Animation Books
Related Subjects: News and Media Festivals Contests Computer Stop-Motion Training Awards Writers Collectibles Magazines and E-zines Resources Audio Artists Articles and Interviews Organizations Web Experimental Cartoons Voice Actors Anime Studios Movies
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Used price: $0.47

Bets I've seenReview Date: 2004-04-07
Best of the bestReview Date: 2003-07-14
excellent jump startReview Date: 2003-05-27
Beginners to Maya... Look no further!!!Review Date: 2003-04-14
So you want to learn MAYA... well this is a GREAT place to start...
This book and CD does not only cover the basics in writing... but they take it one step further and go step by step on CD... Jim Lammers is extremely understandable and makes learning MAYA fun... They walk you through designing a haunted house...and much more...
I did have a hard time understanding Lee Gooding... but he only covers 2 or 3 of the 14 chapters. I found that reading those chapters thoroughly and then watching the movie helped...
I would recommend this book for any beginner to MAYA. This book is not intended for the Intermediate to Advance MAYA user...
tutorials are of little helpReview Date: 2003-09-12

Used price: $0.94

A decent book with room for improvementReview Date: 2005-08-13
And while this book presents some good basics on using the features available in Flash, there are just too many BASIC chapters. Really, the book should start somewhere around chapter 10 or 11. If you have any knowledge of Freehand, Illustrator, Photoshop, Indesign/Pagemaker, Quark or any other major graphics program, a good chunk of this book will bore you to tears.
However, the parts on animation are very clearly written, and the supporting files show you how things should work so you can judge your progress.
Personally, I'd prefer more emphasis on web design and less on pure animation, but I understand the bias, given Flash's primary intent. If you're looking for a Flash for the Web book, do consider either 1) a companion book or 2) a different source altogether.
This book makes me sickReview Date: 2004-12-11
DON'T WASTE YOUR MONEYReview Date: 2004-11-28
People who can't even program their own CDs shoudn't write "How to" manuals.
Good book, good startReview Date: 2004-02-24
Like all complex program, flash is a 'bottoms up' program where you need to learn the simple concept first, then from it build up a more complex movie.
I brought this book with a Flash class I'm taking at my college of env design. It really helps when there is an instructor to help with the common questions. But, since I missed most of the class, I found this book to be very helpful. Nevertheless, I wish there were more 'hands on' chapters.
Intermediate Users will like this bookReview Date: 2005-04-26
The presentation style is what most impresses me with this book. It is not a reference manual, nor is it one of those "Use our pre-made material in this step-by-step tutorial" sorts of books. It tells you the steps that need to be taken in a way that lets you apply what you read to your situation and not one they have dreamed up for you to mindlessly follow.
The progression of topics begins at the beginning. It talks about the various windows and panels, the tools for creating content, and then moves on to techniques in utilizing each tool in greater detail.
Actionscripting is implemented in very small portions that are followed with a description of what the code does and how to alter it.
The most interesting bits of information are towards the back of the book. Sections for integrating Audio and Video effectively are detailed very well. The capstone for me is the section on producing Flash content for an interactive CD. It was this that made me choose the Savvy book over any of the others on the shelf. It was unique, caught my interest, and is applicable to situations I will come into contact with in the future.

