Anime Books
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Used price: $3.78

Mia Ikumi has done it again!!!!!!!!!!!!!!Review Date: 2008-01-22
Yay for the mew mews!Review Date: 2006-01-19
Basically, Ichigo has to find a way to hide her secret from Masaya, but he keeps showing up in places that she needs to transform! The girls all go on a cruise where more aliens show up and send out 'kirema animas' but they stop them. Ichigo turns into a cat when Masaya is around, and he takes her home. But the cliffhanger endings make me sad!! :(
The artwork was cute, just like before! If you have read the series so far, I recommend continuing. However, a warning to newcomers. The storyline is very confusing for people who haven't read the first 2 books, so I recommend reading them first.
~*chikorita1999*~
Tokyo Mew Mew Book 3Review Date: 2006-01-09
I noticed a big mistake on the page that introduces all the characters. Pudding and Zakuro's pictures are mixed up. It says Zakuro Fujiwara under Pudding's picture and Pudding Fong under Zakuro's picture. So it also says Pudding's name is Zakuro and she is "a cool and beautiful model." That is, obviously, not right. Pudding is not a model and she isn't really that pretty. In this book Lettuce gets a mermaid-like tail with the Mew Aqua when she jumps in the ocean to save a baby.
Tokyo Mew Mew vol.3Review Date: 2005-10-18
How sweetReview Date: 2005-07-29


Very good conditionReview Date: 2007-06-09
Besm : The Third and Sadly Final EditionReview Date: 2007-03-26
Anime Rpgs for allReview Date: 2002-06-02
The best edition of a fantastic systemReview Date: 2007-01-31
For those who enjoyed the tweaks made to the 2nd edition, these words may be hard to believe, but trust me, it's true. With the newest edition of their anime-inspired role-playing game system, Mark C. MacKinnon and David Pulver have created what is at once both an incredibly streamlined, simple, and fun game, and also a deeply complex, customizable, and rich gaming experience.
First, the TriStat system, what the original BESM was built on (using the three stats of Body, Mind, and Soul to build a character and make rolls) has been changed to a roll-high rather than roll-low system. Instead of trying to roll under a number, you're now trying roll above it, making the game more intuitive and accessable for afficionados of other games like D&D and GURPS. Most everything else will be similar however. You still get a set number of points with which to buy your stats, collect Attributes and Skills (which have now been more integrated, nixing the need to load up on 6 levels of Highly Skilled in order to have a competent character), and get bonus points with Defects.
The changes made to these standbys are mostly "more of everything." You start out with more points than ever before, so most things cost more. However, you also have a broader spectrum of powerful attributes from which to choose, with effects that you can either customize (creating anything from a powerful magic artifact to a highly-evolved AI in your spy gear) or can leave completely alone if you don't want to fuss with the rules. Constant notes (titled "Keep it Simple") are made throughout the book of ways to streamline the experience to make it less complicated, even allowing for near-diceless playing (by "taking 6" instead of actually rolling).
Combat has been expanded as well, with more Armour options (including expanded Shield mechanics for defense), more information on performing wild stunts (in or out of vehicles), and several tactical options like going all defensive (to gain a bonus by not attacking) or holding your action until triggered by your enemy (allowing you break their stride during an attack). Many elements that used to be seperated are now combined to allow for less confusion (Kensei and Gun Bunny are now all "Combat Techniques," so you Munchkins don't have to spend twice the points to be able to wield both two swords AND two guns), and features like "Targeted" abilities allow you to gain bonuses when facing certain foes with certain weapons.
Magic has also recived an overhaul, with powers being divided into Dynamic Powers or bought individually as abilites (Flight, Mind Control, etc.), or even created using customizable attributes with enhancements, defects, and even some spell and spellcaster templates (Want a targeted beam of holy destruction to smite your enemies? You got it, and if you don't like the example in the book, make up your own).
Additionally, there are more options than ever for items, character classes and races (more than 40 templates are provided for classes and races in 3rd Edition like Half-Orcs, cat-girl Nekojin, Mercenaries, Students, and Demon Hunters), and, most importantly, setting.
Skills now have even more genre options (new examples include Historical: Steampunk, Modern Day: Superhero, and Historical: Ancient Greece/Rome) leading to even more options for customizing the setting of your game. In addition, BESM now has an official setting - the Anime Multiverse, seven interconnected worlds linked by the Cosmic Web and joined by World Gates. Earth is joined by the demon world Bazaroth, the high-fantasy Ikaris, the space-operatic Cathedral, and several others. You could start as a highschool studen on earth and end up as a space pirate rebelling against the Galatic Trade Authority in the Interstellar Diaspora.
Game Masters and players can either absorb all of this information for vast and almost-endlessly complex world-hopping adventures using loosely-canonized plot elements, or can just roll up a few basic characters for a simple game, or literally anything in-between. With BESM 3e, the creators have literally placed all of the power to create as complex or as simple a game in your hands, all using the same intuitive and easy-to learn mechanics and loveable style that made BESM a hit years ago.
So what are you waiting for? There's whole worlds out there to discover.
Positively Love it!Review Date: 2002-12-17

