Games Books
Related Subjects: Roleplaying
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Worth a readReview Date: 2008-07-05
Who's Controlling YOUR Mind?Review Date: 2001-10-29
Cliff puts his new computer to use along with good old fashioned gum shoe investigation to find his son and uncovers a cesspool of technology designed to make and break governments, sway elections and influence court decisions without leaving a trace. Using the special avatar Sky programmed for him, Cliff learns how helpful, intelligent, comforting, resourceful, invasive, controlling and dangerous computer technology can be -- and maybe already is.
Mind Games is what block buster movies are made of. It kidnaps the reader's mind on the first page and reluctantly relinquishes it at the end impregnated with seeds of . . . fear, wariness, uncertainty?
Excellent .Extremely impressive!Review Date: 2001-10-26
Very Clever ThrillerReview Date: 2001-10-30
This Is A Must Read!Review Date: 2001-10-22

Collectible price: $18.00

FAN FACTSReview Date: 2001-12-27
MORE THAN A BOOKReview Date: 2001-12-22
Learned so much from this book!Review Date: 2003-04-07
More Than Just a Sports BookReview Date: 2001-12-28
This one deliversReview Date: 2002-01-01


Where Can We Find Them?Review Date: 2007-07-29
Earlier Review Clarified.Review Date: 2003-04-17
Forget Conventional TarotReview Date: 2007-12-09
I have had a person tell me that I did not truly perform a reading for him using the cards because I actually made him look at the cards and interpret for himself (laugh). I only provided insight where he couldn't see an answer for himself immediately.
I highly recommend you to find a copy of this deck if you need some help laughing at yourself (this deck has multiple laughter cards). Be warned though, if you know the answer of your query in your heart, do not be surprised if you find yourself being harshly chastised for asking the question.
Enlighten Up with This DeckReview Date: 2002-09-18
Excellent Excellent "light" Tarot Review Date: 2006-07-06
The cards, originally, weren't meant as a tarot or even as anything for anyone other than Morgan. When he described their origin to me, he said he was working as a dishwasher at a small place in the Santa Cruz mountains and studying his own personal development. He got some cards (I assume index cards) and started writing down the key ideas he'd been thinking about, just as sort of reminders for himself. There are even around a half-dozen cards in the deck that he attributed to the cook at the same place.
Morgan just carried the cards around to be reminders of his focus in terms of consciousness. (being a spiritual being seemed to make sense, easily, to him, but the "living a human" life was much harder to integrate and make sense of ...)
He described his confusion as other people started looking at his cards and getting something from them ... and started insisting that he should publish them as a tarot. (I'm sure those others pictured that as a simple path to a "well beyond dish washer" income for him ... when I met him, he was washing dishes, again, for a place that would trade food and lodging and some pay ...)
He found the artist ... and thus the black-and-white line drawings came into being ... and, from somewhere, scraped up the money to actually print decks ... and set about selling them himself. Eventually they gained enough "grass roots" popularity to be in Metaphysical (and other) bookshops all over the place, to the extent U.S. Games found him and picked up the rights.
You have to put this all in the perspective of the times, this was during the first waves of popularity of "awareness and consciousness" in the western world ... Timothy Leary and Ram Dass (under his other name) were exploring LSD at Harvard ... and many other folks were doing their own explorations along similar paths ... so, when I met Morgan, over a beer, I told him, first, that I'd been reading with his cards for years and loved them. Then I confessed, (somewhat embarrassed) that based on the mythology around, I'd been describing the author, him, as ... ' a drug-crazed hippy out of Santa Cruz...' ... he paused a long time, looking at me, and finally replied..."Boulder Creek, actually, but nobody knows where that is ... I guess Santa Cruz is close enough..."
Morgan passed over some years back ... and I have to confess, my first thought when I heard about it was, "Wow ... he made it ... he finally finished what ever lesson was SO hard for him to learn ... and made it out..." Being a spiritual being was pretty close for him to touch, it seemed ... but being a spiritual being living a human lifetime ... seemed to be a mystery to him for the whole time.
Scout Bartlett
Scout@LifeInsights.Net


