Date: 2008-02-09
Call of the Wild RevisitedReview Date: 2006-08-30
Call Of The Wild ReviewReview Date: 2005-03-15
The Gory Truth of Call of the WildReview Date: 2004-02-26
White FangReview Date: 2004-01-24


Great BookReview Date: 2008-05-14
Life Made Easy through Pimpin'Review Date: 2008-04-04
Any of these laws can be used as a road map to success in any career tract chosen.
It is apparent though he left out a large amount of the deep parts of the game of pimpin' but it is more information than any other book on this topic to date.
More than Meets the Eye PhilosophicallyReview Date: 2008-08-26
It's really a book about power and how it's used as a means to an end. Besides, it may help the reader recognize when a "pimp" game is being run on them and devise a counterattack to the game.
5 Laws of the GameReview Date: 2008-04-22
WASTE OF MONEYReview Date: 2008-04-02

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Good pictures and lots of ideas in the book Creative Glass TechniquesReview Date: 2008-03-15
Sylvia
[...]
DisappointedReview Date: 2008-01-09
Creative Glass Techniques: Fusing, Painting, LampworkReview Date: 2007-11-29
Inspiring and delightfulReview Date: 2007-09-08
That said, there are some frustrating aspects to this book. She doesn't really explain where to find some of the materials she uses, such as her "paints" and "crystal ice." While I can guess at their identity I can't be quite sure. I've also tried to locate the author (and in fact have sent several e-mails to what I *think* is the correct address) with no luck. She does describe the mechanics of full-fuse firing, but you'll need a pretty good understanding of firing schedules to fill in the blanks.
Even with the frustrations, though, this book is well worth the purchase price. I would love to see more from this author!
Great fusing bookReview Date: 2007-04-27

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Pretty cool but contains at least one inaccuracyReview Date: 2008-01-12
Lots of totally worthless triviaReview Date: 2005-12-01
YEAH ME TOOReview Date: 2004-01-06
BRAVO MR. GINELLIReview Date: 2002-03-01
The "Hollow Man" Has Had a Solid Career.Review Date: 2002-04-04

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This is an old book with a new name.Review Date: 2008-09-27
You can tell the passion put into not only trying to answer these questions but to give you a feel for some of the less obvious aspects that are going on behind the scenes in a lot of these like the section on efficiency in washers & hypnosis. It is also contains such interesting things as: Why Do people look up when thinking, why do other hear our voices differently than we do, how did a mile get to be 5,280 feet & the difference between the wait times in different traffic lights. He manages to be informative as well as keeping thing humorous in the book. It also has the origin of some of the frustrables (imponderables that he revisits with new information) such as why do people close their eyes when kissing.
Buy this because you can't fine the original book anymore. Buy this because you have worn out your book in the last 20 years. DON'T buy this because you think it is anew one in the series or that is updated.
Great bookReview Date: 2007-01-18
A BOOK OF SMALL SUBSTANCEReview Date: 2007-07-30
Great factoids but datedReview Date: 2007-03-08
Save your moneyReview Date: 2007-09-08
I finished this book in record time because I discovered that I couldn't care less about many of the alleged imponderables that were discussed. Really, who really cares about some of the following:
Why does root beer taste flatter than coke?
Which fruits are in Juicy Fruit chewing gum?
If trailer parks didn't exist, would tornadoes exist?
Why don't we ever see money from pay phones collected?
What is the purpose of the little slits in sugar cube wrappers?
What is a minor credit card?
Why are so many milk packages difficult to open and close?
If those and similar questions intrique you, you will probably enjoy this book.
About the only section that I found truly interesting was the section describing how stage hypnotists do their thing.
Perhaps his subsequent works got better in that the author solicites potential questions from his readership to be dealt with in later books. I'll never find out.

Used price: $15.98

Vogue Knitting The Ultimate Sock BookReview Date: 2008-06-29
I would recommend this book for anyone who really is interested in sock knitting. The book was not awfully expensive and it covers about anything you might want to know about socks. This will always be current for the who wants a simple sock to a very ornate complicated one.
Great Addition to my CollectionReview Date: 2008-06-13
The only one you'll need.Review Date: 2008-05-24
Great basics and great patternsReview Date: 2008-04-20
In VogueReview Date: 2008-07-25


