Anime Books


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Anime Books sorted by Average customer review: high to low .

Anime
Nausicaa of the Valley of the Wind, Vol. 1
Published in Comic by VIZ Media LLC (2004-03-10)
Author:
List price: $9.95
New price: $5.32
Used price: $4.41

Average review score:

Nausicaa the Princess of the Valley of the Wind
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-22
I was led to this book because I love Hayao Miyazaki and his films. I have also bought many of the Cinemanga books that have been made with his movies. The students I am now teaching are mostly from Japan, China, and Korea. Manga is very big with these students and in order to get them to read English enthusiastically, I needed to find a venue they could enjoy and relate to. Some books are very easy to read and that helps too. This series is a bit more difficult, but I am finding it wonderful. I have only read the 1st book but intend to read more and maybe buy the DVD. Hayao has been my introduction to Manga so I can relate to the genre also. I like to read this series as much as my students will and can be introduced to other books and series as well. I highly recommend this book as a starting off point and it's very good!

Try it, you'll like it!
Helpful Votes: 0 out of 0 total.
Review Date: 2007-10-08
Miyazaki has created a seven volume series of the adventures of NausicaƤ, the first volume appearing in 1984. He is an illustrator, creator, director, and he has won an Academy Award for best animated feature, "Spirited Away" in 2002. He is known the world over for his Manga and Animae. This is a classic.
The story line is intense, as is the graphic nature of the book. So much detail, so much talent! Because of the intricate illustrations, you could read this book many times and never get tired of the story because each reading would unveil more detail and have a different nuance. I found myself feeling confused, fascinated, absorbed and captivated at each subsequent reading. This particular Graphic Novel would appeal to anyone interested in a heroine adventure, the battle of the underdog, mystery, mythology, science fiction or futuristic literature.
It reads right to left which may take some getting used to. Glossary defines Japanese writings.

Miyazaki is the Master
Helpful Votes: 0 out of 0 total.
Review Date: 2007-09-12
I am by no means a master of manga, but I know that this particular series is one of the best out there, because I am a reader. I know story, I know dialogue, and I know art--and Miyazaki is a master of all of them. This series was absolutely beautiful. The plot is incredibly well thought out, the dialogue is snappy, and the drawings are simply lovely. I'm not sure how Miyazaki can make such a strange world so romantic, but he manages to do so with ease.

Much better than animated film.
Helpful Votes: 0 out of 0 total.
Review Date: 2007-03-27
Miyazaki's graphic novels are MUCH better than the animation. More depth and better story resolution. Visually stunning with tremendous thought and meaning.

a good opening.
Helpful Votes: 0 out of 0 total.
Review Date: 2007-02-16
Nausicaa of the Valley of the wind is one of my favorite movies. After seeing for the first time I was amazed that I hadn't seen it sooner. It had everything I like in a movie, a good premise, deep and emotional characters, amazing art work, a deep meaning, and an awesome soundtrack to boot. So when I heard that there was more to the story I went out and bought this book to see if it was as good as the movie. After waiting about a month for it to come in, I bought it on Amazon, I finally got it. I was not disappointed. Let's break this book down into categories.

Art Work. The drawing pretty much, how do they look and how much detail is put into them. Miyazaki, I have to say, is a master in his field. All his drawings are extremely detailed and you can really get a sense of the surroundings. The characters emotions are brought out almost perfectly, especially the Nausicaa herself, who is shown as a powerful, yet fragile girl. Overall the drawings are almost perfect and I don't think anybody would disagree with that.

Characters. I was already familiar with all the characters in this book, having seen the movie already. They are pretty much the same here as they are in the movie so if you've seen it, which I'm taking for granted you have, and then isn't much knew. They mostly do the same things as they did in the movie and feel the same emotions with a few fun differences, but nothing really is too different.

Story. This book follows the movie almost exactly up to the point where Nausicaa and Asbel discover the underground system under the sea of corruption, or toxic jungle as it is called in the movie. There is one big difference that I must share, the Valley of the Wind is really an alley of Torumekia, and Nausicaa goes out to fight under Kushana agents the Doroke principalities, a nation not even mentioned in the movie. Other than that it follows the same story almost to the letter.

Overall a very good and strong opening to the series. This entry doesn't really add a whole lot to the overall story if you've already seen the movie, but there are some important differences which mean you can't simply skip over it if you want to read the series.

Anime
Big Eyes, Small Mouth: A Universal Japanese Anime Role-Playing Game
Published in Paperback by Guardians Of Order (1997-07)
Authors: Theodore Serafica and Sean McLeod
List price:
Used price: $7.14
Collectible price: $32.00

Average review score:

A Good Value for Anime RPGs :-)
Helpful Votes: 0 out of 0 total.
Review Date: 2002-02-07
I happened to find Big Eyes Small Mouth (original edition) at a used book store, and found it to be rather interesting. I had previously bought The Sailor Moon Role-playing Game and Resource Book by the same publisher (The Guardians of Order). so BESM's Tri-Stat system and general rules were quick and easy to learn, with the added benefit of being adaptable to almost any anime genre or character.

