Animation Books
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Used price: $7.15

Premiere Pro 1.5, by Jacob RosenbergReview Date: 2008-02-10
Great Learning toolReview Date: 2007-03-14
Best Ever User ManualReview Date: 2006-07-16
Adobe Premiere Pro 1.5 Studio Techniques (Studio Techniques)Review Date: 2006-07-04
now out of dateReview Date: 2006-03-26

Used price: $148.52

Charley Harper BookReview Date: 2008-05-08
AmazingReview Date: 2008-05-04
Charlie HarperReview Date: 2008-05-02
unknown artist? He is from the midwest, and well loved by those
who have had the early pleasure of meeting him. This complete
works of Charlie Harper reveals a keen aesthetic sharpened by
a lifetime of working a reduced design aesthetic with fascinating
overlapping rotations. They employ the observations of a biologist
selecting from the beauty of the natural world, then lovingly exploiting
it for design.
The book includes EVERYTHING he did, which is perhaps a flaw, but given
his importance, it is also a joy. The amazing works one wishes to remove
and set into their own collection, or frame and live with thinking along
with Harper how he got there.
A Great GiftReview Date: 2008-04-30
Absolutely wonderful and fascinating!!!!!!!!!!!!!!!!!Review Date: 2008-03-26

Used price: $0.01

The best book ever written on advanced Flash techniques.Review Date: 2003-11-15
I'm the kind of person who likes to develop my own skills and techniques instead of 'formulaically' imposing someone else's techniques into my work. This book is perfect! It doesn't waste any time on 'How to draw a circle!', and gets straight to teaching the critical foundation skills of making good Flash. Don't worry though, it isn't one of those 'Bibles', but at the same time it isn't about creating one big project through the course of the book.
In my opinion, this book is the perfect balance between reference and teaching. It gives you the solid skills and techniques on how to lay down advanced flash, which fully eliminates the mystery of things, so you can then expand on these techniques with your own innovation.
What's best, I keep coming back to -this- one book, even in these days of Studio MX 2004 Pro, for an effective reference manual. At the time of writing this review, I'm working on an interactive skeletal system for my animations, and paged to the section on angles and math to help me create proper rotating limbs.
I recommend this book to anyone who wants to become a Flash master!
Very Good BookReview Date: 2003-05-23
A great companion book to the Quick Start Guide to Flash 5Review Date: 2002-06-10
Some great stuff in hereReview Date: 2002-05-27
Great bookReview Date: 2002-02-25

Used price: $0.55

3D Studio Max R3 in Depth!Review Date: 2001-01-21
This amazing book is right set for those who wich to strengthen their intermediate knowledge with MAX. Beware, nevertheless for the beginners.
I advise to U all a more friendly reading before U get trough this book. You'll see that all becomes much more easy after that!
"Harnessing 3D Studio MAX 3.0" by Michele Bousquet seems to me like a good bet. Although it's very hard to find here in Portugal.
It's a little bit expensive, but if U count the time U spare, it's worthy!
Returning to "MAX R3 in Depth".
The author takes us a little bit further in making us think harder, and that's good! ((: But the knowledge he passes through, due to his experience, is very good and stays in our minds!
It's only a little bit difficult to assimilate if U don't have a solid background!
Having this book in our shelves is really a "must"! Good reading! ((:
Information...: 5; Exposition...: 5; Comprehension...: 4; Price...: 5. [Evaluation...: 5]
.
3D Studio MAX R3 in DepthReview Date: 2001-01-05
Este formidável livro, está mesmo à medida daqueles que procuram solidificar os seus conhecimentos a nível intermédio com o MAX.
Cautela, no entanto para os iniciados nestas lides.
Aconselho a todos vós uma leitura mais amena, de carácter introdutório, antes de passarem para este livro.
Verão que depois, tudo se torna muito mais fácil!
Para isso, parece-me mais adequado o livro " Harnessing 3D Studio Max 3.0 " de Michele Bousquet.
Um pouco difícil de se arranjar nas livrarias aqui em Portugal.
Já para não falar que é um pouco caro, mas se contabilizarmos o tempo que nos irá poupar, até que vale a pena!
Voltando ao 'MAX R3 in depth'.
O autor leva-nos a pensar um bocadinho, o que acho bastante bom! ((:
Mas o saber e os conhecimentos que ele nos passa, dada a sua experiência, são realmente muito bons e ficam na memória!
Só que leva um pouco mais de tempo a assimilar!
É um 'must' ter este livro na nossa prateleira! ((:
Boa leitura! ((:
.
used book looks new and un-usedReview Date: 2001-12-27
This book is BORINGReview Date: 2001-01-13
A treasure for the confused dabblerReview Date: 2001-08-10
I am not an artist, nor a 3D expert, but this book has helped me make sense of 3D Studio Max because its writing is very understandable and the author goes a long way to helping the complete beginner understand the product's deep concepts with many dedicated sections, such as the coordinate systems, the modifier stack and the cloning options (copy/instance/reference) to name a few. I can't help thinking that these are subtle areas that other references may easily tend to overlook.
The book is filled with step by step examples that demonstrate the concepts covered and provide a rich hands-on experience with Max as you learn. The author makes a good point about the many ways to get the same job done and hilights many of the smart shortcuts you can use to save time on the way, which can only be otherwise learnt by experience.
I have been reading this book to get a feel for the fundamentals but I have frequently referred to individual chapters for detailed information on a feature I might be trying to use, in which case the book was quick to make things clear and allow me to move on with my work and get the expected results.
The book is separated into 6 parts as follows:
1. 3D Studio Max - The Big Picture
2. Working in Max
3. Modeling (includes NURBS)
4. Materials & Textures
5. Lights, Camera, Render!
6. Animation
The book is very easy to follow, clearly written, covers all important aspects a beginner could wish to learn and has so far never let me down in my quest for 3D Studio Max knowledge and experience. Overall I would consider this a book for beginners to intermediate users and an ideal match for my own case as a long time dabbler with a need to understand the product that could never be achieved without a friendly and insightful guide as this. The author himself targets the book at:
- Beginners with 3D Applications in general (hence the emphasis on backgrounders)
- Experienced users of 3D Studio Max in search of a stronger background
- People looking for a stronger reference than the product documentation
I give it 5 stars for its broad coverage (it doesn't focus mainly on modeling or animation for example), depth of content (I didn't find any section too shallow), easy reading and the multitude of backgrounders and examples. I won't be interested in another Max book until I'm a comfortably proficient 3D artist.