Used price: $26.00

InspirationalReview Date: 2008-03-30
A Cinematic Approach to Digital Still Photography with PhotoshopReview Date: 2008-01-21
The contents include: The Tao of Dynamic Workflow; Image Harvesting: The Unwitting Ally; Classic Studio Lighting; Creating a Black-and-White Image from an RGB File; It's About Time.
Vincent shares his personal experience with and passion for how digital tools have changed the way he sees and makes photographs. He invites you into his world.
His `cinematic approach' is fascinating and timely, as the nature of visual culture and still imagery becomes more and more impacted by moving pictures.
In this book you'll get a first-hand glimpse of how Vincent struggles to achieve original authentic expression with the basic building blocks of photography - light and time.
He uses compositing to represent how the human eye sees in more compelling ways, controlling depth of field, time, and light.
Ultimately the concerns of this book transcend Photoshop. It's really about perception. He draws on other fields (acting and science) to expand our understanding of this process.
If his sentence structure is extended at times, Vincent more than makes up for it with passion and insight his reveries contain.
Vincent's shares more than what he knows about Photoshop. Vincent shares how he's come to see in new ways. He offers many valuable opportunities to you in this book.
See other books I recommend here: http://astore.amazon.com/johnpaulcapon-20
Great Lessons to be Learned.Review Date: 2007-12-29
Initially I had an issue with the complimentary Nik Software plug-ins. Which was of no fault to Versace. In fact, he and I discussed the issue at length and he was extremely helpful. Great Customer service too.
Overall... for anyone interested in improving their digital photography workflow, and wanting to take that next 'LEAP', I highly recommend this book.
Informative, but...Review Date: 2007-12-29
A worthwhile read, but it could certainly be better.
Some great concepts - very sloppy editingReview Date: 2008-02-12
In this book, I found every tutorial had mistakes in the instructions with steps out of order, ambiguity in instructions, mismatched example images for the step involved, layer masks that did not match the instructions. Truly maddening. These types of books should be proofed by a student so that these mistakes can be reported and fixed.
So I have started doing the exercises, but when I come to a step that has mistakes, I just have to wing it. Frustrating for an expensive book.
One reviewer mentioned that the exercises depended on using proprietary plug-ins. Well, he does encourage the use of Nik plug-ins, but does usually give you a work around with the exception of the Nik Skylight filter. He also notes that you can freely download time-limited trials that can be used to do the exercises. I agree that the arrangement between Versace and Nik is just a bit to tight in this book.
Overall I am glad that I am working through this book, but poor production practices have made it a struggle and thus my 3 star rating.
Also it should be noted that Versace's handling of images is quite theatrical with very strong lighting effects that will strike some viewers as phoney looking. This however is this photographer's style. I believe that the concepts he is trying to impart can all be used but much more subtly if his style seems way over the top to you.

Used price: $21.60

Great Book on SkinReview Date: 2008-01-14
Awesome!Review Date: 2007-12-09
Great help for working in CS3Review Date: 2007-12-03
Great investment.
Very usableReview Date: 2007-11-16
The Best Photoshop BookReview Date: 2007-11-16
Marcos

Used price: $9.12

Excellent reference bookReview Date: 2007-06-27
Great resource!Review Date: 2008-04-06
Easy and thoroughReview Date: 2007-09-04
The book only goes through the usefulness and purpose of nearly all Photoshop tools and their relevancy to video. It has tutorials showing all common video uses from cutting out photos, lower thirds, backgrounds, creating elements for motion graphics programs like After Effects, uses of masks and alpha channels and the many ways you can create them depending on circumstance and content. In addition, the book points out some of the differences with different versions of Photoshop so you can work through aspects even if you haven't updated to CS3 yet.
The accompanying DVD not only includes all the elements needed to complete each task, there's also supplemental "Podcasts" in which Richard Harrington actually SHOWS you how to do many of the key aspects of each tutorial.
This is a must have book for video editors who must now do it all since Photoshop is the Swiss Army Knife of video graphics.
Photoshop for Video, Third EditionReview Date: 2007-08-07
This book is a must for anyone in multimedia and graphic design.
Great bookReview Date: 2007-06-11

Used price: $11.92

Wasn't bad...Review Date: 2008-03-28
I'd recommend it only if you HAVE to learn about AS2 classes syntax ;-) Or want to punish yourself.
Top-Tier Computer Science Course in a BookReview Date: 2007-05-14
Of course, Essential ActionScript 3.0 is coming out soon, so you might want to wait for it, but make sure you buy at least one of them.
Excellent book for in-depth actionscript 2.0 and OOP programming alikeReview Date: 2007-05-03
A year ago I dove into "ActionScript for Flash MX : the Definitive Guide" - I must admit I didn't understand some parts of it at first read - and got my poor programming skills to improve themselves at least a few notches up.
I was a bit discouraged at all this Flash evolutions, thinking I'd be left behind (not to mention Flex 2 and Actionscript 3 right now), when I almost reluctantly bought this book.
Well, it actually got me excited. Not only I feel way better in Actionscript programming now, seeing and understanding the improvements of the language (I still use the Definitive Guide for its handy and complete language reference while I code), but it also actually taught the principles of Object Oriented Programming.
It does use some plain metaphors at first like all OOP stuff for dummies I've read here and there, but the author has a way of putting things in a relevent way that makes you actually understand what is what, what goes where, and why. It's clear.
It's easy, going along his explanations and tutorials, and he also shows you thoroughly the possibilities and limitations of every concepts in the (relative to the Flash environment) he ever talks about, yet remaining accessible even to non-savvy programmers.
A must have, like all his books I guess.
Excellent Action Script BookReview Date: 2007-03-14
hard to understand for beginnersReview Date: 2007-03-09