Not a Bad Read, Lots of Eccentric Characters!Review Date: 2008-08-30
The Big Question you start asking yourself as start is why do new characters and their storylines keep getting introduced? As the number of characters grow and we keep jumping back and forth between storylines, and periods of time, it does become a little confusing as to whose life you're reading. However all these storylines do cross paths with one other at some time in the novel, and the majority of these characters want to be contestants in the final chapters when the actual Big Question Game show airs.
The majority of the characters are actually very interesting, as are there life stories. Many of these eccentric characters would not be out of place in a Bill Fitzhugh, Dave Barry or Carl Hiaasen novel. Some are a bit far fetched or a little unbelievable and the predictability of what will happen to them or which other character's storyline they are going to cross is also a factor. The book is a lot of fun though, but the actual percentage of pages revolving around the Big Question (or Death Game as its original creator called the pilot) would be 10% of the book at most.
Other similar death themed reality TV show books you might want to check out are Richard Bachman's (aka Stephen King) The Running Man and also The Long Walk. The Jason Strain by Christa Faust where death row inmates are put Survivor style on an island and have to battle each other to the death (and also surprise guest the captured Jason Vorhees) where the winner is granted life in jail also may appeal to fans of the lethal game show.
The Big Question is an enjoyable book, it basically a heap of different character driven storylines, but their lives are quite interesting to read about.
Not about the game, about the contestantsReview Date: 2007-07-23
It's not about the game, it's about the characters from varying walks of life whose lives have little meaning to them. And the ending delivers.
Barris hits a Bull's Eye with this Sharp Satire Review Date: 2007-07-17
Fantastic read!Review Date: 2007-05-28
Chuckie BabieReview Date: 2007-06-06


A humor book that is actually funny!Review Date: 2008-02-02
Flocker Really Needed to Decide What Type of Book He Wanted to WriteReview Date: 2007-11-12
As a self help book to combat bullying co-workers, dress for success and so on it is actually quite well done assuming the reader can differentiate between the jokes and the serious advice. I thought the his response to dealing with bullies who try and force more work onto others was brilliant such a work bully on a company online noticeboard saying wouldn't it be great if those reports could be presented alphabetically and the great reply of that's a great idea thanks for volunteering to do that, obviously I wouldn't have time for anything like that if you are prepared to do that, that will make a big difference.
His trying to be funny inserts were hit and miss and if you mistakenly followed them would probably get you fired such as in a dull presentation yell out at the top of your voice looking at the person beside you Stop touching me! If the humour angle is why you're checking out this book you'd be much better off to purchase the book Hardly Working: The Overachieving Underperformer's Guide to Doing as Little as Possible in the Office as it is a lot better done and a lot funnier along with clearly being a parody.
Humorous guide to surviving life at the officeReview Date: 2007-09-21
Comic Relief from the Corporate LifeReview Date: 2007-06-30
_Death By PowerPoint_ takes a satiric approach in exploring what's what in the corporate world. Flocker describes employee personalities and situations, and explains how to deal with them, or rather protect yourself and stay under the radar. Casual Friday? What do you do? Even something simple as casual Friday can make a worker bee fret. Get tips on dealing with "fashionipulation" for manipulating your world with clothes.
Learn how the cubist culture got started and what cube decorations say about a person. The elephant in the room doesn't exist as the book punches the art of politics in the face. Throttle a passive-aggressive communicator's attempts to take advantage of you and protect yourself from the backstabber. The corporate lingo chapter covers original and "I wish I had thought of that" terms. It doesn't rehash too many of the terms heard in the corporate halls.
The e-mail etiquette chapter offers little new material, but the book would be incomplete without it. Rarely does an office skip the mandatory fun events, so prepare yourself for that upcoming team-building session with the "Mandatory Fun" chapter.
Funny quotes and curious facts appear sprinkled throughout the pages along with sticky notes and abused bathroom door characters. Beware there are R-rated words and scenarios such as the chapter on office romance, but not too much.
Anyone reading this must take care in deciding whether to follow advice since some wouldn't fare well for the worker bee while others could lead to a memorable moment at the office. _Death By PowerPoint_ offers tips and a much needed laugh at the dysfunctional corporate world. Treat the book more as a humorous one rather than a self-help book.
Anyone needing comic relief or an escape from the throes of the corporate world should grab this easy and fun read. Like _Office Space_ and Scott Adams' _Dilbert_, Flocker uses words exaggerate the corporate life and provide tips for surviving _The Office_-like environment without going insane.
We're still plowing the fields for our feudal lordsReview Date: 2007-06-28

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Pirate Guidelines, The: A Booke for Those Who Desire to Keep to the Code and Live a Pirate's Life (Pirates of the Caribbean)
Review Date: 2008-07-18
The Pirates' CodeReview Date: 2008-05-11
A Great ReadReview Date: 2008-05-12
Excellent Pirate Companion BookReview Date: 2008-06-01
No rules, just guidelines!Review Date: 2008-04-26
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