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1st impressions are decieving...Review Date: 2008-06-24
Genshiken surrounds a whole cast of characters, most specifically that of Sasuke, a freshman in a local college. He decides that he's finally going to join a group devoted to anime, manga, or both. He almost loses his nerve until he discovers Genshiken and becomes immersed in everything otaku. Along for the ride are a lovable cast of characters that are all distinct and never cliche. Everyone has a set personality that the reader can relate to, and the storylines are actually true to life. There's no magic moves, no love triangles (not really, anyway), and no transforming... even though the characters would probably love it if it actually happened. For the most part everyone's a realtively well adjusted person.
Would I recommend this series? Yes, but some may not get all of the jokes. Luckily Del Ray is faithful about putting explanations in the back of the manga. Fledglings will need them, but die-hard otaku probably won't. ^.^'
Good, good stuffReview Date: 2006-11-13
New FavoriteReview Date: 2006-01-24
There's no cheesy sci-fi/fantasy stuff or day dreaming girls trying to get married. The situations are realistic, which makes them even funnier. If you've every dated a super dorky guy or find that you're spending your free time watching anime (almost exclusively), you'll really enjoy this manga.
Just Plain FunnyReview Date: 2005-12-31
We start with a student, Kanji Sasahara, who is a shy young otaku, off at college. While searching through potential clubs to join, he finds the Society for the Study of Modern Visual Culture, aka, Genshiken. It takes some prodding from a member of the club, but he eventually joins this club after feeling a sort of bond with the other members.
Through out this manga, we are introduced to several different characters, Tanaka, a cosplayer. Madarame, a military sort of otaku, Kousaka, definately doesn't fit the traditional "look," of an otaku, but his interests are in the right place. Finally, his girlfriend, Saki, who absolutely hates his okatu-ism, but you see her becoming more and more sympathetic towards it as time goes by.
All in all, I would have to say this is one of the best purchases I have made, and I eagerly antcipate the fourth volume.
Genshiken is a little piece of everything.Review Date: 2006-01-01
Saki Kasukabe's long standing dream is to get her boyfriend to act normal. But he joins the same club also.
Saki now has to chase Makoto around, from various activities to comic conventions, from video gaming to collecting figures.
I have volumes one to three and plan to collect any more that come out. There is tons of humor, but also lots of serious themes about art, relationships, S&M, porn, and what a otaku really is. Very much only for adults. Frankly, Age 16 seems too low a rating to me. Bonus material in each book.

