Web Books


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Web Books sorted by Average customer review: high to low .

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Extending Macromedia Flash MX 2004: Complete Guide and Reference to JavaScript Flash
Published in Paperback by friends of ED (2004-01-05)
Authors: Todd Yard and Keith Peters
List price: $49.99
New price: $4.00
Used price: $1.85

Average review score:

JSFL Bible
Helpful Votes: 0 out of 0 total.
Review Date: 2006-02-07
If you have ever thought of a feature request for Flash then this book is for you. It teaches you how to make your own! Flash MX 2004 is in the title but it's just as useful for Flash 8. This book is worth the price just for the JSFL reference alone.

JavaScript + Flash + Extensions = WOW
Helpful Votes: 1 out of 1 total.
Review Date: 2006-01-29
This book has gone under the radar based upon its title. It truly does not explain what this book can teach you.

Basically it teaches the basic Flash user that you can extend what Flash normally does for you in its normal authoring environment. Like create new drawing tools, create commands that perform complex real-time tasks instantly (similiar to custom macros), create custom user interfaces, add timeline effects (scripted tweens) to any object, and create scripted behaviors (prebuilt code components) to help almost automate your Flash development.

If your an exisiting Flash developer who knows how code with ActionScript and needs a way to streamline your development environment and development time, this is a book you shouldn't pass up.

Great book for teaching how to create Extensions
Helpful Votes: 10 out of 10 total.
Review Date: 2004-07-25
If you are an advanced Flash user, Extending Flash MX 2004 may be just the right book for you. Written by veteran Flash developers Keith Peters (bit-101) and Todd Yard (ego7), this book introduces you to the world of extending Flash MX 2004 by teaching you how to create custom functions and features for the Flash MX 2004 authoring environment.

At first I had never heard about 'Extending' Flash MX 2004, but hopefully my following explanation may help you to understand this concept if you are new to this term. Imagine Flash MX 2004 being a customizable browser such as Firefox. In Firefox, you can download snippets of programs called extensions that add some cool, extra features to your browser. Creating new extensions for Flash MX 2004 is similar to developing extensions for your browser. Using a new language called JavaScript Flash (JSFL), you have the ability to create scripts, commands, behaviors, etc. that add new functionality to not a Flash animation, but to your actual Flash MX 2004 application itself.

This book teaches you how to use JavaScript Flash to create extensions - custom commands, menu items, and others things to help make repetitive tasks easier and enhance your Flash MX 2004 program. You start with the basics and progress towards complicated techniques. Early on you start by creating a command that, for example, allows you to take any shape and automatically arrange them on a user-defined grid. Towards the end, you move beyond simple commands and learn how to modify Behaviors, create custom interfaces using XML, and more!

Another great feature of this book is the expansive JavaScript Flash (JSFL) reference. The JSFL reference section contains all of the various items of the JSFL language that you can refer to when creating your own JSFL extensions. For any JSFL code item or property, you will find a description, the types of values it accepts, and a code example.

If you use Flash MX 2004 extensively and are interested in automating some of the repetitive tasks or adding new, useful features to Flash, you will find this book's coverage of this new topic excellent for intermediate and advanced users.

Extending Flash makes your life easy
Helpful Votes: 2 out of 2 total.
Review Date: 2004-06-30
Keith and Todd command a huge knowledge of one of the more interesting and productive new features of Flash MX 2004, extensibility. The authors guide you on your way to learning about these new features starting off with easy concepts and then moving into more specific areas. This book is essential for anyone who develops with Flash MX 2004, the skills and tools that you get from the book will streamline your work flow and improve your productivity. From JSFL commands, xml to UI, custom behaviors and custom tools this book will load your Flash IDE with tools and widgets to get the job done faster and smoother. Excellent book!

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Facebook For Dummies (For Dummies (Computer/Tech))
Published in Paperback by For Dummies (2008-02-11)
Authors: Carolyn Abram and Leah Pearlman
List price: $21.99
New price: $11.94
Used price: $12.09

Average review score:

Another excellent Dummy book
Helpful Votes: 1 out of 2 total.
Review Date: 2008-03-23
About halfway through the book and it has over delivered many times already.

