Animation Books
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Used price: $6.14

Hayao Miyazaki : Master of Japanese AnimationReview Date: 2006-02-23
Hayao Miyazaki : Master of Japanese AnimationReview Date: 2005-09-28
A handsome coffe-table book with a big heartReview Date: 2007-06-08
This is an introduction to the life and work of one of the great creators of animation, who has influenced this art form not just in Japan, but worldwide. The writer of this book has long been, and still is an enthusiastic promoter of Japanese animation (or Anime) in the UK, and is recognized as an authority on this topic. She has dedicated a good part of her life to the subject, and written several books about it. They include "The Anime Encyclopedia", coauthored with Jonathan Clemens, and of which a recently updated edition has been published by Stone Bridge Press (Berkeley, California). Unlike that book, the one discussed here is tightly focused on just one artist, Hayao Miyazaki.
WARNING: This book was published in 1999 (reprinted "with revisions" in 2002) so it ends with "Princess Mononoke", and it does not cover Miyazaki's later work, such as "Spirited Away" (2001), which won the Berlin Festival "Golden Bear" for Best Picture, and the second ever Oscar for Best Animated Feature (2003), among other prizes, and is one of the biggest movie hits of all times in Japan, and has been very successful abroad.
To help understand Miyazaki's work and his place in contemporary cinema, the author gives some background information on the development of contemporary animation in Japan, particularly after WWII. Central to Miyazaki's later work was the gradual coming together of a group of creators: himself, Suzuki, Takahata, Kono and others, that started, in the early `80s, the famous Studio Ghibli (pronounced "Ji-bu-ry"). Japanese animation is cooperative ensemble work involving several key players that often have known each other for a long time, worked together in various jobs at different times, and mutually influenced themselves in the process. Foreign artists, such as Herge--of "Tintin" fame--with his "clear line" style of drawing (inspired by old Chinese and Japanese prints), have also been influential on Anime in general, and on Miyazaki and his Ghibli colleagues in particular.
The contents of McCarthy's book are best described by the author herself in a "Note to Readers": "Each chapter of this book focuses on a particular title or aspect of Miyazaki's work...the origins of a movie; the main literary, film, or technical influences on it; character sketches; a story synopsis; a short staff list, including available details of English-language casting; and a critical appraisal or commentary. A brief section on how animated films are made is included...A Miyazaki filmography... [and a list of comic books he has worked on]...and notes appear at the back of the book."
If you are already a Miyazaki fan, you'll probably enjoy this book. If you are not one yet, maybe you could begin where Helen McCarthy herself begun her life-long passion: buying or borrowing a tape or DVD of Miyazaki's "My Neighbor Totoro". If watching it does not do much for you, do not buy this book. But if the movie delights you with the beauty of the drawings, of the colors, of the music, with the contrast between the whimsical, magical creatures that live in the summer woods, and the uncannily realistic portrayal of little children, of how they see the world, with the breathtaking details of everyday life closely observed---the story is set in Japan in the 1950s, but if it rings true, it could be anywhere---then this book is for you, and so is Miyazaki's work.
a good sum-upReview Date: 2003-05-12
I am, however in agreement with these other reviewers about the content. This isn't for the hardcore fan who wants every detail about the "master at work" so to speak. It isn't a book about Miyazaki so much as a book about his films. The behind-the-scenes pieces on some of the DVDs would be a better place to look right now. We're still waiting for a book like that.
A decent fan book celebrating MiyazakiReview Date: 2003-12-12
The book is full of justifiable praise for Miyazaki, and is clearly intended to be a fan book rather than a critical analysis of his films. Each film gets its own chapter, with a heavily detailed plot synopsis of each film (completely unnecessary to those who have actually seen the films) making up the bulk of the book. Lists of characters and character backgrounds are also included. There are several blatant factual/story errors in her interpretation, which makes me think a better editor might have been useful.
There is some attempt at critical analysis, and it is appreciated, but more depth would have been better. There is a touch of history about Miyazaki and Studio Ghibli, and a smap of detail about animation technology, but not enough to provide any real insight or background. I cannot say that I came away from this book with a deeper appreciation of his films.
As a fan book, it is strangely lacking in pictures and rare information. Photographs of interesting Ghibli products would have been appreciated, or rare character sketches or anything that cannot be gleaned from the films themselves. In many ways, that is its main failing. If you have the movies, there is no need for this book.