Best Fighting Game; Best Strategy GuideReview Date: 1999-01-21
this seems like a very good and detailed bookReview Date: 1998-08-25
a up close and personal guideReview Date: 1999-07-21
Best Fighting Game; Best Strategy GuideReview Date: 1999-01-21
Mortal Kombat 4 GuideReview Date: 1999-05-15

GREAT!!! LOVE it!!!Review Date: 2008-07-10
I would recommend it highly!
A Must Have Review Date: 2007-06-08
Endless Inspiration!Review Date: 2006-02-04
full of informationReview Date: 2006-02-01
Great Tarot, Helpful InterpretationsReview Date: 2004-07-07
The book is easy to understand, explains in detail a lot of symbolism you might not know, and also offers a quick "if you get this card in a reading" section if you just want to zoom into your current reading. It importantly also encourages users to use the book for general understanding of symbols in the cards, and the larger context of the cards, and to trust in one's own intuition for readings.
One thing I really liked about the book is how the 22 Major Arcana cards tell a story of the history of the world--one that has not yet been completed. It is all a big cycle, with many little currents running through.
This is a tarot focused on the goddess, a panorama of earth-based and matrifocal cultures. But I am a man and have never felt astranged or put off by this focus... quite to the contrary it has been helpful.

Used price: $7.32

Good productReview Date: 2008-11-04
Just what it says - perfect for NYT X-word loversReview Date: 2008-10-29
A thoroughly enjoyable verbal trip!Review Date: 2008-07-31
For those of us that know our limitations!Review Date: 2007-06-12
The book is spiral bound, so it lays nice and flat, unlike those that are cheap and glue-bound like a magazine.
Printed on newsprint-like paper, which makes it even lighter and packable. This book is much better than those cheap $1 crossword puzzles you find in the store.
Why is my brain sizzling ?Review Date: 2007-11-29

Used price: $0.01

The need to know!Review Date: 2007-01-15
Very ComplicatedReview Date: 2006-06-08
Very BelievableReview Date: 2006-07-24
MUST READReview Date: 2006-06-29
Long Live RPSReview Date: 2005-12-31

Used price: $8.25
Collectible price: $45.00

Can You See What I See? On a Scary Scary NightReview Date: 2008-11-09
Brings The Family Together!Review Date: 2008-10-30
Stunning Visuals, Variation on a ClassicReview Date: 2008-10-20
OK. Absolutely awesome!!! This book is so, so cool. From the photographer of the I SPY series. They built a set worthy of a full-scale stop animation film like "Nightmare before Christmas" and then photographed it for the images in this book. It is so amazingly detailed. The story concept is taken from the well-known "In a dark, dark wood" classic. You start far away from this incredible castle, work your way through the village, inside and up the top most room where there is a cabinet and on a shelf of that cabinet is a bottle and in the bottle is a . . . well, you just have to see it. Did I say it was amazing? It absolutely knocked my socks off.
Dixie (my 1st grade teaching wife) and I look at every new Halloween book we can find, and we both agree, this is the cream of the 2008 Halloween releases for kids.
An excellent Halloween romp!Review Date: 2008-10-20
This is an excellent Halloween look and find outing. There are 12 pages of pics that you can spend a lot of time pouring over trying to find the requested items. The production quality of the pictures is top notch, and they have just the right Halloween atmosphere.
The pages are very challenging, and there are a lot of additional items thrown in the pics, giving you plenty of "replay" options. I plan to buy the Christmas themed one next since this one was so well done.
It's also fun trying to find the red and yellow wooden robot included in every picture.
Fun bookReview Date: 2008-10-11

