Animation Books
Related Subjects: News and Media Festivals Contests Computer Stop-Motion Training Awards Writers Collectibles Magazines and E-zines Resources Audio Artists Articles and Interviews Organizations Web Experimental Cartoons Voice Actors Anime Studios Movies
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Used price: $54.63

word of mouthReview Date: 2003-01-04
Chapter Two ALONE Is Worth 100 Times the Price of the BookReview Date: 2000-03-27
That's why this book is so valuable. Although trying to teach voiceover skills through a book is inherently challenging -- sort of like trying to teach driving, or violin-playing, that way -- this book is the most successful one I am aware of. It is without doubt the best single resource on voiceover work in print today.
The key is the authors' relentless focus on the internal process of creating great readings, which they call "The Basic Process."
"Ad copy is more than just a bunch of words strung together to promote a product," they write in Chapter 2. "It is very much like a miniature play, with a beginning, a middle, and an end. One or more characters are involved, and it takes place at a particular time and place. You need to discover all those elements and more to act out the copy."
To get in touch with the reality of the copy, the authors detail their Basic Process: "Focus - Visualize - Commit." Using this process "allows you to make the copy your own little drama or comedy with its own life and vitality." Without it, "all your readings will sound alike -- and that sound will be mechanical and lacking in conviction." I don't know how anyone could lay out this crucial principle more clearly. The detailed suggestions for how to follow the Basic Process are both helpful and understandable.
The book offers a wealth of other information as well, including discussions about refining your reads, developing other voices and characters, preparing for animation work, producing a demo tape, finding an agent, handling auditions, and promoting yourself in your market. Throughout the book, voice actors, casting directors, advertising writers, and other industry experts are quoted extensively with helpful advice and entertaining war stories. Practice copy in various genres is provided. And the appendices contain numerous listings of workshops, agencies, and other resources of interest to voice talent. Every chapter offers tremendous value, all of it written with charm, elegance, and a sense of humor.
Anyone serious about a voiceover career should get this book and devour it.
A must for anyone starting or maintaining a voiceover careerReview Date: 2000-01-11
BULLS-EYE!Review Date: 2000-05-27
If you're on your way up - add this reasonably priced referance book to your libary. If you're an established pro - get this anyway to hon your skills and memory.
Chapter Two ALONE Is Worth 100 Times the Price of the BookReview Date: 2000-03-26
That's why this book is so valuable. Although trying to teach voiceover skills through a book is inherently challenging -- sort of like trying to teach driving, or violin-playing, that way -- this book is the most successful one I am aware of. It is without doubt the best single resource on voiceover work in print today.
The key is the authors' relentless focus on the internal process of creating great readings, which they call "The Basic Process."
"Ad copy is more than just a bunch of words strung together to promote a product," they write in Chapter 2. "It is very much like a miniature play, with a beginning, a middle, and an end. One or more characters are involved, and it takes place at a particular time and place. You need to discover all those elements and more to act out the copy."
To get in touch with the reality of the copy, the authors detail their Basic Process: "Focus - Visualize - Commit." Using this process "allows you to make the copy your own little drama or comedy with its own life and vitality." Without it, "all your readings will sound alike -- and that sound will be mechanical and lacking in conviction." I don't know how anyone could lay out this crucial principle more clearly. The detailed suggestions for how to follow the Basic Process are both helpful and understandable.
The book offers a wealth of other information as well, including discussions about refining your reads, developing other voices and characters, preparing for animation work, producing a demo tape, finding an agent, handling auditions, and promoting yourself in your market. Throughout the book, voice actors, casting directors, advertising writers, and other industry experts are quoted extensively with helpful advice and entertaining war stories. Practice copy in various genres is provided. And the appendices contain numerous listings of workshops, agencies, and other resources of interest to voice talent. Every chapter offers tremendous value, all of it written with charm, elegance, and a sense of humor.
Anyone serious about a voiceover career should get this book and devour it.

Used price: $18.00

Great source for future referencesReview Date: 2007-03-23
After Effects 7 Hands-On Training is just that!Review Date: 2007-07-05
Good Beginner Book for After Effects 7Review Date: 2007-06-25
My earlier rating of "Classroom in a Book" should probably have been at least 4 stars since it's the best of the 3 (for beginners) that I've read.
This one by Fahs & Weinman is straight forward and easy to follow, but isn't quite detailed enough in comparison to the "Classroom" book.
The book by Taylor mentioned above is so filled with typos that it's virtually unreadable and that's why I rated it poor and is definitely the worst of these 3.
After Effects is a very complicated video software effects program and has a steep learning curve on par with the still image processing program Photoshop. The more time you spend with it and the more instruction you can get, the better.
best for beginnersReview Date: 2007-05-13