While the second edition of BESM is far more inclusive and detailed (and nearly three times larger than the original edition), the original edition is still a good match for those just beginning with role-playing games. Especially for the novice GM (GameMaster), BESM second edition contains so many rules and details that knowing how to sort through all the information presented and determine which are truly needed for a campaign and which can be set aside can be difficult. Novice GMs and younger gamers can especially benefit from the simplicity of presentation and the significantly fewer rules and details while still maintaining the creative flexibility necessary to present and participate in an original role-playing campaign. Those beginning their anime RPG experience with the original BESM sourcebook will have an easier time adapting to the second-edition sourcebook later on.

The Start
Helpful Votes: 0 out of 0 total.
Review Date: 2001-10-03
This humble little book rocked my RPG world when I picked up on a whim. I love to collect small and odd RPG's. What surprised me was how great, simple, and appealing this little book was. I eagerly awaited the other two supplements to come out, and was not disappointed. Sadly, the first edition is no longer in Print.

However, the 2nd Edition Is everything the first one was and more. It is a complete game completely to itself, with no need for any expansion. You have to love a game system where they devote roughly only 40 pages out of the nearly 300 to the rule/combat/skill system. It's just great.!!

Buy this book!
Helpful Votes: 0 out of 0 total.
Review Date: 2000-03-30
Big Eyes, Small Mouth is probably one of the greatest RPGs of all time. I used to play AD&D but i got tired of all those source books and confusing rules. There are a few points in the book where it is a little vague, but it is extremely easy to fix that with a rule of your own. Buy it today.

The PERFECT RPG!
Helpful Votes: 1 out of 1 total.
Review Date: 2000-01-17
I was extremely impressed with this rpg! It is deceptively fun! For those of you who like a lot of complicated rules, this game proves that complicated rules aren't always a good thing! For those of you who like few easy rules, this game is perfect! You pick the genre, ranging from ancient japan to high fantasy, to even the far future. Wonderful illustrations from rising amateurs to pros!

The Cheapest, The Easiest, The Simplest, The Greatest!
Helpful Votes: 2 out of 2 total.
Review Date: 2000-03-08
I originally picked up a copy of this book on a whim. It was incredibly cheap (for a commercial RPG), and almost pocket sized, negating the need to carry around huge tomes of rules and resources. And here I am, a year later, still playing this game like there's no tomorrow! The system is so basic it's genius! Although you will find expansive lists to help you design characters and settings, the rules allow you to modify to your hearts content! Finally, the most important aspect of this game is how it captures the flavour of the anime/manga genre, which many other systems cannot boast! --Cheap, easy, excellent. Buy it!

Anime
Anime Essentials: Every Thing a Fan Needs to Know
Published in Paperback by Stone Bridge Press (2000-12-01)
Author: Gilles Poitras
List price: $14.95
New price: $5.00
Used price: $3.12

Average review score:

The ESSENTIALL book for anyone wanting to "get their toe wet" in anime!
Helpful Votes: 0 out of 0 total.
Review Date: 2006-12-16
I have been an anime fan now for about 6 or 7 years, and like most here in the U.S., I got my anime roots through undam Wing (I am still a HUGE Gundam fan). Anyway, I saw features about this book in some magazines I read, so I went to my local comic book store to buy it. It showed me EVERYTHING I needed to at least get a basic understanding of the themes and different variations of anime. Now, I enjoy all styles of anime and am even beginning to build a small collection. I would also recommend at least checking out "What's Japanese in Japanese Animation". I know I sure will.

Anime Essentials
Helpful Votes: 1 out of 2 total.
Review Date: 2005-08-23
This is an excellent book about the Anime genre. It describes not only the history of anime but the various styles and elements that make anime unique.
The author includes recomendations in the different anime styles and makes parental recomendations as well.
Elements of Japanese culture are woven into the descriptions making this an all around good read and reference book.
There is also a video animation called "Otaku no Video" which complements this book and has a similar cover.
If you want to learn more about anime or are a fan pick both of these titles!

CHING-CHONG A THON!
Helpful Votes: 2 out of 20 total.
Review Date: 2004-12-05
I love anime! Drawing Japanese pictures is awesome. I don't have many friends, so drawing pictures keeps me entertained. This book was great for me because it had lots of Japanese pictures in it. People call me a nerd for drawing Japanese pictures and listening to country music, but I don't care!