Used price: $12.24

Great reference bookReview Date: 2005-10-15
Good Book!
warningReview Date: 2005-06-29
I got this notice from the author himself.
mx 2004 cookbook should be comming out in september 2005
~mark
extremely helpful, even under Flash 8 / AS2Review Date: 2006-01-14
A decent book for beginners but better for intermediate to advanced developers and designers. I'd recommend Colin Mook's Actionscript for Flash MX (also by O'Reily) which explores more fundamental concepts in Actionscripting 1 which are still pertinent in many cases to AS2.
I appreciated the code examples, although admittedly I think I did remember finding a few errors, however the errors were on the nitpicking typo level and I usually found after getting annoyed thatI hadn't written the code correctly.
Their example on Storing Persistent Shared Local Objects (flash cookies) was particularly useful.
Well organized and clear (and no, I'm not affliated with O'Reilly, lol)
Too Many Examples DO NOT WORKReview Date: 2005-05-26
This is frustrating beyond belief.
I'm using FMX 2004 Pro, and every other example of code that I've tried to use just flat out will not work.
Sorry.
GET IT!!!Review Date: 2004-04-08

Used price: $10.05

Great Biology bookReview Date: 2008-03-15
Best bio book ever!Review Date: 2008-01-02
Good illustrations, a very good book.
My teacher was great, which made all the difference.
ClassReview Date: 2007-11-30
I do like this book though b/c the pictures in this one are alot more descriptive of what you're reading then most of my other text books. Plus, the reviews in the back of each chapter actually make you think as opposed to just copying definitions for regurgitation of facts later.
Biology: concepts and connections with student cm-rom 5thReview Date: 2007-02-11
Good introductory biology textReview Date: 2007-08-24

I never read it, but please answer!Review Date: 2000-01-11
The BOOK !!!!!!!!!!!!!!!!!Review Date: 1999-05-27
WOW!!!Review Date: 1999-05-06
It ROCKS!Review Date: 1999-08-31
if you like the show, you'll like this one.Review Date: 1999-05-08