Used price: $4.33

Betty Boop and BoscoReview Date: 2007-09-18
It's actually full of good information that is still relevant today. I own a number of animation how-to-do-it books and one thing about this book is that all its numerous illustrations are unique and different from any other book. And it covers a few things that I've never seen covered in any other book - like exactly how to draw all the frames for the smoke coming from the tailpipe of an old jalopy. The emphasis of this book is different from modern books and the tone is more bright-eyed and awestruck. It's refreshing to read something written at the very beginning of animation when it was still viewed with amazement.
If watching Betty Boop fills you with warm nostalgia then I think this book will do the same for you.
A book that made history...Review Date: 2001-10-15
For animators then, it was comparable to, what Frank & Ollie's 'The Illusion of Life' is now (if you are looking for THE book on animation, start here), or Preston Blair's book (when there only was one) when I started in animation in the 70's...
As an animation art teacher I'll use this for my students.Review Date: 1998-05-26
Historical interest only!!!Review Date: 2002-02-08

Used price: $8.45

Excellent reference!Review Date: 2007-06-18
I would save my money and instead check this book out from the library as I did because it's not worth paying as much as it sells for; unless, you want the whole animated movie guide to keep.
Bottom line: Great reference work, but I'd rather save my money and buy DVDs! :)
Any animation buff must have this giant gemReview Date: 2006-07-31
Great ResourceReview Date: 2007-01-20
Totally addictive!Review Date: 2006-01-21
Once you start reading this book, you're compelled to read on to the next film and find out who animated it, who was involved, little stories about the production, and if the film made money...I became totally obsessed!


Unbeatable overview of animation artReview Date: 2007-02-18
including stop motion. It was organized by decade, by country. There were
many contributors who chose what they were most interested in and I guess
their passion rubs off because it is hard to put down and very informative.
If you want a course in animation history, just read this and save your
tuition money. I don't know how Jerry Beck does it all but we all
benefit from his dedication. Thank you, Jerry. Keep up the good work.
An Excellent Overview of the Popular MediumReview Date: 2006-09-26
From the early days up to the latest blockbusters of the 21st century, the authors have covered all concepts, genres and media. Including European, Asian and Canadian cartoons, stop motion, CGI and more.
Beautifully presented with many colour pictures and written by experienced contributors it leaves no stone unturned.
The only disappointment is the amount of text devoted to one of my all time favourites, Tom & Jerry.
Otherwise a comprehensive tome that will provide for anybody interested in animation.
book reviewReview Date: 2004-11-05
A "feast" for the mind as well as for the eye....Review Date: 2004-12-16
In the Foreword, Jeffrey Katzenberg observes that animation art provides a unique opportunity "to remember to know who has gone before, to really know the stories, take lessons from them, and bring that knowledge to the future. My hope is that, one day, other people will feel the same way about about those of us who are making animated films now. While it is an amazing thing to have the opportunity to create films and to bring these enormous enterprises to the world, it is something entirely different and entirely more rare to have our work remembered and considered part of the continuing evolution of an art form." Thanks to Beck, those who work their way through this magnificent volume will not only remember what has been achieved in animation art thus far; they will also understand what can yet be accomplished as others who have yet to reveal themselves through their art.
I highly recommend this volume to anyone interested in animation art, of course, but also to those who have an interest in the creation and evolution of comic books. Also to those who share my high regard for illustrators such as Al Hirschfeld whose art is celebrated in Hirschfeld on Line, now available from Amazon in both book and DVD formats.

Used price: $1.98
Collectible price: $14.95

I LOVE this book!Review Date: 2003-02-27
A "must" for all dedicated anime fans everywhere!Review Date: 2000-06-04
The Ultimate Answer To The Anime Questioner!Review Date: 2000-08-26
Hours of Hysterical, Fangirl (or fanboy) fun for all!Review Date: 2000-06-20

Used price: $37.80

Avid to FCP Editors, Arm Yoruself With This BookReview Date: 2007-01-03
This book I could only find used, it is not easy to come by...
Up and running on FCP in a weekReview Date: 2005-03-18
This book Yes IndeedReview Date: 2002-12-30
Moving from Avid to FCP? This book is great!Review Date: 2002-12-16