Easy to understand, sequential step-by-step actions clearly written, nice touch of humor throughout.

Definitely recommended if you want to know Facebook inside and out.

The book you need to improve your Skills at using Facebook
Helpful Votes: 1 out of 2 total.
Review Date: 2008-03-21
If you are a technophobe like me, it will definitely help you to do better with Facebook.

Perfect!
Helpful Votes: 12 out of 14 total.
Review Date: 2008-02-12
This book is just perfect. From the opening few pages you can get a real handle on the phenomenon that is facebook, and quickly you'll know how play in the sandbox with the best of them. It flows along in the typical style of all the "dummies" books as it really helps you get started with ease, but this one has an extra edge: it's fun to read. The authors, whether intentionally, or just naturally, inject a very refreshing sense of humor into their writing that makes the adventure that much more enjoyable.

Everything is covered here; how to use facebook to keep in touch with friends, how to reconnect with old friends on there already, making new friends, joining groups, sharing pictures, playing games, making the most of thousands of available applications, how to use facebook for your business... It goes on and on and on.

Social networking is just the latest wave of the computer revolution, but it's a big one, and if you're planning to ride it, bring your surfboard, ...and your copy of FfD!
~well done.

A good introduction to social networking for newbies and beginners
Helpful Votes: 2 out of 2 total.
Review Date: 2008-07-17
This dummies book provides a good grounding in the uses of Facebook. As with all technology books, it's *already* a tad dated, even though it's publish-date is this year (2008!). Applications and their popularity ebb and flow - some of the third party applications they've mentioned I have not once encountered (ie - Fluff Friends), and some daily requests I get deluged with are not mentioned at all. I can't turn around, for example, without someone sending me a Lil' Green Patch, guilting me into sending out more green patches. It's like a charity virus. :-)

What the book is really for, though, is a novice through beginner's journey into the social network that is Facebook. The guide begins with how Facebook started, what the term "face book" means (hint - it's a college thing) and things you can and cannot do on this site.

What can't you do? Troll. Lie about who you are. Be under 13. Upload illegal content or porn - sorry!

What you can do - post a profile. Add photos, find friends, join groups, make pages for your business, plan events, mess with all kinds of fun applications, join up to five networks, make a newsfeed, sell things and buy advertising.

It's useful that some mention is made of how many friends to acquire. DO you be-friend everyone who asks? The book suggests quality over quantity - always useful advice in making friends in the meat world as well. :) What exactly Facebooking is, in practice, is laid out: how to find friends, how to "poke" them, and how to manage your ever-growing FB friend lists.

The Adding Photos chapter is pretty comprehensive and moves on into adding videos, writing Wall posts and giving "gifts."

One thing I found interesting and useful was the section on setting up FB with cell phones, something I had not tried prior to the reading. Of course, young people who've grown up with texting won't find anything new here. :)

The book has a great section for business people who have not been weaned on social networking - there is a chart advising when to make profiles, pages or groups, what you can do with events, how to set up ads and find/nurture "fans" of your business. This information should be extremely useful for anyone with a small or home business wanting to explore the amazing potential of free marketing/networking with Facebook, which is, honestly, a pretty intuitive site to dive into.

One thing I would have appreciated would have been some more insights from the authors on how FaceBook has impacted their lives and the lives of people in general. FB is a huge world and I am still learning the etiquette - how long is too long to be polite when answering wall posts and messages - sometimes I don't get to it for weeks/months. Do I always need to return gifts/fairy dust/karma? How do I get people to stop deluging me with said gifts/fairy dust/karma? What about people in the real world who want to know about my life and *aren't"* on Facebook - how do I let them know I don't have time for updating them and that REALLY if they care, they need to follow me there?