Used price: $4.84

This is a must-have, and that's coming from a Hart hater.Review Date: 2008-06-26
Well, in truth, it wasn't. Hart only did maybe five to six pages of drawings while the rest were done by a legion of other artists. Artists who I believe have a much stronger grasp of composition and balance than Hart does. (If I remember correctly, it was Nao Yazawa who created the most breath-taking images.) For those who grew up watching Sailor Moon as a kid, the nostalgia will hit you like a train, but in a good way. Everything about this book was pure classic.
The instruction is mostly visual, as in while there is text I certainly didn't need to read it. It's easy to pick up and easy to practice the techniques the artists are trying to teach. I highly recommend this book, as it is one of the few non-Japanese books where the drawings truly feel authentic.
One of the best Manga Mania BooksReview Date: 2007-06-11
Great for IdeasReview Date: 2007-08-24
Outstanding book teach you how to draw cartons in detail.Review Date: 2007-07-02
Another amazing book from Christopher Hart!Review Date: 2007-05-22
This one is no exception. The drawing are gorgeous, the instruction is easy to understand for beginners and is still useful for advanced manga artists who want to learn new techniques.
It has everything from cute chibis to the transformation of a regular girl to a magical girl. (step by step instruction)
My favorite is the cute little mascots which are also transformed into magical mascots.
This is worth every penny!


Nice PicsReview Date: 2008-03-28
Gundam Wing! Need I say more?Review Date: 2001-11-28
Beautiful, engrossing, and just plain satisfying!Review Date: 2001-09-27
Like the title says, this book displays a collection of pictures -- original ones or screenshots from the anime -- that is, simply, the art of "Gundam Wing." The book does a good job of fairly balancing the pictures of the five pilots as well as other important characters. For those who surf the web a great deal, many of these pictures will be recognized immediately. And many people might also notice that the pictures are a lot crisper, clearer, and cleaner than some found on fansites, which is alone worth the price of the book.
However, there is also a good deal of pictures that have most likely not been found on the internet (although they probably will be soon because of people with scanners and a lot of free time). These pictures heighten the worth of the book, and the fact that they were drawn by the artists who worked on the anime makes it all the more satisfying. After all, where do the original artists take the time to add more of their talent to a collection of already-beautiful artwork?
All in all, there was only once complaint I had, and that was that the book was a little short. The book is only about 96 pages of art, with a brief interview with the artists. Despite this setback, the book is definately a must-have for anyone who's ever enjoyed the artwork and wants to gloss over it for days on end. Try and say something like that about "Pokemon"!
WonderfullReview Date: 2002-03-03
It's all about GUNDAM WINGReview Date: 2002-06-25

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BookReview Date: 2007-12-31
Wow...........................Review Date: 2005-11-24
~*~Purin~*~
A must haveReview Date: 2006-11-28
Another excellent bookReview Date: 2004-02-26
A book worth your moneyReview Date: 2004-11-22
Besides teaching you how to draw real believable characters, this book is an excellent edition that you may later use as a reference book for poses. Like his earlier books, Ozawa covers nudity tastefully and this book can be used by young artists without fear. A book well worth the money, imo.