Limited but useful in it's area
Helpful Votes: 3 out of 4 total.
Review Date: 2005-12-01
This book is much better at talking about anime fan culture than anime itself. If you're interested in knowing more about the films, there are better resources such as "Anime Explosion", "Samurai from Outer Space" or, for the more academically inclined, "Anime from Akira to Princess Mononoke"

An excellent starting place
Helpful Votes: 4 out of 4 total.
Review Date: 2005-03-14
I'm too old to have discovered Japanese manga and anime in my youth, but I've made up for that the past few years. Being interested in Japanese culture and literature generally, I had some understanding of why anime is the way it is, and why it's so much different from American or European graphic art, but reading this well-written book, I found there was a great deal I had missed. Poitras writes from the fan's point of view, so he knows what questions he should be addressing -- everything from the "big eye" mania, to the difference between hentai and mainstream manga, to the nervousness among the U.S. morals police about "foreign" art, to actually setting up and publicizing a fan group, plus the ins and outs of model kits, imported publications, and so on. There's also an excellent rundown of recommended anime titles and series, which I've photocopied as a checklist. This book doesn't tell you everything you need to know, but it's a good place to start.

Anime
Cardcaptor Sakura, Number 5
Published in Paperback by TokyoPop (2001-12-31)
Author: Clamp
List price: $9.99
New price: $2.50
Used price: $0.01

Average review score:

Best Manga Ever!
Helpful Votes: 0 out of 2 total.
Review Date: 2004-07-03
The Cardcaptor Sakura series is the best manga series ever!! The 5th book is the best one out of the 6! If you read this, (9 out of 10)you will enjoy it as much as I did!

I'll read them all eventually...
Helpful Votes: 1 out of 1 total.
Review Date: 2004-07-03
I've sort of been reading this series backwards, starting with the Master of the Clow books and moving on to the original series. In spite of that, they're still fun to read, and I'm amused by the way that Li acted early on in the series versus the way he acts later. In this book, Sakura and her class do a production of Sleeping Beauty in which the parts were chosen at random - really, really at random. As usual, something happens that puts those around her in danger, so Sakura must save everyone from the power of a Clow card. The characters are all a lot of fun, and the art is gorgeous. One day, I will finally have read all the Cardcaptor books. I'm getting there...

Great
Helpful Votes: 1 out of 2 total.
Review Date: 2002-07-01
I love CCS and this is a great one. It goes through to the part where she catches that Last Card and meets the Final Judgement. If you love CCS and Manga read this book and series!!

An EXCELENT manga!!!
Helpful Votes: 2 out of 2 total.
Review Date: 2003-02-14
Ok, so I know the book looks so much thinner and smaller in comparison to the others, but Book % is my favorire- mostly because of the school play(tee hee!). As usual, CLAMP has done a superior job on the artwork, and there is a lot of humor.
Also, there is a nice sweet episode without card-collecting where Sakura meets a nice old man on a family vacation.
A wonderful book to add to your collection, and just as good for starters if you're new to manga!

I like!
Helpful Votes: 2 out of 4 total.
Review Date: 2002-07-03
I like these books a lot, but only because I can put up with the huge amount of cuteness. There is a complicated relationship-web doing on right now that can make the story more interesting, or just get on your nerves. I found this perticular book really funny and I wanted to get the 6th book right away afterwards. Just one question---how dis Sakura get her hair like that?! (talk about weird character designs!)

Anime
Exalted, Second Edition
Published in Hardcover by White Wolf Publishing (2006-03-13)
Author: Alan Alexander
List price: $39.99
New price: $20.55
Used price: $19.99
Collectible price: $40.00

Average review score:

Exalted 2nd Edition
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-04
If you're tired of the archtypical Fantasy RPG, if you like Anime and Manga, and want to be able to destroy armies single-handedly, then Exalted is for you. Unlike other RPGs where you begin barely able to hold your own against an angry goblin, in Exalted you begin as the holder of a shard of godly power known as a Solar Exalt and can wipe out ordinary troops without breaking a sweat. There are five different kinds of Exalted; Solars, Lunars (Wild, shape-changing exalted), Sidereals (Fate-meddling hidden manipulators that others have a hard time remembering), Dragon-Blooded or Terrestrial (Weakest of the Exalts, but their numbers more than make up for it and they don't like the other types of Exalted) and the Abyssals, who are nasty, evil Solar Exalted created by the Deathlords, who in turn are servants of the Neverborn. The last four Exalted types are fully detailed in their own Manuals of Exalted Power. Unbelievable stunts such as running up the sides of buildings, martial arts that defy human ability and spells able to annihilate cities are the norm in Exalted. Although it deals (as do all White Wolf products) with mature themes, it's not hard to do a game with younger players, as long as the Storyteller is careful about it. Exalted has a rich background that gives almost limitless possibilities with stories, and this Second Edition streamlines the combat, charms and spell rules so battles go by a bit faster. And if you played 1st Edition, the supplements are still just as valid and converting stats of NPCs aren't going to be major headaches. All in all, Exalted is a welcome break from the typical hack-and-slash dungeon crawl style RPG and recommended for fans of that genre as well as those who enjoy something different.

A Graet BooK !
Helpful Votes: 0 out of 0 total.
Review Date: 2008-06-01


Exalted second edition 1th edition wos good 2edition is epic
it a great game so buy it at amazon for $26 not $40!?!