These are the kind of things I would really like to know and would improve the book considerably. In a sense, FaceBook for Dummies is mostly a regurgitation of the how-to instructions you can glean yourself from the FB website. A nicely laid-out regurgitation. :)

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Fireworks 4 Bible
Published in Paperback by Wiley (2001-05-01)
Author: Joseph W. Lowery
List price: $44.99
New price: $3.00
Used price: $0.91

Average review score:

Great Book
Helpful Votes: 0 out of 0 total.
Review Date: 2001-05-15
Great reference book. I think every function and aspect of FW is in here! I have already found out a lot of new things about FW from this book! Lots of great ideas too! There are not many FW 4 Books available, but this one is definitely worth a look!

Great Book
Helpful Votes: 11 out of 14 total.
Review Date: 2001-05-15
Great reference book. I think every function and aspect of FW is in here! I have already found out a lot of new things about FW from this book! Lots of great ideas too! There are not many FW 4 Books available, but this one is definitely worth a look!

Essential
Helpful Votes: 16 out of 17 total.
Review Date: 2001-07-19
I think anyone serious about Fireworks needs this Bible as a reference source. The index is excellent for looking up quick answers. Its a bit "design" challenged and if you have version 3 the major portion of the illustrations are the same.

You could learn Fireworks with this book if you are patient or have a lot of time, but its better suited as a reference book. The layout and order of things don't flow like a step by step, beginners book.

Don't get me wrong, this is an excellant book with a wealth of information. If you are looking for inspirational design ideas then this isn't it. There are some more advanced topics such as customizing Fireworks and a chapter on integrating Fireworks with Dreamweaver. Good value for the money. If you want to find info quick, this book fits the bill.

No nonsense in this one
Helpful Votes: 5 out of 7 total.
Review Date: 2001-07-13
I highly recommend this book! I like the way the author didn't waste my time trying to include little jokes to spice up the text. Every feature was covered in complete detail. I read the book from cover to cover and immediately became a master at using Fireworks 4. Previously, I had been using photoshop to make my web images and effects but since reading this bible book I haven't touched Photoshop. Fireworks is a great program and if you want to learn all of its capabilities then you should own and read the Fireworks 4 Bible.

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Five Myths of Consumer Behavior: Create Technology Products that Consumer Will Love
Published in Paperback by Consumerease (2006-10-01)
Authors: Paul Allen Smethers and Alastair France
List price: $14.95
New price: $29.91
Used price: $29.95

Average review score:

Amazing book if you fit into its targeted audience
Helpful Votes: 0 out of 0 total.
Review Date: 2007-07-14
Its for a very niche audience, technology marketers, technology product managers, technology online marketers. Especially if you're in the telecommunications industry.

Great writing style, quick read, essential reading if you fit into the targeted audience.

Simple, effective and to the point
Helpful Votes: 0 out of 0 total.
Review Date: 2007-01-29
This is a great book for light reading or serious investigation.
Even though the book is specifically targeted for technology products, the ideas and concepts apply equally well to any product that is being developed with a general audience in mind.

You dont need to be creating a product to purchase this book.

MUST READ if you deal with product dev/website design
Helpful Votes: 0 out of 0 total.
Review Date: 2006-12-30
This book was great and gives concrete examples and projections about the abandonment rate of users. This book could be helpful across a range of industries, and I find it of particular relevance for website design.

Too many webmasters/product designers forget about the end user, and in this book the authors layout specific fallacies ("myths") and prescribe a better way of approaching development.

It's a quick read, but invaluable!

Not For Everyone...But That's A Supreme Compliment
Helpful Votes: 2 out of 3 total.
Review Date: 2006-11-13
This is a specific book for a specific market, but if you do create any type of consumer-touching tech product--from hardware or software to websites, blogs (like mine [...]) and any type of e-commerce--it's a real Godsend. I devoured this one in an evening and a morning, interrupted only by a night's sleep...where I dreamt about the multiple raminfications this could have on my mobile entertainment business. Breezily written in a style so real-world and friendly that it's accessible to a wide audience, but after getting to know Smethers and France in print, I would suspect that cutting a wide swath through the book-buying public would just serve to disprove the theory they build so convincingly. These guys are bright, concise and relevant, and demystify a process that even many of tech's big boys have trouble dealing with. Mark me down as a "Power User" of the Five Myths.