Used price: $0.04

Confused...Review Date: 2006-04-04
Which first volume of the manga should I get? I see this one, "Oh My Goddess: Wrong Number", but I also see "Oh My Goddess tome 1", and "Oh My Goddess Volume 1". Is there a difference between them all? And if there is, which is the best one to get?
great bookReview Date: 2003-06-02
A Great visual novel. Belldandy is a delight!Review Date: 2003-01-06
Belldandy and Keiichi encounter some surprising characters: an otaku (obsessive anime fan), a priest with an unusual mastery, a feckless, forlorn lover, a queen bee of a university scene, and the manipulative little sister! These episodes set the stage for explaining circumstances that were unclear in previously-published works. We find out more about our two main characters, including the abilities of Belldandy.
The motif of a girl or woman with preternatural or magical capacities is found in other Japanese manga works, notably the equally delightful Lum Urusei Yatsura. But Belldandy is unfailingly pleasant and serene: a true goddess in her patience with Keiichi and with the sometimes difficult ways of humans. This provides an effective device for critiquing the ways of humanity and for exploring philosophical questions.
While Fujishima did change his style in later episodes, I found that his style in these early stories was also engaging. Belldandy is beautiful, and sweet. The artwork is interesting and dynamic: worth the price of the book in itself. I recommend this book 100% and suspect that it might serve to lift up the spirits of someone who is having a bad day. It does for me!
Wrong number...I don't think soReview Date: 2002-12-29
As you know, this is contains previous material from 1-555-GODDESS but also contains the lost stories which will answer many a question you might have.If you see this book for the first time and see it isn't as great as it looks on the OAV series, Dont Worry! Because at this time, Fujishima was just getting use to drawing the characters and throughout the series gets to look better and better.
If you are wondering if you should get this or not, the answer is obviously yes! The humour in this book is funny as but if you already own 1-555-GODDESS and are a bit worried if you should waste your money on this, you're not. Because 7 of the 8 chapters are lost and new.
1st Chapter: Wrong number
2nd Chapter: Into the lair of the Anime Otaki
3rd Chapter: A man's home is his....temple?
4th Chapter: College exchange Goddess
5th Chapter: Those whom goddess has jointed together, let not woman put asunder
6th Chapter: SLP Camera- Mission Accomplished!
7th Chapter: The lullaby of love
8th Chapter: The Megumi Problem
I Recommend this book for manga collectors, OMG! Fans and all newbies!
Start With This BookReview Date: 2003-02-06
Enter "Wrong Number" done by Dark Horse Comics. This should replace the "555-Goddess" book previously done since this contains the chapters that were not included in that original book 1. People who've watched the OAV's will see the major elements from the first and second videos done in this book. However, there are notable differences such as a monk that lived in the temple that Belldandy and Keiichi end up living in. We are introduced to the following characters:
Keiichi (the guy with the wish), Belldandy (the goddess), Tamiya (large classmate), Aoyama (cool classmate), Sayoko (the girl jealous of Belldandy), and Megumi (Keiichi's sister).
One thing people who've seen the OAV will be surprised at is the art. Belldandy doesn't look like she does in the OAV. Much like many other comic strips or comic books, Fujuishima-san had not yet refined the artwork. Don't worry, the artwork gets better with each volume.
Story-wise, this volume mainly focuses on Keiichi and Belldandy getting to know each other and their life at college.
Bottom line: If you loved the "Oh My Goddess" DVD set, you will REALLY enjoy this manga and all of the manga's in this series. If you've never seen the OAV's but want wholesome, light reading material, get this book!

Used price: $1.48

Some problems in story continuity, but still good.Review Date: 2004-05-07
"Tenchi Universe". The T.V. series and the O.A.V. series tell two different versions of the Tenchi Muyo story, as certain story aspects contradict each other. You'll notice that in the movie story "Tenchi In Love", Kiyone lives on Earth with the rest. She never came down to Earth in the origonal series, which is why she doesn't appear in the other manga stories, so you have to keep in mind "Tenchi In Love" does NOT take place in the same continueity as the rest of the manga.
Otherwise, this is another great addition to the Tenchi Muyo saga. We get some funny stories about the alien girls learning how to deal with tellemarketers, a newscrew coming to film at the Masaki residence, and a Galaxy Police inspector coming down to check on Mihoshi's progress. (Guess how THAT goes.) The movie is a great read also, just keep in mind that again, it has to be divorced from the rest of the stories.
Tenchi fans need this book.Review Date: 2003-05-23
*grins* Tenchi takes the girls back to school--specifically, phone school. Then, we have to watch Mihoshi suffer through an inspection by another Galaxy Police officer. And when a tv crew comes to explore the Masaki house, they get a whole lot more than they bargained for!
The first Tenchi movie meets manga!Review Date: 2003-02-25
A Quality Tenchi Item!Review Date: 2000-12-23
No need for laughs!Review Date: 2000-08-21