Feel the real power
Helpful Votes: 0 out of 0 total.
Review Date: 2008-04-20
Just as the Japanese meld influences from Europe, the Americas and Africa into media (and Scotch!) that is uniquely Japanese, White Wolf has crafted a uniquely American RPG with vast influences from both Asian myth and pop-culture as well as Classical European mythology. The synthesis is nothing short of an amazing collaborative work of fiction.

The Fluff, as it were, is entirely engaging and as a fantasy series, and even bereft of the RPG mechanics, all the books are pretty fine reads. In Second Edition, not only have the mechanics gelled, but the backstory has matured as well. What White Wolf has laid out in this core book is a giant buffet of Fantasy and HiFi-sciFi that Storytellers can pick and choose what type of campaign they wish to play--whether it's taking down errant gods, swords and sorcery, or post-apocalyptic survival very similar to Gamma World, or a straight, in-canon campaign of Solar Exalted against the hated Scarlet Empire. Suffice to say there is an incredible amount to explore in the backstory and swaths will probably never be touched in the published materials.

Fluff aside, the mechanics of the game as presented in the core book show a long, hard road of playtesting and years of refining game rules. Somewhere in the early 90's there was a reason that White Wolf published the Street Fighter RPG: Exalted is that reason. The combat system is simply amazing, incorporating stunting (much like the Daedelus RPG, Feng Shui) which opens combat to the highest level of narrative, as well as an incredibly deep skill and charm system. The additions of Mass and Social combat round out what is one of the best combat systems for an RPG to date. Good stunts and on the fly imaginative play will always win out over the Min/Max (which in Exalted is mostly MAX), but there is plenty of depth for the Min/Max player to excruciatingly choose the best charms for the job of giving fatal beatings, tongue lashings or driving the armies of the Jade Dogs before them.

The book itself has held up very well over the last couple years and is very solidly produced. The physical size of it is simply intimidating. The art has taken a major step up over first edition, obviously due to the inclusion of color, but also moving away from the cartoonish anime style to a more hybridization of say Frazetta and Katsuya Terada.

The writing, while a bit dry in certain areas as is typical of RPG books, is extremely clear in it's presentation of both the rules and the backstory. The index is surprisingly useful and the inclusion of sidebars where White Wolf felt certain aspects of the rules needed clarification outside the narrative are all exceedingly helpful figuring out what can, at times, be quite complicated. The Storyteller section is not only essential reading for running a game, but a solid discourse on running a high-powered, pulpy RPG.

As for things that could have been done better, there are some typos as well as some flat out confusing mistakes here and there. References to splitting dice pools, a mechanic thankfully removed from the system with second edition, appear in the back half of the book.

Also the antagonists section, while touching on what's coming up in the new books, really doesn't help the fledgling storyteller as most are either far too powerful (Octavian the Living Tower), too localized (Gri-Fel the god of the Imperial City), or too abstract (The Fair Folk) to be easily fit into a starting campaign. I would have liked to see a chapter dedicated to Dragon Blooded antagonists and a full list for a sample Wyld Hunt because that's who typically will be getting the first fatal beatings in a vanilla campaign.

The lack of a starting adventure in a book this size was also confusing. White Wolf released a free module for the game on release, but the module itself breaks the cardinal rule set forth in the Storyteller section of the book--start with a bang! With a set of mechanics and background this large, it's a bit intimidating for a new storyteller to know where to begin.

Bottom line, this is an amazing start to what I expect will be a long and healthy product line for White Wolf and an incredible world for players to explore. More importantly, Exalted is triumph in RPG system design that fits perfectly with the high powered background.

exalted 2 is good like exalted 1
Helpful Votes: 0 out of 0 total.
Review Date: 2008-01-15
you might be apprehensive about switching over from 1st edition, but if the hollidays are coming get your friends to buy you the 2nd edition core. they've cleaned up a lot of problems, both in the setting and the mechanics, granted they've added a handful of new problems, but that was to be expected.

Exalted a different type of RPG
Helpful Votes: 3 out of 3 total.
Review Date: 2007-05-12
I haven't personally played too many White Wolf games but I have played 3rd Edition D&D a lot so I liked the fact in this game that I started out beefy instead of a character who could easily be killed off. I think the style is also very different from D&D in that its pulling more from Eastern style medieval period instead of the European one typical in D&D. Most impressive to me was how they did mass combat rules an item that doesn't typically occur much in other RPGs. My issues with this book is that it can be hard to find particular rules at times and some rules aren't entirely fleshed out enough that we've spent about 30 minutes debating on how a rule should work. The other issue is that this book gives you the entire background to the world which players themselves shouldn't always have because this book tries to be a combination of a GM and Players handbook. Overall, its has been a very enjoyable game to me and I would recommend any D&D player give it a chance.