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Flash 3D Cheats Most Wanted
Published in Paperback by friends of ED (2003-07-24)
Authors: Aral Balkan, Josh Dura, Anthony Eden, Brian Monnone, James Dean Palmer, Jared Tarbell, and Todd Yard
List price: $39.99
New price: $4.00
Used price: $6.00

Average review score:

I'm lovin it!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-01-24
I didnt buy this book to learn about flash coding, or web development. I bought this book because I am interested in Software rendered graphics. That is, applications that dont utalize OpenGL or Direct 3D for rendering to the screen. I bought this book for the techniques it discusses in "faking" 3d, and also producing real 3d. So far it has done a perfect job in giving me ideas and techniques that I can use in my applications. For anybody interested in producing anything that is real time, and 3d, I would reccomend this book.

A work of art! Opens all new possibilities to script builders
Helpful Votes: 1 out of 1 total.
Review Date: 2005-09-12
This is the best book I have read in years! If you know the basics of ActionScript and you know sine and cosine, this book opens up whole dimensions of possibilities for both games and business applications of Flash.

It is clearly written and reads more smoothly than most programming books. While it does assume a basic literacy with ActionScript, it does not leave you flailing with complex 3D concepts. You may have to pull out your definitions of sine and cosine, but beyond that, it is pretty light lifting.

The genious of the book is that it violates commmon assumptions, and this results in simple, elegant techniques that are also powerful for a wide range of problems. The common assumption is that Flash doesn't do 3D. Don't believe it anymore. If you are willing to use some basic limitations to your application (such as keeping your polygon count down), you can have some smoothly flowing, useful 3D applications with relatively little effort. And unless I'm mistaken, those applications will run equally well on a browser running on a Mac, Windows or Linux.

The solutions are simple and eclectic. The authors have created a variety of 3D engines - each optimized for a given purpose. The engines are simple enough that (in theory) you can take the source and enhance it to your needs. Each technique is backed up by source code that you can download from the publisher's web site. But don't shortchange yourself with only the sample code - the explanations in the text are worth the cost of the paper book.

Here are my favorite techniques:

* ch 8 (P 195) - Drawing API and Math for 3D - here they explain and provide a working polygon 3D engine. The demos work smoothly (at least 20-30 frames per second) on my cheap Dell laptop. The demos include a oragami bird and a rocket ship with at least 10-20 polgons each. It doesn't support bitmapped textures, but it does offer fill color and shading support.

* ch 9 - 3D Slice Engine - this is the more clever, powerful and non-obvious technique of the book. Check out "dad.swf" in the binary samples from the web site to get an idea of the power of this approach - the author has made a 3D talking head of his father from a photograph! The idea here is that if you can view your 3D world as a topographical map, then you can model it with a set of parallel planes, where each plane represents a certain cut through the entire 3D model. This approach, though not immediately intuitive, is extremely powerful in Flash because it plays on the strenghths of Flash. Each plane is represented by two "movieclip" objects, with one embedded in the other. The first one handles scaling, and the second handles rotation, within the scaled clip. The hidden surface problem is finessed because the planes are parallel - so you only reverse the rendering order once every 180 degrees of change in viewer angle. This enables you to handle full bitmap detail of your scenes, and the result is pretty dazzling! The basic rendering engine requires only about 50 lines of ActionScript!

* Ch 6 - Parallax Scrolling - This name is misleading - it really goes beyond a scrolling 2D game model. In the Wyvern's Claw" example, it explores the idea of building a 3D world like a movie set - with a set of strategically placed flat surfaces (like the fronts of buildings in the studio sets). Each surface is a movieclip, and your script manages the proper scaling and shading as the viewer moves through. The demo then shows an animated walk-through of a small town rendering in such a way. This seems very cool for a potential game.

I'm already using the Chapter 9 slice engine for a work-related project - multidimensional data browsing. So for me, the book was not only stimulating to read but valuable!

