Animation Books
Related Subjects: News and Media Festivals Contests Computer Stop-Motion Training Awards Writers Collectibles Magazines and E-zines Resources Audio Artists Articles and Interviews Organizations Web Experimental Cartoons Voice Actors Anime Studios Movies
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Used price: $0.01

This should not come as a surpriseReview Date: 2005-02-16
To soonReview Date: 2002-11-12
Because it's so good!
And now the MX version is out,
but I already have the Flash 5 one!
Anybody wants to buy it off me,
so I can get the new issue?
;-)
Clone this author! The BEST actionscript book I've read!Review Date: 2002-05-30
Hits the MarkReview Date: 2002-04-10
This is a GREAT book for the graphic/web designer wanting to learn actionscript. I own or have read many others that don't cover the basics or the thought processes behind writing in a scripting language. Most books on this topic started out over my head with little explaination and were accompanied by buggy and/or old code. With clear and consice writing, Philip uses the first half of the book to fully explain programming concepts as they pertain to scripting in Flash, and then follows up with examples of how to implement these ideas.
I can't say enough about how far this book has taken me into the scripting world. Kudos to Kerman.
WOW - Buy it Buy it Buy it!Review Date: 2002-04-24
But if you're actually interested in learning to program ActionScript this is the first and only book you should buy.
Phillip Kerman explains everything in a clear understandable way and approaches the ideas of good programming as opposed to bad as well as the actual language itself. This alone will save you hours of re-doing what you've already done. Phillip gets you thinking like a programmer (a fairly new concept to a lot of designers trying to make their Flash more interactive.) Learn to design completely independent re-usable interfaces so that not only are you developing advanced interactive web-applications, you're also building a library of sample re-usable building blocks that you can re-use over and over.
Even if you're new to the language, take some tutorials online to get the basics and then buy this book. Read it and do the tutorials in it and soon you will be programming like a professional in no time. This is the best book on ActionScripting period! and I own 16 books on Flash Development!

Used price: $11.46

Dated, but was a good resource for Cross-Compatible ASReview Date: 2008-04-11
Because of the new Filters that have come out with Flash 8.0 and the features of ActionScript 2.0 to support these and other enhancements, I would instead recommend Flash 8 ActionScript Bible if one is concerned with cross-compatibility in their ActionScript code and wishes to still be able to use AS with newer features such as Filters (but not as new as Transitions or other CS3 exclusive features - for that, I'd recommend ActionScript 3.0 Bible or something similar).
As far as who I could possibly recommend this book for: It's good for somebody who is still working with Flash MX 2004 and below to Flash 5 (much of the text is compatible with Flash 5), however, I don't know that there are many of those sorts of individuals.
Excellent ResourceReview Date: 2007-07-16
This book delivers all it says and then some.Review Date: 2004-12-02
The second half is an invaluable reference of the entire actionscript dictionary with a comprehensive CD full of .fla example files and bonus chapters on the XML Object. As a qualified teacher I found it hard to fault the methodology employed by the various authors.
Well worth the purchase.
A programmers perspectiveReview Date: 2004-10-29
Relating to beginnersReview Date: 2003-09-30
1 star if you haven't had any experience with it at all.
I was a beginner once, who couldn't figure out Flash at all. I'd like to help you build a bridge between where you may be now, as a beginner, to where you may find yourself aspiring to go.
If your only experience with Flash is to have seen the many wonderful and breathtaking Flash movies on the Internet and just had a look at the authoring tool, I strongly recommend that you leave this book until much later. It has its place in the learning curve but it isn't, in my opinion, the first book to see.
There are understandings to possess that this book doesn't cover sufficiently well enough for those whose minds work in particular ways. This is a programming book, for using the phenomenon of programming to create great design and animations. Whilst the focus is on design, you aren't using the design tools on the interface. With this book, you are using the Actionscript language and you have to have a logical mind for this activity (as well as keeping your strong creative one).
I began my steep learning curve with Flash by watching others and watching video tutorials, especially those by George Pierson. In this way, I can ask questions that are tailored for me and I get tailored responses. Books aren't always able to do so well here.
What is great about this book is the MX Actionscript reference in it and the seemingly well designed theory tutorials. I can't find a fault with the reference. The theory is quite good. In the reference, all Flash MX commands are covered. There are examples of how to use them, but the coverage may not be enough for some. Brill. Just BRILL. I can be excited but because I can follow Actionscript.
Approach this book when you are successfully making Flash movies on your own. Yes, on your own. For me, this book is an aid for when I am going to where I haven't gone to before. It helps me make judgements on ideas I get.