Used price: $11.30

A great book for Intermediate-Advanced Flash artists.Review Date: 2007-02-22
For those who have a solid working knowledge of Flash, this is an invaluable resource for using Flash for any level of 2D animation production. For people accustomed to traditional animation, you'll learn how Flash can work as a efficient alternative to the usual production pipeline.
Much of this book may seem a little out of scope for those not in the big time of the animation industry, but even if you're a studio of one, there's plenty of tips to help cut down the amount of time you spend cursing Flash. Through proper pre-planning and design one can make the best use of Flash's time saving re-usability of elements. The ability to draw storyboards directly into Flash in another way to streamline the animation process.
The interviews peppered throughout the book give some great insight on how Flash can best be used in the production process. Although you'll have get over the irony that most of the interviews came from people working on the now infamous Flash feature Lil' Pimp.
Again, if you're new to Flash, you might want to hold off on this one for a bit, but if you have some experience and you're ready to make the most of animating in flash Hollywood 2D Digital Animation is a must-have.
Great BookReview Date: 2007-01-31
A 2D Approach to Flash AnimationReview Date: 2007-04-16
A Good start for Flash Based Commercial AnimationReview Date: 2007-01-05
*Please not this book is meant for animators whom plan to work in the US within small Flash studios in the Los Angeles, CA area. But that doesn't mean it can't useful for you.
*If you want beginner material to fully take advantage of this book, I highly reccomend "Animators Survival Kit", "Hands On Training Flash Professional 8", and "Human and Animal Locomotion".
Take care.
Only for wanna-be animators.Review Date: 2007-02-14

Used price: $3.99

great titleReview Date: 2006-04-03
I like this titleReview Date: 2006-04-03
Cool title. I really like these On Demand titles.
Not a good bookReview Date: 2006-03-31
"When you work with Flash components, you can create Flash content that is accessible to users with disabilities using Flash accessibly features. As you design Flash applications, consider how your users will interact with the content[...] For more information on creating assessable compliant documents, open your browser and visit [URL], or for information on Flash, open your browser and visit [URL], go to the Flash Exchange..."
Do not spend 35 dollars on this book. If you can get it for really cheap, or free, then maybe. But don't take the content as being golden. A lot of it is questionable and a lot of the screenshots are unnecessary. And if you do have this book, get another one to verify its accuracy.
Good reference manualReview Date: 2006-03-22
If you're looking for a hands-on approach to learning Flash, this isn't it. You can download demonstration files at Perspection's web site, but they're always the finished product, so you don't get much chance to work out the process yourself. The book has a couple of projects in the back, but they're brief and more like extra features than tutorials. If you want something with a "learn by doing" focus, consider one of Philip Kerman's Flash books.
Great Flash Reference book and prep for certificationReview Date: 2007-01-31
I have read the book cover to cover; it is highlighted and has several post-it tabs attached to it. It is the first book I grab when I want to do a quick look up. It does a good job explaining and is full of photos.
It is a great reference and study guide for the exam that is why I read it cover to cover. The certification test cover a lot of area and you need a guide to review and study that covers the whole spectrum. One book will not do it, you need a couple and this one is good for that. They give a lot of suggestions on where to study and making mental notes on the test and they are very accurate.
Also I should add I do not know the people or the company that wrote this book. I am giving them a good review because I like this book and if my review helps someone to learn flash better I did my part. It is a great program. When I started to learn flash I bought a lot of bad books, if I can keep someone from being discourage again I done my part for the flash community.

Used price: $0.50

The secret is in the code!Review Date: 2001-09-20
The real value of this book is knee deep in the minds of the people who wrote the actionscript for the tutorials.
Pick it apart, and get in to the head of each of these authors and there you will find the price of the book worth every penny you may have had to pinch to purchase this very expensive book.
The coding style that Erik Natzke talks about and demonstrates in this book is priceless.
So bottom line if your a actionscript junky and you got the IQ to dive into someone else's mind I just don't see how you could not love this book!
This book rules!Review Date: 2002-03-16
Great samples and inspirationReview Date: 2001-12-23
very good for designersReview Date: 2002-03-26
A must-have for your collectionReview Date: 2001-09-03
The book continues in the fine tradition of its predecessor, but now, in response to user demands apparently, there is a brand new element to be found at the end of each chapter: Headnotes. This is a small section in which we are told how to expand the example we have just worked through, or how we can alter it slightly to get a totally different result. So if for example, the tutorial walks you through an effect that makes use of the cursor's X position to control a horizontal slide of some sort, the headnotes might suggest making use of both the X AND Y properties of the cursor to create an object that seems to rotate in 3D. It's things like this that mean the book is not just a set of 15 set, un-changeable effects that you can't do much with, without looking like you're ripping off the creator, which some people may mistakenly believe when merely skimming through the book. The headnotes invite your mind to look at the examples not as one complete contained effect, but rather one end result that was achieved by using a whole range of possible techniques within Flash, and that it is these individual techniques that your mind should be looking to and combining when wanting to create any other effects of your own.
Although this book is aimed at people who are "at the summit" and is written by some of the leading Flash designers in the world, it is a book that absolutely every Flash user (and a whole bunch of non-Flash users) of every skill level will enjoy immensely. The whole book is written in easy-to-understand terms, without ever once being patronising. This is not only an excellent book on how to learn to work with a fairly advanced level of Flash, but it is also an excellent standalone design book.