Trigonometry background required in some chapters
Helpful Votes: 4 out of 4 total.
Review Date: 2005-02-23
TOC:

Chapter 1 Introduction to Flash 3D
Chapter 2 Light and Shadow
Chapter 3 Scaling for 3D
Chapter 4 Isometric 3D
Chapter 5 Focus and Depth of Field
Chapter 6 Parallax Scrolling
Chapter 7 Text Effects in 3D Space
Chapter 8 Drawing API and Math for 3D
Chapter 9 3D Slice Engine
Chapter 10 Departure Lounge: Moving beyond Flash 3D

Chapters 1, 2, 3, 4, 6 and 10 don't require a trigonometry
background. One of Chapter 6 topics uses XML though.

The best chapters for me were 1, 2, 3, 4 and 6.

I gave the book 5 stars because it has something for everyone.
Some people use Flash to create digital art while others use it
for practical purposes. This book delivers to both people.
Unfortunately, I belong to the latter kind and some of the topics
aren't for me.

I also think that some chapters are impractical unless you're
really a math geek. For example, I think Chapter 8 - Drawing
API and Math for 3D -- is unnecessary because you can import
Swift 3D files.

Some of the authors also show you Actionscript without really
explaining what it does (I think they assume you do know trig).
I work for a software engineering firm (not as an engineer
though) but I do know that it's bad practice to embed magic
numbers -- literals that don't have apparent meaning -- in
any code. It's better to put them in constants.

One of the authors (the Chapter 4 author I think) said to get
a good book on trigo. I don't think I will because there are
plenty of free trigo tutorials on the web. I agree though that
to get the most out of Flash and this book, learning trigo is a
must.

Good golly
Helpful Votes: 6 out of 9 total.
Review Date: 2003-12-02
This has to be about the best book I have ever seen. The 3D cheats in it are amazing -- and you surely wouldn't know you were cheating. There are some incredibly insightful techniques, and some more staple things if you're not quite steady on your feet yet.

I think I am, but this book showed me how much more there was to know!

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Flash MX: Advanced ActionScript
Published in Paperback by Delmar Cengage Learning (2002-08-05)
Authors: James L. Mohler and Nishant Kothary
List price: $71.95
New price: $9.93
Used price: $2.64

Average review score:

outstanding book
Helpful Votes: 1 out of 6 total.
Review Date: 2003-01-30
a great book for any flash student with superb examples . a must for anyone connected to computers..

Comprehensive but cold
Helpful Votes: 11 out of 13 total.
Review Date: 2003-02-26
This is a quite thorough book that picks up where Mohler's intro book leaves off. It's written as if a Flash instructor literally transcribed his class presentations, which is good and bad. Explanations are long, but at times are wordy and dull. It will remind you at times of tedious homework assignments and drills. There is quite a bit of slogging through pages with only two or three long paragraphs with no Flash code. That's not bad, but it's a sign that an editor probably could have tightened up the writing here.

Also, these authors need to lighten up and learn to write! The tone they take is often "academic", with all the snobbiness and overuse of big words and long sentences that comes with that. Often it's clear that one or the other of the two authors has written a particular passage--and there are some awful clunkers there. Better instructors and writers strive for a more human, friendly tone.

Also, there are coding techniques that seem to me not to reflect current or common Flash coding practice, like the frequent use of the eval() function and the set() function (which I've *never* seen other advanced Flash authors use).

One good thing: the two long projects in the book are kind of neat, definately better than in some other big Flash books.

Great book even for beginners
Helpful Votes: 2 out of 3 total.
Review Date: 2003-05-18
I'm a beginning flash user, and I picked this book up as a follow up to Mohler's first book. Even though it explores advanced scripting, the explanations are clear enough for beginners like myself to understand. I actually understand OOP because of the great dog class example. There are some really great examples on the cd-rom. It's so helpful to have an actual Flash file to play with, so I can see exactly how it works.

Great Book!!
Helpful Votes: 2 out of 8 total.
Review Date: 2002-11-08
I bought this book a couple of weeks ago and I love it. It has tons of examples in the CD. It is a great book to learn complex actionscripting.

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Global Outsourcing with Microsoft Visual Studio 2005 Team System (Networking & Security Series)
Published in Paperback by Charles River Media (2006-08-04)
Author: Jamil Azher
List price: $49.95
New price: $17.23
Used price: $9.83

Average review score:

Excellent Book
Helpful Votes: 0 out of 3 total.
Review Date: 2006-08-29
Global Outsourcing with Microsoft Visual Studio 2005 Team System is an excellent book and informational resource. The format is easy to follow, intuitive, and simplifies gaining an understanding of both the concept of global outsourcing as well as the software.