Used price: $8.36

Bathroom readingReview Date: 2006-11-10
is making a big red ring around my a _ _ , Empire of the Sun is starting I'll sit here and watch that too! It's cold in here, is that true about cold surfaces and what they do to your *%@^( ?
Most have for Serious LightWaversReview Date: 2006-07-05
I was very interested in and loved cartooning and character creation in 3D. So I purchased Jonny Gorden's "Cartoon Character Creation-Volume 2". If ya don't know and wanna learn Rigging right, get this book. Jonny be getting off with his techniques in this bad boy. Loved the book.
(Jonny's book covers A through Z in Rigging and Animation mostly plus overviews on general knowledge stuff as well. But since I already learned the basics with "Getting Started" I was able to get deep into Jonny's techniques.)
I was a professional Graphic Designer who wanted to move over to the 3D world, I desired to be a power-user at 3D animation. So I purchased Dan Alban's "LightWave [8]," extremely good learning tool. Dan's book got my doing just about anything I could imagine.
(In Depth book cover almost everything. Big pictures illustrations and nicely written make learn easier. Ya gotta get this one.)
But in some areas I was still creating very slowly. Like how to optimize a detailed and completed scene for a render farm, so that I could not only render, but also render scenes very fast. How to build a scene for a real movie that would render quicker than if I built it another way.
For example, I built a scene which took four months to render on a 4 node render farm of fast G5 with 2 gigs of Ram. I'm thinking that, I've got to be able to create the same scene, but in such as that it would render in say, two weeks. I wanted to learn the fastest power moves, since I work alone in my home studio. I do not have peers and co-worker to exchanged knowledge with
Then, I order this book, and it fit the bill. It helps to complete my learning needs and answered and reconfirmed, other books and technique that I pick up off of the Internet.
This is an excellent book it is a most get. Although I got it for advanced how tos; there is beginner level help here as well. A lot of the dudes and dudettes that I've learned from through downloading Internet QuickTime movies from the Newtek website and other places, these movies are excellent show and tell ways to learn. But with expressions and certain dynamic it is good to have it in a book form as well.
(Since there are so many experts contributing to this book, you get a really balanced guide to knowledge. If you are going to be a power-user, this book completes the other books and knowledge that I have accumulated. You got to it as well.) "1000 Tips and Tricks," book is worth every penny of the cost.
More is moreReview Date: 2004-10-10
That being said, this is a real standout among LightWave books and one I'm proud to be part of. The strength is in the numbers - never before have you gotten such a wide and varied number of opinions in one place. Because there are so many different approachs to creating 3D art, this book is really a must own and it's a book you'll go back to again and again. I keep a copy on my desk, within easy reach and I pick it up for reference or for some quick reading during a render.
It also covers a wide variety of topics, from lighting to surfacing to LScripts. Not every tip is something I agree with, but that's the beauty of this book - there's just so much information here that you'll be finding new things to think about or to add to your work for years to come.
Fantastic but a bit redundantReview Date: 2005-07-28
Yet at the same time, there is much redundancy within the book itself (several tips are essentially identical) and with the reference manual provided by NewTek.
So there are really quite a few less than 1001 super neat and fantabulous tips and tricks here, but there are plenty enough to make the purchase a valuable addition to your reference library for LW8.
Should Be Bundled With the Lightwave CDReview Date: 2004-07-24

Used price: $12.49

Review In a SnapReview Date: 2008-01-04
A good bookReview Date: 2007-12-16
Easy to useReview Date: 2007-01-11
Must Have ResourceReview Date: 2007-01-09
Premiere Elements 3 usersReview Date: 2007-03-17
Just pick a task and go straight to that section. Each section has a guide on what to read before you begin and other related topics, key terms, tips, and best of all step-by-step instructions with illustrations.
After reading the dry manual, it was wonderful to have an easy to read, concise, and informative book. This book takes the frustration out of video editing and puts in the fun. The authors also have online tutorials that make a good companion to the book at [...].

Used price: $19.99
Collectible price: $87.50

Awesome BookReview Date: 2006-03-11
I'm an artist, and I have a fondness for the Final Fantasy games. Final Fantasy IX was a challenge for me and after beating it, my claim is that it's the best in the series so far. After watching the last cutscene, I knew I had to have this book. I was very pleased when it arrived and have found it useful even today. FF9 is one of the most franchised game of the FF's(second to 7); I wouldn't waste that if you're a fan of it.
FF9 fans will be pleased.Review Date: 2003-08-02
If you're a fan of the FF series, anime, or just incredible art, I suggest you check this out.
Beautiful, Just Beautiful Drawings from the BestReview Date: 2003-02-12
The main reason that I took one star away was because most of the art in this book is finished up designs from Amano. I am a very big fan of his work, ex. Vampire Hunter D, FF1-6,and 9 adn several other Japaneese work. I enjoy his early sketches better, they are much more fantasy like. But that does not mean that this collection is not beautiful as printed.
This is a beautiful editon to any Final Fantasy collecton or just plain art or drawings collection. Dont pass this up.
Wonderful Art of Final Fantasy IX!!Review Date: 2002-09-10
Good buy for any artist, final fantasy fan...Review Date: 2002-07-06
Whether you're a Final Fantasy fan or an artist with interest in seeing great character designs as well as enviorments, this is a great book to look at. It also shows off final renders of the characters in 3D. A must have for any animator's library.