Used price: $7.99

On Adobe Affter Effects H.O.T.Review Date: 2006-02-28
THE VERY BEST BOOK FOR "AFTER EFFECTS 6" PERIOD !!Review Date: 2005-07-18
Truly a H.O.T. publicationReview Date: 2005-03-26
solid introductionReview Date: 2005-10-16
Mac user onlyReview Date: 2005-03-21
she ofter fails to explain the correct way of doing things on the Windows platform. The Windows user is left to figure it out on their own. The Windows user may find another title more suitable.
Collectible price: $17.99

Wonderful!!Review Date: 2008-02-09
Another reviewer intimated that the book had a somewhat arrogant tone. Nonsense! It's just Shamus, who wants you to be the best animator you can be.
While many of the animation chores Shamus describes are now done effectively by a computer, it's still vital to learn how the old pros did it.
MUST OWN!Review Date: 2006-01-15
Must ReadReview Date: 2001-12-15
He explains the basics of animation. This book is a great way to understand the techniques of hand drawn animation. I have a few of the pages of this book Xeroxed and I keep them in my sketchbook. I have come across it in almost every animation studio and almost every animator's bookshelf.
5 reasons to buy this bookReview Date: 2006-12-19
1. it's an easy read. Some writer's try to make animation more complicated by writing boring and complicated books. Half the time you don't understand their point. This book however got to the point in a clear and enjoyable way.
2. He puts exercises throughout the book to make you apart of the learning experience. You not only get the information, but you apply it right away. so when you get to your own projects, you've already done half the battle of exploring and experimenting with rough work. You can make mistakes with his exercises rather than big mistakes on your own projects. You can start out your own projects with a more polished style.
3. For less than $15 you can learn what they teach you in an animation class. Unless you need the credit for school, save your money and start with this book.
4. Great, Great book for the beginner.
5. Overall it's worth the money. I will refer to this guide often as I continue to learn and work in animation.
Pretty old, altough a must-haveReview Date: 2005-07-19
For a classic, traditional 2D animation its pretty good, and has also HELPFUL tips for Animators-block, wich I hasent found anywere else. Altough its NOT covering DIGITAL PAINT, and talks only about Cel's, the old way to shot and colorize frames. Today NO ONE is using this techince, NO ONE (exept for Ed, Edd n' Eddy series).
So if you don't wish to work on the Ed Edd n' Eddy production, you better buy this book with the new digial edition of "The Animation Book". Not forgetting the MUST HAVE "The Animator survival kit". At least that was I had done. (And had cost me 75$ for express shipping to Israel...).
And the graphics (Illustration, colors...) of the book is low, as well is the paper quality, but the reason I ranked it 4 and not 5 is beacuse its covers Cel's and not Digital Paint.
Don't forget to click on the "This comment is helpful" Button.

Used price: $32.47

A dream and an number 2 pencil will take you anywhereReview Date: 2008-03-25
Why I like this book. When you go to school for animation you have a lot of stuff thrown at you and no matter how good your notes are you can not remember it all. You need to refresh your skills. This book was not only good at that but also much more. It is a fun read, an interesting read.
This book covers the complete process from picking up the pencil to marketing/distribution. Tony knows his stuff, he should he has been a professional animator for many years and you have probably seen his works. If you have seen the Pink Panther Strikes Again ("does your dog bite?") you have, he did all the animation for the film.
Traditional animation is an art form and it seems like it is finally getting some of the respect it deserves. 3D is the rage these days, Pixel does an excellent job and nobody does it better, unfortunately there are more bad 3D feature films than good. Even Disney is hiring back some traditional animators and creating some old school, that's cool.
If you want to learn animation pick up this book and The Illusion of Life and you will learn so very much. But the learning process also requires doing. Like the saying goes, "A dream and a number 2 pencil will take you anywhere".
Keith Johnson
Manager of the Seattle Flash User Group
Flash Animator/ E-Learning Specialist
Great Material for Every CG AnimatorReview Date: 2007-12-22
No need for this book thoughReview Date: 2007-11-25
This book does go over the tried and true traditional principles and how they are implemented in the digital animation environment.
Let's face it there are hundreds of Animation Software Suites to choose from. I doubt this book will cover them all only the most well know and popular Animation Software packages.
You are better off Just buying a user's manual if you already own the software mentioned in this book and get a more thorough book on Animation. The few software suites this book mentions are Toonboom Studio,Adobe Flash(formerly known as Macromedia Flash). I don't remember all the details.
However if you are an absolute newbie to digital animation this book is a nice start in the right direction.
Don't get me wrong Tony White knows his stuff I just don't think this book will reveal much of anything new about animation if you are experienced with Animation Software and the logic behind it's interface.
I recommend you borrow this book from a library before you decide to buy it.
The best book on making an animated film. periodReview Date: 2007-11-24
Even though this book is mainly aimed at animators, it covers the entire production process for an animated film. The book covers writing, storyboarding, animatics, soundtrack recording, animation, and even 3d modeling. I was very impressed by the detail in the book, for instance one chapter (the rules of filmmaking) has 141 pages devoted to camera angles, and traditional film editing exclusively. The book is especially of interest to independent animators who want to make an animated film from start to finish with the use of the computer. However pretty much anyone with an interest in animation would like this book.
Animation from Pencils to Pixels is by far my favorite animation book.
Good Book a little to basicReview Date: 2007-03-19