Anime
Dragonball Z: The Anime Adventure Game
Published in Paperback by ANimechaniX (1999-12)
Author: Mike Pondsmith
List price: $20.00
New price: $14.85
Used price: $10.44

Average review score:

Good, but has more potential.
Helpful Votes: 0 out of 0 total.
Review Date: 2006-03-21
Introduction: Firstly let me begin by saying I only recently got the book, so I haven't really had time to read everything in extreme detail. Now for a review, not hard, overall its a good book with potential. But I'll explain in more detail ...

How does the book span out? The book like other anime based role-playing books starts by explaining parts of the anime bit by bit before moving on into actual game rules and mechanics. This will be quite helpful if your planning on using the base characters and locations from the series, otherwise it might just end up a base for creating you own. It could end up as a reference more than anything else.

The book only really gets into the main mechanics around half way through, it starts with combat and how that works and goes to other things like powers and training. After its done with the bulk of the rules (which you will need to read more than once) it then moves onto some nice pointer tactics for battle situation, and even a short demo battle to give you a taste of what it's like during combat. This part of the book is good, not many faults on first glance.

A good thing about this book is it ends with some help on creating your own sagas and making campaigns, as well as some rules you might want to use in your games to keep them going smoothly. It really does try and help you create your enemies and settings as much as possible. This is something other game systems might try selling that as a separate book (not going to name and names).

Good points with the book: The strongest part of the book is really how well its been done. The makers could have gotten this very wrong, dull rules or unneeded complicatations but it seems it hasn't. The rules are faithful to the series and allow you to have the right Dragonball Z feel to your game. All this on my first read, several reviews make the same point and I now understand why.

Also the obvious reason why the book is good; its Dragonball Z in proper role-playing form!

Problems with the book: The first is really the amount of actual game content, or rather the lack of content. The book itself seems rather short (around 144 pages) and considering about half are filled with information rather than rules this lets the book down slightly. Adding to this the book only covers the Saiyan Saga (which might put some people off if you like the higher powered Sagas). This is ultimately going to irritate you, and that leads you onto the next problem; once you get this book you WILL want the others. "That's not a bad thing ..." I hear you say? - It is when it means forking out even more money for the books, and the hardest part; finding them. Yes, the other books (two others right now) as I found are quite hard to find. I eventually found them, but not for a cheap price.

Apart from than that my only problem is the obvious; bugs in the system. Like every role-playing system this one has it's problems, not that I have noticed any yet, but from reviews of the book I have seen suggest this book has some teething issues that are later sorted in further editions of the game. Another reason why you will want and possibly need to get the further editions to the game.

Conclusion: I know it might look like I'm being pretty negative, the bad points are a lot bigger than the good in my review but despite that I stand by saying the book is a great role-playing game. Not without it's problems, and yes it had more potential and I'm sure it will reach this when I receive the other books and read through them all. Right now I'm happy with the book, It's got a lot of great features and interesting possibilities and it`s looking to be a lot of fun, keeping in mind it's bad point I strongly recommend this to any keen role-players that are interested in Dragonball Z looking for something new and fun.

Dragon Ball Z:Anime Adventure Game
Helpful Votes: 1 out of 1 total.
Review Date: 2000-05-15
I personaly like the book.It has the most oraginal and ostanding ideas i have ever seen.The book is good for all Dragon Ball Z/Gt fans.(I woulden't recommened it to new comers though)You have to get into the book and know at least part of the story line.When the book arrived i was over joyed and started reading it right away.If you have qusetions about the book contact me at THESUBLAW2@aol.com.The book is somewhat hard to get a hold of.You can get it here,Barens and noble or Comic Heven.I hope this helps you if not just e-mail me and i will try to help.

Fun, but many errors
Helpful Votes: 13 out of 19 total.
Review Date: 2000-05-25
The overall idea of a DBZ RPG is good, and the system posited here works pretty well. However, the rules listed in this book are full of contradictions and many things are left unexplained. Currently, the book is most useful as a reference to the English version of DBZ as it gives info on all the characters (major and minor) in the Saiyan Saga (which is before trip to Namek). The game itself needs some work, so don't buy this if you expect to learn it quickly. Your best bet is to wait for the Frieza Saga book coming out soon, which hopefully will have rules errata for the main game (or maybe rewrite the whole thing).

Great game,but takes a while to learn
Helpful Votes: 3 out of 8 total.
Review Date: 2000-10-07
The game is great,but you will have to read the instructions 3 or 4 times to fully memorize the rules the authors are geniouses and I cant wait for the freeza saga.DBZ fans will be amazed while RPG fans will have loads of fun.

A Great Game but...
Helpful Votes: 4 out of 13 total.
Review Date: 2001-10-10
They lacked in a few areas. I understood everything in the first read. I have found that over all, this is a near-perfect game... therefore I gave it a near-perfect score.Thankfully they made some revisions in the Frieza Saga book. I can't wait for the Trunks book to be out (Supposedly last week of September).