Used price: $11.60

Excellent learning with lots of picturesReview Date: 2007-12-02
I highly recommend it.
Amazon dropped the ballReview Date: 2007-03-08
The book itself is pretty good. I have only examined it a few times. However, some of the explanations can be confusing, it seems you have to read the entire thing to be sure to understand it, you cant pick and choose which things you want to learn from it.
Creating Motion Graphics Vol 1Review Date: 2007-10-23
Great BookReview Date: 2007-07-19
Creating Motion Graphics with After Effects, Vol. 1: The EssentialsReview Date: 2007-05-06
After Effects Apprentice (DV Expert Series) (DV Expert Series) (Paperback)
by Chris & Trish Meyer
which is the only one of their books to cover After Effects 7, I'm pretty sure. Their next books will cover the new CS3 release.
Normally they write the new version's manual (yes, you can consider their books to be the missing user manual for Adobe After Effects) when the 'X.5' version comes out. There was no 7,5 version of after effects, so except for After Effects Apprentice, there is no manual for AAE 7.
Plus the book covers the new release of After Effects, the CS3 release.
AND this is a GREAT introduction to motion graphics in general, and to working with files in After Effects:
[...]
and when you finish that, you will certainly want:
Creating Motion Graphics with After Effects, Vol. 1: Advanced Techniques (4th edition, not yet published) by Trish and Chris Meyer
and
Creating Motion Graphics with After Effects, Vol. 2: The Essentials (4th edition, not yet published) by Trish and Chris Meyer
which should both be available very soon. I don't actually recommend getting the 6.5 version unless you are not going to upgrade to AAE 7 or AAE CS3. With the ton of new features (like Photoshop can handle video now!) in Adobe CS3, I DO recommend getting the CS3 version of every Adobe product that you use, and if you use more than just a few, you should get the whole suite, it will be cheaper.

Used price: $25.98

By far the best OpenGL resource availableReview Date: 2007-08-27
Honestly though, I think a lot of this material should be online. This is not a book you read cover to cover. It's something you need if you're having trouble with blending operations in your scene and you need to know more about how OpenGL works (not for novices). I would suggest buying the "Blue Book" along with this (The OpenGL reference manual). The blue book goes over each API call in detail (similar to what you would expect from MSDN).
OpenGL programming guideReview Date: 2007-07-19
It provides the necessary level of detail, not going too deep in underlying mathematical concepts explanations unlike many other books. For anyone interested in more detail each subchapter has "Advanced" section providing in depth explanations. It also contains working sample programs written in C/C++ (which could easily be integrated to other programming languages) being really helpful during learning process.
The complete reading of book not required once started, as after having understanding of how main concepts of OpenGL works, it could be used as search convenient reference manual. One can easily find the subject of interest and gain rather complete understanding of topic after reading corresponding section.
Concise and clear. A must to have on your bookshelfReview Date: 2007-05-09
Great job on compiling the material !!!!
Gabriel
I've recieved my product without problems.Review Date: 2007-01-12
Excellent resource for OpenGLReview Date: 2007-01-12
This book will point your thinking in the direction of OpenGL. It takes a very steady, but fundamental course toward that objective. It is not full of fluff, nor does it attempt to overwhelm the uninitiated with superfluous content. It does a really good job at combining elements of the nitty-gritty of OpenGL code with the practices and underlying architecture of the OpenGL system as implemented by the standards-conformant graphics hardware/drivers. It has a very comprehensive expose of the OpenGL pipeline and every reasonable aspect of using OpenGL at the fundamental level and with the GLUT.
My copy of this book is well-worn from countless flippings back-n-forth of pages and chapters as I continue to extract useful information about OpenGL from it. Perhaps it deserves 5 stars, but I have no frame of reference nor am I a gift to OpenGL programmers, so I rate it conservatively at 4.5 stars.
The book reads very easily. It is not wordy or overly terse. It does assume that you've had at least fundamental mathematics representative of college-level computer science majors. Even if your math skills are not so well-developed, this book doesn't try to drown you in such things, rather, it directs you toward the practices of accomplishing OpenGL programming assuming that you will learn that math that is necessary for the work you intend to do. It also assumes that you have strong fundamentals in C programming. It also assumes that you're able to read and comprehend English. I don't find any of these to be worthy of a disclaimer as might another reviewer.
The book is presented very well. I can not say enough how straight-forward and logically it proceeds through the topics necessary to get up-to-speed with OpenGL programming. It reads well, too. That is, you don't necessarily need to be sitting at your computer in order to enjoy elements of this book while learning about OpenGL.
The included examples are well-chosen to illustate the points made during the course of the text where they are found. I had absolutely no problem compiling and executing them on my GNU/Linux-based system using Mesa and GCC.
I would suggest that you plan to spend some quality time with this book if you're serious about learning OpenGL. Some of the topics take more than a brief reading to fully sink-in...at least they did for me! There are a few sections that I spent several hours on and re-read several times, which I credit to the technical-aspects of the content rather than reduce to an "issue" with the authors' presentation skills. OpenGL isn't going to be easy if you're relatively new to 2D and 3D programming. It is probably an "advanced" topic for all but the most severe.
The book is thoroughly enjoyable and when completed and you're banging away OpenGL code with style and grace, there is a notable sense of accomplishment. I had a lot of fun dissecting this book until my brain finally decided to learn its contents.