Excellent guidance for outsourcing/distributed environment
Helpful Votes: 1 out of 1 total.
Review Date: 2007-06-04
Note: This review gives more importance to the processes than the other obvious benefits.

Who should read this book?
- On-site coordinators
- Off-shore managers
- Process managers/Product Managers
- Key people involved in distributed development/outsourcing.

Why this book is useful?
- This book can be used as a process guidance for outsourcing/distributed environment.
- This book clearly identifies the day to day issues of a distributed development environment and gives options on how to mitigate the risks.
- Explains all the possible options on how efficiently VSTS can be used.
- This is very useful not only for the teams using VSTS 2005, but also for any distributed development team as this clearly gives an idea of what processes should be in place. VSTS is an all-in-one tool which helps in making the life easier.
- For companies which do not prefer to use VSTS can also leverage from the processes clearly mentioned in the book and can achieve similar efficiency by using different free tools available in the market.
- The book has shown how to customize the VSTS to suit the specific need along with the code which is very handy and reduces a lot of effort in customizing.
- More importantly, this book is very handy and easily understood by techies and non-techies alike. Non-techies can understand the processes without getting into any technical details.
- Addresses the issues faced by bigger and smaller companies and bigger or smaller teams.

A fine technical overview programmers will relish.
Helpful Votes: 1 out of 1 total.
Review Date: 2006-11-05
Jamil Azher's GLOBAL OUTSOURCING WITH MICROSOFT VISUAL STUDIO 2005 TEAM SYSTEM tells how to manage outsourced projects using Visual Studio 2005, which engages developers, project managers and team leads alike. GLOBAL OUTSOURCING takes it examples from the real world also: it examines typical outsource management issues, applications, and problem-solving in a fine technical overview programmers will relish.

A Software Assist to Communications.
Helpful Votes: 3 out of 5 total.
Review Date: 2006-08-22
This book is indeed about global outsourcing, but it deals with the outsourcing of software not athletic shoes or kitchen ware. Specifically, as you might guess from the title, it concentrates on the use of Microsoft's Team System version of Visual Studio 2005. Other Microsoft products such as Project and Excel from the Office suite are also shown as a part of an integrated management system.

There is little question tht outsourcing is here to stay. The cost savings are simply to great to be ignored. A programmer with a few years of experience in the US is paid an average of $55K, in India $15K, and in China $9K.

There is also no question that outsourcing brings its own problems in terms of management, control and especially communications. Many of these problems are specifically discussed in the book, and it goes on to show that the Microsoft tools can assist in these areas. The tools will not, of course, guarantee success but they may help to make a project a success.

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God's Web Site: Light, Color and Perception
Published in Hardcover by Medicine Bear Publishing (1998-07)
Author: Gary B. Lampert
List price: $24.95
New price: $4.99
Used price: $0.01

Average review score:

Exciting and Renewing
Helpful Votes: 0 out of 0 total.
Review Date: 1999-01-30
The energy in this book could be contagious! The artist's concepts coincide so well with his work. The symbols have so many possibilites. I'm so glad someone has invested the time on this important area.

Incredible!
Helpful Votes: 0 out of 0 total.
Review Date: 1999-01-30
The information in this book is so uplifting that i had to read it twice. The symbolism in the artwork has brought me back to the use of meditation.

Great Book!
Helpful Votes: 0 out of 0 total.
Review Date: 1999-01-23
I thoroughly enjoyed this book. There were so many concepts that I had thought about, put into words I could understand. The art work was a great additions to the content of these books. Are they for sale?

The artwork is a visual masterpiece!
Helpful Votes: 0 out of 0 total.
Review Date: 1999-01-15
This book could revolutionize viewpoints about spirituality. The symbolism in Dr. Lampert's art work was incredulous. I hope to meet him someday because I have so many questions to ask him.