Anime
Wish #2
Published in Paperback by TokyoPop (2002-10-15)
Author: Clamp
List price: $9.99
New price: $2.48
Used price: $0.73

Average review score:

Let me be the one to realize your wish
Helpful Votes: 0 out of 0 total.
Review Date: 2006-01-21
This may very well be my favorite volume in the series. The story gets into stride in this one. And, if not for any other reason, buy this volume to see Shuichiro's mother. She ranks as one of the most beautiful manga characters ever created. And her name is Hotaru, like Hotaru-chan of SailorMoon (Sailor Saturn) which is a beautiful name that suits them both so well. She even has purple eyes, so Koryo-kun points out. (I don't know the honorific intended for him but he's a `kun' to me =^-^= )

One of the reviewers mentioned that there is an allusion to incest in the book, but I'm afraid he (or she) didn't read the book very well or even read the whole series. I don't know if Tokyopop dubbed it down or something, but it is stated quite clearly, once by Hotaru-sama (have to call her that) and once by Shuichiro's grandfather, that Shuichiro is NOT, I repeat NOT, her son. In fact, he's not his grandson either. Shuichiro was found by the man who became his father (all the names sound just like Shuichiro so I can't remember them!) and who married the mysterious and beautiful Hotaru. I don't think he was a baby either, I think his grandfather said a `kid'. It would make sense that a kid would fall in love with his foster mother, or believe himself in love. Especially if said mother is an incredible beauty who appears to be no more than fifteen. Do the math. And its more desperation than anything that makes him say, `aren't I enough?' But think what you like.

Don't by this book if:
a. You have an allergic reaction to flowers
b. Romance makes you go `ew'

Do by this book if:
a. You want to see a young Shuichiro with long hair
b. You want to see Koryo totally hitting on Shuichiro (don't worry; it's all very innocent and hinted at)

In this book, my favorite character besides the enigmatic Shuichiro-san, Koryo-kun, goes back in time with Kohaku-chan (I'm putting on my own honorifics for fun, so back off!) to find out more about Shuichiro. San. I don't want to give away more than that, but if you want more beautiful moments and lovely artwork, buy this book.

A complaint about Wish is its artwork. Yes, the artwork is different from other CLAMP works, but that's because the artist is different. What you are seeing is neither worse artwork, nor bad artwork. You are seeing a different style. The artwork is really beautifully done in thin pen lines and beautiful, light and airy pages. Like Naoko Takeuchi-sensei, the artwork may seem awkward but that is due to the different style, not lack of talent. I mean, a person who can draw the gorgeous-hunk-of-man that is Shuichiro and so-much-more-gorgeous-but-not-so-much-man Koryu can not be lacking talent, okay? Okay.

The second problem is that the angels call each other fat and chubby when they are pretty skinny and have `no hips, no ass' but they are merely referring to their `super deformed' or chibi selves, not their true forms.

Finally, some people seem to have a problem with the plot. Well, romances aren't about plot. They're about romance. And beauty. If you can't handle that, go read Dragon Knights or Van Von Hunter or something. Wish is an incredibly beautiful book-I don't impress easily-and so is the romance. I hate mushiness, fakeness and stupidity, but the mushy parts are so tastefully done you'll lick your fingers, (I came up with THAT on my own) the romantic parts are so sweet and the sad ones will break your heart. I had tears in my eyes over this series. I all almost never do. The only book that ever really made me cry was A Tail of Two Cities. I sobbed over poor Sydney. What a beautiful book.

To get back on track, I truly enjoyed the book. The angel part is very mild and they could have been fairies, not angels, and the story would be the same. I was worried CLAMP would make out God to be the antagonist, but the characters simply misjudged God entirely, as many do. References were kept brief enough for me to feel quite comfortable reading the story. As usual Tokyopop has a few interesting word choices (Shuichiro saying `wishes, smishes'?) throughout the series but some very appropriate ones as well (Koryo: I'm bad ass!) In fact, their weird word choices gave Koryo a unique character and was totally appropriate. Everything he said totally fit his character and expression. But Kokuyo saying `quit handling the merchandise' referring to Hisui was kinda weird. And disturbing. Yeah...

And I wish they'd supply a `glossary of terms' at the end with translations of the spells and names of the characters. I'm too lazy to go web surfing. Hand ten. Man.

And of course, no one wants to miss Koryu, who is `usually at least second in the Underworld beauty pageant' (come again?), making a guest appearance at CLAMP's studio, while CLAMP is quite, quite drunk. Will he eat them? There's only one way to find out!

A Little Too Sacchariney
Helpful Votes: 0 out of 1 total.
Review Date: 2005-10-13
In Wish, volume two, the angel Kohaku and her celestial and demonic aquaintances are adjusting to life at Shuichiro's house. The volume contains two stories; one is about three quarters the length of the book, the other the last quarter.