Used price: $0.01
Collectible price: $47.50

Apple Training Series: iLife '04Review Date: 2004-05-06
By Michael Rubin
ISBN: 0321256069
Book Review by Al Simukonis, Tucson Macintosh Users Group
Peachpit Press has published a guide to Apple's iLife '04 Programs. The book's author is Michael Rubin.
Michael Rubin self-describes this book as "not so much a training manual as it is a way to show you how to enrich your world by weaving digital audio, photos and videos into many aspects of your life." He promises to skip entire areas of functionality of the programs in order to teach "media literacy" in your life using the iLife programs: iTunes, iPhoto, iMovie and Garage Band. He also promises to explain how to share your completed vision with friends, family and clients through iDVD and the web via .Mac.
The book is divided into 14 chapters which consist of projects that introduce the reader with audio capabilities of iTunes, progress to still and moving visual expression using iPhoto and iMovie. Final lessons detail how to combine digital sound and vision into a usable and interesting slide presentation or a movie. These later chapters also show how to easily distribute your created vision and message using hardware and software .
The beginning of each chapter lists the goals (i.e. familiarity with using iTunes) that it intends to achieve in that section, the tools necessary to complete the goal (i.e. a personal music CD or an optional camcorder), and the estimated time it will take to complete that section. Lessons range from a 15 minute iPod introduction to 90 minutes for many of the others. To complete every lesson should take about 15 hours.
The book is very well laid out, has very clear illustrations of screen shots you should expect to see on your own computer, and photos of hardware you will be using. There is a logical progression to the lessons that builds on previously gained knowledge and experience.
If you have the iLife programs, at least a G3 Mac with FireWire and at least system 10.2.8 (minimum 10.2.6) with 256 MB Ram, 1024 x 768 resolution, QuickTime 6.4 (the latest version at this moment is 6.5.1) you can begin. Other recommendations are a 600 Mhz G3 for Garage Band, a 733 Mhz G4 for iDVD, iSight, a digital camcorder, a digital camera, a tripod, a .Mac account. If you have all this equipment this excellent book will show you how to use all of it to express yourself well. If you do not have all this hardware do not let it scare you away from the book.
I found that there are three ways to approach this informative iLife familiarization guide.
The first, of course, is to have a computer with a DVD burner and player, all the camera equipment he covers, and the $100 or so per year dot Mac account that allows you to easily share your creations with the world via the web. After you finish the very clearly explained features of the software and hardware in your arsenal, you will have a core of media knowledge that will give you the potential of being the next George Lucas.
The second way is to go through the book using only the 4.2 GB of photos, video clips, and music on the included DVD. This should be downloaded onto to your hard drive, so a hard drive with sufficient free space is necessary. The full iLife program, Michael advises us, takes an additional 4.3 GB if it is not already on your computer. With limited hard drive space you can get by 250 MB if you only use iTunes, iPhoto, and iMovie. An Apple with a DVD player (and preferably burner) is essential for this option.
The examples in the book and the DVD are shown from the perspectives of a student with a school project, a father shooting his daughter's birthday party and a ceramics studio owner who wants to show customers a technique via a video presentation.
The third way, if you are not ready to invest in all the hardware and software that this book covers, is to go through it using only hardware you already have. For example, first I read the book cover to cover. That was a very clear introduction to the potential available to me with my little iBook and the iLife software. I had already played with iTunes, and have a substantial collection of digital photos on my hard drive, but do not have a DVD player on the iBook. Instead of using the photo examples on his DVD player I was able to substitute my own pictures in his lessons. It took a little imagination to substitute his ceramics demo for my cactus garden, but the principles of the program remain the same regardless of the actual images used. If you do not have your own photo collection you can often find legally downloadable images on the internet that you can use for this purpose.
The scope of this book is quite vast. Digital cameras, theories and practice of good composition and lighting, image manipulation, creating books, organizing digital photo albums, creating slide shows with music or narration, making videos from still pictures or camcorders, time lapse photography, theory and use (or not) of pans, tilts and zooms, burning DVD's and creating your own music with Garage Band are all covered. It is like a semester in college taken at your own pace.
One of the best quotes in the book is "editing is not about throwing out bad material. Editing is about building something interesting and watchable" .
With time and practice this book shows any media non-professional how to use the Macintosh and the iLife programs to achieve this goal relatively easily. It does this clearly, logically and interestingly. After the versions of these software programs change this book will not be obsolete because the principles of good audio-visual presentation will remain the same.
If good communication is a necessity or a hobby or if you simply want to know how to get more personal enjoyment from the music and visual capabilities of the Macintosh take a good look at this very well-written book.
This is a terrific book.Review Date: 2004-04-29
Review of iLife '04 by Michael RubinReview Date: 2004-05-13
Author: Michael Rubin
publisher: Peachpit Press, 1249 Eighth St., Berkeley, CA 94710
published: 2004
price: $29.99
Phone number of company: 1-800-283-9444
Pros: easy to read, nicely organized, great color illustrations, excellent index, overall very helpful for the beginner or advances iLife user
Cons: no real cons; ideally, I would like to have seen a second CD included that would have allowed people with OS 9 to get a sample of the iLife lessons
This book was of particular interest to me to review since I will soon be using Apple's iLife '04. This an awesome program with 5 subparts: itunes, iPhoto, iMovie, iDVD, and GarageBand. I wanted a good overview of all five, and was very pleased with what I found. It was easy reading, and its organization, a series of 14 lessons, allows you to learn at your own pace. The book also comes with a CD that you play to work along with the lessons. For me, I had to skip that part for now but certainly will be using it next month after I get my G-5 and begin using OS X (required for iLife). But even without it, the book alone is great for introducing the power and relative simplicity of iLife '04. The great illustrations and index also help a beginner, and would be very useful too to advanced users of iLife. I particularly liked the nice organization and clear writing style of the book, with each section ending with a review of what you learned.
This book is set up as if you were three different people learning about the various parts of iLife '04, namely a parent with a 12-year-old daughter, a high school student, and a small-business owner. Through those people and their needs, you get a real hands-on understanding of what the program can do for you. In all, you learn to 1) create custom CDs and play them on an iPod or a regular stereo system; 2) organize and use still images from your digital camera to create great photos and books of photos, plus slide shows; and 3) create movie DVDs combining still photos with music, special effects, titles, narration, music, and more. Finally, you learn to upload your slide shows and videos to the Web and burn DVDs. Additionally, there are nice "extras" at various logical places in the book, like tips on using your digital camcorder.
Below are the names of the 14 lessons, which further show the progressive nature of the learning process this fine book offers. In all, I would highly recommend this book. It is a great learning tool and well worth the money.
Lesson 1: Making a Custom CD from your music collection
Lesson 2: DJ a Party with your iPod
Lesson 3: Shooting Digital Snapshots and putting them in your Mac
Lesson 4: Organizing and Refining your photos
Lesson 5: Printing and sharing your photos
Lesson 6: Adding motion and effects for a dynamic slide show
Lesson 7: Making a time-lapse video
Lesson 8: Shooting and assembling a very simple movie
Lesson 9: Adding narration to your dynamic slide show
Lesson 10: Shooting with Hollywood-style techniques for better videos
Lesson 11: Editing and finishing a professional-looking movie
Lesson 12: Creating unique music for your projects
Lesson 13: Putting your slide show on the Internet
Lesson 14: Burning DVDs of your videos and slide shows
The Most Complete iLife BookReview Date: 2005-02-03
Apple doesn't include much documention with their iLife products. This book is a quick and easy way to learn these packages. As an Apple certified product, this is the book used in the Apple Training and Certification program. You can use it by yourself at your own pace where it's broken down into fourteen lessons.
The lessons are aimed at the practical use of the packages, not some esoteric project just made up to show off the software. It starts off discussing audio. Then it moves to mnaging still images, printing still images, and finally moving images, i.e. video.
From his background in the motion picture business, the author has written some very interesting pages on how to use Hollywood techniques in your own movies.
This is the most complete iLife book.