Used price: $0.69
Collectible price: $29.95

A TreasureReview Date: 2008-04-13
Philip D. Halfacre
Author, Genuine Friendship
A Christmas Treat for Peanuts' FansReview Date: 2007-12-24
A Very Nice Collection of Material! Review Date: 2007-12-03
What's not to love ?Review Date: 2006-12-04
Christmas time is here... happiness and cheer...Review Date: 2006-12-11
"A Charlie Brown Christmas: The Making of a Tradition" just expands that experience, by outlining how the famed special came to be -- the music, the animation, the voice acting, even the advertisement to get people to watch it. It's a charming, nostalgic little book, and a good accompaniment.
"A Charlie Brown Christmas" was spun up quickly, when Coca Cola wanted a Christmas special in less than a week -- and Charles Schulz's lovable loser Charlie Brown seemed to be the ticket. But the special was made very differently from other cartoons -- 2-D animation, no laugh track, uncutesy kids, and (horrors!) a jazz soundtrack. It was doomed to fail, they said.
Well, instead it became a booming hit, and has been running every December ever since. Lee Mendelson and Bill Melendez reminisce in here about the much-loved Charles Schulz, and about Vince Guaraldi, who made the distinctive piano soundtrack, and why it's so beloved -- it dares to approach holiday ennui and commercialization, then dashes it away with Linus' description of Christmas' meaning.
As for the "making of" portion, there are storyboards, musical scores, test photos, clips of television reviews, and rare photos like Melendez and Schulz doing the football gag. Finally, there is the entire script of the special, framed by colourful stills from the cartoon.
You couldn't wring this much information from most half-hour animated specials, no matter how much fun they were. But it's a bit different with "Charlie Brown Christmas." It was so completely unusual -- and has proved to be so timeless -- that a book on the making of it, and its effect, seems completely right.
It's a very conversational, reminiscent book. It feels like sitting in a room with Melendez and Mendelson, listening to them reminisce about "Sparky." And we also get input from other people involved in the project, such as Christopher Shea (Linus), who talks about his famous "Second Chapter of Luke" speech, as well as odd bits of trivia (the little girl playing Sally had to be fed her lines).
The Christmas special is more than able to stand on its own, but "Charlie Brown Christmas: The Making of a Tradition" is a wonderful accompaniment. Full of interesting tidbits and history.


Terrific board book!Review Date: 2008-04-27
My one-year-old LOVES this book!Review Date: 2008-03-27
Fun All-RounderReview Date: 2008-03-12
20 month old loves it!Review Date: 2008-02-28
The first book my son would sit through. Review Date: 2007-11-04
Positives of this book:
- Bold colors and stark contrasts
- Simple pictures
- Great rhythmic text. "Upside down and round and round" "so many friends, so many fish. Splash, splosh, splish"
- There are a couple pages that could be search and find pages. "Can you find a fish that looks like a pineapple?"

Used price: $16.65
Collectible price: $40.00

Tha Art of CarsReview Date: 2007-11-17
The Art of books by Pixar are wonderful. For the artist these books give a great background into how the art brought the story alive.
I highly recommend these books, especially for those who love Pixar.
Beautifully compiled book of the art and animation processReview Date: 2007-10-17
It shows step by step the drawings and thoughts that went into each character in Radiator Springs and also the creation of all the backdrops. From the smallest signs and orange cones to the racetrack and beyond, you can see how it all evolved.
It's nicely bound with a great jacket cover. Definitely a nice coffee table book your guests will enjoy leafing through or the perfect addition to the library of any art and animation lover.
must have itemReview Date: 2007-07-20
AWESOME BOOKReview Date: 2007-01-26
Wonderful art book for a great movie.Review Date: 2007-02-12
Its a quality book I highly recommend for the Pixar fan, 3D animation enthusiast, and art students.


Required reading for animators studying figure drawingReview Date: 2008-02-06
Really great bookReview Date: 2008-01-13
The Best Book On My ShelfReview Date: 2007-12-07
The best I have foundReview Date: 2008-03-22
AnimatorReview Date: 2008-01-13

Used price: $24.50

Casi...Review Date: 2006-11-03
Very much worth the price!Review Date: 2007-01-09
Practical Poser 6Review Date: 2006-11-03
Goes Far Beyond The ManualsReview Date: 2007-06-30
Based on strong reviews, I took a chance and bought Practical Poser 6. I'm not going to cover the content, which is already described very thoroughly in other reviews here. I'll just say that if you have tried to use Poser without any tutorial or learning aids, this book is for you. I had a copy of Poser 5 and had just bought Poser 6 a few weeks before getting this book. My measure of a good instructional book is how much it taught me that I didn't know already. I estimate 50-60% of this book contains info that I'd only have learned by painful trial-and-error, and was really useful to me. And this is not to say that it's for experienced users only -- whether you're just starting out with Poser or already have a few years of experience, there's some explanations, tips and general good reading in this book for you. Highly recommended!
Getting to know Poser 6Review Date: 2006-11-07
Related Subjects: News and Media Festivals Contests Computer Stop-Motion Training Awards Writers Collectibles Magazines and E-zines Resources Audio Artists Articles and Interviews Organizations Web Experimental Cartoons Voice Actors Anime Studios Movies
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