The first story has Kohaku and the demon Koryu travelling back in time to unravel the mystery of the disappearance of Shuichiro's mother twenty-one years ago. K & K are in their chibi forms throughout, which is a little too cute. Added to this cuteness is Shuichiro's adorable doll-like mother, who is not human. There are so many flowers drawn in this story I got allergies. In a modern version of the folktale where a human man marries a celestial being, this Wish story has an unfortunate incestuous twist that is a total gross-out. Shuichiro says to his mother as she is preparing to leave, "I need you. You're the only one for me. What if I had found you? Before Dad?" EWWWWWWWWW!!!!!!!!!!!!!!!! What was CLAMP thinking?!?!? CLAMP is known for delightful, SUBTLE homo-romanticism, but how could they think readers would be turned on or charmed by this?

The other story is also a little too cute. Kohaku is still a whimpering, crying chibi for most of the story. Thankfully, this is balanced somewhat by the other sexy couple that has also taken up residence with Shuichiro.

a good, if short, series
Helpful Votes: 0 out of 0 total.
Review Date: 2004-07-31
In this volume, the angel Kohaku is still trying to figure out what wish she could possibly grant for Shuichiro, the hard-working doctor who probably has the best poker face in existance. In order to find out how she can help him, she goes back in time and discovers startling things about his past and his family. This isn't the best of the Wish books, but it's still really good. I like all the characters, although the demons are my favorites. It's a cute series, and I would recommend it to most people.

Wish: YAY!
Helpful Votes: 0 out of 0 total.
Review Date: 2003-11-29
Wish is a very good manga, and probably my all-time favorite. The art is beautiful, the story is sweet, and you don't have to run around looking for 25 volumes of it since there are only 4. Why didn't this get 5 stars? Becuase Tokyopop changed some of the angels to female. The reason is that the angels are genderless, so in Japanese they used genderless pronouns (they have words that aren't "he" "she" or "it".) They couldn't do that in English, so they made some of the angels female. Overall a great manga, BUY NOWWW!!!

I wish for more Wish!!!
Helpful Votes: 0 out of 4 total.
Review Date: 2003-10-26
I think this is a very cool manga. I love all of CLAMP's creations and this is no exception. It's all about an angel who is a real, live AIR-HEAD. But she is also very sweet and promises to grant the wish of the man who saves her. He is not very open to her (or anyone for that matter)but is extremly kind. She ends up falling in love with him. I think this ending is very sad because every one who really cares about her tries to stop her from falling in love with him. The reason is that he is fated to die very young ,which he does, even though he is also in love with little miss cotton-candy-for-brains. But wait! What's this! he's dead but.....

Anime
Di Gi Charat, Vol. 1
Published in Paperback by VIZ Media LLC (2003-12-24)
Author: Koge-Donbo
List price: $12.95
New price: $4.40
Used price: $0.10

Average review score:

The Innacurate Translations Ruin the Humor.
Helpful Votes: 0 out of 0 total.
Review Date: 2007-12-22
DiGi Charat is great. If you want a good read, get the DiGi Charat Theater mangas translated by Broccoli USA. The guy who translated this 4 volume series was obviously not a fan of the anime series, or he wouldn't have tainted it by translating PYO/NYO/NYU into SQUEEK/MEOW/MYEW, & on top of that, the characters don't end almost every sentance with pyo/nyo/nyu/gema like they're supposed to. If they redo the translations, I'll give it a 4 or 5.

Di Gi Charat Vol 1
Helpful Votes: 0 out of 0 total.
Review Date: 2007-01-05
My daughter collects all Di Gi Charat DVDs. Always come on time.

The cutest manga ever!
Helpful Votes: 0 out of 0 total.
Review Date: 2004-11-27
Di Gi Charat is so fun to read! It's fast paced, very adorable, and you can read one mini story in 10-15 minutes.

Only the best for me
Helpful Votes: 1 out of 1 total.
Review Date: 2005-09-01
I loved this manga. It is for all ages. So far their are only girls in the book. But I no later on their will be boys. This book is about this girl named Digiko (I think someting like that) and she is a princess from a planet called Di Gi Charat and she has this bell on her that holds her Space Ship........I think if I remember correctly. And her to freinds Rabbit N Rose. And this other one her name is like Pochico........ok thats totally spedlled wrong....but its something like that. And so in this book they just get a job in this place called Gamers. And then end up being waiters.......I think. And Digiko ends up going to school and the kids stare at her and laugh at her and pull her tail and ears. And her and Rabbit N Rose are always in compition with each other.

So hilarious..and cute. x3
Helpful Votes: 2 out of 2 total.
Review Date: 2005-11-21
Oh goodness. Di Gi Charat is everything.
It's witty, it's random, it's FUNNY.
It's not something I feel guilty about reading, it's very clean.
It's adorable, the characters are great, the storyline is confusing and nonsensical..but makes perfect sense all at the same time.

..How can you resist?