Kudos to Takeshi Shudo!Review Date: 2000-02-21
Blinded by rage and hatred and filled with confusion and emptiness, Mewtwo joined Giovanni, and eventually turned on the human also because he was being used.
I will not speak more of the plot, but I'll say this: This book is a much better adaptation than the actual novelization. If you're looking for a tale of creation, betrayal, and the value of life regardless of one's birth, then consider this book. The art is gorgeous, the story is unforgettable. Kudos to Takeshi Shudo! Domo arigatou for the great story!
Yes! They didn't spoil the story!Review Date: 1999-11-28
Mewtwo Strikes BackReview Date: 2000-02-10
This book would be enjoyed by someone who likes monsters. In the beginning, Ash, Misty, and Brock go out for a picnic. Meanwhile, Mewtwo is in a lab. Mewtwo is upset when he learned that he was a clone. He used his psychic power to destroy the lab. Mewtwo escapes and form a blue shield to protect himself from the flames. Later, Mewtwo rebuilds the lab that he destroyed and called New Island. Meanwhile when Misty, Brock, and Ash are having their picnic, Mewtwo tells Dragonite to deliver a hologram to Ash Misty, and Brock. The invitation is to come to New Island to see the world's best trainer.But the world's best trainer is really Mewtwo. I think that the movie was better than the book because the movie has the sound of the actors and battle sounds. The movie had more kick to it.2\2\00
A much more accurate version of the movie.Review Date: 2000-01-07


Excellent bookReview Date: 2007-03-05
great bookReview Date: 2007-01-03
I wish his books never went out of print -- It was challenging to find the predecessor to this book (Animation I).
Animation&FilmmakingReview Date: 2000-09-02
A peek at the genius of Disney animation--Mickey Mouse genreReview Date: 1997-11-24
Related Subjects: News and Media Festivals Contests Computer Stop-Motion Training Awards Writers Collectibles Magazines and E-zines Resources Audio Artists Articles and Interviews Organizations Web Experimental Cartoons Voice Actors Anime Studios Movies
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