Used price: $55.00

Coffee Table TreasureReview Date: 2004-11-09
this beauty is chock full of beautiful artwork that deserves
a place in your living room .. A+
I'm proud to own it!Review Date: 2001-06-29
Art good - text badReview Date: 2001-11-09
Holds a special place on my library shelf...Review Date: 2001-06-13
Jeff Kurtti does an excellent job scribing the background for the making of this feature, and he has quickly established himself as the preeminent writer for Disney books of this nature. I was fortunate to meet and speak with Mr. Kurtti during my wonderful participation at the Mulan Animation Experience held at the Disney Insitute in the summer of 1998, and he comes off as an "ultimate Disney fan". His writing conveys this as well, but in a more polished, informative nature. He really had a good time researching this book, and it shows!
But, with all due respect to Mr. Kurtti, this book isn't called the "Art of Mulan" for nothing. The typical Disney quality is abundant in every frame of artwork within the book, and the sheer volume of development and concept sketches is a real treat. Having also met the film's directors, many of the animators, storyboard artists, etc. at the '98 event (put together, by the way, by Mr. Larry Lauria, a quality individual in the animation industry) I have had the luxury of being exposed to many of the background elements during the development of this film. This book, however, served as a wonderful companion piece to that experience, and also communicates much of the same information and emotion felt at that event. It is that thorough and the result of another top-notch Hyperion production.
Certainly, if you like the movie and/or appreciate Disney animation (or the growing library of "Art of..." books), then this one should be in your collection. Mr. Kurtti, Disney, and Hyperion have "done honour to us all".
Holds a special place on my shelf...Review Date: 2001-06-13
Jeff Kurtti does an excellent job scribing the background for the making of this feature, and he has quickly established himself as the preeminent writer for Disney books of this nature. I was fortunate to meet and speak with Mr. Kurtti during my wonderful participation at the Mulan Animation Experience held at the Disney Insitute in the summer of 1998, and he comes off as an "ultimate Disney fan". His writing conveys this as well, but in a more polished, informative nature. He really had a good time researching this book, and it shows!
But, with all due respect to Mr. Kurtti, this book isn't called the "Art of Mulan" for nothing. The typical Disney quality is abundant in every frame of artwork within the book, and the sheer volume of development and concept sketches is a real treat. Having also met the film's directors, many of the animators, storyboard artists, etc. at the '98 event (put together, by the way, by Mr. Larry Lauria, a quality individual in the animation industry) I have had the luxury of being exposed to many of the background elements during the development of this film. This book, however, served as a wonderful companion piece to that experience, and also communicates much of the same information and emotion felt at that event. It is that thorough and the result of another top-notch Hyperion production.
Certainly, if you like the movie and/or appreciate Disney animation (or the growing library of "Art of..." books), then this one should be in your collection. Mr. Kurtti, Disney, and Hyperion have "done honour to us all".

Used price: $4.77

Waste of Time and MoneyReview Date: 2008-03-01
the best resource out there!Review Date: 2007-09-20
Not what i was expectingReview Date: 2008-01-05
:(
this book is gorgeousReview Date: 2007-12-17
A very practical book about C4DReview Date: 2007-10-25
Anne Powers, the author, is an artist above all, and the book, printed in full color, has tons of examples of her talented work. I have to make a special mention to the chapter dedicated to the complex task of human head modelling, wich Powers accomplish well and with artistic style.
Not a book about photoreal modelling/rendering, nevertheless. But Powers claims that enough 3D literature is about that these days, and I agree. So is the artistic creative proccess the aspect wich prevails in this book.
The book is based upon the C4D 10 release, and has one chapter dedicated to the MoGraph module. It also covers BodyPaint.
Very fun to read/practice and highly recommended!

Used price: $2.00

Nothing short of EXCELLENTReview Date: 2007-11-12
This Book Is "H.O.T."Review Date: 2007-05-06
BTB:HOT is very well written. The author uses very clear instructions and appropriate graphics(screenshots) to illustrate the points being made. It is a very easy read, especially if you are weary of computer programming style books. The HOT series is written as if the instructor is standing beside you and telling you what you need to do.
This books was definitely written for the layman. This book was not written for someone who is looking to take Flash to the next level of professionalism. The book is very short (almost too short), and really doesn't include very much discussion about the possibilities that can happen with a particular project.
After reading this book and working through the examples, I determined that there really isn't anything new in this book that a seasoned web developer couldn't figure out after reading the first book in the series.
To finish, very good book, but just for novices.
Great!Review Date: 2006-07-22
Good tutorial book on FlashReview Date: 2006-05-17
Good Intermediate Book, But Only Worth 3 Stars if You Can ProgramReview Date: 2006-03-02
My only complaint, if you can call it that, would be that if you are coming from a programmer's background, you will skim A LOT of pages. You've got to hand it to the author in how he really takes his time introducing programming to the neophytes, but I found myself actually reading only 1 page out of every 3-6.
If you already know how to program in any language, you could probably find the tutorials online to get by without this book, but the expenditure in time probably wouldn't be worth the price of the book.
Related Subjects: News and Media Festivals Contests Computer Stop-Motion Training Awards Writers Collectibles Magazines and E-zines Resources Audio Artists Articles and Interviews Organizations Web Experimental Cartoons Voice Actors Anime Studios Movies
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I recently lost the original manual that came with the program, and figured I needed "something" to back me up in case they quit making the work manuals, so I found Rosenberg's book on Amazon, and read all the reviews on it. I was thoroughly convinced that this guy "has the goods" on Adobe Premier, so I orderd the book. I love the fact that he gives you the DVD with the book that has him discribing some of the more complicated edits visually. That's a real plus, and just the way the guy writes and handles this stuff "get's my blood pumping" (in a good way). He's very detail oriented, but he also gives you practical reasons "why" a certain button is there and/or what it "really" does, so you can understand what's really going on. I can almost "feel" his experience in the way he writes and what he says- (for instance), where he goes into detail how several of the keyboard letters can really help you, time wise, scrubbing through the clips in a seemingly more efficient way than if you "only" used the radial buttons. I know that might be up for debate, because some people aren't "keyboard editing people", like me, but I'll sure give it a shot. He seems to talk to you in a very real, "hands on" kind of way that is so important to me. It can make some things, so much easier to grasp that way. Marc Trainor.