Anime
Fruits Basket, Vol. 17
Published in Paperback by Tokyopop (2007-08-05)
Author: Natsuki Takaya
List price: $9.99
New price: $5.40
Used price: $3.50

Average review score:

What a GREAT series for young teens!
Helpful Votes: 0 out of 1 total.
Review Date: 2008-02-27
I just absolutely love this series for my daughters! My two youngest daughters are 13 and 10, and each of them are always looking for the next book in the series. In an age where it's so difficult to get them away from the TV or the computer, I have found them reading books in this series countless times, and preferring to do so over anything else, including playing the Wii. Nothing PG rated or worse in these books! If only we could find more books that could hold up to the standard that the Fruits Basket series does...

moving forward
Helpful Votes: 0 out of 1 total.
Review Date: 2007-10-01
With each installment this story gets more interesting. The backstories are filling in very nicely, I cant wait for the next one

FURUBA!!!
Helpful Votes: 1 out of 2 total.
Review Date: 2007-09-22
i gotta say i'm a complete otaku... meaning obssesive fanatic! this book will not let you down if you're a fanatic too! you might want to reread the series after you read this book. chances are you've forgotten things! plus, things that made NO sense before make oceans of sense! plus it has hanajima-san on the cover.

Greatest Volume Yet!
Helpful Votes: 1 out of 2 total.
Review Date: 2007-09-14
Volume 17 is perhaps the best volume since Fruits Basket has started. It's full of twists and turns and new information and very moment you're just on the edge of your seat waiting for the next part. I haven't been so hooked to the story since we first met Akito.

Akito controls most of the story through flashbacks and explanations. You finally understand why Akito is so crazy! Kureno is a shocker and definately fills in some holes in the plot. Shigure is also explained a little. You're never really able to truly figure out what's going on in Shigure's head but this volume gets tells us a little of what's happening in there.

There's also some cute parts throughout all the serious issues with our favorite character Tohru plus so much more. Furuba is starting to draw to a close and now we're coming up the the climax where everything comes together. Volume 18 cannot come soon enough!

Secrets Unveiled
Helpful Votes: 3 out of 4 total.
Review Date: 2007-09-07
One of the biggest "surprises" in this volume I knew already, due to a forum I once passed, so it didn't shock me. What shocked me the most deals with Shigure, who finally gets a spotlight. Though everyone else has always pinned villainy on Akito, I have always felt that Shigure, too, should bear that label. In this volume, the method to the Dog's madness is revealed, and it nearly knocked me out of my chair.

Though Kyou and Yuki are given the back seat, the reader is still thrown enough of them to wonder how things will unfold for them. And don't think that just because Shigure, Akito, and Kureno are the spotlight that Hana-chan doesn't get her share of the stage. Being the cover girl of this volume, the reader is privy to more of Saki Hanajima's special powers.

To sum things up, it's a fantastic read - just be prepared to have your idea of the Furuba world to be completely rocked. I can't wait until volume 18 is released!

Anime
Inuyasha Anime Artbook
Published in Paperback by Shogakukan (2001-01-10)
Authors: Rumiko Takahashi and Rumiko Takahashi
List price: $30.50
Used price: $30.18

Average review score:

SWEET!
Helpful Votes: 0 out of 2 total.
Review Date: 2003-11-03
In this book you can learn to draw Inuyasha, Kagome, Kikyo, Shippo, Sango,Miroku, Naraku, Sesshomaru, Kouga, Kaede and Kagura. It is really cool, if you are an Inuyasha fan you will love this book

Erm...yeah....
Helpful Votes: 18 out of 20 total.
Review Date: 2003-04-05
Hiya. For me, this book was great! It helped me with a lot of cosplay. I'd be lost on the Miroku costume without it. ^_^ This book is great, even if you can't read Japanese (I can! Haha!). If you haven't been keeping up with the Japanese manga or newly release episodes, this may spoil a bit for you. It has great unreleased art and color manga srips. I stongly recommend you buy this.
I gave it a 4 because it's not in English. This IS an english site and I doubt you can all read kanji. Also, the skip throughout the manga skips some important facts, but other than that, this your guide to Inuyasha!

Japanese
Helpful Votes: 3 out of 9 total.
Review Date: 2003-01-11
The only reason why I gave this book 3 stars was because I am in love with the anime series "Inuyasha". It would have been way better if it came in English instead of Japanese.

SWEET!
Helpful Votes: 4 out of 5 total.
Review Date: 2003-11-03
In this book you can learn to draw Inuyasha, Kagome, Kikyo, Shippo, Sango,Miroku, Naraku, Sesshomaru, Kouga, Kaede and Kagura. It is really cool, if you are an Inuyasha fan you will love this book

InuYasha
Helpful Votes: 4 out of 7 total.
Review Date: 2003-09-06
To lean draw InuYasha, Kagome, Kikyo, Shippo, Sango, Naraku, Sesshomaru, Miroku, Koga, Myoga, Kaede, and Kagura.Is so cool.


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