Used price: $5.88
Collectible price: $28.00

Well, it's White-Wolf...Review Date: 2001-06-20
White-wolf out does it's selfReview Date: 2000-11-12
A time of wonder and reasonReview Date: 2003-02-27
This book is more thorough than the second edition of Mage the Ascension. Not only does it provide a lot of examples and explanations for spells, and rituals, it also cleared up a lot of the limitations and potentials for the various spheres.
Even though there are already party lines, the rules make it possible to have both Traditional and Technocratic magi working together. It is a time of reorganization and both parties are trying to find their destinies. In fact, the reader will follow the experiences of a Celestial Chorus member and a member of the Hippocratic Circle throughout the book. The idea of same goals through different methods was stressed.
The time period seemed to be the ideal setting for Mage. Not only are their so many possibilities in terms of new ideas and beliefs, the age of exploration in the high seas, the skies, the unknown continents, as well as the Void are all available for curious magi and their associates.
This book is a must for anyone who is interested in Mage. It is a very complete work and has vital information for storytellers and players who want to use the Renaissance setting. Whether you have an interest in high artisans, explorers, knights, shamans, witches, alchemists, there is something here for you.
A great game in it's perfect settingReview Date: 2001-03-12
In the Mage timeline, though, there was a crucial event which splitted history in two: Renaissance. It was then that the whole world started believing in science and it's apparent limitless capacities. It was then when people started removing some attributes which made the world turn from God, and it was then when the church started the most brutal prosecution against "pagans": Inquisition.
This is a book about the clash between 3 forces: Faith, Science and Magick. And as the Mage storyline goes, it's the perfect moment to play a Mage.
What if magic worked the way it was supposed to?Review Date: 2000-12-15
There's quite a bit of history and world setting information in this book. Possibly too much, depending on your needs. Relatively little of the book is taken up with game system mechanics. What system rules there are cannot be found all in one place. The organization of the rules is somewhat loose. Like the modern game, the magic system is open-ended, with ability defined in areas of control rather than specific spells. But like most other Mage books, spells (rotes) can be found if one looks hard enough.
If you've played Mage: The Ascension, it will be easier to understand this book. If not, some of the game rules might be confusing. If you like the Mage magic system, but don't care for the dark-goth game world White Wolf sets the games in, this is probably the game for you.

Used price: $0.83

Buy this book, well worth it!Review Date: 2000-12-27
.............Curtis
a book that gives you more than performanceReview Date: 2001-01-01
This is not a book that simply tell you how to improve your computer's performance. If you have some experiences in using Windows and want to know more about the operating system, this is a nice size book that can get you started. What's more? My machine is faster now. :)
Excellent book on fine-tuning Windows!Review Date: 2000-06-21
Incredible, but be ready to work for it.Review Date: 2001-02-05
I don't mind making the effort, but some people might. If you have lots of time, and you love customizing your PC, you can't go wrong.
Litestep, registry hacks, DOS utils, 5 partitions on a HD... if you like this kind of stuff, get the book! If you don't know what any of these things are, you may be better off upgrading you PC.
Good collection of practical tips, marred by obsolescenceReview Date: 2001-11-19
The author's idea is that you can actually obtain a lot of performance even from older machines, if you are ready to do some work for it (tracking down utilities, testing different configurations, dropping some "cool effects" in the standard UI and so on).
I've recently applied the book ideas to "renew" a couple of very old machines (a 486-based, 24MB ram Compaq portable and a Pentium-75 with 64 MB Ram). I am not a Windows Guru by any stretch of the term, and I did learn a lot on how Windows is organized in the process. This fact alone is probably worth one extra star in my rating.
The book is clear, and is a good read (i.e. it is not a simple itemized lists of tricks, but tries to tie up things in a coherent thread).
Unfortunately, the end result of my attempts to optimize my two museum-quality machines were less stellar than what other reviewers submitted. I think that the main reason is due to the fact that most of the tips seem to be aimed at computers which have been subjected to a lot of "install-the-new-software-gizmo-I-just-found-in-this-magazine-CD".
If you start from a clean installation (or work on a machine on which little extra sw was installed) there seems to be very little gain from applying most of the techniques offered by the author.
Another problem is that both SW and HW are a moving target, so when you try to obtain some of the utilities which the author recommends, for example, you may find out that the current versions may have grown new requirements which makes installing them on an older machine a little troublesome.
This is even more obvious when we talk about RAM or other HW specific issues.
All in all, I'm pleased with the book, but mostly because helped me to better understand how Windows works. People who already have a lot of first-hand experience in installing and maintaining Windows machines would probably give this book three stars at most.
Related Subjects: Roleplaying
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