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Grandma Online: A Grandmother's Guide to the Internet
Published in Paperback by Ten Speed Press (2001-06-03)
Author: Kathleen Shaputis
List price: $14.95
New price: $7.45
Used price: $0.01

Average review score:

Cool book, but read another one too!
Helpful Votes: 0 out of 8 total.
Review Date: 2004-09-29
Read "The Retirement Nightmare" by Dr. Diane Armstrong. Get the real truth about the fraud and abuse of the elderly and not so elderly. To avoid a guardianship in the State of Florida, and other states, should be of paramount importance. Reports of guardians stealing from their wards' bank accounts and other wise abusing guardianship powers are surfacing with disturbing regularity. 'This problem is going to get bigger and bigger,' says E. Bentley Lipscomb, AARP's Florida state director and a former state secretary of elder affairs. - GUARDIANS DRAWING INCREASED SCRUTINY, AARP Bulletin.

Very Informative!
Helpful Votes: 6 out of 7 total.
Review Date: 2001-11-08
I had bought this book as a gift for my mother-in-law (Gramma) and I loved it. I almost had to buy her another gift. I found it to be very informative. You do not have to a Grandma to read this book. I gave it to her and she loved it too! Thank you. PS

Grandma Online is Fabulous!
Helpful Votes: 7 out of 8 total.
Review Date: 2001-08-05
Grandma Online is Fabulous! Not only is it informative, but also highly entertaining. Ms. Shaputis' insite to the internet made me feel comfortable in an otherwise overwhelming world. I just bought 5 more copies to give to my favorite "grandma" friends. But please keep in mind, this book isn't just for grandmas. Everyone I know could use a copy. This one is a must have!

Great guide for Grandparents!
Helpful Votes: 9 out of 9 total.
Review Date: 2001-08-01
This book was outstanding, not only informative but entertaining as well. It will give the less computer savvy an easy tour through the internet. I great guide for anyone, but of special interest to grandparents, not only focusing on thier interests but on those of their grandchildren. It's a surefire way to bring generations together. A must buy for your parents or grandparents, and would make a great gift!

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Great Age Guide to the Internet (Sandy Berger's Great Age Guide)
Published in Paperback by Que (2005-09-17)
Author: Sandy Berger
List price: $19.99
New price: $3.00
Used price: $0.01

Average review score:

Great Guide Book
Helpful Votes: 0 out of 0 total.
Review Date: 2006-01-13
There is a lot more to the Internet than e-mail and Web sites. It can be an oasis of information and communication. It can also be a mine field filled with the wrong information and questionable people who want to take advantage of you. Sandy's book lays out the full spectrum of the good and the bad that's available through the Internet and e-mail. The information in this book will go far to keep me safe and expand my skills to get the most of what is good out there in cyberspace. I plan on keeping it right next to my computer.

Great Age Guide to the Internet
Helpful Votes: 0 out of 0 total.
Review Date: 2005-12-16
Great book! Easy to read, very well organized, answers all your "dumb" questions that your kids are too impatient to deal with! The "Sandy's Tips" and "Blooper Alerts" are worth the price of the book all by themselves -- fount of info.

Surfing the Internet made easy
Helpful Votes: 1 out of 1 total.
Review Date: 2005-12-14
I have read several of Sandy's books over the years and I continue to enjoy everything that she writes. Great Age Guide to the Internet is no exception. Sandy's ease with words makes this book a pleasure to read and is so full of information. If you don't know how to get around on the Internet, or only know a little, read this book. Sandy will show you everything you need to know.

Perfect for my Mom
Helpful Votes: 1 out of 2 total.
Review Date: 2005-11-29
My mother is very smart, but she is still a newcomer to the Internet. Every time the family gets together we end up
spending a lot of time answering a zillion questions from her about surfing the web, downloading, firewalls and the like. This book will really help answer her questions without talking down to her. She's not a dummy. She's just newer to this technology than the rest of us 'kids.' I can't wait to give it to her as a present from her grand-daughter for xmas.


Books-Under-Review-->Arts-->Animation-->Web-->39
Related Subjects: Portals and Networks Series
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