Used price: $17.95

Flex Review Date: 2006-07-31
Good bookReview Date: 2006-07-25
To seize well the book is necessary knowledge deepened of ActionScript. A good references is the book Object-Oriented Programming with ActionScript 2.0.
In spite of being version 2 of Flex liberate it continues to be a good references, but you will have to know exactly what changed of the version 1 to 2.
Excellent!Review Date: 2005-09-01
Separating concernsReview Date: 2005-11-10
Good book but needs to be updatedReview Date: 2005-09-06

Used price: $9.94

IndispensableReview Date: 2008-05-04
And to the guy below who gave this book a one star rating, Sweet Smell of Success IS included in the alphabetical list of films. The Third Man is not, for one simple reason: it's a British-produced film. A strong argument could also be made for the inclusion of French films like Rififi and Diabolique, but the authors clearly made a conscious choice to only include films produced by American studios.
Telephone Directory Sized Book of NoirReview Date: 2008-04-19
That underscores the difficulty with books of this type. Completists are going to be displeased to find their latest discoveries and long time favorites are omitted. The approach to the material by the contributors and editors is pedantic to the point of being boring. Many of the summaries contain mistakes and occasional plot spoilers. As a reference resource, the book is somewhat worthwhile, but do not fool yourself into thinking that you are going to read it from cover to cover or that it is going to be a page turner. It is more of a thick catalogue or a ponderous textbook. I would not recommend this book as a gift to a casual film noir enthusiast.
The book has been revised and updated, but the newest entries do not always contain full descriptions. Some of the films are simply listed with cast and crew credits. One would have wished that the revision process would have included editorial corrections of prior mistakes, but the changes seem to consist wholly of new appendices of film titles that were omitted in earlier editions of the book. The latest version also contains listings of neo-noir films to. My personal preferences run to obscure titles and "B" films, so the book is something of a disappointment as Silver and Ward seem to have a bias in favor of big budget productions. Very few of my favorites from Poverty Row made the grade by being included here.
On the positive side, the essentials are included in the book and it contains sufficient information to direct you to other more specific resources or to find films that are new to you. One such book is "The Noir Style" by the same author (with James Ursini). I found that collection of photo essays to be far more entertaining.
FILM NOIR ENCYCLOPEDIAReview Date: 2006-11-10
and read for fun. It is a very comprehensive work on the film noir culture. Just about any information that you will want to know about the film noir classics will be found in this work. Fun to flip through and make a mental note of the format and where to look for your future inquiries.
Takes the definition of Film Noir way too farReview Date: 2006-06-12
I thumbed through the book for a sec or two and noticed MANY full technicolor movies, some of which, because of the content of the movie, I thought had absolutely no place in a film noir book, technicolor or not. The genre is not as wide open as this author believes it is. C'mon....Dirty Harry? Sorry, but that is NOT a film noir. I did not read the book, but whatever definition of film noir he is using, it CERTAINLY comes nowhere near MY definition of film noir. And according to Wikepedia.org, my definition is correct...color films have no place whatsoever according to the "purist" view. But I'm openminded, you know, it can be in color and it can be made after 1970....I don't have a huge list of criteria. I only asked that it include a few of my favorites, but when it didn't even meet my needs with the very first glance at the index, I pretty much discounted it as hogwash. Yeah, it has loads of obscure gumshoe B movies and if that's what you're interested it, go for it. But if you think all film noir movies should be in black & white and contain the Third Man, et al, pass it by.
the indispensable gets more indispensableReview Date: 2005-09-26

Used price: $13.86

Great Book, Too Much Detail...Review Date: 2008-03-27
First pick for a Final Cut Pro manualReview Date: 2007-03-09
Final Cut Pro already outdated or is it?Review Date: 2007-11-04
it's #1 bible in final cut worldReview Date: 2007-02-18
Long time Premiere Pro UserReview Date: 2007-04-01
Related Subjects: News and Media Festivals Contests Computer Stop-Motion Training Awards Writers Collectibles Magazines and E-zines Resources Audio Artists Articles and Interviews Organizations Web Experimental Cartoons Voice Actors Anime Studios Movies
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