Used price: $0.19
Collectible price: $17.95

Even being the best....Review Date: 2005-02-07
The enormous volume of pages dealing about parties, whatever, are useless. And, most importanyl, it lacks an index to the world of Buffy, something that would run something like this:
"Willow" - Buffy's best friend. Went from a very shy girl to one one of the most powerful witches in the world, blá,bla;
"Ethan" - Gile's old friend from England, when both them, along with some friends, dealed with the black arts. Appeared for the last time in the episode bla, bla, bla..."
It would have been a huge task, but that was what I was looking for when I bought this book, and was dissapointed when I did not find it.
The part of Angel I don't care, bcause I still did not watch this show (I intend to start buying the DVD sets).
My Buffy BibleReview Date: 2003-09-29
Some people have a problem with the opinionated way the author writes the book, but to me it enhances the feel of it being a fan's book.
In short, I love this book, and you should too! ^.^
The Best Buffy Companion Out ThereReview Date: 2004-06-01
The book also has an incredibly challenging trivia section, which prompts one to go back and watch the episodes over and over again. Also included are each actors personal websites, as well as good fansites, are included. Having bought many companion guides to this show, I personally say this is the best, for any looking to wise up on Buffy, or maybe simply to extend their Buffy collection.
Entertaining at times, annoying at others.......Review Date: 2005-06-14
Bottom line: I enjoyed reading it, but I enjoyed correcting it even more.
Best Buffy guide out thereReview Date: 2004-03-24
I love the information on music at the end of each episode, and the other chapters - on the actors' biographies, the posting-board parties, the internet following for buffy - are all pretty comprehensive. This is a fan's take on a show she loves, in addition to being a guide - which, in my opinion, makes it more interesting for another fan to read. So what if she's unduly harsh on Joyce and Dawn? She backs up her opinions with valid reasons, which others are free to disagree with. I disliked some eps ("Gingerbread," "Beauty and the beast," "As You were") that she liked, liked others better than her, and agreed with her on many more. But I always enjoy her take.
I do wish the section on angel was more thorough - she acknowledges it's pretty cursory compared to Buffy, and my hope is that a future book will flesh it out. But if you want a good buffy episode guide, skip the watchers guides and just get this one. My copy is worn i've gone back to it so often.

Used price: $4.85

Another recommended [digital] title!Review Date: 2008-01-08
RayReview Date: 2006-03-22
My reviewReview Date: 2005-09-18
Best book availableReview Date: 2006-02-09
Get the 2nd edition, not this!Review Date: 2006-04-20
Related Subjects: News and Media Festivals Contests Computer Stop-Motion Training Awards Writers Collectibles Magazines and E-zines Resources Audio Artists Articles and Interviews Organizations Web Experimental Cartoons Voice Actors Anime Studios Movies
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