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SANGO HUNTS INUYASHAReview Date: 2006-07-28
What can I say about Inuyasha that I haven't said already? Tons! I came to the manga after watching all the anime episodes of Inuyasha up to its current releases, so going back to the beginning of the story is like rereading old history, but it's cool. It still galls me the extent to which Naraku has ruined so many people's lives, and really in the end, he's doing this all out of love for Kikyo! Spurned or impossible love makes for dangerous motivations. I think that's a stroke of Takahashi's genius, that one of the most evil villains in manga operates out of love. Another thing I think about after reading Volume 10 are the great characters. Takahashi has made them all likeable and complex with their own motivations and goals. If just one of these main characters was annoying or difficult to like, it would've ruined the whole series. With Sango, we've finally completed the assemblage of heroes that has killing Naraku as their main goal. Let the hunt begin!
A Great MangaReview Date: 2005-09-18
Enter sango Demon slayer Review Date: 2004-10-13
with non stop action and plenty of humor this book is amust get for any Inuyasha fan.
Sango arrives bearing more than her boomerang...Review Date: 2003-05-29
Things will definitely get more interesting from here on out...
My Reveiw of Inu YashaReview Date: 2002-04-30

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The Twelve Kingdoms Vol 2Review Date: 2008-04-22
Second Volume of the Twelve Kingdoms (book)Review Date: 2008-04-18
So enjoyableReview Date: 2008-03-31
Such a cute story. It is much more relax than the first book about our empress of Kei, Youko. May be it is because of the innocent of Taiki.
The translation are really good, but I do not like the translation for some specific terms of Twelve kingdoms cause they do not give the original meaning.
There are few funny scenes that its anime cannot make it look funny, and of course, the novel is different to its anime. However, this difference does not make it bad at all. We do not need to have Youka telling us Taiki's feeling, we still can understand them very clearly through the story.
For 12 kingdoms fan, it is a must.
When's the next volume coming out??? I want it already!!!Review Date: 2008-03-26
To start off, I highly recommend watching the anime (Japanese animation) first. Perhaps that's because I watched the anime first myself, but I feel that it gives a better understanding of the background of the story. I think that because I believe that all the unique terms the author uses in this book can become quite confusing and/or frustrating, and being familiar with the anime already makes it easier to follow the book.
For those who haven't watched the anime, this is about a boy who has a dishearterning home life, where he can't do anything right. His grandmother criticizes him constantly, his brother uses him to blame things on, his mother is always crying after defending him from grandma, and his dad always shows disappointment in him. One day, out of the blue, he gets whisked away to another world, where things are totally different. He is revered and loved, but trusted with amazing responsibilities. He slowly learns that he needs to trust his instincts and not worry so much about disappointing others. There is a lot of fantasy incorporated into this book, and it's just fascinating to read about the different rituals, traditions, beliefs, animals - just a completely different reality - that the boy comes across. The author has a background in Buddhist studies, by the way. I found myself very absorbed in this book while reading it. People would talk to me while I was reading and I wouldn't hear them! I think that's the sign of a good book, don't you?
For those who have watched the anime, this book goes into much detail about how Taiki is lost and found by Sansi and his life after he returns to the world of the Twelve Kingdoms. It also goes into greater detail about how he chose his king, which I definitely appreciated, as it was cut short in the anime and I was confused as to what was really going on. This cleared it up for me. The only problem is that the story stops very soon after the new king of Tai ascends to the throne. I can't wait to read more! And this volume was much shorter than the first. It was disappointing to finish it so quickly.
Another great installment of the fantasy series!Review Date: 2008-03-19
Sea of Wind follows Taiki's story which was the second arc of the anime. The anime followed it very very closely with only minor changes and omissions. While the novel does not require the reader to have seen the anime, I think seeing the anime should encourage the viewer to get a more indepth look at the Twelve Kingdoms universe and read the novels.
What you do get in this novel is a better understanding of Taiki's thoughts as well as what makes him a unique kirin. Also, you get the perspective of other characters such as Sansi. Also the system and ways of the world of the twelve kingdoms are even further fleshed out. Taiki's time with Keiki is also further explored. The only people you will miss in this version of Taiki's story are Yoko and Kenro Shinkun, who really only served as bystanders in the anime anyhow.
The novel is quite vividly written and I daresay flows better than the first novel. Twelve Kingdoms is a great series to read for people interested in politics, fantasy, and just really good characterization. I cannot recommend it enough.
Related Subjects: Creators Fandom Reviews Characters Games News and Media Collectibles Seiyuu Music Multimedia Distribution Resources Independent Clubs and Organizations Image Galleries Titles Genres
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